Initial test. First time tries.
dawgoneit (Allies+30) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 3 PUs; Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -2.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Urals to Tsinghai 2 mech_infantrys moved from Volgograd to Tsinghai 1 fighter moved from Volgograd to Tsinghai 3 armour and 3 mech_infantrys moved from Iraq to Persia 1 fighter moved from Belarus to Samara 1 infantry moved from Tambov to Samara 30 artilleries and 16 infantry moved from Tambov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Rostov to Bryansk 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Western Germany to Syria 1 mech_infantry moved from Iraq to Syria 1 bomber moved from Western Germany to Trans-Jordan 1 armour and 1 mech_infantry moved from Iraq to Persia Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 36 artilleries and 16 infantry Russians defend with 1 infantry Germans roll dice for 36 artilleries and 16 infantry in Bryansk, round 2 : 12/52 hits, 17.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 36 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 4 armour and 4 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 2/8 hits, 2.67 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Persia Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 3 : 3/8 hits, 2.67 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Tsinghai Germans attack with 1 armour, 1 fighter and 3 mech_infantrys Chinese defend with 1 fighter and 2 infantry Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Tsinghai, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 1 fighter and 2 infantry Battle in Trans-Jordan Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Samara Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Syria retreated to Syria British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Syria to Iraq 1 bomber moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Northwest Persia to Iraq 4 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd 11 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Rostov to Ukraine 1 fighter moved from Tsinghai to Volgograd 1 fighter moved from Samara to Volgograd 1 submarine moved from 112 Sea Zone to 125 Sea Zone 3 artilleries moved from Holland Belgium to Normandy Bordeaux 4 mech_infantrys moved from Holland Belgium to Germany 3 infantry moved from Western Germany to France 3 mech_infantrys moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in Iraq 3 infantry placed in Normandy Bordeaux 1 destroyer placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd 3 armour placed in Ukraine 1 bomber and 2 mech_infantrys placed in Western Germany Germans undo move 2. 1 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -5.67 British : 0.00 Chinese : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 2 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 armour and 1 infantry moved from Timguska to Kansu 1 armour and 1 mech_infantry moved from Chahar to Kansu Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Yunnan to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 armour moved from Yunnan to Shensi Japanese take Shensi from Chinese 1 armour moved from Yunnan to Kwangtung Japanese take Kwangsi from Chinese 1 mech_infantry moved from Hunan to Kwangtung 2 bombers moved from French Indo China to Kansu 1 infantry moved from Yunnan to Burma 7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Kwangtung Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 2 armour, 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 5 infantry Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour and 2 bombers in Kansu, round 3 : 2/4 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour and 2 bombers in Kansu, round 4 : 3/3 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 10/11 hits, 5.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 bombers moved from Kansu to Chahar 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Yunnan to Szechwan 8 artilleries and 3 infantry moved from Anhwe to Hunan 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 3 artilleries and 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to Philippines 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 7 fighters moved from 20 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 2 artilleries and 3 infantry moved from Manchuria to Jehol 2 artilleries and 2 infantry moved from Korea to Manchuria Place Units - Japanese 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : -1.00 Americans : -0.17 Chinese : 1.00 UK_Pacific : 0.67 Japanese : 5.17
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Alexandria to Egypt 1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 artilleries and 2 infantry moved from Libya to Tobruk 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 4 infantry moved from Morocco to Algeria 5 mech_infantrys moved from Morocco to Tunisia 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Okinawa Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters and 1 submarine placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 5 infantry and 5 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Combat Move - British 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 cruiser and 2 destroyers moved from 72 Sea Zone to 70 Sea Zone 3 fighters moved from Union of South Africa to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to Burma 3 armour moved from West India to India Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Tunisia to Libya Place Units - British 1 factory_minor placed in Egypt 2 fighters and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 bomber moved from Volgograd to Tambov 1 mech_infantry moved from Rostov to Tambov 1 mech_infantry moved from Kazakhstan to Tambov Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Italians Battle in Tambov Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Southern Italy 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 submarine placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Tsinghai to Samara 1 fighter moved from Volgograd to Samara 1 fighter and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Syria Germans take Syria from British 1 bomber moved from Iraq to Russia 36 artilleries, 16 infantry and 14 mech_infantrys moved from Bryansk to Russia 3 armour and 2 mech_infantrys moved from Ukraine to Russia 2 mech_infantrys moved from Western Ukraine to Russia 4 armour, 1 fighter and 8 mech_infantrys moved from Volgograd to Russia 2 mech_infantrys moved from Rostov to Russia 3 mech_infantrys moved from Novgorod to Archangel 2 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 4 armour and 4 mech_infantrys moved from Persia to Eastern Persia 1 bomber moved from Western Germany to Russia Purchase Units - Germans Germans buy 4 artilleries, 3 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; Combat - Germans Battle in Eastern Persia Germans attack with 4 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Eastern Persia, round 2 : 1/8 hits, 2.