OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 3 artilleries, 5 bombers, 1 fighter and 7 infantry moved from Western Germany to France
1 fighter moved from Germany to France
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Tambov to Russia
2 fighters and 2 tactical_bombers moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 3 artilleries, 5 bombers, 1 fighter and 7 infantry moved from Western Germany to France
1 fighter moved from Germany to France
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Tambov to Russia
2 fighters and 2 tactical_bombers moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in France
Germans attack with 1 armour, 3 artilleries, 5 bombers, 2 fighters and 7 infantry
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 2 infantry; French defend with 1 airfield, 1 factory_minor and 2 infantry; Americans defend with 5 armour, 1 artillery, 1 marine and 2 mech_infantrys
AA fire in France : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters and 7 infantry in France, round 2 : 3/18 hits, 7.50 expected hits
French roll dice for 1 aaGun, 6 armour, 3 artilleries, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 7/17 hits, 6.50 expected hits
1 aaGun owned by the British, 7 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 1 armour, 3 artilleries, 5 bombers and 2 fighters in France, round 3 : 6/11 hits, 5.83 expected hits
French roll dice for 6 armour, 3 artilleries, 1 bomber, 2 infantry, 1 marine and 2 mech_infantrys in France, round 3 : 8/15 hits, 5.83 expected hits
3 artilleries owned by the Germans, 2 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in France
retreated to France
French win with 6 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is -49
Casualties for Germans: 1 armour, 3 artilleries, 2 bombers, 2 fighters and 7 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 artillery, 1 marine and 2 mech_infantrys
Battle in Russia
Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia
Germans destroys 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
2 mech_infantrys moved from Greece to Yugoslavia
1 armour, 2 infantry and 1 mech_infantry moved from Finland to 115 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Western Germany
3 bombers moved from France to Western Germany
12 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
10 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western Germany
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 2.
3 infantry placed in Ukraine
2 artilleries, 1 bomber, 2 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 infantry
EDIT: Adding units owned by Germans to Samara: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.67
AA fire in France : : -0.50
French : 2.67
Russians : -0.50
@Odonis Unbelievable rolling…the swing to the allies was ridiculous…thats 2 round in a row now in a battle for france where the rolling gave a +8 overall to the allies. I expected to take heavy casualties…but that was brutal:rage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 tactical_bomber moved from Persia to Kazakhstan
1 fighter moved from Persia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Buryatia to Amur
1 tactical_bomber moved from Japan to Amur
2 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 bomber moved from Japan to Amur
2 fighters moved from 37 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 bomber moved from Japan to Shan State
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Yunnan to Shan State
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from Japan to 43 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Japan to Manchuria
@wizmark
Gonna finish? :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Buryatia to Amur
1 tactical_bomber moved from Japan to Amur
2 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 bomber moved from Japan to Amur
2 fighters moved from 37 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 bomber moved from Japan to Shan State
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Yunnan to Shan State
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from Japan to 43 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Japan to Manchuria
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Amur, round 2 : 3/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/5 hits, 1.67 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Shan State, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 bomber moved from Shan State to French Indo China
3 armour and 2 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Yunnan
1 bomber moved from Manchuria to Japan
1 bomber moved from Amur to Japan
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Amur to 19 Sea Zone
2 carriers moved from 37 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer, 1 fighter and 1 transport placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : 0.33
Chinese : 0.17
UK_Pacific : 0.67
Russians : -0.33
Japanese : -0.00
@Odonis my bad…managed not to press the end turn button…:face_with_rolling_eyes: sorry!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
4 fighters moved from Southern France to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
3 armour moved from France to Northern Italy
2 armour moved from France to Northern Italy
1 bomber moved from Normandy Bordeaux to Germany
1 armour moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour moved from Siberia to Amur
1 armour and 1 infantry moved from Korea to Manchuria
1 bomber and 2 fighters moved from Korea to Manchuria
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Northern Italy
Americans attack with 5 armour
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 5 armour in Northern Italy, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 5 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern Italy
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.83 expected hits
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 14PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 2 fighters and 1 mech_infantry
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 3/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 armour and 1 bomber in Manchuria, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 armour and 1 bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber, 2 fighters and 1 infantry
Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Amur
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 fighter moved from Southern Italy to 95 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.17
Japanese : -0.17
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
4 fighters moved from Southern France to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
3 armour moved from France to Northern Italy
2 armour moved from France to Northern Italy
