dawgoneit (Allies+30) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Formosa
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 fighters moved from Persia to Eastern Persia
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 fighter moved from Caucasus to Eastern Persia
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 fighter and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 3 infantry, 1 marine, 6 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Eastern Persia
                Germans attack with 3 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter moved from France to Western Germany
            5 mech_infantrys moved from Caucasus to Persia
            3 aaGuns moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            6 armour and 29 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            25 artilleries moved from Tambov to Rostov
            5 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Smolensk to Rostov
            1 armour moved from Novosibirsk to Caucasus
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
            1 mech_infantry moved from Nenetsia to Samara
            3 fighters moved from Eastern Persia to Persia
            2 bombers moved from Novgorod to Western Germany
            3 fighters moved from Western Germany to Southern Italy
            3 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 submarine and 3 transports placed in 112 Sea Zone
            3 artilleries placed in Persia
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            2 infantry placed in Normandy Bordeaux
            3 artilleries, 1 bomber, 1 infantry and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -0.33
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 armour, 18 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 bomber moved from Shan State to India
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            7 fighters and 2 tactical_bombers moved from French Indo China to India
            1 fighter moved from Celebes to 42 Sea Zone
            1 destroyer and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            EDIT: 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 4 armour, 19 artilleries, 1 bomber, 7 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 4/9 hits, 1.50 expected hits
                    4 fighters owned by the Japanese lost in India
                    Japanese roll dice for 4 armour, 19 artilleries, 1 bomber, 3 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 13/40 hits, 15.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry in India, round 2 : 11/33 hits, 11.67 expected hits
                    5 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 12/29 hits, 11.83 expected hits
                    UK_Pacific roll dice for 4 armour, 9 artilleries, 9 infantry and 1 mech_infantry in India, round 3 : 10/23 hits, 8.33 expected hits
                    8 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 9 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 5 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 4 : 16/19 hits, 8.50 expected hits
                    UK_Pacific roll dice for 4 armour and 7 artilleries in India, round 4 : 6/11 hits, 4.33 expected hits
                    4 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 7 artilleries owned by the British and 4 armour owned by the British lost in India
                Japanese captures 11PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 4 armour, 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 18 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys
                Casualties for British: 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to Celebes
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from India to French Indo China
            3 fighters moved from India to Burma
            2 tactical_bombers moved from India to Burma
            2 artilleries and 2 infantry moved from Hunan to Kwangsi
            2 artilleries moved from Yunnan to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
            1 artillery moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Shensi to Kweichow
            2 artilleries and 1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Shensi to Kweichow
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 carriers, 2 destroyers and 1 fighter placed in 6 Sea Zone
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    UK_Pacific : 2.67
    AA fire in India : : 2.50
    Japanese : 6.83
    

    Savegame

  • '19 '17 '16

    Surely the allies can’t recover from here?


  • @simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
    another?

  • '19 '17 '16

    @dawgoneit said in dawgoneit (Allies+30) vs Simon33 (Axis) BM3:

    @simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
    another?

    I don’t know, not sure how competitive this game was.

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