Doctor_Oda (Axis) vs trulpen (Allies) #7, G40 OOB + YGs NOs



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            3 bombers moved from Japan to 16 Sea Zone
            1 bomber moved from Caroline Islands to 32 Sea Zone
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
            1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win, taking Java from ANZAC, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 3 bombers, 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 3 bombers, 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 3 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 4 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
            10 infantry moved from Manchuria to Jehol
            2 infantry moved from Siberia to Soviet Far East
            3 bombers moved from 16 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 16 Sea Zone to Jehol
            1 tactical_bomber moved from Paulau Island to Jehol
            1 tactical_bomber moved from Paulau Island to Caroline Islands
            1 bomber moved from 32 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 destroyer and 6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    ANZAC : -0,33
    Japanese : -0,17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 6 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer, 6 submarines and 1 transport
                6 submarines owned by the Japanese Submerged
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans win, taking Morocco from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 2 artilleries, 1 bomber and 4 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Gibraltar, round 2 : 3/7 hits, 2,33 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to Suriname
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 116 Sea Zone to 108 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            3 fighters moved from 16 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western United States to 7 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 bomber and 1 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 73 to 78
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 artilleries, 1 fighter and 7 infantry moved from Kweichow to Hopei
            1 artillery and 1 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 artillery and 3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kwangtung: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
            UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Anhwe to 44 Sea Zone
            1 bomber moved from Egypt to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Siam
            1 armour moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from French Indo China to Yunnan
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Burma to Siam
            1 armour moved from Burma to Siam
    
        Combat - British
            Battle in 44 Sea Zone
                British attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Siam
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 battleships, 1 carrier and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 aaGuns moved from Yunnan to Kweichow
            8 infantry moved from Yunnan to Shan State
            2 artilleries and 4 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 bomber moved from 44 Sea Zone to Dutch New Guinea
    
        Place Units - British
            1 destroyer and 2 transports placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
            British collect 29 PUs (2 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing PUs for British from 35 to 37
            EDIT: Turning off Edit Mode
            1 destroyer placed in 39 Sea Zone
            1 infantry placed in India
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 2 infantry
            EDIT: Adding units owned by British to India: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : -2,83
    Americans : 1,17
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            3 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
            3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
            3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber and 1 fighter moved from Southern Italy to Gibraltar
            1 tactical_bomber moved from Southern Italy to Gibraltar
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 carrier, 1 cruiser, 1 submarine and 4 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 carrier, 1 cruiser, 1 submarine and 4 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Gibraltar
                Italians attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 bomber and 1 harbour; Americans defend with 2 artilleries and 3 infantry
                    Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/11 hits, 4,17 expected hits
                    British roll dice for 2 artilleries, 1 bomber and 3 infantry in Gibraltar, round 2 : 0/6 hits, 1,83 expected hits
                    1 bomber owned by the British and 3 infantry owned by the Americans lost in Gibraltar
                    Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/11 hits, 4,17 expected hits
                    British roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for British: 1 bomber
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to Southern France
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,33
    British : -1,83
    

    Savegame



  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 carriers and 1 destroyer; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 armour and 2 mech_infantrys moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to South Australia
            1 transport moved from 40 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to Shan State
            1 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            2 carriers and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame



  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            3 bombers moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            5 bombers moved from Western Germany to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Vyborg to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            3 tactical_bombers moved from Western Germany to United Kingdom
            1 submarine moved from 119 Sea Zone to 108 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame



