dawgoneit (Allies+30) vs Simon33 (Axis) BM3


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Formosa
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 fighters moved from Persia to Eastern Persia
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 fighter moved from Caucasus to Eastern Persia
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 fighter and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 3 infantry, 1 marine, 6 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Eastern Persia
                Germans attack with 3 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter moved from France to Western Germany
            5 mech_infantrys moved from Caucasus to Persia
            3 aaGuns moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            6 armour and 29 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            25 artilleries moved from Tambov to Rostov
            5 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Smolensk to Rostov
            1 armour moved from Novosibirsk to Caucasus
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
            1 mech_infantry moved from Nenetsia to Samara
            3 fighters moved from Eastern Persia to Persia
            2 bombers moved from Novgorod to Western Germany
            3 fighters moved from Western Germany to Southern Italy
            3 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 submarine and 3 transports placed in 112 Sea Zone
            3 artilleries placed in Persia
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            2 infantry placed in Normandy Bordeaux
            3 artilleries, 1 bomber, 1 infantry and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -0.33
    Americans : -0.33
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 armour, 18 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 bomber moved from Shan State to India
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            7 fighters and 2 tactical_bombers moved from French Indo China to India
            1 fighter moved from Celebes to 42 Sea Zone
            1 destroyer and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            EDIT: 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 4 armour, 19 artilleries, 1 bomber, 7 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 4/9 hits, 1.50 expected hits
                    4 fighters owned by the Japanese lost in India
                    Japanese roll dice for 4 armour, 19 artilleries, 1 bomber, 3 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 13/40 hits, 15.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry in India, round 2 : 11/33 hits, 11.67 expected hits
                    5 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 12/29 hits, 11.83 expected hits
                    UK_Pacific roll dice for 4 armour, 9 artilleries, 9 infantry and 1 mech_infantry in India, round 3 : 10/23 hits, 8.33 expected hits
                    8 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 9 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 5 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 4 : 16/19 hits, 8.50 expected hits
                    UK_Pacific roll dice for 4 armour and 7 artilleries in India, round 4 : 6/11 hits, 4.33 expected hits
                    4 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 7 artilleries owned by the British and 4 armour owned by the British lost in India
                Japanese captures 11PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 4 armour, 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 18 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys
                Casualties for British: 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to Celebes
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from India to French Indo China
            3 fighters moved from India to Burma
            2 tactical_bombers moved from India to Burma
            2 artilleries and 2 infantry moved from Hunan to Kwangsi
            2 artilleries moved from Yunnan to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
            1 artillery moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Shensi to Kweichow
            2 artilleries and 1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Shensi to Kweichow
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 carriers, 2 destroyers and 1 fighter placed in 6 Sea Zone
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    UK_Pacific : 2.67
    AA fire in India : : 2.50
    Japanese : 6.83
    

    Savegame


  • 2019 2017 '16

    Surely the allies can’t recover from here?


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
    another?


  • 2019 2017 '16

    @dawgoneit said in dawgoneit (Allies+30) vs Simon33 (Axis) BM3:

    @simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
    another?

    I don’t know, not sure how competitive this game was.


Log in to reply
 

20th Anniversary Give Away

In January 2000 this site came to life and now we're celebrating our 20th Anniversary with a prize giveaway of 30+ prizes. See this link for the list of prizes and winners.
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys
T-shirts, Hats, and More

Suggested Topics

  • 651
  • 161
  • 196
  • 67
  • 128
  • 104
  • 90
  • 90
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

64
Online

14.8k
Users

35.5k
Topics

1.4m
Posts