Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
dawgoneit (Allies+30) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 3 artilleries and 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shan State to Burma 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from Japan to 19 Sea Zone 1 armour moved from Shensi to Kansu 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 4 fighters moved from 35 Sea Zone to 42 Sea Zone 4 fighters moved from 35 Sea Zone to 46 Sea Zone 2 bombers moved from Chahar to Kansu 1 tactical_bomber moved from French Indo China to Burma Purchase Units - Japanese Japanese buy 4 artilleries, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 2 transports Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 2 transports owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 2 transports Battle in Burma Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 infantry in Kansu, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 46 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 46 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 46 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters moved from 46 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Suiyuyan to Kansu 2 bombers moved from Kansu to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 8 artilleries and 3 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 artilleries moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 armour moved from Sikang to Szechwan 1 armour moved from Kwangtung to Yunnan 1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from 19 Sea Zone to Philippines 1 armour, 6 artilleries, 2 bombers and 4 mech_infantrys moved from Yunnan to Shan State 2 artilleries and 2 infantry moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries, 4 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : -0.17 Americans : -0.67 Chinese : -1.00 Japanese : -3.33
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Purchase Units - Americans Americans buy 1 carrier, 5 infantry, 5 mech_infantrys, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Trans-Jordan Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 infantry moved from Alexandria to Egypt 1 armour, 1 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 artilleries and 2 infantry moved from Tobruk to Alexandria 1 artillery and 3 infantry moved from Libya to Tobruk 2 infantry and 5 mech_infantrys moved from Tunisia to Libya 5 mech_infantrys moved from Libya to Tobruk 4 infantry moved from Algeria to Tunisia 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Algeria to Tunisia 5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 destroyers, 5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 5 infantry and 5 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Egypt to Iraq British take Iraq from Germans 2 mech_infantrys moved from Egypt to Syria 1 bomber and 6 fighters moved from Egypt to Syria 1 infantry moved from India to West India Purchase Units - British British buy 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat - British Battle in Syria British attack with 1 bomber, 6 fighters and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 1 bomber, 6 fighters and 2 mech_infantrys in Syria, round 2 : 4/9 hits, 4.00 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 bomber, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Syria to Trans-Jordan 1 bomber moved from Syria to Trans-Jordan 4 fighters moved from Syria to Trans-Jordan 5 mech_infantrys moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Union of South Africa to Egypt 1 cruiser and 2 destroyers moved from 70 Sea Zone to 83 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt British undo move 1. 2 fighters and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00 British : 0.17 Americans : -0.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 bomber moved from Southern Italy to Kazakhstan 2 mech_infantrys moved from Tambov to Kazakhstan Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat - Italians Battle in Kazakhstan Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2 ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour and 1 mech_infantry moved from Russia to Urals Germans take Vologda from Russians 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 1 bomber moved from Tambov to Novosibirsk 1 bomber moved from Tambov to Urals 2 fighters and 1 infantry moved from Persia to Iraq Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 114 PUs; Germans buy 5 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Iraq Germans attack with 2 fighters and 1 infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Urals Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Urals to Novgorod 1 bomber moved from Novosibirsk to Novgorod 2 mech_infantrys moved from Belarus to Rostov 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 2 mech_infantrys moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus 6 armour and 27 mech_infantrys moved from Russia to Rostov 25 artilleries moved from Russia to Tambov 1 mech_infantry moved from Archangel to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 4 armour and 4 mech_infantrys moved from Eastern Persia to Persia 2 fighters moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 fighter moved from 105 Sea Zone to France 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Persia 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 artilleries and 2 infantry placed in Western Germany Germans undo move 7. 2 artilleries, 1 fighter and 1 infantry placed in Western Germany 1 infantry placed in France Germans undo move 8. 1 infantry placed in Normandy Bordeaux Germans undo move 8. 1 infantry placed in France Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -0.50 Russians : -0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 armour, 9 artilleries and 4 infantry moved from Yunnan to Burma 1 armour, 8 artilleries, 1 infantry and 4 mech_infantrys moved from Shan State to Burma 1 armour moved from Szechwan to Burma 1 armour and 1 mech_infantry moved from Hunan to Burma 2 bombers moved from Shan State to Java 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 2 bombers in Java, round 3 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in 46 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 4 armour, 17 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 artillery and 2 infantry Japanese roll dice for 4 armour, 17 artilleries, 5 infantry and 5 mech_infantrys in Burma, round 2 : 16/31 hits, 11.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 17 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Java from ANZAC to Japanese EDIT: Adding units owned by Japanese to Java: 1 artillery EDIT: Removing units owned by Japanese from Java: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Tsinghai to Szechwan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Sikang 1 aaGun, 1 armour and 3 artilleries moved from Kansu to Shensi 1 armour moved from Shensi to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Shan State 2 bombers moved from Java to Shan State 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from Anhwe to Hunan 2 artilleries and 2 infantry moved from Jehol to Anhwe 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 6 fighters moved from Japan to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 fighter moved from Philippines to Celebes EDIT: Japanese undo move 9. 1 bomber moved from Java to Shan State Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 4 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Americans : -0.33 UK_Pacific : 1.00 Japanese : 2.67
