Game 2, Andrew(Axis) vs Nathan(Allies+$46)



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia
            1 infantry moved from West India to Eastern Persia
            2 bombers moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 bomber moved from India to 79 Sea Zone
    
        Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                British defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 79 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 79 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Persia
                Japanese attack with 4 fighters and 2 tactical_bombers
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in Persia, round 2 : 3/1 hits, 3.33 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/0 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 3 infantry owned by the British lost in Persia
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter
                Casualties for British: 3 infantry
            Battle in Eastern Persia
                Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Eastern Persia to French Indo China
            1 bomber moved from 79 Sea Zone to French Indo China
            2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 80 Sea Zone to 39 Sea Zone
            3 fighters and 2 tactical_bombers moved from Persia to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            2 fighters moved from French Indo China to Japan
            1 fighter and 2 tactical_bombers moved from India to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 39 Sea Zone
            1 infantry and 1 mech_infantry placed in India
            1 bomber placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,5,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,6,4,5,5,5,4,2
            Japanese collect 21 PUs (9 lost to blockades); end with 21 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Japanese : -0.67
    

    Savegame



  • Okay I ran the numbers again and it is actually 13.66 units left on average. So I did just over 1 unit better than average.

    Assuming you correct the AA casualties issue the real difference is just Round 1 if the Germans hit/miss or the Russians hit/miss. I ran Round 1 using the 3 fighters as casualties and taking hits on both sides as below. Starting a new battle from there and correcting the AA hits gives you an average of 12 units left.

    Technically there are four possible outcomes due to the dice remainders (Germans = 5 Russians = 3). After taking 3 fighters as AA casualties if the Germans hit with the 5 (83%) the Russians lose 34 units and have 68 left versus 69 if the Germans miss. The Russians have a 50-50 shot at getting 38 or 39 German units killed including the AA casualties. So looking at those four possible outcomes:
    a) Germans hit and Russians miss 41.5% = Russians lose 35 while Germans lose 38 = 15 units left = 6.225
    b) Germans hit and Russians hit = 41.5% = Russians lose 35 while Germans lose 39 = 13 units left = 5.395
    c) Germans miss and Russians hit = 8.5% = Russians lose 34 while Germans lose 39 = 11 units left = 0.935
    d) Germans miss and Russians miss = 8.5% = Russians lose 34 while Germans lose 39 = 13 units left = 1.105



  • @AndrewAAGamer said in Game 2, Andrew(Axis) vs Nathan(Allies+$46):

    Reran it to be more exact…

    Okay I ran the numbers again and it is actually 13.55 units left on average. So I did just over 1 unit better than average.

    Assuming you correct the AA casualties issue the real difference is just Round 1 if the Germans hit/miss or the Russians hit/miss. I ran Round 1 using the 3 fighters as casualties and taking hits on both sides as below. Starting a new battle from there and correcting the AA hits gives you an average of 13 and a half units left.

    Technically there are four possible outcomes due to the dice remainders (Germans = 5 Russians = 3). After taking 3 fighters as AA casualties if the Germans hit with the 5 (83%) the Russians lose 34 units and have 68 left versus 69 if the Germans miss. The Russians have a 50-50 shot at getting 38 or 39 German units killed including the AA casualties. So looking at those four possible outcomes:
    a) Germans hit and Russians miss 41.5% = Russians lose 35 while Germans lose 38 = 14.86 units left = 6.167
    b) Germans hit and Russians hit = 41.5% = Russians lose 35 while Germans lose 39 = 12.92 units left = 5.362
    c) Germans miss and Russians hit = 8.5% = Russians lose 34 while Germans lose 39 = 10.95 units left = 0.931
    d) Germans miss and Russians miss = 8.5% = Russians lose 34 while Germans lose 39 = 12.83 units left = 1.091

    So I did 1.5 better than average due to your poor dice rolling. However the calculator was off by 4.5 units. Pretty significant especially when they are all planes.


  • 2016

    @AndrewAAGamer
    Thanks. I didn’t understand all that, but I feel better.


