I’ll make my moves tonight
weddingsinger (Axis) vs oysteilo (Allies) BM3
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 mech_infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 21 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Novgorod to Russia 3 tactical_bombers moved from Novgorod to Belarus 1 bomber moved from Bulgaria to Belarus 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Eastern Poland to Belarus 7 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters moved from Bulgaria to Belarus 1 tactical_bomber moved from Bulgaria to Belarus
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 mech_infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 21 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Novgorod to Russia 3 tactical_bombers moved from Novgorod to Belarus 1 bomber moved from Bulgaria to Belarus 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Eastern Poland to Belarus 7 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters moved from Bulgaria to Belarus 1 tactical_bomber moved from Bulgaria to Belarus Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 21 armour, 5 artilleries, 16 infantry and 7 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 21 armour, 5 artilleries, 16 infantry and 7 mech_infantrys in Ukraine, round 2 : 16/49 hits, 16.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 21 armour, 5 artilleries, 15 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 4/9 hits, 4.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber, 2 fighters and 4 tactical_bombers moved from Belarus to Novgorod 1 bomber moved from Russia to Novgorod 3 aaGuns moved from Western Ukraine to Ukraine 1 armour moved from Baltic States to Bessarabia 3 infantry moved from Bulgaria to Romania 1 infantry moved from Finland to Norway 4 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Finland 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 3 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Russia to Novgorod Place Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Removing units owned by Germans from Novgorod: 2 armour EDIT: Adding units owned by Germans to Eastern Poland: 2 armour EDIT: Removing units owned by Germans from Western Germany: 7 mech_infantrys EDIT: Adding units owned by Germans to Poland: 7 mech_infantrys EDIT: Turning off Edit Mode 3 armour placed in Novgorod 1 armour placed in Germany 2 infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 armour EDIT: Adding units owned by Germans to Archangel: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -1.33 Americans : -0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 31 PUs; Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Novosibirsk to Vologda 2 infantry moved from Novosibirsk to Urals 3 infantry moved from Novosibirsk to Samara Place Units - Russians Turning on Edit Mode EDIT: Changing ownership of Syria from Italians to Russians EDIT: Adding units owned by Russians to Syria: 1 infantry EDIT: Removing units owned by Russians from Iraq: 1 infantry EDIT: Turning off Edit Mode 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Hunan to Kweichow 2 mech_infantrys moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Kweichow 3 tactical_bombers moved from French Indo China to Yunnan 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from 6 Sea Zone to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 tactical_bombers moved from 42 Sea Zone to Celebes Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kweichow Japanese attack with 2 bombers and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/6 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 artilleries, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits, 3.33 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to French Indo China 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 3 tactical_bombers moved from Celebes to 35 Sea Zone 3 tactical_bombers moved from Yunnan to 35 Sea Zone 1 bomber moved from Kweichow to French Indo China 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 8 infantry and 2 mech_infantrys moved from Manchuria to Korea 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Shantung 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 1.33 Chinese : 0.00 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Java Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Java from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from Tunisia to Algeria 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 9 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 9 infantry Japanese defend with 2 artilleries, 2 infantry and 3 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 1/11 hits, 2,50 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/7 hits, 2,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 3 : 2/7 hits, 1,83 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 4 : 0/6 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 5 : 3/5 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 5 : 1/4 hits, 1,33 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 6 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 7 infantry Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 15 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Holland Belgium British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Eastern Persia to West India 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia 1 fighter moved from Persia to Russia 2 fighters moved from Bryansk to Russia 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Ethiopia to Egypt 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 aaGuns, 2 artilleries, 3 fighters and 14 infantry moved from India to Burma 3 fighters moved from Burma to Szechwan 1 bomber moved from India to Szechwan Place Units - British 1 airfield, 1 fighter and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Bryansk: 1 fighter EDIT: Adding units owned by Americans to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,83 Italians : 0,67 British : -1,33 Americans : 0,17 Chinese : -1,83 Japanese : 0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer British defend with 1 destroyer Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone