Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Game 2, Andrew(Axis) vs Nathan(Allies+$46)
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 4 carriers moved from 109 Sea Zone to 112 Sea Zone 8 fighters moved from United Kingdom to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 11 artilleries and 10 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Yunnan to Shan State Americans take Shan State from Japanese 1 submarine moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 bomber moved from Kansu to Russia 1 submarine moved from 41 Sea Zone to 43 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in Norway Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Trans-Jordan Americans attack with 11 artilleries and 10 infantry Italians defend with 1 mech_infantry Americans roll dice for 11 artilleries and 10 infantry in Trans-Jordan, round 2 : 7/0 hits, 7.00 expected hits Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 11 artilleries and 9 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 bomber moved from Russia to Tsinghai 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 2 aaGuns, 4 artilleries and 6 infantry moved from United Kingdom to 109 Sea Zone 2 aaGuns, 4 artilleries, 6 infantry and 6 transports moved from 109 Sea Zone to 112 Sea Zone 2 aaGuns, 4 artilleries and 6 infantry moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Scotland 1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 123 Sea Zone to Iceland 2 fighters moved from Eastern United States to Gibraltar 3 armour moved from Kwangtung to Yunnan Place Units - Americans 1 bomber and 2 mech_infantrys placed in Kwangtung 5 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung 12 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Kiangsi 1 infantry placed in Kwangsi 3 infantry placed in Manchuria 1 infantry placed in Yunnan Chinese undo move 4. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Non Combat Move - British 3 armour, 2 artilleries, 2 fighters, 10 infantry and 7 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to Scotland 3 aaGuns and 3 infantry moved from United Kingdom to 109 Sea Zone 3 aaGuns, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway Place Units - British 5 infantry placed in United Kingdom 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 27 PUs (2 lost to blockades); end with 27 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Italians : 0.67 Americans : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Iraq to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber and 3 destroyers British defend with 1 submarine Italians roll dice for 1 bomber and 3 destroyers in 81 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 81 Sea Zone Italians win with 1 bomber and 3 destroyers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Southern Italy 1 fighter moved from Greece to Normandy Bordeaux 2 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery moved from Greece to Bulgaria 8 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 5 mech_infantrys placed in Northern Italy 3 infantry placed in Persia 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Italians collect 27 PUs (3 lost to blockades); end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Yunnan to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Malaya to Yunnan 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Norway Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 armour and 6 mech_infantrys moved from Northwest Persia to Iraq 1 armour and 4 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 2 armour and 4 mech_infantrys moved from Bryansk to Novgorod 3 infantry and 1 mech_infantry moved from Novosibirsk to Timguska 6 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns and 8 mech_infantrys moved from Western Germany to Germany 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Western Germany 4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Western Germany to Novgorod 5 infantry moved from Finland to Vyborg Place Units - Germans 3 armour placed in Novgorod 3 mech_infantrys placed in Ukraine 6 mech_infantrys placed in Germany 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Evenkiyskiy to Yenisey 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Algeria Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 destroyer moved from 39 Sea Zone to 44 Sea Zone Japanese take 42 Sea Zone from ANZAC 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 bomber moved from French Indo China to Celebes 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 3 fighters moved from India to Sumatra 2 fighters moved from French Indo China to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to Shan State 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from India to Burma Japanese take Burma from Chinese Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 harbour Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Celebes Japanese attack with 1 artillery and 1 bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 armour, 3 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Sumatra, round 2 : 2/1 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Java Japanese attack with 1 artillery and 1 bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Java, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 3 fighters moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 44 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to French Indo China 1 bomber moved from Celebes to Philippines 1 bomber moved from Shan State to Philippines 1 bomber moved from Malaya to Philippines 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 battleships, 6 carriers and 7 fighters moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Java to Borneo Place Units - Japanese 3 infantry placed in French Indo China 1 artillery placed in India 1 destroyer and 1 transport placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Japanese collect 45 PUs; end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.67 Japanese : -0.50
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@AndrewAAGamer
That is just about as bad as you can roll in Low Luck. Not a single hit in 4 single unit ground
battles and you missed all convoy disruption. I was expecting at least one and maybe two bomber losses plus 7-8 convoy disruption. -
@AndrewAAGamer
Please ask for OOL if you attack the IJN off of Java. -
@AndrewAAGamer
Yep! The dice are fucked. Good turn for you, though. Well played. -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 factory_minor, 2 mech_infantrys and 7 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Tsinghai to Shan State 1 infantry moved from Yunnan to Shan State 1 bomber moved from Kwangtung to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 45 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 41 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in Shan State Americans attack with 1 bomber and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Shan State to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 bomber moved from 44 Sea Zone to Kwangtung 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to Norway 2 fighters moved from Scotland to 125 Sea Zone 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 9 transports moved from 112 Sea Zone to 125 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from Iceland to 123 Sea Zone 1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 123 Sea Zone to 125 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 125 Sea Zone to Norway 3 artilleries, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 123 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 artilleries, 5 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland Place Units - Americans 1 factory_minor placed in Norway 1 bomber placed in Eastern United States 1 armour and 2 mech_infantrys placed in Kwangtung 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Burma Combat - Chinese Battle in Burma Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan 3 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 12 infantry moved from Tsinghai to Shensi Place Units - Chinese 3 infantry placed in Manchuria 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 2 artilleries, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians