@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Game 2, Andrew(Axis) vs Nathan(Allies+$46)
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If you actually ran through the battle you would have seen that tripleA is taking one fighter and two tactical bombers as AA casualties. This is because there are more tactical bombers than fighters and it wants to even them out. However since there are tanks involved the correct casualty list is taking 3 fighters. Amazingly enough those two extra pips is the difference between 9 units left and 12 units left.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia 1 infantry moved from West India to Eastern Persia 2 bombers moved from India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 bomber moved from India to 79 Sea Zone Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 bomber and 1 destroyer British defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 79 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 79 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Persia Japanese attack with 4 fighters and 2 tactical_bombers British defend with 1 factory_minor and 3 infantry Japanese roll dice for 4 fighters and 2 tactical_bombers in Persia, round 2 : 3/1 hits, 3.33 expected hits British roll dice for 3 infantry in Persia, round 2 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese and 3 infantry owned by the British lost in Persia Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for British: 3 infantry Battle in Eastern Persia Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.33 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Eastern Persia to French Indo China 1 bomber moved from 79 Sea Zone to French Indo China 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 80 Sea Zone to 39 Sea Zone 3 fighters and 2 tactical_bombers moved from Persia to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters moved from French Indo China to Japan 1 fighter and 2 tactical_bombers moved from India to French Indo China Place Units - Japanese 1 destroyer placed in 39 Sea Zone 1 infantry and 1 mech_infantry placed in India 1 bomber placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,5,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,6,4,5,5,5,4,2 Japanese collect 21 PUs (9 lost to blockades); end with 21 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
British : 0.00 Japanese : -0.67
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Okay I ran the numbers again and it is actually 13.66 units left on average. So I did just over 1 unit better than average.
Assuming you correct the AA casualties issue the real difference is just Round 1 if the Germans hit/miss or the Russians hit/miss. I ran Round 1 using the 3 fighters as casualties and taking hits on both sides as below. Starting a new battle from there and correcting the AA hits gives you an average of 12 units left.
Technically there are four possible outcomes due to the dice remainders (Germans = 5 Russians = 3). After taking 3 fighters as AA casualties if the Germans hit with the 5 (83%) the Russians lose 34 units and have 68 left versus 69 if the Germans miss. The Russians have a 50-50 shot at getting 38 or 39 German units killed including the AA casualties. So looking at those four possible outcomes:
a) Germans hit and Russians miss 41.5% = Russians lose 35 while Germans lose 38 = 15 units left = 6.225
b) Germans hit and Russians hit = 41.5% = Russians lose 35 while Germans lose 39 = 13 units left = 5.395
c) Germans miss and Russians hit = 8.5% = Russians lose 34 while Germans lose 39 = 11 units left = 0.935
d) Germans miss and Russians miss = 8.5% = Russians lose 34 while Germans lose 39 = 13 units left = 1.105 -
@AndrewAAGamer said in Game 2, Andrew(Axis) vs Nathan(Allies+$46):
Reran it to be more exact…
Okay I ran the numbers again and it is actually 13.55 units left on average. So I did just over 1 unit better than average.
Assuming you correct the AA casualties issue the real difference is just Round 1 if the Germans hit/miss or the Russians hit/miss. I ran Round 1 using the 3 fighters as casualties and taking hits on both sides as below. Starting a new battle from there and correcting the AA hits gives you an average of 13 and a half units left.
Technically there are four possible outcomes due to the dice remainders (Germans = 5 Russians = 3). After taking 3 fighters as AA casualties if the Germans hit with the 5 (83%) the Russians lose 34 units and have 68 left versus 69 if the Germans miss. The Russians have a 50-50 shot at getting 38 or 39 German units killed including the AA casualties. So looking at those four possible outcomes:
a) Germans hit and Russians miss 41.5% = Russians lose 35 while Germans lose 38 = 14.86 units left = 6.167
b) Germans hit and Russians hit = 41.5% = Russians lose 35 while Germans lose 39 = 12.92 units left = 5.362
c) Germans miss and Russians hit = 8.5% = Russians lose 34 while Germans lose 39 = 10.95 units left = 0.931
d) Germans miss and Russians miss = 8.5% = Russians lose 34 while Germans lose 39 = 12.83 units left = 1.091So I did 1.5 better than average due to your poor dice rolling. However the calculator was off by 4.5 units. Pretty significant especially when they are all planes.
