guderian1 last log in was 5 days ago, but last post anywhere was 26 days ago.
Any of the allies want to do china, at least for this round?
last accurate turn was:
TotalWar JapanR5.tsvg
I will do Japan if Guderian hasnt come back by that turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0.00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover railwayGuns
Purchase Units - Italy
Italy buy 2 heavy_guns, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 field_gun moved from Tunisia to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
1 heavy_gun moved from Latium to Tuscany
6 infantry moved from Latium to Tuscany
1 heavy_gun and 3 infantry moved from Rome to Latium
2 battlecruisers and 2 cruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 69 Sea of Crete
Place Units - Italy
1 trench placed in Tuscany
1 trench placed in Piedmont
1 heavy_gun and 2 infantry placed in Piedmont
1 heavy_gun and 1 infantry placed in Rome
Activate Technology - Italy
Italy activating railwayGuns
Turn Complete - Italy
Italy collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italy rolls : : 1.00
Territory Summary for Italy :
Tunisia : 1 cavalry
Latium : 1 heavy_gun and 3 infantry
Piedmont : 1 Factory, 2 field_guns, 2 heavy_guns, 10 infantry and 4 trenchs
Rome : 1 Factory, 1 heavy_gun and 1 infantry
Sicily : 1 infantry
Tuscany : 1 cavalry, 2 field_guns, 2 heavy_guns, 16 infantry and 4 trenchs
Sea Zone 57 Ligurian Sea : 1 transport
Sea Zone 69 Sea of Crete : 2 battlecruisers and 2 cruisers
Production/PUs Summary :
Germany : 119 / 127
France : 80 / 80
Serbia : 11 / 16
Austria : 94 / 96
Italy : 24 / 24
Arabia : 5 / 11
Turkey : 54 / 61
Britain : 87 / 93
Russia : 74 / 86
Communists : 33 / 33
USA : 67 / 67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Combat Move - Arabia
1 Bedouin moved from Arabia to Yemen
Arabia take Yemen from Turkey
1 Bedouin moved from Yemen to Hejaz
3 Bedouins moved from Mecca to Hejaz
2 Bedouins moved from Arabia to Jordan
1 Bedouin moved from Mecca to Hejaz
Purchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs;
Combat - Arabia
Battle in Hejaz
Arabia attack with 5 Bedouins
Turkey defend with 3 infantry
Arabia roll dice for 5 Bedouins in Hejaz, round 2 : 1/5 hits, 0.83 expected hits
Turkey roll dice for 3 infantry in Hejaz, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
Arabia roll dice for 4 Bedouins in Hejaz, round 3 : 0/4 hits, 0.67 expected hits
Turkey roll dice for 2 infantry in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
Arabia roll dice for 4 Bedouins in Hejaz, round 4 : 1/4 hits, 0.67 expected hits
Turkey roll dice for 2 infantry in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
Arabia roll dice for 3 Bedouins in Hejaz, round 5 : 0/3 hits, 0.50 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 5 : 1/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Hejaz
Arabia roll dice for 2 Bedouins in Hejaz, round 6 : 0/2 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 6 : 1/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Hejaz
Arabia roll dice for 1 Bedouin in Hejaz, round 7 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia retreated to Mecca
Turkey win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Arabia: 4 Bedouins
Casualties for Turkey: 2 infantry
Battle in Jordan
Arabia attack with 2 Bedouins
Turkey defend with 1 heavy_gun
Arabia roll dice for 2 Bedouins in Jordan, round 2 : 0/2 hits, 0.33 expected hits
Turkey roll dice for 1 heavy_gun in Jordan, round 2 : 1/1 hits, 0.67 expected hits
1 Bedouin owned by the Arabia lost in Jordan
1 Bedouin owned by the Arabia retreated to Arabia
