@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Game 2, Andrew(Axis) vs Nathan(Allies+$46)
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 3 artilleries and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Americans 2 infantry moved from Novgorod to Karelia 1 bomber moved from Western Germany to Karelia 5 bombers moved from Iraq to Anglo Egyptian Sudan 3 bombers moved from Iraq to Cyprus Combat - Germans Battle in Anglo Egyptian Sudan Germans attack with 5 bombers British defend with 3 infantry Germans roll dice for 5 bombers in Anglo Egyptian Sudan, round 2 : 3/1 hits, 3.33 expected hits British roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 : 1/0 hits, 1.00 expected hits 1 bomber owned by the Germans and 3 infantry owned by the British lost in Anglo Egyptian Sudan Germans win with 4 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 1 bomber Casualties for British: 3 infantry Battle in Cyprus Germans attack with 3 bombers Americans defend with 2 infantry Germans roll dice for 3 bombers in Cyprus, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 2 infantry in Cyprus, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 2 infantry owned by the Americans lost in Cyprus Germans win with 2 bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 bomber Casualties for Americans: 2 infantry Battle in Karelia Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 9 mech_infantrys moved from Baltic States to Novgorod 1 bomber moved from Karelia to Novgorod 9 fighters and 9 tactical_bombers moved from Southern Italy to Trans-Jordan 6 mech_infantrys moved from Southern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 20 infantry moved from Northern Italy to Southern Italy 4 bombers moved from Anglo Egyptian Sudan to Trans-Jordan 10 bombers moved from Iraq to Southern Italy 2 bombers moved from Cyprus to Southern Italy 1 aaGun, 11 armour and 53 mech_infantrys moved from Iraq to Trans-Jordan 3 armour moved from Ukraine to Caucasus 1 aaGun moved from Volgograd to Caucasus 3 mech_infantrys moved from Russia to Belarus Place Units - Germans 3 artilleries placed in Novgorod 3 armour placed in Russia 3 armour placed in Volgograd 3 armour placed in Ukraine 1 bomber placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 3 infantry EDIT: Adding units owned by Germans to France: 2 aaGuns and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.00
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 38 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 5 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to Burma Japanese take Burma from Chinese 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Philippines to French Indo China 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to French Indo China 1 carrier moved from 39 Sea Zone to 36 Sea Zone 2 battleships, 7 carriers, 2 fighters and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 41 Sea Zone to 36 Sea Zone 2 bombers moved from 42 Sea Zone to French Indo China 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from Eastern Persia to West India 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to Malaya 6 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from 39 Sea Zone to French Indo China Place Units - Japanese 1 destroyer and 2 transports placed in 36 Sea Zone 3 infantry placed in India 2 infantry placed in West India Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Japanese collect 39 PUs (3 lost to blockades); end with 40 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Americans : 0.50 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - Americans Americans buy 7 artilleries, 1 bomber, 9 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 bomber moved from Yunnan to 43 Sea Zone 1 bomber moved from Yunnan to 41 Sea Zone 1 mech_infantry moved from Yunnan to Shan State Americans take Shan State from Japanese 6 carriers, 1 cruiser, 3 destroyers and 10 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Norway to Novgorod Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 6 carriers, 1 cruiser, 3 destroyers and 13 fighters Italians defend with 1 carrier, 1 destroyer and 2 fighters Americans roll dice for 6 carriers, 1 cruiser, 3 destroyers and 13 fighters in 92 Sea Zone, round 2 : 8/0 hits, 8.00 expected hits Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Italians, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone Americans win with 6 carriers, 1 cruiser, 3 destroyers and 13 fighters remaining. Battle score for attacker is 44 Casualties for Italians: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt 17 transports moved from 98 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from Gibraltar to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from 41 Sea Zone to Yunnan 1 bomber moved from 43 Sea Zone to Kwangtung 3 artilleries moved from Kwangtung to Kwangsi 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Manchuria 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Novgorod to Finland 3 infantry moved from Norway to Finland 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 artilleries placed in Kwangtung 1 bomber placed in Western United States 3 submarines placed in 10 Sea Zone 3 artilleries and 7 infantry placed in Central United States 1 artillery and 2 infantry placed in Norway Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 18 infantry moved from Yunnan to Burma Combat - Chinese Battle in Burma Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Burma, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 14 infantry moved from Yunnan to Kwangsi 12 infantry moved from Sikang to Shensi 12 infantry moved from Sikang to Szechwan Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 aaGun, 5 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 3 transports moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 aaGun and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 submarines placed in 110 Sea Zone Turn Complete - British British collect 30 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.67 Chinese : 0.00 Japanese : 0.67 AA fire in Novgorod : : -0.17