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@AndrewAAGamer
Thanks. I didn’t understand all that, but I feel better. -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 4 submarines moved from 6 Sea Zone to 20 Sea Zone Combat - Americans Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from Yunnan to 20 Sea Zone 3 transports moved from 96 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 3 artilleries moved from Libya to Tobruk 1 armour moved from Libya to Alexandria 2 artilleries and 6 infantry moved from Tunisia to Libya 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Kwangtung 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Burma to Yunnan 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Jehol to Manchuria Place Units - Chinese 5 infantry placed in Manchuria 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 fighter and 4 mech_infantrys moved from Iraq to Eastern Persia Combat - British Battle in Eastern Persia British attack with 1 armour, 1 fighter and 4 mech_infantrys Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys British roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 1.50 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Eastern Persia, round 3 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 3 : 1/1 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Persia, round 4 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 3 mech_infantrys Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys Non Combat Move - British 1 fighter moved from Eastern Persia to Iraq 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Tunisia to Libya 1 armour moved from Libya to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 91 Sea Zone to 96 Sea Zone Place Units - British 1 destroyer placed in 80 Sea Zone 2 infantry placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.83 Japanese : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Yenisey to Timguska Italians take Timguska from Russians 1 armour moved from Timguska to Novosibirsk Italians take Novosibirsk from Russians 2 armour moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 1 bomber British defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 2/1 hits, 1.67 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from French with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Rostov 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Normandy Bordeaux 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Italians collect 15 PUs (11 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 cruiser and 2 destroyers moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Germans take Volgograd from Russians 1 cruiser and 2 submarines moved from 125 Sea Zone to 112 Sea Zone Combat - Germans Non Combat Move - Germans 1 fighter and 6 tactical_bombers moved from Rostov to Southern Italy 7 bombers moved from Bryansk to Southern Italy 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Karelia to Finland 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 4 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 5 fighters and 3 infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 15 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Iraq to 96 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from India to Iraq 3 infantry moved from India to 39 Sea Zone 2 bombers moved from French Indo China to Iraq 1 bomber moved from French Indo China to Eastern Persia 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Eastern Persia 1 bomber moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 3 fighters, 3 infantry and 3 tactical_bombers moved from 80 Sea Zone to Iraq 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Japanese take 6 Sea Zone from Americans 2 fighters moved from Japan to 19 Sea Zone 10 infantry and 1 mech_infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 80 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 80 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Persia Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Eastern Persia Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Iraq Japanese attack with 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers British defend with 3 artilleries, 2 fighters and 3 infantry; French defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers in Iraq, round 2 : 8/1 hits, 8.83 expected hits British roll dice for 3 artilleries, 2 fighters and 5 infantry in Iraq, round 2 : 4/0 hits, 4.00 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the French, 3 artilleries owned by the British and 3 infantry owned by the British lost in Iraq Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Iraq, round 3 : 7/1 hits, 7.67 expected hits British roll dice for 2 fighters in Iraq, round 3 : 1/1 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Iraq Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Casualties for British: 3 artilleries, 2 fighters and 3 infantry Casualties for French: 1 infantry Non Combat Move - Japanese 2 fighters moved from 19 Sea Zone to Japan 1 aaGun moved from Korea to Amur 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from 37 Sea Zone to India 1 tactical_bomber moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to India 1 fighter moved from Eastern Persia to 80 Sea Zone 5 fighters moved from Iraq to 80 Sea Zone 5 tactical_bombers moved from Iraq to Northwest Persia 1 tactical_bomber moved from Eastern Persia to Northwest Persia 2 bombers moved from Iraq to Northwest Persia 1 bomber moved from Eastern Persia to India 1 bomber moved from 44 Sea Zone to French Indo China 1 transport moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 1 infantry and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone 1 fighter placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,3,3,5,5,1,5,6,2,1,4,3,4,5,2,2,6,1,6,4,4,2,5,2,1,6,2,3,2,5,5,5,2,6 Japanese collect 26 PUs (1 lost to blockades); end with 27 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