Turkey win with 1 heavy_gun remaining. Battle score for attacker is -2
Casualties for Arabia: 1 Bedouin
Non Combat Move - Arabia
Place Units - Arabia
1 trench placed in Arabia
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Turkey : 1.00
Arabia : -1.50
Territory Summary for Arabia :
Arabia : 3 Bedouins and 1 trench
Mecca : 5 Bedouins, 1 Factory and 2 trenchs
Production/PUs Summary :
Germany : 119 / 127
France : 80 / 80
Serbia : 11 / 16
Austria : 94 / 96
Italy : 24 / 24
Arabia : 6 / 6
Turkey : 53 / 61
Britain : 87 / 93
Russia : 74 / 86
Communists : 33 / 33
USA : 67 / 67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
1 field_gun and 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Greece
1 field_gun and 3 infantry moved from Syria to Smyrna
1 field_gun and 1 infantry moved from Baghdad to Fars
1 infantry moved from Basra to Fars
Purchase Units - Turkey
Turkey buy 1 destroyer, 2 field_guns, 1 heavy_gun, 7 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Greece
Turkey attack with 1 field_gun and 1 infantry
Serbia defend with 1 Factory, 1 field_gun, 2 infantry and 1 trench
Turkey roll dice for 1 battlecruiser and 1 battleship in Greece, round 2 : 2/2 hits, 1.33 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
Serbia roll dice for 1 field_gun, 2 infantry and 1 trench in Greece, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Serbia, 1 infantry owned by the Turkey, 1 trench owned by the Serbia and 1 field_gun owned by the Turkey lost in Greece
Serbia win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1
Casualties for Turkey: 1 field_gun and 1 infantry
Casualties for Serbia: 1 infantry and 1 trench
Battle in Smyrna
Turkey attack with 1 field_gun and 3 infantry
France defend with 1 colonial
Turkey roll dice for 1 field_gun and 3 infantry in Smyrna, round 2 : 1/4 hits, 1.00 expected hits
France roll dice for 1 colonial in Smyrna, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 colonial owned by the France lost in Smyrna
Turkey win, taking Smyrna from France with 1 field_gun and 2 infantry remaining. Battle score for attacker is 0
Casualties for Turkey: 1 infantry
Casualties for France: 1 colonial
Battle in Fars
Turkey attack with 1 field_gun and 2 infantry
Neutral defend with 2 cavalrys
Turkey roll dice for 1 field_gun and 2 infantry in Fars, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey roll dice for 1 field_gun and 2 infantry in Fars, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Non Combat Move - Turkey
1 field_gun moved from Kuwait to Mesopotamia
1 infantry moved from Basra to Kuwait
1 infantry moved from Mesopotamia to Al-Dammam
1 infantry moved from Syria to Lebanon
1 infantry moved from Damascus to Palestine
1 infantry moved from Hejaz to Sinai
1 infantry moved from Damascus to Jordan
1 heavy_gun moved from Jordan to Hejaz
1 field_gun moved from Damascus to Palestine
1 field_gun moved from Damascus to Jordan
1 infantry moved from Syria to Mesopotamia
Place Units - Turkey
1 trench placed in Al-Dammam
2 trenchs placed in Jordan
2 trenchs placed in Hejaz
1 trench placed in Mesopotamia
1 destroyer placed in Sea Zone 68 Aegean Sea
1 field_gun and 1 infantry placed in Constantinople
1 heavy_gun and 2 infantry placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
2 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Turkey : 1.33
Turkey rolls : : 0.00
Serbia : 1.00
France : 0.67
Grr! My stupid laptop turned itself off, as I had to leave it to see ti something else in the house.
I rolled Merchant Marine amd had done half of my moves . Will Habe to redo now .