British win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Rostov Italians attack with 1 fighter British defend with 1 infantry Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 fighter moved from Holland Belgium to Southern Italy 1 mech_infantry moved from Northern Italy to Slovakia Hungary Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.00 Russians : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Iwo Jima Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Caucasus 1 infantry moved from Smolensk to Vologda 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals 2 bombers moved from Novgorod to Urals 1 bomber moved from Novgorod to Vologda 2 artilleries moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 1 armour moved from Bessarabia to Ukraine 2 armour moved from Eastern Poland to Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 2 tactical_bombers moved from Novgorod to Belarus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries and 3 fighters British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries and 3 fighters remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour and 2 bombers Russians defend with 2 infantry Germans roll dice for 1 armour and 2 bombers in Urals, round 2 : 2/3 hits, 1.83 expected hits Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber in Vologda, round 4 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Vologda Russians win with no units remaining. Battle score for attacker is -12 Casualties for Germans: 1 bomber and 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus Russians win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 2 bombers moved from Urals to Ukraine 3 infantry moved from Romania to Bessarabia 7 mech_infantrys moved from Poland to Bessarabia 9 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Belarus to Norway 1 infantry moved from Finland to Norway 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 3 armour moved from Novgorod to Eastern Poland 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Novgorod to Archangel Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Western Germany 1 armour placed in Novgorod 1 submarine placed in 114 Sea Zone Germans undo move 4. 1 submarine placed in 113 Sea Zone Germans undo move 4. 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -0.83 Russians : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 2 fighters moved from Russia to Urals 1 tactical_bomber moved from Bryansk to Volgograd 3 infantry moved from Samara to Volgograd 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk Combat - Russians Battle in Urals Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Volgograd Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Bryansk 2 fighters moved from Urals to Russia 9 infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Syria: 1 infantry EDIT: Adding units owned by Russians to Iraq: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00 Russians : -0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 3 fighters and 7 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 1/11 hits, 5.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in Celebes Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 7 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Malaya to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 3 mech_infantrys moved from Shantung to Hunan 1 aaGun moved from Jehol to Manchuria 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 bombers and 1 fighter moved from Yunnan to French Indo China 2 bombers moved from French Indo China to Philippines Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 artilleries placed in French Indo China 3 mech_infantrys placed in Shantung 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.33 Japanese : -6.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 submarines moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 2 submarines in 44 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 54 Sea Zone 1 carrier and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Algeria to Egypt 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 11x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Szechwan to India 2 infantry moved from West India to India 2 fighters moved from Szechwan to Russia 2 fighters moved from Russia to Bryansk 1 fighter moved from Egypt to Bryansk 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Turkmenistan 1 bomber moved from Szechwan to Sikang 3 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Persia 1 fighter and 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 0,00 Americans : 0,33 Chinese : -0,67 Japanese : -1,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 artillery and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Caucasus Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 3 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry AA fire in Holland Belgium : 1/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Holland Belgium Italians roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 aaGun owned by the British lost in Holland Belgium Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Holland Belgium, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 6 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -17 Casualties for Italians: 1 fighter and 3 mech_infantrys Casualties for British: 1 aaGun Battle in Rostov Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 fighter British defend with 1 infantry Italians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Caucasus, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Non Combat Move - Italians 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.67 Americans : -2.00 Russians : -0.33 AA fire in Holland Belgium : : 0.83