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Russia Germans attack with 7 armour, 36 artilleries, 2 bombers, 1 fighter, 16 infantry and 28 mech_infantrys Russians defend with 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 39 infantry and 1 tactical_bomber AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 7 armour, 36 artilleries, 2 bombers, 1 fighter, 16 infantry and 28 mech_infantrys in Russia, round 2 : 37/90 hits, 30.67 expected hits Russians roll dice for 4 aaGuns, 9 artilleries, 2 fighters, 39 infantry and 1 tactical_bomber in Russia, round 2 : 22/51 hits, 17.83 expected hits 33 infantry owned by the Russians, 6 artilleries owned by the Germans, 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 7 armour, 30 artilleries, 2 bombers, 1 fighter and 28 mech_infantrys in Russia, round 3 : 28/68 hits, 24.67 expected hits Russians roll dice for 9 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 3 : 5/18 hits, 6.83 expected hits 1 tactical_bomber owned by the Russians, 6 infantry owned by the Russians, 2 fighters owned by the Russians, 9 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia Germans captures 16PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 25 artilleries, 2 bombers, 1 fighter and 28 mech_infantrys remaining. Battle score for attacker is 112 Casualties for Germans: 11 artilleries and 16 infantry Casualties for Russians: 4 aaGuns, 9 artilleries, 2 fighters, 39 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter moved from Samara to Persia 1 infantry and 7 mech_infantrys moved from Iraq to Persia 1 fighter moved from Trans-Jordan to Persia 2 aaGuns moved from Rostov to Caucasus 1 aaGun moved from Ukraine to Rostov 3 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter moved from Russia to Volgograd 2 bombers moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Ukraine 2 infantry placed in France 1 artillery, 3 fighters and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 68 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 97 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : 8.83 AA fire in Russia : : -0.50 British : -1.33 Russians : 1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Nenetsia to Urals Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 3 artilleries and 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shan State to Burma 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from Japan to 19 Sea Zone 1 armour moved from Shensi to Kansu 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 4 fighters moved from 35 Sea Zone to 42 Sea Zone 4 fighters moved from 35 Sea Zone to 46 Sea Zone 2 bombers moved from Chahar to Kansu 1 tactical_bomber moved from French Indo China to Burma Purchase Units - Japanese Japanese buy 4 artilleries, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 2 transports Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 2 transports owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 2 transports Battle in Burma Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 infantry in Kansu, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 46 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 46 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 46 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters moved from 46 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Suiyuyan to Kansu 2 bombers moved from Kansu to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 8 artilleries and 3 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 artilleries moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 armour moved from Sikang to Szechwan 1 armour moved from Kwangtung to Yunnan 1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from 19 Sea Zone to Philippines 1 armour, 6 artilleries, 2 bombers and 4 mech_infantrys moved from Yunnan to Shan State 2 artilleries and 2 infantry moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries, 4 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : -0.17 Americans : -0.67 Chinese : -1.00 Japanese : -3.33
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Purchase Units - Americans Americans buy 1 carrier, 5 infantry, 5 mech_infantrys, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Trans-Jordan Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 infantry moved from Alexandria to Egypt 1 armour, 1 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 artilleries and 2 infantry moved from Tobruk to Alexandria 1 artillery and 3 infantry moved from Libya to Tobruk 2 infantry and 5 mech_infantrys moved from Tunisia to Libya 5 mech_infantrys moved from Libya to Tobruk 4 infantry moved from Algeria to Tunisia 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Algeria to Tunisia 5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 destroyers, 5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 5 infantry and 5 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Egypt to Iraq British take Iraq from Germans 2 mech_infantrys moved from Egypt to Syria 1 bomber and 6 fighters moved from Egypt to Syria 1 infantry moved from India to West India Purchase Units - British British buy 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat - British Battle in Syria British attack with 1 bomber, 6 fighters and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 1 bomber, 6 fighters and 2 mech_infantrys in Syria, round 2 : 4/9 hits, 4.00 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 bomber, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Syria to Trans-Jordan 1 bomber moved from Syria to Trans-Jordan 4 fighters moved from Syria to Trans-Jordan 5 mech_infantrys moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Union of South Africa to Egypt 1 cruiser and 2 destroyers moved from 70 Sea Zone to 83 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt British undo move 1. 