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Britain
Britain roll 4,1,4 and gets 0 hits
Combat Move - Britain
1 cavalry moved from Cape Town to German Southwest Africa
1 cavalry moved from Cape Town to German Southwest Africa
1 field_gun moved from German East Africa to Sea Zone 76 Indian Ocean
1 field_gun moved from German East Africa to Sea Zone 76 Indian Ocean
1 infantry moved from Rwanda to German East Africa
1 cavalry moved from German East Africa to British East Africa
Britain take British East Africa from Germany
1 cavalry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Gujarat to Sindh
1 field_gun moved from Bombay to Gujarat
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 battlecruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
1 field_gun and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 infantry moved from Port Sudan to Sea Zone 75 Red Sea
2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Hejaz
1 battlecruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Hejaz
1 battlecruiser and 1 cruiser moved from Sea Zone 98 South Atlantic to Sea Zone 50 Mid Atlantic
1 cruiser moved from Sea Zone 28 Sargasso Sea to Sea Zone 25 Mid Atlantic
1 colonial moved from Sarawak to Sea Zone 124 Celebes Sea
1 field_gun moved from Sarawak to Sea Zone 124 Celebes Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 124 Celebes Sea to Sea Zone 132 Pacific Ocean
1 colonial and 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 field_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa
Britain take Samoa from Germany
1 infantry moved from Northern Rhodesia to German East Africa
2 cavalrys and 2 fighters moved from Paris to Belgium
1 field_gun moved from London to Sea Zone 15 English Channel
1 field_gun moved from London to Sea Zone 15 English Channel
4 infantry moved from London to Sea Zone 15 English Channel
4 infantry moved from Sea Zone 15 English Channel to Belgium
1 field_gun moved from Sea Zone 15 English Channel to Belgium
1 field_gun moved from Sea Zone 15 English Channel to Belgium
Purchase Units - Britain
Britain buy 1 Factory, 2 destroyers, 4 field_guns, 1 fighter, 7 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Belgium
Britain attack with 2 cavalrys, 2 field_guns, 2 fighters and 4 infantry
Germany defend with 1 Factory, 3 field_guns, 1 heavy_gun and 6 infantry
Britain roll dice for 1 battlecruiser and 2 battleships in Belgium, round 2 : 2/3 hits, 2.00 expected hits
Britain roll dice for 2 cavalrys, 2 field_guns, 2 fighters and 4 infantry in Belgium, round 2 : 3/10 hits, 3.00 expected hits
Germany roll dice for 3 field_guns, 1 heavy_gun and 6 infantry in Belgium, round 2 : 3/10 hits, 3.67 expected hits
5 infantry owned by the Germany and 3 infantry owned by the Britain lost in Belgium
Britain roll dice for 2 cavalrys, 2 field_guns, 2 fighters and 1 infantry in Belgium, round 3 : 4/7 hits, 2.33 expected hits
Germany roll dice for 3 field_guns, 1 heavy_gun and 1 infantry in Belgium, round 3 : 2/5 hits, 2.00 expected hits
3 field_guns owned by the Germany, 1 infantry owned by the Germany, 1 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Belgium
Britain roll dice for 1 cavalry, 2 field_guns and 2 fighters in Belgium, round 4 : 2/5 hits, 1.67 expected hits
Germany roll dice for 1 heavy_gun in Belgium, round 4 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Germany lost in Belgium
Britain win, taking Belgium from Germany with 1 cavalry, 2 field_guns and 2 fighters remaining. Battle score for attacker is 19
Casualties for Britain: 1 cavalry and 4 infantry
Casualties for Germany: 3 field_guns, 1 heavy_gun and 6 infantry
Battle in Hejaz
Britain attack with 3 field_guns and 3 infantry
Turkey defend with 1 heavy_gun and 2 trenchs
Britain roll dice for 2 battlecruisers in Hejaz, round 2 : 0/2 hits, 1.33 expected hits
Britain roll dice for 3 field_guns and 3 infantry in Hejaz, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 trench owned by the Turkey
Turkey roll dice for 1 heavy_gun and 2 trenchs in Hejaz, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Britain lost in Hejaz
Britain roll dice for 3 field_guns and 2 infantry in Hejaz, round 3 : 0/5 hits, 1.67 expected hits
Turkey roll dice for 1 heavy_gun and 2 trenchs in Hejaz, round 3 : 0/1 hits, 0.67 expected hits
Britain roll dice for 3 field_guns and 2 infantry in Hejaz, round 4 : 1/5 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Turkey
Turkey roll dice for 1 heavy_gun and 2 trenchs in Hejaz, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Britain lost in Hejaz
Britain roll dice for 3 field_guns and 1 infantry in Hejaz, round 5 : 2/4 hits, 1.33 expected hits
Turkey roll dice for 1 heavy_gun and 2 trenchs in Hejaz, round 5 : 0/1 hits, 0.67 expected hits
2 trenchs owned by the Turkey lost in Hejaz
Britain roll dice for 3 field_guns and 1 infantry in Hejaz, round 6 : 0/4 hits, 1.33 expected hits
Turkey roll dice for 1 heavy_gun in Hejaz, round 6 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Britain lost in Hejaz
Britain roll dice for 3 field_guns in Hejaz, round 7 : 1/3 hits, 1.00 expected hits
Turkey roll dice for 1 heavy_gun in Hejaz, round 7 : 1/1 hits, 0.67 expected hits
1 field_gun owned by the Britain and 1 heavy_gun owned by the Turkey lost in Hejaz
Britain win, taking Hejaz from Turkey with 2 field_guns remaining. Battle score for attacker is -2
Casualties for Britain: 1 field_gun and 3 infantry
Casualties for Turkey: 1 heavy_gun and 2 trenchs
Battle in Marshall Islands
Britain attack with 1 colonial and 1 field_gun
Germany defend with 1 infantry
Britain roll dice for 1 colonial and 1 field_gun in Marshall Islands, round 2 : 1/2 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Non Combat Move - Britain
2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 124 Celebes Sea
1 fighter moved from Belgium to Picardy
1 fighter moved from Belgium to Picardy
Place Units - Britain
2 infantry and 1 trench placed in Cairo-Suez
2 trenchs placed in German East Africa
1 field_gun and 1 infantry placed in Cape Town
1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 field_guns, 1 fighter and 2 infantry placed in London
1 Factory placed in England
2 destroyers placed in Sea Zone 115 Tasman Sea
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 2 cruisers and 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 25 Mid Atlantic: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 1 cruiser
EDIT: Adding units owned by Britain to Sea Zone 25 Mid Atlantic: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding Technology merchantmarine for Britain
EDIT: Turning off Edit Mode
Turn Complete - Britain
Britain collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Turkey : 0.00
Britain : -3.17
Germany : -1.67
Territory Summary for Britain :
Bismarck Islands : 1 flag
German East Africa : 1 flag, 2 cavalrys, 3 infantry and 2 trenchs
German Southwest Africa : 1 flag, 2 cavalrys
Marshall Islands : 1 flag, 1 colonial and 1 field_gun
Rwanda : 1 flag
Samoa : 1 flag, 1 field_gun and 1 infantry
Shanghai 2 : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 colonial
Paris : 1 field_gun and 4 infantry
Picardy : 2 fighters
Italian Somaliland : 1 cavalry
Hejaz : 2 field_guns
Belgium : 1 Factory, 1 cavalry and 2 field_guns
Bombay : 1 Factory and 1 infantry
Cairo-Suez : 1 Factory, 1 field_gun, 3 infantry and 1 trench
Calcutta : 1 Factory and 1 infantry
Cape Town : 1 Factory, 1 field_gun and 1 infantry
England : 1 Factory
Gibraltar : 1 infantry
Goa : 1 Factory, 1 field_gun and 1 infantry
Gold Coast : 1 infantry
Gujarat : 1 field_gun
Hong Kong : 1 infantry
London : 1 Factory, 1 cavalry, 2 field_guns, 1 fighter and 5 infantry
Manitoba : 1 colonial
New Zealand : 1 colonial
Northern Ireland : 1 infantry
Northern Territory : 1 cavalry
Nova Scotia : 1 Factory, 4 colonials and 2 field_guns
Ottawa-Montreal : 1 Factory
Quebec : 1 colonial
Queensland : 1 cavalry
Sindh : 1 colonial and 3 infantry
Singapore : 1 Factory and 1 cavalry
St. John's Island : 1 colonial
Sydney-Canberra : 1 Factory and 2 colonials
New Mexico : 2 colonials
Sea Zone 15 English Channel : 1 battlecruiser, 2 battleships, 2 cruisers, 1 destroyer and 3 transports
Sea Zone 25 Mid Atlantic : 4 cruisers and 1 destroyer
Sea Zone 50 Mid Atlantic : 1 battlecruiser and 1 cruiser
Sea Zone 69 Sea of Crete : 1 battlecruiser, 1 battleship, 2 cruisers and 1 submarine
Sea Zone 75 Red Sea : 2 battlecruisers, 3 cruisers and 3 transports
Sea Zone 94 South Atlantic : 1 transport
Sea Zone 112 Pacific Ocean : 1 transport
Sea Zone 115 Tasman Sea : 2 destroyers
Sea Zone 124 Celebes Sea : 2 cruisers
Sea Zone 132 Pacific Ocean : 1 transport
Madeira : 1 flag, 1 field_gun and 1 infantry
Production/PUs Summary :
Germany : 112 / 127
France : 76 / 80
Serbia : 11 / 16
Austria : 94 / 96
Italy : 25 / 24
Arabia : 8 / 6
Turkey : 57 / 59
Britain : 93 / 93
Russia : 73 / 86
Communists : 33 / 33
USA : 67 / 67
Someone need to remove my 3 Tech Tokens. I tried .
