I’ll make my moves tonight
Wizmark (X) vs Odonis (L) G2
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 bomber and 1 fighter moved from Sakha to Amur Combat - Americans Battle in Philippines Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 1 bomber and 1 fighter Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 bomber and 1 fighter in Amur, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Amur to Yakut S.S.R. 1 bomber and 1 fighter moved from Yakut S.S.R. to Yenisey 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone 1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 2 fighters placed in Eastern United States 2 destroyers placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Egypt to Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Greece Battle in Holland Belgium British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Greece from Italians, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Yunnan to India 1 bomber moved from Northern Territory to India 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 1 infantry and 1 mech_infantry placed in Iraq 1 destroyer placed in 110 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.17 British : 3.50 Americans : 1.17 Japanese : -0.83
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Novgorod to 99 Sea Zone
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Novgorod to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 artillery and 3 infantry moved from Ukraine to Rostov 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 3 aaGuns, 3 artilleries and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Rostov 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 fighter moved from Persia to Russia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 fighter moved from Persia to Russia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 2 mech_infantrys moved from Volgograd to Samara 1 mech_infantry moved from Bryansk to Samara 2 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from France to Southern France 1 artillery and 2 infantry moved from France to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 2 mech_infantrys moved from Volgograd to Samara 1 mech_infantry moved from Bryansk to Samara 2 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from France to Southern France 1 artillery and 2 infantry moved from France to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 3 bombers, 1 fighter and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 3.33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Southern France Germans attack with 2 bombers, 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Samara Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 artillery Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia 1 armour and 1 mech_infantry moved from Novgorod to Finland 3 mech_infantrys moved from Western Germany to Yugoslavia 1 fighter moved from Holland Belgium to Western Germany 3 bombers moved from Holland Belgium to Western Germany 2 bombers and 2 fighters moved from Southern France to Western Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 2 artilleries and 1 infantry placed in Western Ukraine 1 armour, 1 artillery and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in France 1 armour, 1 artillery and 2 mech_infantrys placed in Western Germany Germans undo move 5. Germans undo move 5. 1 artillery, 1 infantry and 1 mech_infantry placed in France 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : 0.33 Americans : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Persia to Kazakhstan 1 fighter moved from Russia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 fighter Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Russians : -1.33 Japanese : -0.67
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 armour and 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from French Indo China to Philippines 2 fighters moved from French Indo China to Shan State 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 tactical_bomber moved from Shensi to Yunnan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 armour and 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from French Indo China to Philippines 2 fighters moved from French Indo China to Shan State 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 tactical_bomber moved from Shensi to Yunnan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Philippines to French Indo China 1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Shan State to French Indo China 1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 marine moved from Soviet Far East to 5 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 infantry and 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 2 infantry placed in Shantung 1 transport placed in 19 Sea Zone 1 armour and 2 mech_infantrys placed in Kwangtung 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -2.50
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 4 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
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@Odonis yeah give 1 kami a try :hand_with_index_and_middle_fingers_crossed:
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 4 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Caroline Islands, round 3 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from United Kingdom to 92 Sea Zone 1 bomber moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from 30 Sea Zone to 33 Sea Zone 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway Place Units - Americans 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 armour and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 destroyers placed in 10 Sea Zone Americans undo move 1. 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 2 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.83 AA fire in Caroline Islands : : 0.50 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 4 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Caroline Islands, round 3 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from United Kingdom to 92 Sea Zone 1 bomber moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from 30 Sea Zone to 33 Sea Zone 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway Place Units - Americans 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 armour and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 destroyers placed in 10 Sea Zone Americans undo move 1. 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 2 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 bomber moved from India to Shan State 2 fighters moved from India to Shan State 1 fighter moved from Egypt to Caucasus Combat - British Battle in Shan State British attack with 1 bomber and 2 fighters Japanese defend with 1 infantry British roll dice for 1 bomber and 2 fighters in Shan State, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 2 fighters moved from Shan State to India 1 bomber moved from Shan State to India 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Northwest Persia Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 1 armour, 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 British collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.67 British : -0.33 Americans : -0.83 AA fire in Caroline Islands : : 0.50 Japanese : -1.33
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 armour moved from Nenetsia to Evenkiyskiy Italians take Evenkiyskiy from Russians 2 artilleries and 5 infantry moved from Rostov to Caucasus
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 armour moved from Nenetsia to Evenkiyskiy Italians take Evenkiyskiy from Russians 2 artilleries and 5 infantry moved from Rostov to Caucasus Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 artillery Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 artillery Battle in Caucasus Italians attack with 2 artilleries and 5 infantry British defend with 1 artillery Italians roll dice for 2 artilleries and 5 infantry in Caucasus, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber and 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 2 artilleries and 3 infantry moved from Northern Italy to France 3 aaGuns moved from Northern Italy to France 1 infantry moved from Northern Italy to France Place Units - Italians 1 artillery and 2 infantry placed in Rostov 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.67 Russians : -0.33
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@Odonis Hey there…you didn’t move your bomber and fighter in Yenisey…was that deliberate or an oversight?
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@wizmark
Oversight, yes thanks -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from India to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 1.67