2 fighters and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00 British : 0.17 Americans : -0.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 bomber moved from Southern Italy to Kazakhstan 2 mech_infantrys moved from Tambov to Kazakhstan Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat - Italians Battle in Kazakhstan Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2 ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour and 1 mech_infantry moved from Russia to Urals Germans take Vologda from Russians 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 1 bomber moved from Tambov to Novosibirsk 1 bomber moved from Tambov to Urals 2 fighters and 1 infantry moved from Persia to Iraq Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 114 PUs; Germans buy 5 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Iraq Germans attack with 2 fighters and 1 infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Urals Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Urals to Novgorod 1 bomber moved from Novosibirsk to Novgorod 2 mech_infantrys moved from Belarus to Rostov 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 2 mech_infantrys moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus 6 armour and 27 mech_infantrys moved from Russia to Rostov 25 artilleries moved from Russia to Tambov 1 mech_infantry moved from Archangel to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 4 armour and 4 mech_infantrys moved from Eastern Persia to Persia 2 fighters moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 fighter moved from 105 Sea Zone to France 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Persia 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 artilleries and 2 infantry placed in Western Germany Germans undo move 7. 2 artilleries, 1 fighter and 1 infantry placed in Western Germany 1 infantry placed in France Germans undo move 8. 1 infantry placed in Normandy Bordeaux Germans undo move 8. 1 infantry placed in France Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -0.50 Russians : -0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 armour, 9 artilleries and 4 infantry moved from Yunnan to Burma 1 armour, 8 artilleries, 1 infantry and 4 mech_infantrys moved from Shan State to Burma 1 armour moved from Szechwan to Burma 1 armour and 1 mech_infantry moved from Hunan to Burma 2 bombers moved from Shan State to Java 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 2 bombers in Java, round 3 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in 46 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 4 armour, 17 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 artillery and 2 infantry Japanese roll dice for 4 armour, 17 artilleries, 5 infantry and 5 mech_infantrys in Burma, round 2 : 16/31 hits, 11.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 17 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Java from ANZAC to Japanese EDIT: Adding units owned by Japanese to Java: 1 artillery EDIT: Removing units owned by Japanese from Java: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Tsinghai to Szechwan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Sikang 1 aaGun, 1 armour and 3 artilleries moved from Kansu to Shensi 1 armour moved from Shensi to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Shan State 2 bombers moved from Java to Shan State 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from Anhwe to Hunan 2 artilleries and 2 infantry moved from Jehol to Anhwe 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 6 fighters moved from Japan to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 fighter moved from Philippines to Celebes EDIT: Japanese undo move 9. 1 bomber moved from Java to Shan State Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 4 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Americans : -0.33 UK_Pacific : 1.00 Japanese : 2.67
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 artillery, 3 infantry and 5 mech_infantrys moved from Tobruk to Alexandria 5 mech_infantrys moved from Alexandria to Egypt 2 infantry moved from Libya to Tobruk 1 armour, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 5 infantry moved from Morocco to Algeria 5 mech_infantrys moved from Morocco to Tunisia 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat - Americans Battle in Kwangtung Battle in 42 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Kwangtung from Japanese, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq Americans attack with 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Iraq, round 2 : 4/11 hits, 2.83 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iraq Americans win, taking Iraq from Germans with 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone 5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 5 infantry and 5 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Combat Move - British 1 mech_infantry moved from Syria to Northwest Persia British take Northwest Persia from Germans 1 mech_infantry moved from Syria to Iraq 1 bomber, 6 fighters, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq 4 fighters and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 infantry moved from India to West India Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67 Americans : 2.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 2 mech_infantrys moved from Kazakhstan to Northwest Persia 1 bomber and 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber and 4 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 bomber and 4 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Southern Italy 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67