You can’t edit out tech tokens. The only thing to do is reload until you hit a tech, then edit that tech out or to the correct one.
Probably edit it out whatever result since you edited in the tech already.
And techs aren’t applied until the end of your turn, so right before posting, you’d have to remember to edit out the tech won next round.
@Wittmann Yeah, best thing to do at this point is just edit out 15 PUs for buying those 3 tech tokens next round. If you want more or less tech tokens than we can track separately.
@redrum @Whackamatt thanks both. Was so infuriating to come downstairs and see my good work ruined. I hate doing things twice!
Russia? or whos next?
Yes. That’s @Entek
@Private-Panic I’ll be able to do my turn later today
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 5,4 and gets 0 hits
Combat Move - Russia
1 field_gun and 1 heavy_gun moved from Don to Dnieper
4 cavalrys moved from Caucasus to Dnieper
1 conscript moved from Koryak to Chukotka
Russia take Chukotka from Communists
1 conscript moved from Koryak to Magadan
Russia take Magadan from Communists
Purchase Units - Russia
Russia buy 1 cavalry, 7 conscripts, 5 field_guns, 7 infantry and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Battle in Dnieper
Russia attack with 4 cavalrys, 1 field_gun and 1 heavy_gun
Austria defend with 2 heavy_guns and 2 infantry
Russia roll dice for 4 cavalrys, 1 field_gun and 1 heavy_gun in Dnieper, round 2 : 1/6 hits, 1.67 expected hits
Austria roll dice for 2 heavy_guns and 2 infantry in Dnieper, round 2 : 3/4 hits, 2.00 expected hits
3 cavalrys owned by the Russia and 1 infantry owned by the Austria lost in Dnieper
Russia roll dice for 1 cavalry, 1 field_gun and 1 heavy_gun in Dnieper, round 3 : 2/3 hits, 1.00 expected hits
Austria roll dice for 2 heavy_guns and 1 infantry in Dnieper, round 3 : 2/3 hits, 1.67 expected hits
1 field_gun owned by the Russia, 1 cavalry owned by the Russia, 1 infantry owned by the Austria and 1 heavy_gun owned by the Austria lost in Dnieper
1 heavy_gun owned by the Russia retreated to Don
Austria win with 1 heavy_gun remaining. Battle score for attacker is -9
Casualties for Russia: 4 cavalrys and 1 field_gun
Casualties for Austria: 1 heavy_gun and 2 infantry
Non Combat Move - Russia
3 field_guns moved from Minsk to Belarus
1 conscript and 4 infantry moved from Pskov to Latvia
2 cavalrys moved from St. Petersburg to Latvia
1 cavalry moved from St. Petersburg to Latvia
3 field_guns moved from Moscow to Don
1 conscript and 1 field_gun moved from Vladimir to Kazan
1 field_gun and 1 infantry moved from Omsk to Novosibirsk
5 conscripts moved from Novosibirsk to Buryatia
1 conscript moved from Perm to Novosibirsk
1 field_gun, 1 heavy_gun and 1 infantry moved from Vladivostok to Primorsky
1 infantry moved from Finland to Norway
1 conscript moved from Karelia to St. Petersburg
3 infantry moved from St. Petersburg to Pskov
Place Units - Russia
3 trenchs placed in Irkutsk
3 trenchs placed in Belarus
1 field_gun and 2 infantry placed in Minsk
1 trench placed in Caucasus
2 trenchs placed in Norway
1 field_gun and 2 infantry placed in Moscow
1 conscript and 1 field_gun placed in Omsk
1 conscript, 1 field_gun and 1 infantry placed in Irkutsk
2 conscripts and 1 field_gun placed in Vladivostok
1 cavalry, 3 conscripts and 2 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Austria : 1.33
Russia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
2 fighters moved from Aldan to Irkutsk
2 cavalrys moved from Chita to Irkutsk
7 conscripts and 2 field_guns moved from Bratsk to Irkutsk
1 cavalry moved from Krasnoyarsk to Irkutsk
2 gass moved from Yakutsk to Irkutsk
2 cavalrys moved from Yakutsk to Magadan
2 cavalrys moved from Yakutsk to Chukotka
Purchase Units - Communists
Communists buy 6 cavalrys, 1 conscript, 1 gas and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Chukotka
Communists attack with 2 cavalrys