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Western Germany to Holland Belgium 5 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Norway to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 7 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 2.33 expected hits Americans roll dice for 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/7 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.83 expected hits 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 0/5 hits, 1.67 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 5 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter and 5 mech_infantrys Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 1 infantry Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 1.83 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Battle in Caucasus Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine 2 bombers moved from Volgograd to Ukraine 3 infantry moved from Bessarabia to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to France 1 armour moved from Novgorod to Eastern Poland 7 mech_infantrys moved from Bessarabia to Ukraine 2 aaGuns moved from Western Germany to France 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 armour and 9 mech_infantrys placed in Western Germany Germans undo move 3. 1 armour and 2 mech_infantrys placed in France 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 55 PUs (5 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1.83 Americans : 1.33 AA fire in Normandy Bordeaux : : 0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Rostov 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov retreated to Tambov Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Rostov to Russia 1 infantry moved from Bryansk to Rostov 3 artilleries, 3 infantry and 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 2 artilleries, 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Iraq: 1 infantry EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,33 Russians : -2,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 mech_infantrys moved from Hunan to Yunnan 6 artilleries and 3 mech_infantrys moved from French Indo China to Yunnan 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from French Indo China to Shan State 1 bomber moved from Philippines to Shan State 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Shan State, round 2 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 6 artilleries and 6 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 6 artilleries and 6 mech_infantrys in Yunnan, round 2 : 4/12 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Shan State to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 aaGun moved from Manchuria to Korea 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Malaya Japanese undo move 1. 2 infantry and 1 mech_infantry placed in Malaya 1 infantry and 1 mech_infantry placed in Shantung 3 artilleries placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone Japanese undo move 4. 1 carrier placed in 6 Sea Zone Japanese undo move 1. Japanese undo move 2. 2 artilleries placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 0.33 UK_Pacific : -0.33 Japanese : 1.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Germans win with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 mech_infantrys 2 fighters owned by the Americans retreated Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 107 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Eastern United States 1 bomber and 1 fighter placed in Western United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0,00 Americans : -2,17 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Germans win with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 mech_infantrys 2 fighters owned by the Americans retreated Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 107 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Eastern United States 1 bomber and 1 fighter placed in Western United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Chinese undo move 1. 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 32 PUs; British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 3 fighters moved from Bryansk to Caucasus 1 mech_infantry moved from Turkmenistan to Volgograd 1 infantry moved from Kazakhstan to Volgograd 3 fighters moved from Russia to Volgograd 2 artilleries and 13 infantry moved from Burma to Yunnan 1 bomber moved from Sikang to Yunnan 1 fighter moved from India to Yunnan 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yunnan British attack with 2 artilleries, 1 bomber, 1 fighter and 13 infantry Japanese defend with 6 artilleries and 4 mech_infantrys British roll dice for 2 artilleries, 1 bomber, 1 fighter and 13 infantry in Yunnan, round 2 : 4/17 hits, 4,33 expected hits Japanese roll dice for 6 artilleries and 4 mech_infantrys in Yunnan, round 2 : 3/10 hits, 3,33 expected hits 4 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan British roll dice for 2 artilleries, 1 bomber, 1 fighter and 10 infantry in Yunnan, round 3 : 4/14 hits, 3,83 expected hits Japanese roll dice for 6 artilleries in Yunnan, round 3 : 1/6 hits, 2,00 expected hits 4 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan 2 artilleries owned by the British and 9 infantry owned by the British retreated to Burma Japanese win with 2 artilleries remaining. Battle score for attacker is 20 Casualties for British: 4 infantry Casualties for Japanese: 4 artilleries and 4 mech_infantrys Battle in Caucasus British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 3 fighters and 3 infantry in Caucasus, round 2 : 3/7 hits, 2,50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 3 fighters moved from Volgograd to Russia 3 fighters moved from Caucasus to Bryansk 2 infantry moved from Persia to Northwest Persia 1 armour and 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tunisia to Libya 1 submarine moved from 71 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from Yunnan to India 1 bomber moved from Yunnan to India 1 fighter moved from Persia to India 1 artillery and 5 infantry moved from India to Burma 2 fighters moved from Holland Belgium to United Kingdom Place Units - British 3 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 artillery EDIT: Adding units owned by Americans to Algeria: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33 British : 1,17 Americans : -2,17 Chinese : 0,17 Japanese : -2,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 artillery and 2 mech_infantrys moved from Bessarabia to Ukraine Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :