Doctor_Oda (Axis) vs trulpen (Allies) #7, G40 OOB + YGs NOs



  • Also, did we say that we play with our house rule regarding bases?



  • @trulpen Yep in this non-league game, sure 🙂



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 5 transports
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 114 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    1 destroyer owned by the Germans lost in 114 Sea Zone
                1 submarine owned by the Russians retreated to 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 5 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
            2 armour and 2 mech_infantrys moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            9 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            3 artilleries and 2 infantry moved from Russia to Bryansk
            2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Caucasus
            2 aaGuns and 18 infantry moved from Sakha to Buryatia
            5 infantry moved from Belarus to Bryansk
    
        Place Units - Russians
            1 artillery, 1 fighter and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 40 to 45
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Russians : 0,67
    

    Savegame



  • @trulpen I see what you mean, would rather lose the cruiser to catch your sub in next round of combat



  • Ok, I think I’ll retreat anyway. Got unexpected results and that sub will defend badly, but be a small thorn in the side for a little while.



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 5 transports
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 114 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    1 destroyer owned by the Germans lost in 114 Sea Zone
                1 submarine owned by the Russians retreated to 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 5 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
            2 armour and 2 mech_infantrys moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            9 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            3 artilleries and 2 infantry moved from Russia to Bryansk
            2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Caucasus
            2 aaGuns and 18 infantry moved from Sakha to Buryatia
            5 infantry moved from Belarus to Bryansk
    
        Place Units - Russians
            1 artillery, 1 fighter and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 40 to 45
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Russians : 0,67
    

    Savegame



  • Although it would’ve been cool if one measly Russian sub had eradicated the mighty German Navy. Just fantazising… 😉

    No wonder the Swedes were so afraid during the 80s! 🚣 😆



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 34 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            3 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
            3 fighters moved from Caroline Islands to 62 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            3 artilleries and 3 infantry moved from Hunan to Kwangsi
            2 bombers moved from Shantung to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            2 bombers moved from Japan to Kwangtung
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 fighter moved from Shantung to Kwangsi
            3 tactical_bombers moved from Shantung to Kwangsi
            3 fighters moved from Shantung to Kwangsi
    
        Combat - Japanese
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Queensland
            Battle in 62 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 62 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking Queensland from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters moved from 62 Sea Zone to 54 Sea Zone
            3 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
            2 bombers moved from Kwangtung to Kwangsi
            2 bombers moved from Kweichow to Kwangsi
            1 aaGun moved from Anhwe to Kiangsu
            1 armour moved from Manchuria to Chahar
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from 41 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 infantry and 1 tactical_bomber placed in Japan
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : 0,67
    UK_Pacific : -0,67
    Japanese : -0,67
    

    Savegame



  • @trulpen Damn that Stalinium submarine! 😬



  • Actually, our top scientists have developed nuclear subs pre-Hiroshima & Nagasaki.



  • TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Italian Somaliland
            1 fighter and 1 tactical_bomber moved from Egypt to Italian Somaliland
            1 infantry moved from Ethiopia to Italian Somaliland
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Egypt to Alexandria
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame



  • Scramble sz112?