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys in Chukotka, round 2 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 3 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 4 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 4 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 5 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 5 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 6 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 6 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 7 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 7 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 8 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 8 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 9 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 9 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 10 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 10 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Chukotka, round 11 : 1/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Chukotka, round 11 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Chukotka
Communists win, taking Chukotka from Russia with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Magadan
Communists attack with 2 cavalrys
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys in Magadan, round 2 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Magadan, round 3 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys in Magadan, round 4 : 1/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Magadan, round 4 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Magadan
Communists win, taking Magadan from Russia with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Irkutsk
Communists attack with 3 cavalrys, 7 conscripts, 2 field_guns, 2 fighters and 2 gass
Russia defend with 1 Factory, 1 conscript, 2 field_guns, 3 infantry and 3 trenchs
Communists roll dice for 2 gass in Irkutsk, round 2 : 1/2 hits, 1.33 expected hits
1 conscript owned by the Russia lost in Irkutsk
2 gass owned by the Communists lost in Irkutsk
Communists roll dice for 3 cavalrys, 7 conscripts, 2 field_guns and 2 fighters in Irkutsk, round 2 : 0/11 hits, 2.50 expected hits
Russia roll dice for 2 field_guns, 3 infantry and 3 trenchs in Irkutsk, round 2 : 2/5 hits, 1.67 expected hits
2 conscripts owned by the Communists lost in Irkutsk
Communists roll dice for 3 cavalrys, 5 conscripts, 2 field_guns and 2 fighters in Irkutsk, round 3 : 4/11 hits, 2.50 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 2 field_guns, 3 infantry and 3 trenchs in Irkutsk, round 3 : 1/5 hits, 1.67 expected hits
1 trench owned by the Russia and 1 conscript owned by the Communists lost in Irkutsk
Communists roll dice for 3 cavalrys, 4 conscripts, 2 field_guns and 2 fighters in Irkutsk, round 4 : 3/11 hits, 2.50 expected hits
Russia roll dice for 2 field_guns, 3 infantry and 2 trenchs in Irkutsk, round 4 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Russia, 2 trenchs owned by the Russia and 3 conscripts owned by the Communists lost in Irkutsk
Communists roll dice for 3 cavalrys, 1 conscript, 2 field_guns and 2 fighters in Irkutsk, round 5 : 4/8 hits, 2.50 expected hits
Russia roll dice for 2 field_guns and 2 infantry in Irkutsk, round 5 : 1/4 hits, 1.33 expected hits
2 field_guns owned by the Russia, 2 infantry owned by the Russia and 1 conscript owned by the Communists lost in Irkutsk
Communists win, taking Irkutsk from Russia with 3 cavalrys, 2 field_guns and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russia: 1 conscript, 2 field_guns, 3 infantry and 3 trenchs
Casualties for Communists: 7 conscripts and 2 gass
Non Combat Move - Communists
1 conscript moved from Yakutsk to Aldan
2 fighters moved from Irkutsk to Bratsk
1 cavalry moved from Yakutsk to Bratsk
3 cavalrys moved from Khabarovsk to Bratsk
Place Units - Communists
1 trench placed in Bratsk
6 cavalrys, 1 conscript and 1 gas placed in Yakutsk
Turn Complete - Communists
Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : -1.67
Russia : -1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 destroyers and 1 submarine moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry, 2 submarines and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Azores
4 infantry moved from Baja-Sonora to Puerto Vallarta
Purchase Units - USA
USA buy 1 Factory, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Azores
USA attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 1 infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 field_gun and 1 infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Azores
USA loses 0 PUs for violating Azoress neutrality.