  • 2016

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            4 submarines moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            2 submarines moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            5 fighters and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
            3 transports moved from 96 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            3 artilleries moved from Libya to Tobruk
            1 armour moved from Libya to Alexandria
            2 artilleries and 6 infantry moved from Tunisia to Libya
            1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 infantry placed in Kwangtung
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Jehol to Manchuria
    
        Place Units - Chinese
            5 infantry placed in Manchuria
            3 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 fighter and 4 mech_infantrys moved from Iraq to Eastern Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 armour, 1 fighter and 4 mech_infantrys
                Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
                    British roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 1.50 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia
                    British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Eastern Persia, round 3 : 2/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 3 : 1/1 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Persia, round 4 : 2/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 3 mech_infantrys
                Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Eastern Persia to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Tunisia to Libya
            1 armour moved from Libya to Alexandria
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
    
        Place Units - British
            1 destroyer placed in 80 Sea Zone
            2 infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.83
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Yenisey to Timguska
                  Italians take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
                  Italians take Novosibirsk from Russians
            2 armour moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour and 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 2/1 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from French with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Rostov
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Italians collect 15 PUs (11 lost to blockades); end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    French : -0.33
    

    Savegame


  • 2016

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 cruiser and 2 destroyers moved from 43 Sea Zone to 20 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
                  Germans take Volgograd from Russians
            1 cruiser and 2 submarines moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 fighter and 6 tactical_bombers moved from Rostov to Southern Italy
            7 bombers moved from Bryansk to Southern Italy
            3 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Caucasus
            3 mech_infantrys moved from Novgorod to Bryansk
            3 infantry moved from Karelia to Finland
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            5 fighters and 3 infantry placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2016

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 15 infantry moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from Iraq to 96 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from India to Iraq
            3 infantry moved from India to 39 Sea Zone
            2 bombers moved from French Indo China to Iraq
            1 bomber moved from French Indo China to Eastern Persia
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Eastern Persia
            1 bomber moved from French Indo China to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
            3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
            3 fighters, 3 infantry and 3 tactical_bombers moved from 80 Sea Zone to Iraq
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            2 fighters moved from Japan to 19 Sea Zone
            10 infantry and 1 mech_infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 80 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Eastern Persia
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Iraq
                Japanese attack with 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers
                British defend with 3 artilleries, 2 fighters and 3 infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers in Iraq, round 2 : 8/1 hits, 8.83 expected hits
                    British roll dice for 3 artilleries, 2 fighters and 5 infantry in Iraq, round 2 : 4/0 hits, 4.00 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the French, 3 artilleries owned by the British and 3 infantry owned by the British lost in Iraq
                    Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Iraq, round 3 : 7/1 hits, 7.67 expected hits
                    British roll dice for 2 fighters in Iraq, round 3 : 1/1 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Iraq
                Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 artilleries, 2 fighters and 3 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 19 Sea Zone to Japan
            1 aaGun moved from Korea to Amur
            1 tactical_bomber moved from 41 Sea Zone to India
            1 fighter moved from 37 Sea Zone to India
            1 tactical_bomber moved from 37 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from French Indo China to India
            1 fighter moved from Eastern Persia to 80 Sea Zone
            5 fighters moved from Iraq to 80 Sea Zone
            5 tactical_bombers moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Eastern Persia to Northwest Persia
            2 bombers moved from Iraq to Northwest Persia
            1 bomber moved from Eastern Persia to India
            1 bomber moved from 44 Sea Zone to French Indo China
            1 transport moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            1 infantry and 1 mech_infantry placed in India
            1 destroyer placed in 39 Sea Zone
            1 fighter placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,3,3,5,5,1,5,6,2,1,4,3,4,5,2,2,6,1,6,4,4,2,5,2,1,6,2,3,2,5,5,5,2,6
            Japanese collect 26 PUs (1 lost to blockades); end with 27 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    ANZAC : -0.17
    Americans : 0.67
    Japanese : -2.17
    