  • @trulpen no scramble, thanks



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 50 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6
            Americans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            13 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 74 to 79
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 6x harbour, 3x airfield, 7x factory_major; Remaining resources: 17 PUs; 
            British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Italian Somaliland
            1 fighter and 1 tactical_bomber moved from Egypt to Italian Somaliland
            1 infantry moved from Ethiopia to Italian Somaliland
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Egypt to Alexandria
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 1/4 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 112 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            4 fighters moved from 112 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Italian Somaliland to Ethiopia
            1 bomber moved from Italian Somaliland to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Trans-Jordan to Egypt
            1 fighter moved from Alexandria to Egypt
            2 aaGuns moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Burma
            1 artillery and 1 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from India to Burma
            1 infantry moved from Siam to Shan State
            1 armour, 7 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            1 mech_infantry moved from Ethiopia to Egypt
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            2 battleships and 2 cruisers moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 2 battleships, 2 cruisers and 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 2 battleships, 2 cruisers and 1 destroyer
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 tactical_bomber placed in India
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from Kweichow: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from Burma: 2 infantry
            EDIT: Removing units owned by British from Burma: 1 artillery
            EDIT: Adding units owned by British to India: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 artillery
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Adding units owned by British to Kweichow: 1 aaGun
            EDIT: Removing units owned by British from Burma: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to India: 1 artillery and 2 infantry
            EDIT: Removing units owned by British from Burma: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from India: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Kweichow: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 bomber and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,50
    Italians : -0,67
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 bomber and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 tactical_bomber moved from Southern Italy to Alexandria
            1 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/5 hits, 2,00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 cruiser and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 armour moved from Greece to Romania
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 bomber placed in Southern Italy
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,33
    British : 0,33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 14 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 3 fighters and 4 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 1 artillery, 3 fighters and 4 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 4 infantry in Queensland, round 2 : 2/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Queensland, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Queensland, round 3 : 2/7 hits, 2,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Queensland, round 4 : 2/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                ANZAC win, taking Queensland from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 1 artillery and 4 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to New South Wales
            2 aaGuns moved from South Australia to New South Wales
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 cruiser moved from 61 Sea Zone to 57 Sea Zone
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from Burma to India
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,4,4,4,5,2,4,2,4,1,5,1,4,1,6,5,6,2,1,4,4,4,6
            ANZAC collect 16 PUs (2 lost to blockades); end with 30 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 35 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 14 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 3 fighters and 4 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 1 artillery, 3 fighters and 4 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 4 infantry in Queensland, round 2 : 2/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Queensland, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Queensland, round 3 : 2/7 hits, 2,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Queensland, round 4 : 2/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                ANZAC win, taking Queensland from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 1 artillery and 4 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to New South Wales
            2 aaGuns moved from South Australia to New South Wales
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 cruiser moved from 61 Sea Zone to 57 Sea Zone
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from Burma to India
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,4,4,4,5,2,4,2,4,1,5,1,4,1,6,5,6,2,1,4,4,4,6
            ANZAC collect 16 PUs (2 lost to blockades); end with 30 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 35 to 38
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            4 submarines moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from France to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            6 bombers moved from Western Germany to 98 Sea Zone
            2 submarines moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 101 Sea Zone to 116 Sea Zone
            1 submarine moved from 122 Sea Zone to 124 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            7 armour, 5 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Baltic States
            5 artilleries and 4 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 tactical_bomber moved from Western Germany to Baltic States
            2 tactical_bombers moved from Southern Italy to 98 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
            1 armour moved from Western Germany to Poland
    
        Combat - Germans
            Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
            Battle in 96 Sea Zone
                Germans attack with 2 submarines
                French defend with 1 destroyer
                    Germans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 96 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 96 Sea Zone
                    Germans roll dice for 1 submarine in 96 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Germans lost in 96 Sea Zone
                French win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 2 submarines
                Casualties for French: 1 destroyer
            Battle in 98 Sea Zone
                Germans attack with 6 bombers and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Germans roll dice for 6 bombers and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/8 hits, 5,00 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    2 destroyers owned by the British, 1 cruiser owned by the British, 2 tactical_bombers owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 6 bombers remaining. Battle score for attacker is 33
                Casualties for Germans: 2 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer and 4 submarines
                Russians defend with 3 fighters and 1 submarine
                    Germans roll dice for 4 submarines in 115 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    1 destroyer owned by the Germans lost in 115 Sea Zone
                1 submarine owned by the Russians Submerged
                4 submarines owned by the Germans Submerged
                Russians win with 3 fighters remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
            Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
            Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
    
