No scramble
ArtofWar1947 (Allies+6) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by French to Algeria: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Belarus 1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd 2 bombers moved from Bryansk to Volgograd Purchase Units - Germans Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Volgograd Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers, 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine 6 armour and 15 mech_infantrys moved from Bryansk to Caucasus 7 infantry moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Novgorod 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 5 artilleries and 13 infantry moved from Bryansk to Rostov 3 artilleries moved from Novgorod to Belarus 4 artilleries moved from Eastern Poland to Belarus 4 mech_infantrys moved from Poland to Novgorod 2 mech_infantrys moved from Poland to Belarus 3 mech_infantrys moved from Germany to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Southern Italy to Norway 5 infantry moved from Finland to Norway Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 9 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 2 infantry moved from Samara to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk 2 aaGuns and 32 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 2 infantry moved from Samara to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk 2 aaGuns and 32 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 2 infantry moved from Samara to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk 2 aaGuns and 32 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.50
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Please use the next-to-last map, in which the 12 Russian infantry units and 2 AA guns are in Buryatia (as opposed to Amur). Thanks, Art
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Anhwe to Chahar 1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar 2 bombers moved from Yunnan to Chahar Purchase Units - Japanese Japanese buy 1 armour, 5 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers and 2 tactical_bombers moved from Chahar to Kiangsu 1 aaGun, 2 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Hopei 2 artilleries and 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Hopei 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Kweichow 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from India to Yunnan Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 3 infantry placed in India 2 infantry and 1 mech_infantry placed in Kiangsu 5 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 armour and 1 mech_infantry moved from Algeria to Libya Americans take Tunisia from Italians 1 marine moved from Algeria to 94 Sea Zone 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 artillery, 5 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 94 Sea Zone to 96 Sea Zone 2 artilleries, 6 infantry and 1 marine moved from 96 Sea Zone to Libya 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Libya 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Celebes Battle in Libya Americans attack with 1 armour, 2 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 6/15 hits, 5.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/9 hits, 3.17 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 4/12 hits, 4.67 expected hits Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win, taking Celebes from Japanese, taking Libya from Italians with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 5 infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Americans 1 mech_infantry moved from Morocco to Algeria 1 aaGun moved from Morocco to Algeria 2 carriers, 1 destroyer and 3 submarines moved from 94 Sea Zone to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 fighter and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from French Central Africa to French West Africa 1 bomber moved from United Kingdom to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Malta Battle in French West Africa British attack with 1 bomber, 1 fighter and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking Malta from Italians, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from French West Africa to 91 Sea Zone 1 bomber moved from French West Africa to French Equatorial Africa 1 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq 3 mech_infantrys moved from Persia to Iraq 1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Algeria to Gibraltar 1 fighter and 1 tactical_bomber moved from Algeria to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya 3 aaGuns, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq Place Units - British 1 artillery and 2 infantry placed in Persia 3 mech_infantrys placed in Egypt 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67 Americans : -0.33 Neutral_Axis : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 bomber moved from Southern Italy to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 artillery and 1 infantry moved from Belarus to Bryansk Italians take Bryansk from Russians Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 2 submarines placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Algeria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 3 bombers moved from Ukraine to Persia 3 mech_infantrys moved from Caucasus to Persia 1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd 3 artilleries and 11 infantry moved from Ukraine to Bryansk 5 artilleries and 13 infantry moved from Rostov to Bryansk 1 armour, 10 artilleries, 4 infantry and 3 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 7 mech_infantrys and 1 tactical_bomber moved from Novgorod to Bryansk 1 armour moved from Rostov to Bryansk Germans take Tambov from Russians 2 mech_infantrys moved from Caucasus to Volgograd Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Persia Germans attack with 3 bombers and 3 mech_infantrys British defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 bombers and 3 mech_infantrys in Persia, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Belarus to Bryansk 6 mech_infantrys moved from Poland to Novgorod 1 tactical_bomber moved from Norway to Western Germany 1 submarine moved from 113 Sea Zone to 124 Sea Zone 9 mech_infantrys moved from Western Germany to Poland 6 armour and 8 mech_infantrys moved from Caucasus to Bryansk 3 bombers moved from Persia to Caucasus 1 tactical_bomber moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 1 fighter moved from Western Germany to Caucasus 1 fighter moved from Western Germany to Caucasus Place Units - Germans 1 infantry placed in France 4 mech_infantrys placed in Western Germany 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -1.00 Russians : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 2 mech_infantrys moved from Russia to Samara 2 mech_infantrys moved from Samara to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns, 2 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Smolensk to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.50
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Oh that was a misclick. The fighter from Java was supposed to sink the transport. Obviously. I trust you’ll allow the edit.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 5 artilleries, 14 infantry and 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from Java to 44 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 44 Sea Zone to Celebes 5 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Celebes Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 4/12 hits, 6.33 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode EDIT: 4 fighters moved from Celebes to 44 Sea Zone EDIT: 5 fighters moved from 44 Sea Zone to 35 Sea Zone EDIT: Japanese undo move 3. EDIT: Japanese undo move 2. EDIT: Japanese undo move 1. 5 fighters moved from Celebes to 35 Sea Zone 5 fighters moved from Celebes to 35 Sea Zone 4 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Hopei to Szechwan 3 artilleries moved from Kweichow to Hopei 1 artillery and 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from French Indo China to Kweichow 1 armour moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Hopei to Kweichow 1 tactical_bomber moved from Kiangsu to Szechwan Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 3 infantry placed in India 1 artillery and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : -2.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Cyprus Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Gibraltar 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from Cyprus to 96 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 bomber moved from French Equatorial Africa to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 armour, 2 artilleries, 4 infantry and 14 mech_infantrys moved from Iraq to Northwest Persia Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Persia British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 3 mech_infantrys British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 6/10 hits, 4.50 expected hits Germans roll dice for 3 mech_infantrys in Persia, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Northwest Persia British attack with 1 armour, 2 artilleries, 4 infantry and 14 mech_infantrys Italians defend with 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 4 infantry and 14 mech_infantrys in Northwest Persia, round 2 : 4/21 hits, 4.50 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 aaGun moved from Iraq to Northwest Persia 1 aaGun moved from Eastern Persia to Persia 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from 124 Sea Zone to Iceland 1 fighter moved from Egypt to Iraq Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier and 2 submarines EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 2 submarines EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to 96 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 Italians : 1.00 British : 0.33 Americans : -0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Caucasus to Persia Purchase Units - Italians Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 2 armour moved from Caucasus to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 carrier placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
AA fire in Persia : : 0.83
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Not too sure about this investment in Regia Marina. Let’s see how it goes.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat - ANZAC Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Queensland 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 tactical_bomber moved from Western Germany to 124 Sea Zone 3 bombers moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Volgograd 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 fighter and 4 tactical_bombers moved from Bryansk to Volgograd 1 fighter moved from Western Germany to 124 Sea Zone Purchase Units - Germans Germans buy 3 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 124 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Volgograd Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 3/10 hits, 5.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Volgograd to Novgorod 9 mech_infantrys moved from Novgorod to Bryansk 1 fighter and 4 tactical_bombers moved from Volgograd to Bryansk 2 fighters moved from Caucasus to Southern Italy 1 aaGun moved from Caucasus to Rostov 3 artilleries moved from Ukraine to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway 9 mech_infantrys moved from Poland to Novgorod 3 mech_infantrys moved from Bryansk to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 0.67 Russians : 0.67
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Moscow is too strong.