British : 0.50 ANZAC : -0.17 Americans : 0.67 Japanese : -2.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Libya to 96 Sea Zone 2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 fighters and 2 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Kwangtung to 20 Sea Zone 5 fighters, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from Yunnan to 36 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Combat - Americans Battle in 37 Sea Zone Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 37 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Battle in Cyprus Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Shan State from Japanese, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Cyprus to 98 Sea Zone 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Libya to Tobruk 6 artilleries and 3 infantry moved from Tobruk to Alexandria 1 armour moved from Alexandria to Egypt 3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from 36 Sea Zone to Yunnan 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 4 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Central United States 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to Kwangsi Place Units - Chinese 4 infantry placed in Manchuria 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from Libya to 96 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Alexandria to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Persia to Iraq Place Units - British 2 armour and 1 fighter placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,2,4,1,3,3,2,6,2,2,2,6,6,2,5,4 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.33 Japanese : 0.33
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I didn’t scramble out of French Indo-China, as it was 7 planes and a sub attacking a destroyer, with a 3 plane possible scramble. If you want to scramble, I’d be happy to re-roll it.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to Iraq 1 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Persia 1 bomber moved from Rostov to Persia 1 armour moved from Novosibirsk to Turkmenistan Italians take Kazakhstan from Russians Italians take Turkmenistan from Russians Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iraq Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Battle in Persia Italians attack with 1 armour and 1 bomber British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Persia to Northwest Persia 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Italians collect 29 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 2 fighters moved from Yunnan to 37 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Caucasus to Iraq 1 bomber moved from Southern Italy to Iraq 1 cruiser and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber, 1 cruiser and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 1 aaGun moved from Volgograd to Tambov 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Russia to Volgograd 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 5 fighters moved from Western Germany to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 infantry placed in Russia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 Americans : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 12 infantry moved from Buryatia to Sakha Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Sumatra 1 bomber moved from India to Sumatra 1 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State Combat - Japanese Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/1 hits, 2.50 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry ANZAC defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/1 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 2 battleships, 3 carriers, 6 fighters, 1 submarine and 3 transports moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 1 fighter moved from Shan State to 39 Sea Zone 1 fighter moved from Shan State to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 2 tactical_bombers moved from India to French Indo China 1 bomber moved from Sumatra to India 1 tactical_bomber moved from Northwest Persia to 39 Sea Zone 2 fighters moved from 39 Sea Zone to India 1 tactical_bomber moved from Northwest Persia to 39 Sea Zone 1 tactical_bomber moved from Northwest Persia to 39 Sea Zone 3 tactical_bombers moved from Northwest Persia to India 3 fighters moved from Japan to French Indo China 1 bomber moved from Sumatra to India 2 bombers moved from Northwest Persia to India Place Units - Japanese 2 carriers placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,5,1,4,4,2,6,4,3,4,4,1,3,1,4,5,6,1,5,6,5,6,4,6,4,4,6,1,5,2,4,6,4,5,2,5 Japanese collect 26 PUs (1 lost to blockades); end with 26 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.67 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Yunnan to Volgograd 2 fighters moved from 98 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 2 fighters moved from Eastern United States to 101 Sea Zone 1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 cruiser and 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 cruiser and 1 submarine Battle in Iraq Americans attack with 1 armour and 2 fighters Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Iraq to Trans-Jordan 5 artilleries and 5 infantry moved from Egypt to Trans-Jordan 6 artilleries and 3 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Volgograd to Tsinghai Place Units - Americans 3 submarines placed in 20 Sea Zone 3 artilleries and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 6 infantry moved from Kwangtung to Kwangsi 3 artilleries, 1 fighter and 24 infantry moved from Yunnan to Kwangsi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 8 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Iraq British take Iraq from Germans 2 submarines moved from 98 Sea Zone to 76 Sea Zone 1 fighter moved from Egypt to 76 Sea Zone Combat - British Battle in 76 Sea Zone British attack with 1 fighter and 2 submarines Japanese defend with 1 cruiser British roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 submarines in 76 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 76 Sea Zone British win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - British 1 fighter moved from 76 Sea Zone to Trans-Jordan 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 British : -0.83 AA fire in Volgograd : : -0.17 Americans : -0.83 Japanese : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Combat Move - Italians 1 armour moved from Persia to Iraq 1 fighter moved from Northwest Persia to Iraq 1 armour moved from Turkmenistan to Eastern Persia Italians take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 1 bomber moved from Northwest Persia to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Iraq to Persia 1 bomber moved from Iraq to Southern Italy 2 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 artillery EDIT: Adding units owned by Italians to Greece: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Italians collect 29 PUs (2 lost to blockades); end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33