USA win, taking Azores from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Sea Zone 33 Mid Atlantic
USA attack with 2 destroyers and 1 submarine
Germany defend with 1 submarine
USA roll dice for 1 submarine in Sea Zone 33 Mid Atlantic, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germany lost in Sea Zone 33 Mid Atlantic
USA win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Battle in Puerto Vallarta
USA attack with 4 infantry
Neutral defend with 2 infantry
USA roll dice for 4 infantry in Puerto Vallarta, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Puerto Vallarta
USA roll dice for 3 infantry in Puerto Vallarta, round 3 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 0/2 hits, 0.67 expected hits
USA roll dice for 3 infantry in Puerto Vallarta, round 4 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 4 : 0/2 hits, 0.67 expected hits
USA roll dice for 3 infantry in Puerto Vallarta, round 5 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Puerto Vallarta
USA roll dice for 3 infantry in Puerto Vallarta, round 6 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 6 : 0/1 hits, 0.33 expected hits
USA roll dice for 3 infantry in Puerto Vallarta, round 7 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 3 infantry remaining. Battle score for attacker is 3
Casualties for USA: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
1 infantry moved from Kentucky to Carolinas
2 infantry moved from New York to Hudson-Delaware
Place Units - USA
2 transports placed in Sea Zone 130 Philippine Sea
1 transport placed in Sea Zone 153 Pacific Ocean
1 Factory placed in Honolulu
2 field_guns and 1 infantry placed in San Francisco
1 field_gun and 2 infantry placed in Charleston
Turn Complete - USA
USA collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Neutral : -3.00
USA : -1.00
USA rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 5,1,4 and gets 0 hits
Combat Move - Germany
1 infantry moved from Alsace to Franche-Comte
1 infantry moved from Champagne to Franche-Comte
3 fighters moved from Champagne to Franche-Comte
6 infantry moved from Rhine to Champagne
3 cavalrys moved from Westphalia to Champagne
1 cavalry moved from Wurttemburg to Champagne
6 field_guns and 14 infantry moved from Rhine to Belgium
4 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer, 4 stormtruppens, 2 submarines and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
4 stormtruppens moved from Sea Zone 13 Skagerrak to Denmark
1 infantry moved from Holstein to Denmark
2 infantry moved from Warsaw to Eastern Poland
2 infantry moved from Eastern Poland to Lithuania
1 cavalry moved from Silesia to Eastern Poland
1 infantry moved from Bohemia to Galicia
3 field_guns and 6 infantry moved from Wurttemburg to Switzerland
2 cavalrys moved from Bavaria to Switzerland
5 stormtruppens moved from Brandenburg to West Prussia
4 stormtruppens moved from Berlin to Mecklenburg
4 stormtruppens moved from Berlin to Mecklenburg
2 stormtruppens moved from Berlin to Mecklenburg
Purchase Units - Germany
Germany buy 1 Factory, 16 infantry, 1 submarine, 2 transports and 7 trenchs; Remaining resources: 2 PUs; 3 techTokens;
Combat - Germany
Germany creates battle in territory Sea Zone 115 Tasman Sea
Battle in Sea Zone 115 Tasman Sea
Germany attack with 1 cruiser and 2 submarines
Britain defend with 2 destroyers
Germany roll dice for 2 submarines in Sea Zone 115 Tasman Sea, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 cruiser in Sea Zone 115 Tasman Sea, round 2 : 1/1 hits, 0.50 expected hits
Britain roll dice for 2 destroyers in Sea Zone 115 Tasman Sea, round 2 : 2/2 hits, 0.67 expected hits
2 submarines owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 115 Tasman Sea
Germany roll dice for 1 cruiser in Sea Zone 115 Tasman Sea, round 3 : 0/1 hits, 0.50 expected hits
Britain roll dice for 1 destroyer in Sea Zone 115 Tasman Sea, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 cruiser in Sea Zone 115 Tasman Sea, round 4 : 1/1 hits, 0.50 expected hits
