Initial test. First time tries.
Game 2, Andrew(Axis) vs Nathan(Allies+$46)
-
@AndrewAAGamer said in Game 2, Andrew(Axis) vs Nathan(Allies+$46):
Reran it to be more exact…
Okay I ran the numbers again and it is actually 13.55 units left on average. So I did just over 1 unit better than average.
Assuming you correct the AA casualties issue the real difference is just Round 1 if the Germans hit/miss or the Russians hit/miss. I ran Round 1 using the 3 fighters as casualties and taking hits on both sides as below. Starting a new battle from there and correcting the AA hits gives you an average of 13 and a half units left.
Technically there are four possible outcomes due to the dice remainders (Germans = 5 Russians = 3). After taking 3 fighters as AA casualties if the Germans hit with the 5 (83%) the Russians lose 34 units and have 68 left versus 69 if the Germans miss. The Russians have a 50-50 shot at getting 38 or 39 German units killed including the AA casualties. So looking at those four possible outcomes:
a) Germans hit and Russians miss 41.5% = Russians lose 35 while Germans lose 38 = 14.86 units left = 6.167
b) Germans hit and Russians hit = 41.5% = Russians lose 35 while Germans lose 39 = 12.92 units left = 5.362
c) Germans miss and Russians hit = 8.5% = Russians lose 34 while Germans lose 39 = 10.95 units left = 0.931
d) Germans miss and Russians miss = 8.5% = Russians lose 34 while Germans lose 39 = 12.83 units left = 1.091So I did 1.5 better than average due to your poor dice rolling. However the calculator was off by 4.5 units. Pretty significant especially when they are all planes.
-
@AndrewAAGamer
Thanks. I didn’t understand all that, but I feel better. -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 4 submarines moved from 6 Sea Zone to 20 Sea Zone Combat - Americans Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from Yunnan to 20 Sea Zone 3 transports moved from 96 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 3 artilleries moved from Libya to Tobruk 1 armour moved from Libya to Alexandria 2 artilleries and 6 infantry moved from Tunisia to Libya 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Kwangtung 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Burma to Yunnan 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Jehol to Manchuria Place Units - Chinese 5 infantry placed in Manchuria 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 fighter and 4 mech_infantrys moved from Iraq to Eastern Persia Combat - British Battle in Eastern Persia British attack with 1 armour, 1 fighter and 4 mech_infantrys Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys British roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 1.50 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Eastern Persia, round 3 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 3 : 1/1 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Persia, round 4 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 3 mech_infantrys Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys Non Combat Move - British 1 fighter moved from Eastern Persia to Iraq 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Tunisia to Libya 1 armour moved from Libya to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 91 Sea Zone to 96 Sea Zone Place Units - British 1 destroyer placed in 80 Sea Zone 2 infantry placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.83 Japanese : -0.17
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Yenisey to Timguska Italians take Timguska from Russians 1 armour moved from Timguska to Novosibirsk Italians take Novosibirsk from Russians 2 armour moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 1 bomber British defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 2/1 hits, 1.67 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from French with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Rostov 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Normandy Bordeaux 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Italians collect 15 PUs (11 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -0.33
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 cruiser and 2 destroyers moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Germans take Volgograd from Russians 1 cruiser and 2 submarines moved from 125 Sea Zone to 112 Sea Zone Combat - Germans Non Combat Move - Germans 1 fighter and 6 tactical_bombers moved from Rostov to Southern Italy 7 bombers moved from Bryansk to Southern Italy 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Karelia to Finland 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 4 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 5 fighters and 3 infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 15 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Iraq to 96 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from India to Iraq 3 infantry moved from India to 39 Sea Zone 2 bombers moved from French Indo China to Iraq 1 bomber moved from French Indo China to Eastern Persia 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Eastern Persia 1 bomber moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 3 fighters, 3 infantry and 3 tactical_bombers moved from 80 Sea Zone to Iraq 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Japanese take 6 Sea Zone from Americans 2 fighters moved from Japan to 19 Sea Zone 10 infantry and 1 mech_infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 80 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 80 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Persia Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Eastern Persia Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Iraq Japanese attack with 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers British defend with 3 artilleries, 2 fighters and 3 infantry; French defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers in Iraq, round 2 : 8/1 hits, 8.83 expected hits British roll dice for 3 artilleries, 2 fighters and 5 infantry in Iraq, round 2 : 4/0 hits, 4.00 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the French, 3 artilleries owned by the British and 3 infantry owned by the British lost in Iraq Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Iraq, round 3 : 7/1 hits, 7.67 expected hits British roll dice for 2 fighters in Iraq, round 3 : 1/1 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Iraq Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Casualties for British: 3 artilleries, 2 fighters and 3 infantry Casualties for French: 1 infantry Non Combat Move - Japanese 2 fighters moved from 19 Sea Zone to Japan 1 aaGun moved from Korea to Amur 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from 37 Sea Zone to India 1 tactical_bomber moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to India 1 fighter moved from Eastern Persia to 80 Sea Zone 5 fighters moved from Iraq to 80 Sea Zone 5 tactical_bombers moved from Iraq to Northwest Persia 1 tactical_bomber moved from Eastern Persia to Northwest Persia 2 bombers moved from Iraq to Northwest Persia 1 bomber moved from Eastern Persia to India 1 bomber moved from 44 Sea Zone to French Indo China 1 transport moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 1 infantry and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone 1 fighter placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,3,3,5,5,1,5,6,2,1,4,3,4,5,2,2,6,1,6,4,4,2,5,2,1,6,2,3,2,5,5,5,2,6 Japanese collect 26 PUs (1 lost to blockades); end with 27 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
British : 0.50 ANZAC : -0.17 Americans : 0.67 Japanese : -2.17
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Libya to 96 Sea Zone 2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 fighters and 2 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Kwangtung to 20 Sea Zone 5 fighters, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from Yunnan to 36 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Combat - Americans Battle in 37 Sea Zone Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 37 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Battle in Cyprus Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Shan State from Japanese, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Cyprus to 98 Sea Zone 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Libya to Tobruk 6 artilleries and 3 infantry moved from Tobruk to Alexandria 1 armour moved from Alexandria to Egypt 3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from 36 Sea Zone to Yunnan 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 4 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Central United States 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to Kwangsi Place Units - Chinese 4 infantry placed in Manchuria 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from Libya to 96 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Alexandria to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Persia to Iraq Place Units - British 2 armour and 1 fighter placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,2,4,1,3,3,2,6,2,2,2,6,6,2,5,4 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.33 Japanese : 0.33
-
I didn’t scramble out of French Indo-China, as it was 7 planes and a sub attacking a destroyer, with a 3 plane possible scramble. If you want to scramble, I’d be happy to re-roll it.