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - Italians Italians buy 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Tunisia to Libya Italians take Libya from Americans Combat - Italians Non Combat Move - Italians 1 armour and 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to Ceylon 2 armour and 6 mech_infantrys moved from Western Germany to Poland 5 artilleries moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 bombers placed in Southern Italy 1 mech_infantry placed in Persia Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Italians collect 33 PUs; end with 34 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Sumatra Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to Kwangtung 1 fighter moved from Kwangtung to Yunnan 1 carrier, 1 cruiser, 8 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.17
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 5 bombers moved from Southern Italy to Algeria 1 bomber moved from Novgorod to Norway 1 bomber moved from France to Norway 3 bombers moved from Southern Italy to Norway Combat - Germans Battle in Algeria Germans attack with 5 bombers Americans defend with 3 infantry Germans roll dice for 5 bombers in Algeria, round 2 : 3/1 hits, 3.33 expected hits French roll dice for 3 infantry in Algeria, round 2 : 1/0 hits, 1.00 expected hits 1 bomber owned by the Germans and 3 infantry owned by the Americans lost in Algeria Germans win with 4 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 1 bomber Casualties for Americans: 3 infantry Battle in Norway Germans attack with 5 bombers Americans defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 5 bombers in Norway, round 2 : 3/1 hits, 3.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 1/0 hits, 1.00 expected hits 1 bomber owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win with 4 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 bomber Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Germans 4 bombers moved from Norway to Western Germany 1 artillery moved from Western Germany to France 5 infantry moved from Western Germany to France 1 infantry moved from Vyborg to Karelia 2 aaGuns, 6 artilleries, 3 infantry and 9 mech_infantrys moved from Novgorod to Karelia 3 mech_infantrys moved from Belarus to Karelia 3 armour moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 3 armour moved from Ukraine to Caucasus 3 infantry moved from Volgograd to Caucasus 4 bombers moved from Trans-Jordan to Western Germany 9 fighters and 9 tactical_bombers moved from Trans-Jordan to Southern Italy 4 bombers moved from Southern Italy to Western Germany 4 bombers moved from Algeria to Western Germany 20 infantry moved from Southern Italy to Northern Italy 3 armour moved from Russia to Volgograd 6 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 mech_infantrys placed in Volgograd 3 bombers placed in France 2 bombers and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Germans from Buryatia: 1 infantry EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Germans collect 56 PUs (1 lost to blockades); end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.67 French : 0.00 Americans : 0.00
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@AndrewAAGamer Since you moved the US bomber north I am going to let you take the Russian Turn.
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Malaya to Shan State 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 36 Sea Zone to Java 1 bomber moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from French Indo China to Shan State 6 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 4 carriers moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 bomber and 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 2 fighters in 37 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 bomber, 4 carriers, 1 destroyer, 6 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 bomber, 4 carriers, 1 destroyer, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/1 hits, 4.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans, 1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 4 carriers, 1 destroyer, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 submarine Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery and 1 harbour Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Shan State Japanese attack with 2 fighters and 2 infantry Americans defend with 1 airfield and 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 2 fighters moved from Shan State to French Indo China 2 transports moved from 36 Sea Zone to 39 Sea Zone 3 infantry moved from India to 39 Sea Zone 3 infantry moved from 39 Sea Zone to Ceylon 1 fighter moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from French Indo China to 42 Sea Zone 1 fighter moved from Malaya to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 4 carriers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 infantry placed in India 2 destroyers placed in 39 Sea Zone 1 destroyer placed in 79 Sea Zone 2 infantry placed in West India Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,2 Japanese collect 26 PUs (11 lost to blockades); end with 26 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : 1.83 Americans : -0.