Combat - British British creates battle in territory 93 Sea Zone Battle in 98 Sea Zone British attack with 1 destroyer and 2 fighters; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 93 Sea Zone from Italians, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters moved from 98 Sea Zone to Trans-Jordan 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 transports moved from 112 Sea Zone to 111 Sea Zone 2 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 112 Sea Zone to 125 Sea Zone 2 aaGuns moved from Scotland to United Kingdom 5 infantry moved from United Kingdom to Scotland 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway Place Units - British 2 artilleries placed in United Kingdom 2 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.33 Italians : -0.17 Americans : 0.17 Chinese : 0.17 Japanese : -0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to 97 Sea Zone 3 armour and 1 mech_infantry moved from Iraq to Eastern Persia 5 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 aaGun and 8 infantry moved from Northern Italy to Western Germany 1 aaGun and 6 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Bulgaria to Yugoslavia 3 infantry moved from Persia to Iraq 3 destroyers moved from 81 Sea Zone to 72 Sea Zone Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 27 PUs (2 lost to blockades); end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Yunnan to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Yunnan 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 fighter placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Vyborg to Finland 1 bomber moved from Western Germany to Finland 1 infantry moved from Timguska to Yenisey 1 infantry moved from Timguska to Yenisey 1 infantry moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 4 bombers moved from Novgorod to Yenisey Combat - Germans Battle in Finland Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yenisey Germans attack with 4 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 4 bombers and 2 infantry in Yenisey, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 3 infantry in Yenisey, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 4 bombers moved from Yenisey to Urals 1 mech_infantry moved from Timguska to Urals 6 mech_infantrys moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 7 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to Novgorod 3 infantry moved from Vyborg to Novgorod 1 bomber moved from Finland to Novgorod 3 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 9 infantry and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.33 Russians : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 44 Sea Zone 1 bomber moved from Borneo to 44 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Philippines to Celebes 2 battleships, 6 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 bomber moved from Philippines to Shan State 1 bomber moved from Philippines to 35 Sea Zone 9 fighters moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 destroyer, 9 fighters and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 1 bomber, 6 carriers, 1 destroyer, 9 fighters and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 bomber moved from 44 Sea Zone to French Indo China 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 bomber moved from Shan State to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 1 bomber moved from Celebes to French Indo China 2 tactical_bombers moved from French Indo China to India 1 fighter moved from 42 Sea Zone to India 4 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 fighters moved from 42 Sea Zone to French Indo China Place Units - Japanese 1 destroyer placed in 39 Sea Zone 2 infantry placed in India 1 armour and 2 infantry placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2 Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.50 ANZAC : -0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 125 Sea Zone to Finland 1 infantry moved from Norway to Finland 1 artillery, 1 bomber and 1 mech_infantry moved from Yunnan to Shan State 1 bomber moved from Kwangtung to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Java Battle in Malaya Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win, taking Java from Japanese, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Shan State Americans attack with 1 artillery, 1 bomber and 1 mech_infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in Finland Americans attack with 4 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 1 infantry in Finland, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from Finland to 125 Sea Zone 3 artilleries, 5 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone 3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 123 Sea Zone to 125 Sea Zone 3 artilleries, 5 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 1 transport moved from 125 Sea Zone to 123 Sea Zone 2 fighters moved from 125 Sea Zone to Scotland 1 aaGun moved from Central United States to Eastern United States 1 bomber moved from Eastern United States to Norway 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 2 armour and 1 mech_infantry moved from Yunnan to Sikang 1 bomber moved from Shan State to Sikang 1 bomber moved from 44 Sea Zone to Kwangtung 1 submarine moved from 20 Sea Zone to 38 Sea Zone 1 submarine moved from 41 Sea Zone to 57 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States 1 armour, 1 artillery and 1 infantry placed in Norway 3 mech_infantrys placed in Kwangtung 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Kwangsi 12 infantry moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Manchuria 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer and 1 submarine moved from 98 Sea Zone to 72 Sea Zone 2 fighters moved from Trans-Jordan to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 destroyer, 2 fighters and 2 submarines Italians defend with 3 destroyers British roll dice for 2 submarines in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 3 destroyers in 72 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 2 destroyers owned by the Italians and 1 submarine owned by the British lost in 72 Sea Zone British roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 3 destroyers Non Combat Move - British 2 fighters moved from 72 Sea Zone to Kenya 1 mech_infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 aaGun and 2 artilleries moved from United Kingdom to Scotland 3 transports moved from 125 Sea Zone to 111 Sea Zone 5 infantry moved from Scotland to 111 Sea Zone 5 infantry and 3 transports moved from 111 Sea Zone to 125 Sea Zone 5 infantry moved from 125 Sea Zone to Norway Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 submarine placed in 109 Sea Zone 3 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 British : -0.67 Italians : 0.67 Americans : 0.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 aaGun and 6 infantry moved from Northern Italy to Western Germany 1 artillery moved from Yugoslavia to Greater Southern Germany 3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan Place Units - Italians 3 infantry placed in Normandy Bordeaux 3 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by Italians from Greater Southern Germany: 1 artillery EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Italians collect 25 PUs (4 lost to blockades); end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.17 Americans : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 1 fighter, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians Combat - Germans Non Combat Move - Germans 1 aaGun moved from Caucasus to Kazakhstan 3 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Urals to Smolensk 4 bombers moved from Urals to Novgorod 1 infantry moved from Evenkiyskiy to Yenisey 3 mech_infantrys moved from Eastern Poland to Novgorod 1 aaGun moved from Western Germany to Germany 5 mech_infantrys moved from Western Germany to Germany 7 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 aaGuns and 1 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 1 fighter and 9 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
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@AndrewAAGamer Please ask for OOL if the US goes for Novgorod.