Britain roll dice for 1 destroyer in Sea Zone 115 Tasman Sea, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 115 Tasman Sea
Britain win with no units remaining. Battle score for attacker is -6
Casualties for Germany: 1 cruiser and 2 submarines
Casualties for Britain: 2 destroyers
Battle in Belgium
Germany attack with 6 field_guns and 14 infantry
Britain defend with 1 Factory, 1 cavalry and 2 field_guns
Germany roll dice for 6 field_guns and 14 infantry in Belgium, round 2 : 0/20 hits, 5.33 expected hits
Britain roll dice for 1 cavalry and 2 field_guns in Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germany roll dice for 6 field_guns and 14 infantry in Belgium, round 3 : 4/20 hits, 5.33 expected hits
Britain roll dice for 1 cavalry and 2 field_guns in Belgium, round 3 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Germany, 1 cavalry owned by the Britain and 2 field_guns owned by the Britain lost in Belgium
Germany win, taking Belgium from Britain with 6 field_guns and 13 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 1 infantry
Casualties for Britain: 1 cavalry and 2 field_guns
Battle in Franche-Comte
Germany attack with 3 fighters and 2 infantry
France defend with 1 infantry
Germany roll dice for 3 fighters and 2 infantry in Franche-Comte, round 2 : 2/5 hits, 1.67 expected hits
France roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Franche-Comte
Germany win, taking Franche-Comte from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Denmark
Germany attack with 1 infantry and 4 stormtruppens
Neutral defend with 2 infantry
Germany roll dice for 2 battlecruisers and 2 battleships in Denmark, round 2 : 2/4 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Denmark
Germany loses 0 PUs for violating Denmarks neutrality.
Germany win, taking Denmark from Neutral with 1 infantry and 4 stormtruppens remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Switzerland
Germany attack with 2 cavalrys, 3 field_guns and 6 infantry
Neutral defend with 2 infantry and 4 trenchs
Germany roll dice for 2 cavalrys, 3 field_guns and 6 infantry in Switzerland, round 2 : 2/11 hits, 2.83 expected hits
Units damaged: 2 trenchs owned by the Neutral
Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 2 cavalrys, 3 field_guns and 6 infantry in Switzerland, round 3 : 4/11 hits, 2.83 expected hits
Units damaged: 2 trenchs owned by the Neutral
Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 3 : 0/2 hits, 0.67 expected hits
2 trenchs owned by the Neutral lost in Switzerland
Germany roll dice for 2 cavalrys, 3 field_guns and 6 infantry in Switzerland, round 4 : 5/11 hits, 2.83 expected hits
Neutral roll dice for 2 infantry and 2 trenchs in Switzerland, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Neutral, 2 trenchs owned by the Neutral and 2 cavalrys owned by the Germany lost in Switzerland
Germany loses 0 PUs for violating Switzerlands neutrality.
Germany win, taking Switzerland from Neutral with 3 field_guns and 6 infantry remaining. Battle score for attacker is 10
Casualties for Neutral: 2 infantry and 4 trenchs
Casualties for Germany: 2 cavalrys
Non Combat Move - Germany
3 fighters moved from Franche-Comte to Champagne
Place Units - Germany
3 trenchs placed in Champagne
1 Factory and 3 trenchs placed in Shanghai 1
1 submarine placed in Sea Zone 122 Bismarck Sea
2 transports placed in Sea Zone 12 Baltic Sea
1 trench placed in Lithuania
6 infantry placed in Wurttemburg
3 infantry placed in Dar es Salaam
2 infantry placed in Warsaw
5 infantry placed in Bavaria
Turn Complete - Germany
Germany collect 122 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Britain : 1.00
France : -0.33
Germany : -4.67
@Whackamatt My apologies Whacka!!! I just realised that I could not remember which Power I am in this game so have checked. It seems that I am Germany! But thanks so much for the kind pointers as to what I should be doing!!!
Obviously, then, I will redo Germany. :relaxed:
@Whackamatt You are Austria!