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 10 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Egypt to Libya 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Yunnan to Volgograd 1 bomber moved from Kwangtung to India 1 bomber moved from Manchuria to Shan State 2 mech_infantrys moved from Yunnan to Shan State Combat - Americans Americans creates battle in territory 43 Sea Zone Americans creates battle in territory 36 Sea Zone Americans creates battle in territory 20 Sea Zone Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Tunisia Battle in Shan State Americans attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Shan State retreated to Shan State Japanese win, taking 43 Sea Zone from Japanese, taking 36 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Libya Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 infantry in Libya, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya Americans roll dice for 1 artillery and 1 fighter in Libya, round 3 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Libya to Alexandria 4 infantry moved from Gibraltar to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 4 fighters moved from Egypt to 91 Sea Zone 8 fighters moved from 92 Sea Zone to Gibraltar 3 transports moved from 92 Sea Zone to 89 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 4 infantry moved from Central United States to Southeast Mexico 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 6 carriers, 1 cruiser, 3 destroyers and 10 transports moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Volgograd to Sikang 1 bomber moved from Shan State to Yunnan 3 artilleries moved from Kwangsi to Yunnan 3 artilleries moved from Kwangtung to Kwangsi 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Manchuria 1 aaGun, 1 armour, 7 artilleries, 1 bomber, 14 infantry and 2 mech_infantrys moved from Finland to Norway Place Units - Americans 3 infantry placed in Norway 1 artillery and 5 infantry placed in Central United States 1 bomber placed in Western United States 5 submarines placed in 10 Sea Zone 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 12 infantry moved from Shensi to Sikang 12 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Kwangsi 3 infantry placed in Burma 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 3 aaGuns, 3 infantry and 1 mech_infantry moved from Finland to Norway 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 artillery and 4 infantry placed in United Kingdom 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.00 AA fire in Volgograd : : -0.17 Americans : -0.83 AA fire in India : : 0.83 Japanese : 1.00
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 3 bombers; Remaining resources: 4 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Ceylon to 39 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra 1 bomber moved from Southern Italy to 94 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 94 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Italians attack with 1 armour, 1 fighter and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Italians win, taking Sumatra from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Sumatra to 41 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 bomber moved from 94 Sea Zone to Southern Italy 2 aaGuns, 5 artilleries and 15 infantry moved from Northern Italy to Southern France 2 armour and 6 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Persia to Trans-Jordan Place Units - Italians 3 bombers placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Italians collect 32 PUs (3 lost to blockades); end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians : -0.17 ANZAC : -0.33
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Kwangtung to 33 Sea Zone 1 fighter moved from Yunnan to Kwangtung 2 aaGuns and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia to Finland Germans take Finland from British Combat - Germans Non Combat Move - Germans 6 armour moved from Northwest Persia to Trans-Jordan 3 armour moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Russia to Ukraine 2 bombers moved from Russia to Western Germany 3 bombers moved from France to Western Germany 6 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to France 13 infantry moved from Northern Italy to Western Germany 9 fighters and 9 tactical_bombers moved from Southern Italy to Western Germany 6 mech_infantrys moved from Poland to Novgorod Place Units - Germans 3 bombers placed in Southern France 3 bombers placed in France 1 mech_infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 56 PUs (3 lost to blockades); end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Combat Move - Russians 2 infantry moved from Sakha to Buryatia Russians take Buryatia from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from French Indo China to Celebes Combat - Japanese Battle in Celebes Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from Celebes to Borneo 1 infantry moved from Java to 42 Sea Zone 2 battleships, 8 carriers, 1 destroyer, 6 fighters, 1 infantry, 2 submarines, 10 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to Borneo 1 infantry moved from Shan State to French Indo China 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 4 fighters moved from French Indo China to 36 Sea Zone 5 tactical_bombers moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 2 destroyers placed in 39 Sea Zone 2 infantry placed in West India Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,1,2,4,6,6,5,6 Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.00
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TripleA Manual Gamesave Post: Japanese round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from French Indo China to Celebes Combat - Japanese Battle in Celebes Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from Celebes to Borneo 1 infantry moved from Java to 42 Sea Zone 2 battleships, 8 carriers, 1 destroyer, 6 fighters, 1 infantry, 2 submarines, 10 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to Borneo 1 infantry moved from Shan State to French Indo China 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 4 fighters moved from French Indo China to 36 Sea Zone 5 tactical_bombers moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 2 destroyers placed in 39 Sea Zone 2 infantry placed in West India Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,1,2,4,6,6,5,6 Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 1 aaGun, 9 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from Amur: 1 aaGun, 9 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.00
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@AndrewAAGamer Game is yours! Well played. Thank you for the game.