G40 BM3 AV Allies +3 vs Karl7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Max defense…

    Wow that was a mistake of epic proportion


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 bomber moved from New Zealand to 37 Sea Zone
            8 bombers moved from India to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to France
            1 bomber moved from Western United States to 5 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in France
                Americans attack with 2 bombers
                Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
                    Americans roll dice for 2 bombers in France, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France
                    Americans roll dice for 1 bomber in France, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 bomber and 2 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/20 hits, 11,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 9/15 hits, 7,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 8 bombers and 5 fighters in 36 Sea Zone, round 3 : 9/13 hits, 7,83 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 3 cruisers in 36 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 11/14 hits, 7,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese, 5 fighters owned by the Americans, 2 bombers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -1,00
    Japanese : 5,33
    

    Savegame


  • @aequitas-et-veritas

    you need an order?

    max defense… so

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    or did I do well?


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 bomber moved from New Zealand to 37 Sea Zone
            8 bombers moved from India to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to France
            1 bomber moved from Western United States to 5 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in France
                Americans attack with 2 bombers
                Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
                    Americans roll dice for 2 bombers in France, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France
                    Americans roll dice for 1 bomber in France, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 bomber and 2 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/20 hits, 11,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 9/15 hits, 7,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 8 bombers and 5 fighters in 36 Sea Zone, round 3 : 9/13 hits, 7,83 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 3 cruisers in 36 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 11/14 hits, 7,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese, 5 fighters owned by the Americans, 2 bombers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 battleship, 6 bombers and 2 carriers in 36 Sea Zone, round 4 : 5/7 hits, 4,67 expected hits
                    Japanese roll dice for 2 battleships, 3 fighters and 1 transport in 36 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits
                    3 fighters owned by the Japanese, 2 battleships owned by the Japanese and 3 bombers owned by the Americans lost in 36 Sea Zone
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 3 bombers and 2 carriers remaining. Battle score for attacker is 17
                Casualties for Americans: 5 bombers, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            3 bombers moved from 36 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 5 Sea Zone to Ulaanbaatar
            1 bomber moved from France to United Kingdom
            1 carrier and 1 destroyer moved from 118 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            3 bombers placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Anhwe to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsi from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 infantry moved from Anhwe to Kiangsi
            3 artilleries and 7 infantry moved from Anhwe to Hopei
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 42 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 36 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer; Americans loiter and taunt; ANZAC loiter and taunt
                Japanese defend with 1 submarine
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 36 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                British win with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hainan
            Battle in Egypt
                British attack with 1 armour and 4 mech_infantrys
                Germans defend with 2 infantry; Italians defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
                    British roll dice for 1 armour and 4 mech_infantrys in Egypt, round 2 : 1/5 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 4/8 hits, 3,33 expected hits
                    4 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Egypt
                1 armour owned by the British retreated to Anglo Egyptian Sudan
                Italians win, taking Hainan from Japanese with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -13
                Casualties for British: 4 mech_infantrys
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 armour moved from Persia to Eastern Persia
            1 infantry moved from Persia to Northwest Persia
            1 aaGun moved from India to West India
            6 infantry moved from India to West India
            4 artilleries and 12 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 aaGun moved from India to Burma
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : 0,67
    Italians : 0,67
    Americans : -0,67
    Chinese : 0,33
    Japanese : 5,17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 armour moved from Iraq to Persia
            1 bomber and 1 fighter moved from Egypt to 76 Sea Zone
            1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            1 fighter moved from Syria to Persia
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Persia
                Italians attack with 5 armour and 1 fighter
                British defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 5 armour and 1 fighter in Persia, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 5 armour and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 76 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 76 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 76 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 1 artillery and 1 fighter
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            3 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 3 infantry moved from 80 Sea Zone to Persia
            2 aaGuns moved from Iraq to Persia
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 bomber and 1 fighter moved from 76 Sea Zone to Egypt
            2 infantry moved from Northern Italy to France
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Persia to Iraq
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            1 armour and 2 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.50
    French : -0.33
    

    Savegame


  • @aequitas-et-veritas not that I am not ok with the outcome but do you need another mulligan?


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            4 fighters moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser and 5 submarines moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 aaGun, 1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 mech_infantry moved from Poland to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Western Ukraine to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            1 armour and 7 mech_infantrys moved from Eastern Poland to Belarus
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Western Germany to France
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            3 fighters and 2 tactical_bombers moved from Iraq to Southern Italy
            2 fighters moved from 104 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            9 infantry placed in Germany
            4 armour and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.33
    Americans : -0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 41 PUs; 
            Russians buy 10 artilleries; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Western Ukraine
            2 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Ulaanbaatar to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Amur
                2 infantry owned by the Russians retreated to Ulaanbaatar
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                 retreated to Western Ukraine
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 artillery moved from Volgograd to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            9 artilleries moved from Russia to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Smolensk
            2 infantry moved from Smolensk to Bryansk
            2 infantry moved from Vologda to Smolensk
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Olgiy to Dzavhan
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -1,17
    Japanese : 0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Shantung
            1 artillery moved from Kiangsu to Shantung
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Hunan to Anhwe
            1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 fighter moved from Kiangsu to Shantung
            1 tactical_bomber moved from Kiangsu to Shantung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            2 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shantung, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Kiangsu to 6 Sea Zone
            2 tactical_bombers moved from Kiangsu to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to Japan
            6 infantry and 1 marine moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 aaGun, 6 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,3,2,2,4,2,4,5,6,6,6,1,4,6,5,4,3,5,2,2,3,1,1,2
            Japanese collect 33 PUs (4 lost to blockades); end with 33 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -4.50
    