  • @trulpen intercept London? 3 fig, 3 tac, 3 sb vs 4 fig



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            3 bombers moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            5 bombers moved from Western Germany to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Vyborg to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            3 tactical_bombers moved from Western Germany to United Kingdom
            1 submarine moved from 119 Sea Zone to 108 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                    AA fire in United Kingdom : 1/2 hits, 0,33 expected hits
                1 tactical_bomber killed by AA
                    AA fire in United Kingdom : 0/3 hits, 0,50 expected hits
                Bombing raid in United Kingdom rolls: 7,7,8 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom causes 16 damage total.  Damaged units is as follows: factory_major = 13, airfield = 3
            Battle in Novgorod
                Germans attack with 1 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 battleship in Novgorod, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,17 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Bryansk
                Germans attack with 5 bombers and 6 infantry
                Russians defend with 5 infantry
                    Germans roll dice for 5 bombers and 6 infantry in Bryansk, round 2 : 2/11 hits, 4,33 expected hits
                    Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 5 bombers and 5 infantry in Bryansk, round 3 : 2/10 hits, 4,17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 5 bombers and 5 infantry in Bryansk, round 4 : 3/10 hits, 4,17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 bombers and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
            Battle in 108 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 108 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            7 submarines moved from 113 Sea Zone to 112 Sea Zone
            4 transports moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
            4 armour moved from Eastern Poland to Ukraine
            5 artilleries moved from Western Ukraine to Ukraine
            5 bombers moved from Bryansk to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            1 tactical_bomber placed in Western Germany
            1 factory_minor placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -5,50
    Americans : -0,67
    Russians : -2,00
    AA fire in United Kingdom : : 1,00
    

    Savegame



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            4 infantry moved from Sakha to Siberia
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Belarus to Bryansk
            2 infantry moved from Russia to Bryansk
            3 fighters and 1 tactical_bomber moved from Vologda to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 4 infantry
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/9 hits, 3,33 expected hits
                    Germans roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/7 hits, 3,00 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 0 to 5
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 20 to 23
            EDIT: Turning off Edit Mode
            4 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 artillery and 2 infantry moved from Volgograd to Tambov
            3 armour and 3 mech_infantrys moved from Tambov to Russia
            2 aaGuns moved from Vologda to Russia
            4 artilleries and 7 infantry moved from Russia to Tambov
            1 infantry moved from Caucasus to Volgograd
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 aaGuns and 12 infantry moved from Sakha to Amur
            1 infantry moved from Iraq to Trans-Jordan
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
            EDIT: Removing units owned by Russians from Caucasus: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Egypt: 2 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
            EDIT: Adding units owned by Russians to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 4 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Volgograd: 4 armour and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Tambov: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Russians from Volgograd: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 2 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
            EDIT: Removing units owned by Russians from Volgograd: 2 armour
            EDIT: Adding units owned by Russians to Tambov: 2 armour
            EDIT: Removing units owned by Russians from Egypt: 2 armour
            EDIT: Adding units owned by Russians to Northwest Persia: 2 armour
            EDIT: Removing units owned by Russians from Russia: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Russians to Tambov: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Russians from Russia: 2 aaGuns
            EDIT: Adding units owned by Russians to Tambov: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            4 bombers moved from Caroline Islands to Dutch New Guinea
            4 bombers moved from Caroline Islands to 42 Sea Zone
            2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone
            2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 62 Sea Zone
            2 tactical_bombers moved from 41 Sea Zone to 62 Sea Zone
            2 fighters moved from Caroline Islands to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 2 artilleries, 4 bombers and 1 infantry
                British defend with 1 bomber
                    Japanese roll dice for 2 artilleries, 4 bombers and 1 infantry in Dutch New Guinea, round 2 : 4/7 hits, 3,67 expected hits
                    Dutch roll dice for 1 bomber in Dutch New Guinea, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the British lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Dutch with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
            Battle in 42 Sea Zone
                Japanese attack with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 62 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
                    ANZAC roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 carriers owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 62 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 5/10 hits, 5,33 expected hits
                    ANZAC roll dice for 3 fighters in 62 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
                    3 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for Japanese: 1 destroyer and 2 submarines
                Casualties for ANZAC: 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            4 bombers moved from 42 Sea Zone to Philippines
            4 bombers moved from Dutch New Guinea to Philippines
            2 carriers moved from 33 Sea Zone to 6 Sea Zone
            7 fighters moved from 33 Sea Zone to 6 Sea Zone
            4 tactical_bombers moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Jehol to Japan
            2 fighters moved from 6 Sea Zone to Japan
            10 infantry moved from Jehol to Manchuria
            1 armour moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            3 carriers and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 39 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : 0,67
    Japanese : 0,17
    Dutch : -0,17
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 0 to 5
            EDIT: Turning off Edit Mode
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to 108 Sea Zone
            1 bomber moved from Suriname to Gibraltar
    