        Non Combat Move - Germans
            1 fighter moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 fighter moved from France to Western Germany
            1 battleship and 5 transports moved from 114 Sea Zone to 113 Sea Zone
            2 tactical_bombers moved from Baltic States to Eastern Poland
            1 fighter moved from Baltic States to Eastern Poland
            6 bombers moved from 98 Sea Zone to Romania
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            4 armour placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 aaGuns
            EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
            EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns
            EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
            EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun
            EDIT: Turning off Edit Mode
            5 artilleries and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : -0,17
    French : 1,00
    Russians : -0,50
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            2 fighters moved from Novgorod to Baltic States
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in Baltic States
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Baltic States to Russia
            2 aaGuns, 3 artilleries and 11 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 aaGuns, 6 armour, 6 artilleries and 16 infantry moved from Bryansk to Tambov
            2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Tambov
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Ukraine to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 aaGun
            EDIT: Adding units owned by Russians to Russia: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
            EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 36 to 41
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            4 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            3 artilleries moved from Kwangsi to French Indo China
            1 armour moved from Chahar to Kansu
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            3 tactical_bombers moved from 54 Sea Zone to Caroline Islands
            7 fighters moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from Japan to Caroline Islands
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shensi to Kansu
            1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            5 bombers moved from Kwangsi to Caroline Islands
            2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            2 tactical_bombers moved from Kwangsi to Paulau Island
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 2 artilleries and 4 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 1/6 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 artilleries and 3 infantry in Philippines, round 3 : 1/5 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 armour, 3 bombers and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Japanese : -1,17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 116 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 116 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 16 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 116 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 116 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 116 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 0 to 5
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 3 tactical_bombers placed in Western United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Anhwe
            Chinese undo move 1.
            3 artilleries placed in Kweichow
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            2 artilleries placed in Kweichow
            1 artillery placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 27 PUs; 
            British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            5 fighters moved from United Kingdom to 112 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Ethiopia to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 112 Sea Zone
                British attack with 1 destroyer and 5 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 112 Sea Zone to 109 Sea Zone
            3 fighters moved from 112 Sea Zone to United Kingdom
            1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Shan State to Yunnan
            3 aaGuns, 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Yunnan
            1 armour, 2 artilleries and 4 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 2 battleships, 2 cruisers and 2 fighters
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Adding units owned by British to 110 Sea Zone: 2 battleships, 2 cruisers and 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing PUs for British from 31 to 33
            EDIT: Turning off Edit Mode
            1 infantry and 2 mech_infantrys placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 bomber
            EDIT: Adding units owned by British to Kweichow: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kweichow: 1 bomber
            EDIT: Adding units owned by British to Anhwe: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,33
    Italians : 0,67
    Americans : -5,33
    Japanese : -0,33
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Romania to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 fighter and 1 tactical_bomber moved from Tobruk to Southern Italy
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 93 Sea Zone
            3 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 19 PUs; 
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 19 to 22
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from India to Burma
            1 cruiser and 1 submarine moved from 57 Sea Zone to 39 Sea Zone
            1 transport moved from 60 Sea Zone to 40 Sea Zone
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 mech_infantrys and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 40 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 45 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            5 artilleries moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            5 artilleries, 1 battleship, 1 infantry and 5 transports moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            5 artilleries, 1 battleship, 2 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
            3 infantry moved from Finland to 115 Sea Zone
            5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 1 mech_infantry moved from Poland to Novgorod
                  Germans take Novgorod from Russians
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            3 submarines moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 123 Sea Zone to 119 Sea Zone
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 bomber moved from Romania to 112 Sea Zone
            5 bombers moved from Romania to 112 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 submarine and 5 transports
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Battle in Novgorod
            Battle in 112 Sea Zone
                Germans attack with 6 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
                Germans winGermans win with 1 battleship, 1 submarine and 5 transports remaining with 6 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            6 bombers, 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 tactical_bombers moved from Eastern Poland to Western Germany
            1 fighter moved from Eastern Poland to Western Germany
            4 armour moved from Germany to Eastern Poland
            1 aaGun, 5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            2 aaGuns, 7 armour, 5 artilleries and 25 infantry moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            1 destroyer and 3 submarines placed in 113 Sea Zone
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,67
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 armour moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Tambov
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Smolensk to Belarus
            3 artilleries and 10 infantry moved from Archangel to Novgorod
            3 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in Iraq
                Russians attack with 2 armour, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 submarine and 5 transports
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship and 5 transports in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 submarine and 5 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    Russians roll dice for 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/17 hits, 5,33 expected hits
                    Germans roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 5/12 hits, 4,17 expected hits
                    5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/12 hits, 4,50 expected hits
                    Germans roll dice for 1 armour, 5 artilleries and 1 mech_infantry in Novgorod, round 3 : 3/7 hits, 2,50 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                    Russians roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/9 hits, 3,83 expected hits
                    Germans roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Novgorod, round 4 : 1/6 hits, 2,17 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
                    Russians roll dice for 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 5 : 2/8 hits, 3,50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Novgorod, round 5 : 3/4 hits, 1,50 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Novgorod, round 6 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 6 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 artilleries and 10 infantry
                Casualties for Germans: 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Buryatia to Sakha
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Belarus to Russia
            2 aaGuns moved from Archangel to Vologda
            3 fighters and 1 tactical_bomber moved from Novgorod to Vologda
            1 armour moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Tambov
            4 artilleries moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 39 to 44
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 4 armour
            EDIT: Adding units owned by Russians to Russia: 4 armour
            EDIT: Removing units owned by Russians from Tambov: 5 infantry
            EDIT: Adding units owned by Russians to Russia: 5 infantry
            EDIT: Removing units owned by Russians from Tambov: 2 aaGuns
            EDIT: Adding units owned by Russians to Russia: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -6,17
    Neutral_Axis : -0,33
    

    Savegame


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