    Savegame


  • TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - British
            2 fighters moved from United Kingdom to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 marine moved from Hainan to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - British
            Battle in Caroline Islands
                British attack with 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 infantry and 1 marine in Caroline Islands, round 2 : 0/3 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Caroline Islands
                    British roll dice for 1 infantry and 1 marine in Caroline Islands, round 3 : 1/2 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Caroline Islands
                    British roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Caroline Islands, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                British win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in 92 Sea Zone
                British attack with 4 fighters and 2 submarines
                Germans defend with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
                    British roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    British roll dice for 4 fighters in 92 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 0/4 hits, 1,50 expected hits
                    British roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1,50
    British : -2,00
    Japanese : -0,33
    

    Savegame


  • @Karl7, my Sub scored another hit.
    I think it is ok to go with max Def here and sink the CV.


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 4 fighters, 1 marine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 36 Sea Zone to 33 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 bomber moved from Ulaanbaatar to Yunnan
            3 bombers moved from Borneo to Hunan
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Morocco from Italians, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Caroline Islands
                Japanese win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Hunan
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Hunan, round 2 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from Holland Belgium to 91 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 108 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Yunnan to Shan State
            3 bombers moved from Hunan to Shan State
            2 carriers and 2 fighters moved from 36 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 infantry moved from Central United States to Western United States
            3 bombers moved from Eastern United States to United Kingdom
            1 aaGun moved from Quebec to Eastern United States
    
        Place Units - Americans
            1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 marine placed in Central United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Jehol to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Battle in Shantung
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 9 infantry moved from Hopei to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 marine moved from Hainan to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - British
            Battle in Caroline Islands
                British attack with 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 infantry and 1 marine in Caroline Islands, round 2 : 0/3 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Caroline Islands
                    British roll dice for 1 infantry and 1 marine in Caroline Islands, round 3 : 1/2 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Caroline Islands
                    British roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Caroline Islands, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                British win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in 92 Sea Zone
                British attack with 4 fighters and 2 submarines
                Germans defend with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
                    British roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    British roll dice for 4 fighters in 92 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 0/4 hits, 1,50 expected hits
                    British roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 4 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 3 : 1/4 hits, 1,50 expected hits
                    2 destroyers owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the British lost in 92 Sea Zone
                    British roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Germans lost in 92 Sea Zone
                    British roll dice for 4 fighters in 92 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
                    1 transport owned by the Germans lost in 92 Sea Zone
                British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 45
                Casualties for British: 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 1 transport
    
        Non Combat Move - British
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Brazil to French Guiana
            2 armour moved from Eastern Persia to West India
            1 infantry moved from West India to Eastern Persia
            2 infantry moved from India to West India
            1 armour and 1 mech_infantry moved from India to West India
            2 infantry moved from Malaya to Shan State
            2 aaGuns, 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Burma to Shan State
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 36 Sea Zone to 39 Sea Zone
    
        Place Units - British
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -2,50
    British : -1,33
    Americans : -3,67
    Chinese : 0,67
    Japanese : 0,33
    

    Savegame


  • @Karl7, check out the last Battle Ool.
    Hope that was ok.
    Let me know if you would have handled it differently.


  • @aequitas-et-veritas

    wow, another mistake… I should’ve seen that!

    Too many games going.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 82 Sea Zone to 70 Sea Zone
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Eastern Persia
            1 bomber moved from Egypt to Eastern Persia
            1 fighter moved from Egypt to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
                  Italians take Belgian Congo from British
                  Italians take Tanganyika Territory from British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 artillery moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 mech_infantry moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from French
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Persia, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Persia, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northwest Persia to Persia
            1 bomber and 1 fighter moved from Eastern Persia to Persia
            1 battleship, 2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 armour moved from Iraq to Persia
            2 armour moved from Egypt to Belgian Congo
    
        Place Units - Italians
            3 infantry placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            1 fighter placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 39 Sea Zone to India
            1 cruiser and 3 submarines moved from 36 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from New South Wales to Caroline Islands
            1 aaGun and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -1,00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Belarus to Ukraine
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Belarus to Archangel
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 infantry moved from France to Holland Belgium
            1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Germany to Holland Belgium
            5 infantry moved from France to Normandy Bordeaux
            4 armour moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 fighter and 2 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 4 armour, 5 infantry and 2 mech_infantrys
                British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 4 armour, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3.17 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 4/9 hits, 2.83 expected hits
                    British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 3 infantry
                Casualties for British: 1 aaGun, 1 artillery and 4 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 4 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Ukraine
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 8 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Archangel to Belarus
            1 bomber moved from Ukraine to Belarus
            1 aaGun and 9 infantry moved from Germany to Poland
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to Belarus
            3 fighters moved from Southern Italy to Gibraltar
    
        Place Units - Germans
            3 infantry placed in Novgorod
            4 infantry and 6 mech_infantrys placed in Western Germany
            4 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.00
    Americans : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Novgorod
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits, 2,33 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Northwest Persia
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 2 infantry in Northwest Persia, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                1 artillery owned by the Russians retreated to Caucasus
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            10 artilleries moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Dzavhan to Ulaanbaatar
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            Russians undo move 1.
            2 armour and 1 mech_infantry placed in Volgograd
            3 artilleries, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Italians : 0,67
    Russians : -1,00
    

    Savegame

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