        Combat - Americans
            Battle in 108 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Gibraltar
                Americans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 3 artilleries, 1 harbour and 4 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 3,17 expected hits
                    Italians roll dice for 3 artilleries and 4 infantry in Gibraltar, round 2 : 0/7 hits, 2,33 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 3 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 4 : 1/8 hits, 3,00 expected hits
                    Italians roll dice for 2 artilleries in Gibraltar, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 5 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Italians: 3 artilleries and 4 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to Suriname
            1 bomber moved from 108 Sea Zone to United Kingdom
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Italians : -3,00
    Americans : -3,17
    

    Savegame



  • Did an oversight with US that I can’t use the harbour in Gibraltar. Is it ok if I hence change the buy of 3 inf and 1 art into 1 sub and 1 tr?



  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 0 to 5
            EDIT: Turning off Edit Mode
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to 108 Sea Zone
            1 bomber moved from Suriname to Gibraltar
    
        Combat - Americans
            Battle in 108 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Gibraltar
                Americans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 3 artilleries, 1 harbour and 4 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 3,17 expected hits
                    Italians roll dice for 3 artilleries and 4 infantry in Gibraltar, round 2 : 0/7 hits, 2,33 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 3 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 4 : 1/8 hits, 3,00 expected hits
                    Italians roll dice for 2 artilleries in Gibraltar, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 5 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Italians: 3 artilleries and 4 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to Suriname
            1 bomber moved from 108 Sea Zone to United Kingdom
            1 artillery, 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            3 tactical_bombers moved from 25 Sea Zone to Midway
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 tactical_bombers placed in Western United States
            1 destroyer placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery and 3 infantry
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine and 1 transport
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 artillery and 3 infantry moved from Kweichow to Shensi
            1 fighter moved from Hopei to Shensi
            7 infantry moved from Hopei to Shensi
            3 artilleries moved from Hopei to Shensi
            1 artillery and 4 infantry moved from Hopei to Chahar
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Chahar
    
        Place Units - Chinese
            3 artilleries and 4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
    
        Purchase Units - British
            British repair damage of 3x airfield, 12x factory_major; Remaining resources: 22 PUs; 
            British buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 battleships and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
    
        Combat - British
            Battle in 104 Sea Zone
                British attack with 4 fighters
                Germans defend with 1 destroyer
                    British roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                British attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    British roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
                British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                British attack with 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber
                Italians defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                1 submarine owned by the Italians Submerged
                    British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                Units damaged: 2 battleships owned by the British
                    1 tactical_bomber owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                    3 transports owned by the Italians lost in 92 Sea Zone
                British win with 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
                Casualties for Italians: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
    
        Non Combat Move - British
            2 fighters moved from 92 Sea Zone to Gibraltar
            4 fighters moved from 104 Sea Zone to United Kingdom
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Malta
            1 armour and 2 mech_infantrys moved from Yunnan to Shensi
            1 mech_infantry moved from Kwangtung to Anhwe
            4 infantry moved from India to Burma
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 armour and 1 mech_infantry moved from Siam to Shan State
            2 aaGuns moved from Kweichow to Shensi
            1 aaGun moved from Kweichow to Anhwe
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 109 Sea Zone
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing PUs for British from 36 to 40
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in India
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Italians : -3,00
    British : 1,17
    Americans : -3,17
    Japanese : 0,67
    

    Savegame



  • @trulpen no problem with change



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Ukraine to Eastern Poland
            1 bomber moved from Southern France to Eastern Poland
    
        Combat - Italians
            Italians creates battle in territory 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                British defend with 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                1 submarine owned by the Italians Submerged
            Battle in Eastern Poland
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians winBritish win with 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber remaining, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Eastern Poland to Ukraine
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            3 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Russians : -0,33
    