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to Iraq 1 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Persia 1 bomber moved from Rostov to Persia 1 armour moved from Novosibirsk to Turkmenistan Italians take Kazakhstan from Russians Italians take Turkmenistan from Russians Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iraq Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Battle in Persia Italians attack with 1 armour and 1 bomber British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Persia to Northwest Persia 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Italians collect 29 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 2 fighters moved from Yunnan to 37 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Caucasus to Iraq 1 bomber moved from Southern Italy to Iraq 1 cruiser and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber, 1 cruiser and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 1 aaGun moved from Volgograd to Tambov 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Russia to Volgograd 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 5 fighters moved from Western Germany to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 infantry placed in Russia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 Americans : -0.33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 12 infantry moved from Buryatia to Sakha Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Sumatra 1 bomber moved from India to Sumatra 1 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State Combat - Japanese Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/1 hits, 2.50 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry ANZAC defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/1 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 2 battleships, 3 carriers, 6 fighters, 1 submarine and 3 transports moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 1 fighter moved from Shan State to 39 Sea Zone 1 fighter moved from Shan State to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 2 tactical_bombers moved from India to French Indo China 1 bomber moved from Sumatra to India 1 tactical_bomber moved from Northwest Persia to 39 Sea Zone 2 fighters moved from 39 Sea Zone to India 1 tactical_bomber moved from Northwest Persia to 39 Sea Zone 1 tactical_bomber moved from Northwest Persia to 39 Sea Zone 3 tactical_bombers moved from Northwest Persia to India 3 fighters moved from Japan to French Indo China 1 bomber moved from Sumatra to India 2 bombers moved from Northwest Persia to India Place Units - Japanese 2 carriers placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,5,1,4,4,2,6,4,3,4,4,1,3,1,4,5,6,1,5,6,5,6,4,6,4,4,6,1,5,2,4,6,4,5,2,5 Japanese collect 26 PUs (1 lost to blockades); end with 26 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.67 Japanese : -0.17
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Yunnan to Volgograd 2 fighters moved from 98 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 2 fighters moved from Eastern United States to 101 Sea Zone 1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 cruiser and 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 cruiser and 1 submarine Battle in Iraq Americans attack with 1 armour and 2 fighters Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Iraq to Trans-Jordan 5 artilleries and 5 infantry moved from Egypt to Trans-Jordan 6 artilleries and 3 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Volgograd to Tsinghai Place Units - Americans 3 submarines placed in 20 Sea Zone 3 artilleries and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 6 infantry moved from Kwangtung to Kwangsi 3 artilleries, 1 fighter and 24 infantry moved from Yunnan to Kwangsi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 8 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Iraq British take Iraq from Germans 2 submarines moved from 98 Sea Zone to 76 Sea Zone 1 fighter moved from Egypt to 76 Sea Zone Combat - British Battle in 76 Sea Zone British attack with 1 fighter and 2 submarines Japanese defend with 1 cruiser British roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 submarines in 76 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 76 Sea Zone British win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - British 1 fighter moved from 76 Sea Zone to Trans-Jordan 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 British : -0.83 AA fire in Volgograd : : -0.17 Americans : -0.83 Japanese : -0.50
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Combat Move - Italians 1 armour moved from Persia to Iraq 1 fighter moved from Northwest Persia to Iraq 1 armour moved from Turkmenistan to Eastern Persia Italians take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 1 bomber moved from Northwest Persia to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Iraq to Persia 1 bomber moved from Iraq to Southern Italy 2 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 artillery EDIT: Adding units owned by Italians to Greece: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Italians collect 29 PUs (2 lost to blockades); end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 37 Sea Zone to Sumatra Combat - ANZAC Battle in Siam Battle in Sumatra ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra ANZAC win, taking Siam from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 42 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from New South Wales to Queensland 2 destroyers moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 harbour placed in Java 1 artillery placed in Queensland 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.00
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; Germans buy 4 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Normandy Bordeaux to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 3 infantry moved from Russia to Samara 1 bomber moved from Northwest Persia to Southern Italy 1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 6 mech_infantrys moved from Caucasus to Persia 3 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 4 mech_infantrys moved from Western Ukraine to Rostov 1 aaGun moved from Tambov to Volgograd 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Southern Italy to Western Germany Place Units - Germans 2 bombers placed in Western Germany 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia 2 mech_infantrys placed in Novgorod 1 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians 3 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Italians Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar Turn Complete - Russians
Combat Hit Differential Summary :