    Savegame


  • 2016

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Libya to 96 Sea Zone
            2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 fighters and 2 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Kwangtung to 20 Sea Zone
            5 fighters, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 bomber moved from Yunnan to 36 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 submarines and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 submarines in 37 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
            Battle in Cyprus
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Shan State from Japanese, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Cyprus to 98 Sea Zone
            2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Libya to Tobruk
            6 artilleries and 3 infantry moved from Tobruk to Alexandria
            1 armour moved from Alexandria to Egypt
            3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
            3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from 36 Sea Zone to Yunnan
            5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            4 fighters placed in Eastern United States
            1 artillery and 3 infantry placed in Central United States
            1 artillery and 2 infantry placed in Kwangtung
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            4 infantry placed in Manchuria
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 infantry moved from Libya to 96 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Alexandria to Egypt
            1 artillery and 3 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Persia to Iraq
    
        Place Units - British
            2 armour and 1 fighter placed in Egypt
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,2,4,1,3,3,2,6,2,2,2,6,6,2,5,4
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 1.33
    Japanese : 0.33
    

    Savegame


  • 2016

    I didn’t scramble out of French Indo-China, as it was 7 planes and a sub attacking a destroyer, with a 3 plane possible scramble. If you want to scramble, I’d be happy to re-roll it.



  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to Iraq
            1 armour moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Persia
            1 bomber moved from Rostov to Persia
            1 armour moved from Novosibirsk to Turkmenistan
                  Italians take Kazakhstan from Russians
                  Italians take Turkmenistan from Russians
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iraq
                Italians attack with 1 armour and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                Italians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
            Battle in Persia
                Italians attack with 1 armour and 1 bomber
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Northwest Persia
            1 bomber moved from Persia to Northwest Persia
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.33
    

    Savegame


  • 2016

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
            2 fighters moved from Yunnan to 37 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 24 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Caucasus to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 cruiser and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Southern Italy to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 cruiser and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iraq
                Germans attack with 1 bomber and 2 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Iraq to Northwest Persia
            1 armour moved from Volgograd to Northwest Persia
            1 aaGun moved from Volgograd to Tambov
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Novgorod to Bryansk
            3 mech_infantrys moved from Russia to Volgograd
            4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            5 fighters moved from Western Germany to Southern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
            Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.67
    Americans : -0.33
    

    Savegame


  • 2016

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 12 infantry moved from Buryatia to Sakha
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to Sumatra
            1 bomber moved from India to Sumatra
            1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/1 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sumatra
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/1 hits, 1.67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 cruiser moved from 80 Sea Zone to 76 Sea Zone
            2 battleships, 3 carriers, 6 fighters, 1 submarine and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from India to 39 Sea Zone
            1 fighter moved from Shan State to 39 Sea Zone
            1 fighter moved from Shan State to French Indo China
            2 tactical_bombers moved from Shan State to French Indo China
            2 tactical_bombers moved from India to French Indo China
            1 bomber moved from Sumatra to India
            1 tactical_bomber moved from Northwest Persia to 39 Sea Zone
            2 fighters moved from 39 Sea Zone to India
            1 tactical_bomber moved from Northwest Persia to 39 Sea Zone
            1 tactical_bomber moved from Northwest Persia to 39 Sea Zone
            3 tactical_bombers moved from Northwest Persia to India
            3 fighters moved from Japan to French Indo China
            1 bomber moved from Sumatra to India
            2 bombers moved from Northwest Persia to India
    
        Place Units - Japanese
            2 carriers placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,5,1,4,4,2,6,4,3,4,4,1,3,1,4,5,6,1,5,6,5,6,4,6,4,4,6,1,5,2,4,6,4,5,2,5
            Japanese collect 26 PUs (1 lost to blockades); end with 26 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    ANZAC : -0.67
    Japanese : -0.17
    

    Savegame


  • 2016

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 bomber moved from Yunnan to Volgograd
            2 fighters moved from 98 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 1 cruiser and 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
                Casualties for Germans: 1 cruiser and 1 submarine
            Battle in Iraq
                Americans attack with 1 armour and 2 fighters
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Iraq to Trans-Jordan
            5 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            6 artilleries and 3 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 104 Sea Zone to 92 Sea Zone
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Volgograd to Tsinghai
    