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 aaGun moved from South Australia to New South Wales
            1 armour and 2 mech_infantrys moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 cruiser moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4,1,5,4,3,6,6,4,6,3,4,1
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 aaGun moved from South Australia to New South Wales
            1 armour and 2 mech_infantrys moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 cruiser moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4,1,5,4,3,6,6,4,6,3,4,1
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Alexandria: 2 infantry
            EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
            EDIT: Adding units owned by French to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame



  • Edit: Just changed my mind about the ANZAC and French inf by Egypt.



  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 112 Sea Zone to 119 Sea Zone
            2 submarines moved from 119 Sea Zone to 109 Sea Zone
            3 bombers moved from Western Germany to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            3 bombers moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Rostov
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame



  • @trulpen Scramble S109/110?; Intercept London?



  • Scramble 1 fig to sz109 and 2 figs to sz110, please. No intercept.



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 112 Sea Zone to 119 Sea Zone
            2 submarines moved from 119 Sea Zone to 109 Sea Zone
            3 bombers moved from Western Germany to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            3 bombers moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Rostov
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
            British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
            Battle in Bryansk
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 4/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                1 submarine owned by the Germans Submerged
                British win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 2 fighters
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                1 submarine owned by the Germans Submerged
                British win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Rostov
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 118 Sea Zone
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 104 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            2 infantry moved from Germany to 114 Sea Zone
            3 artilleries and 5 infantry moved from Germany to 113 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
            2 bombers moved from Rostov to Southern Italy
            2 bombers moved from Bryansk to Southern Italy
            1 bomber moved from Bryansk to Western Germany
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            3 infantry placed in Western Germany
            1 factory_minor placed in Yugoslavia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    British : -0,67
    Russians : -0,67
    AA fire in United Kingdom : : 0,50
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            3 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            6 infantry moved from Siberia to Soviet Far East
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Soviet Far East
                Russians attack with 6 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 6 infantry in Soviet Far East, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                    Russians roll dice for 5 infantry in Soviet Far East, round 3 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 mech_infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            3 fighters moved from Rostov to Russia
            2 armour moved from Northwest Persia to Kazakhstan
            1 armour moved from Russia to Tambov
            1 artillery and 1 infantry moved from Volgograd to Tambov
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            1 aaGun moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Amur to Sakha
    
        Place Units - Russians
            1 armour, 2 artilleries and 7 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 41 to 46
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 1,33
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            3 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            6 infantry moved from Siberia to Soviet Far East
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Soviet Far East
                Russians attack with 6 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 6 infantry in Soviet Far East, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                    Russians roll dice for 5 infantry in Soviet Far East, round 3 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 mech_infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            3 fighters moved from Rostov to Russia
            2 armour moved from Northwest Persia to Kazakhstan
            1 armour moved from Russia to Tambov
            1 artillery and 1 infantry moved from Volgograd to Tambov
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            1 aaGun moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Amur to Sakha
    
        Place Units - Russians
            1 armour, 2 artilleries and 7 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 41 to 46
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 16 to 19
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 1,33
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 artillery and 2 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Solomon Islands
            2 fighters moved from 62 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 bomber moved from Philippines to 42 Sea Zone
            1 bomber moved from Philippines to 41 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
                    ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from 41 Sea Zone to Dutch New Guinea
            6 bombers moved from Philippines to Japan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 45 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 4 transports placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Guam: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
            EDIT: Changing ownership of Guam from Japanese to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Solomon Islands: 1 artillery
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Philippines: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 infantry
            EDIT: Adding units owned by Japanese to Philippines: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : -0,17
    

    Savegame



  • @trulpen edited my transports to go to philippines instead of guam/solomon


Log in to reply
 

Suggested Topics

  • 69
  • 230
  • 229
  • 31
  • 84
  • 66
  • 99
  • 169
I Will Never Grow Up Games

57
Online

13.5k
Users

33.9k
Topics

1.3m
Posts