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 artillery, 3 infantry and 5 mech_infantrys moved from Tobruk to Alexandria 5 mech_infantrys moved from Alexandria to Egypt 2 infantry moved from Libya to Tobruk 1 armour, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 5 infantry moved from Morocco to Algeria 5 mech_infantrys moved from Morocco to Tunisia 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat - Americans Battle in Kwangtung Battle in 42 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Kwangtung from Japanese, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq Americans attack with 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Iraq, round 2 : 4/11 hits, 2.83 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iraq Americans win, taking Iraq from Germans with 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone 5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 5 infantry and 5 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Combat Move - British 1 mech_infantry moved from Syria to Northwest Persia British take Northwest Persia from Germans 1 mech_infantry moved from Syria to Iraq 1 bomber, 6 fighters, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq 4 fighters and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 infantry moved from India to West India Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67 Americans : 2.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 2 mech_infantrys moved from Kazakhstan to Northwest Persia 1 bomber and 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber and 4 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 bomber and 4 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Southern Italy 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Formosa Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 2 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 2 fighters moved from Persia to Eastern Persia 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 fighter moved from Caucasus to Eastern Persia 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 fighter and 1 submarine moved from 112 Sea Zone to 104 Sea Zone Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 3 infantry, 1 marine, 6 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat - Germans Battle in Eastern Persia Germans attack with 3 fighters and 1 mech_infantry British defend with 1 infantry Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from France to Western Germany 5 mech_infantrys moved from Caucasus to Persia 3 aaGuns moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 6 armour and 29 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 25 artilleries moved from Tambov to Rostov 5 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Smolensk to Rostov 1 armour moved from Novosibirsk to Caucasus 1 armour and 1 mech_infantry moved from Urals to Kazakhstan 1 mech_infantry moved from Nenetsia to Samara 3 fighters moved from Eastern Persia to Persia 2 bombers moved from Novgorod to Western Germany 3 fighters moved from Western Germany to Southern Italy 3 infantry moved from France to Western Germany Place Units - Germans 1 submarine and 3 transports placed in 112 Sea Zone 3 artilleries placed in Persia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 infantry placed in Normandy Bordeaux 3 artilleries, 1 bomber, 1 infantry and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -0.33 Americans : -0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 4 armour, 18 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 bomber moved from Shan State to India 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 7 fighters and 2 tactical_bombers moved from French Indo China to India 1 fighter moved from Celebes to 42 Sea Zone 1 destroyer and 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone EDIT: 1 destroyer moved from 105 Sea Zone to 112 Sea Zone Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in India Japanese attack with 4 armour, 19 artilleries, 1 bomber, 7 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 4/9 hits, 1.50 expected hits 4 fighters owned by the Japanese lost in India Japanese roll dice for 4 armour, 19 artilleries, 1 bomber, 3 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 13/40 hits, 15.50 expected hits UK_Pacific roll dice for 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry in India, round 2 : 11/33 hits, 11.67 expected hits 5 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 12/29 hits, 11.83 expected hits UK_Pacific roll dice for 4 armour, 9 artilleries, 9 infantry and 1 mech_infantry in India, round 3 : 10/23 hits, 8.33 expected hits 8 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 9 infantry owned by the British lost in India Japanese roll dice for 4 armour, 5 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 4 : 16/19 hits, 8.50 expected hits UK_Pacific roll dice for 4 armour and 7 artilleries in India, round 4 : 6/11 hits, 4.33 expected hits 4 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 7 artilleries owned by the British and 4 armour owned by the British lost in India Japanese captures 11PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 armour, 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 18 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys Casualties for British: 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Borneo 1 fighter moved from 42 Sea Zone to Celebes 1 infantry moved from French Indo China to Shan State 1 bomber moved from India to French Indo China 3 fighters moved from India to Burma 2 tactical_bombers moved from India to Burma 2 artilleries and 2 infantry moved from Hunan to Kwangsi 2 artilleries moved from Yunnan to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 armour and 1 mech_infantry moved from Szechwan to Kwangsi 1 artillery moved from Shensi to Szechwan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Shensi to Kweichow 2 artilleries and 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Shensi to Kweichow 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in Kiangsu 2 carriers, 2 destroyers and 1 fighter placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.17 UK_Pacific : 2.67 AA fire in India : : 2.50 Japanese : 6.83
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Surely the allies can’t recover from here?
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@simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
another? -
@dawgoneit said in dawgoneit (Allies+30) vs Simon33 (Axis) BM3:
@simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
another?I don’t know, not sure how competitive this game was.