1 bomber moved from Normandy Bordeaux to Germany
1 armour moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour moved from Siberia to Amur
1 armour and 1 infantry moved from Korea to Manchuria
1 bomber and 2 fighters moved from Korea to Manchuria
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Northern Italy
Americans attack with 5 armour
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 5 armour in Northern Italy, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 5 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern Italy
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.83 expected hits
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 14PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 2 fighters and 1 mech_infantry
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 3/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 armour and 1 bomber in Manchuria, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 armour and 1 bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber, 2 fighters and 1 infantry
Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Amur
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 fighter moved from Southern Italy to 95 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Ukraine
3 mech_infantrys moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Novosibirsk
British take Novosibirsk from Germans
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 bomber moved from France to Germany
1 armour moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Caucasus to Bryansk
British take Bryansk from Italians
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Ukraine
British attack with 4 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 4 fighters and 3 mech_infantrys in Ukraine, round 2 : 2/7 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Ukraine
British roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in Yunnan
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Samara
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Samara to Volgograd
4 fighters moved from Ukraine to Volgograd
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from France to Southern France
1 infantry moved from Holland Belgium to France
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 105 Sea Zone
3 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns and 14 infantry
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns and 14 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 aaGuns and 17 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.33
British : -1.33
Americans : -0.17
Japanese : 1.83
AA fire in Germany : : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Italians
2 armour moved from Tambov to Bryansk
1 bomber moved from Western Germany to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Italians
2 armour moved from Tambov to Bryansk
1 bomber moved from Western Germany to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Bryansk
Italians win, taking Bryansk from British with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - French
French buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Volgograd
Place Units - French
1 armour and 1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Southern France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Yugoslavia to Northern Italy
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
2 armour, 2 artilleries and 3 mech_infantrys moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Yugoslavia to Northern Italy
1 bomber moved from Western Germany to Greater Southern Germany
1 bomber moved from Western Germany to France
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to France
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Tambov to Samara
1 armour and 2 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 mech_infantry moved from Russia to Rostov
1 artillery moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Samara
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Yugoslavia to Northern Italy
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
2 armour, 2 artilleries and 3 mech_infantrys moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Yugoslavia to Northern Italy
1 bomber moved from Western Germany to Greater Southern Germany
1 bomber moved from Western Germany to France
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to France
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Tambov to Samara
1 armour and 2 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 mech_infantry moved from Russia to Rostov
1 artillery moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Samara
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in France
Germans attack with 2 bombers and 3 infantry
British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 2 bombers and 3 infantry in France, round 2 : 2/5 hits, 1.83 expected hits
French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans destroys 16PUs while taking French capital
Germans win, taking France from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Ukraine
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 0/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 1/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Samara
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Samara
Germans win, taking Samara from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 4/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 bomber and 3 infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 3 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northern Italy
Germans attack with 2 armour, 2 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Americans defend with 5 armour and 1 factory_minor
Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 6/17 hits, 5.33 expected hits
Americans roll dice for 5 armour in Northern Italy, round 2 : 2/5 hits, 2.50 expected hits
2 infantry owned by the Germans and 5 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for Americans: 5 armour
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from France to Western Germany
1 bomber moved from Greater Southern Germany to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
2 fighters moved from Northern Italy to Western Germany
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter moved from Samara to Tambov
Place Units - Germans
1 armour, 1 bomber, 7 infantry and 1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Western Ukraine
3 infantry placed in Russia
1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -2.50
British : -3.17
French : 0.67
Americans : -0.50
Russians : -1.67
@Odonis horrific rolling all around this time
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 4 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.33