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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Algeria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
1 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Belarus
1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Volgograd
Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine
6 armour and 15 mech_infantrys moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Novgorod
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 5 artilleries and 13 infantry moved from Bryansk to Rostov
3 artilleries moved from Novgorod to Belarus
4 artilleries moved from Eastern Poland to Belarus
4 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Norway
5 infantry moved from Finland to Norway
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 32 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 32 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 32 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.50
Please use the next-to-last map, in which the 12 Russian infantry units and 2 AA guns are in Buryatia (as opposed to Amur). Thanks, Art
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Chahar
1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar
2 bombers moved from Yunnan to Chahar
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers and 2 tactical_bombers moved from Chahar to Kiangsu
1 aaGun, 2 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Hopei
2 artilleries and 1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Kweichow
2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 armour moved from India to Yunnan
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
3 infantry placed in India
2 infantry and 1 mech_infantry placed in Kiangsu
5 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Tunisia from Italians
1 marine moved from Algeria to 94 Sea Zone
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 94 Sea Zone to 96 Sea Zone
2 artilleries, 6 infantry and 1 marine moved from 96 Sea Zone to Libya
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Libya
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Celebes
Battle in Libya
Americans attack with 1 armour, 2 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 6/15 hits, 5.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/9 hits, 3.17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 4/12 hits, 4.67 expected hits
Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Libya
Americans win, taking Celebes from Japanese, taking Libya from Italians with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
2 carriers, 1 destroyer and 3 submarines moved from 94 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 fighter and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from French Central Africa to French West Africa
1 bomber moved from United Kingdom to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Malta
Battle in French West Africa
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking Malta from Italians, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter moved from French West Africa to 91 Sea Zone
1 bomber moved from French West Africa to French Equatorial Africa
1 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Persia to Iraq
1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya
3 aaGuns, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
Place Units - British
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
Americans : -0.33
Neutral_Axis : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
2 submarines placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Ukraine to Persia
3 mech_infantrys moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
3 artilleries and 11 infantry moved from Ukraine to Bryansk
5 artilleries and 13 infantry moved from Rostov to Bryansk
1 armour, 10 artilleries, 4 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
7 mech_infantrys and 1 tactical_bomber moved from Novgorod to Bryansk
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
2 mech_infantrys moved from Caucasus to Volgograd
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Persia
Germans attack with 3 bombers and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Persia, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Belarus to Bryansk
6 mech_infantrys moved from Poland to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 submarine moved from 113 Sea Zone to 124 Sea Zone
9 mech_infantrys moved from Western Germany to Poland
6 armour and 8 mech_infantrys moved from Caucasus to Bryansk
3 bombers moved from Persia to Caucasus
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
1 fighter moved from Western Germany to Caucasus
1 fighter moved from Western Germany to Caucasus
Place Units - Germans
1 infantry placed in France
4 mech_infantrys placed in Western Germany
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -1.00
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
2 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 2 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.50
Oh that was a misclick. The fighter from Java was supposed to sink the transport. Obviously. I trust you’ll allow the edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
5 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from Java to 44 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 4/12 hits, 6.33 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
EDIT: 4 fighters moved from Celebes to 44 Sea Zone
EDIT: 5 fighters moved from 44 Sea Zone to 35 Sea Zone
EDIT: Japanese undo move 3.
EDIT: Japanese undo move 2.
EDIT: Japanese undo move 1.
5 fighters moved from Celebes to 35 Sea Zone
5 fighters moved from Celebes to 35 Sea Zone
4 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Szechwan
3 artilleries moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from French Indo China to Kweichow
1 armour moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Hopei to Kweichow
1 tactical_bomber moved from Kiangsu to Szechwan
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in India
1 artillery and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.33
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Cyprus
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Cyprus to 96 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
1 bomber moved from French Equatorial Africa to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 armour, 2 artilleries, 4 infantry and 14 mech_infantrys moved from Iraq to Northwest Persia
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Persia
British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 6/10 hits, 4.50 expected hits
Germans roll dice for 3 mech_infantrys in Persia, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Northwest Persia
British attack with 1 armour, 2 artilleries, 4 infantry and 14 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 14 mech_infantrys in Northwest Persia, round 2 : 4/21 hits, 4.50 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 aaGun moved from Iraq to Northwest Persia
1 aaGun moved from Eastern Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 124 Sea Zone to Iceland
1 fighter moved from Egypt to Iraq
Place Units - British
1 factory_minor placed in Iraq
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier and 2 submarines
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 2 submarines
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to 96 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
Italians : 1.00
British : 0.33
Americans : -0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Caucasus to Persia
Purchase Units - Italians
Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 carrier placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
AA fire in Persia : : 0.83
Not too sure about this investment in Regia Marina. Let’s see how it goes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Queensland
2 armour, 2 mech_infantrys and 1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 tactical_bomber moved from Western Germany to 124 Sea Zone
3 bombers moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 fighter and 4 tactical_bombers moved from Bryansk to Volgograd
1 fighter moved from Western Germany to 124 Sea Zone
Purchase Units - Germans
Germans buy 3 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 124 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Volgograd
Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 3/10 hits, 5.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 bombers moved from Volgograd to Novgorod
9 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 4 tactical_bombers moved from Volgograd to Bryansk
2 fighters moved from Caucasus to Southern Italy
1 aaGun moved from Caucasus to Rostov
3 artilleries moved from Ukraine to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway
9 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Bryansk to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 0.67
Russians : 0.67
Moscow is too strong.