        Place Units - Americans
            3 submarines placed in 20 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            6 infantry moved from Kwangtung to Kwangsi
            3 artilleries, 1 fighter and 24 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            8 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
                  British take Iraq from Germans
            2 submarines moved from 98 Sea Zone to 76 Sea Zone
            1 fighter moved from Egypt to 76 Sea Zone
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 1 fighter and 2 submarines
                Japanese defend with 1 cruiser
                    British roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 submarines in 76 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 76 Sea Zone
                British win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from 76 Sea Zone to Trans-Jordan
            3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
            1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.83
    AA fire in Volgograd : : -0.17
    Americans : -0.83
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
    
        Combat Move - Italians
            1 armour moved from Persia to Iraq
            1 fighter moved from Northwest Persia to Iraq
            1 armour moved from Turkmenistan to Eastern Persia
                  Italians take Eastern Persia from British
            1 armour moved from Eastern Persia to Persia
            1 bomber moved from Northwest Persia to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 armour, 1 bomber and 1 fighter
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/1 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Persia
            1 bomber moved from Iraq to Southern Italy
            2 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 armour and 2 mech_infantrys placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bulgaria: 1 artillery
            EDIT: Adding units owned by Italians to Greece: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Italians collect 29 PUs (2 lost to blockades); end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    

    Savegame


  • 2016

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Siam
            Battle in Sumatra
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Siam from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to 42 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from New South Wales to Queensland
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 harbour placed in Java
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -1.00
    

    Savegame



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 4 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 104 Sea Zone
            1 bomber moved from Normandy Bordeaux to 104 Sea Zone
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            3 infantry moved from Russia to Samara
            1 bomber moved from Northwest Persia to Southern Italy
            1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            6 mech_infantrys moved from Caucasus to Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            6 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            4 mech_infantrys moved from Western Ukraine to Rostov
            1 aaGun moved from Tambov to Volgograd
            2 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            2 bombers placed in Western Germany
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            2 mech_infantrys placed in Novgorod
            1 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -0.33
    

    Savegame


  • 2016

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            3 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from Americans
            1 mech_infantry moved from French Indo China to Siam
            2 bombers moved from India to Siam
            2 bombers moved from India to Malaya
            1 mech_infantry moved from French Indo China to Siam
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 2 bombers
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers in Malaya, round 2 : 1/1 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Siam
                Japanese attack with 2 bombers and 2 mech_infantrys
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Siam, round 2 : 1/1 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to India
            2 bombers moved from Siam to India
            2 battleships, 5 carriers, 1 destroyer, 1 submarine and 5 transports moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            5 fighters moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,1,6,6,1
            Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.00
    

    Savegame


  • 2016

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Tsinghai to Volgograd
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total. 
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 aaGuns, 4 artilleries and 6 infantry moved from Gibraltar to 92 Sea Zone
            2 aaGuns, 4 artilleries, 2 carriers, 6 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
            2 aaGuns, 4 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom
            2 carriers moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser, 3 destroyers and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
            8 fighters moved from 91 Sea Zone to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 infantry moved from Alexandria to Egypt
            5 artilleries and 5 infantry moved from Trans-Jordan to Egypt
            2 fighters moved from Trans-Jordan to 92 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Volgograd to Tsinghai
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 33 Sea Zone
            1 bomber moved from Tsinghai to Kansu
    
        Place Units - Americans
            3 armour placed in Kwangtung
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            4 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            18 infantry moved from Kwangsi to Kwangtung
            3 artilleries, 1 fighter and 12 infantry moved from Kwangsi to Yunnan
            12 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            8 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            3 armour, 2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 submarine moved from 76 Sea Zone to 80 Sea Zone
            1 submarine moved from 76 Sea Zone to 98 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    AA fire in Volgograd : : -0.17
    Americans : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Iraq to Syria
                  Italians take Syria from French
            1 armour moved from Syria to Iraq
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Greater Southern Germany to Western Germany
            3 fighters moved from Southern Italy to Normandy Bordeaux
            2 armour moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 fighter moved from Persia to Greece
            1 bomber moved from Southern Italy to Iraq
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Normandy Bordeaux
            3 destroyers placed in 80 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Italians collect 27 PUs (5 lost to blockades); end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


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