G40 BM3 AV Allies +3 vs Karl7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from British
            2 mech_infantrys moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 2 tactical_bombers moved from France to Iraq
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 fighters moved from Western Germany to Iraq
            5 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Novgorod to France
            1 infantry moved from Karelia to Finland
            1 mech_infantry moved from Western Germany to Poland
            2 tactical_bombers moved from Novgorod to Western Germany
            1 fighter moved from Novgorod to Western Germany
            1 bomber moved from Novgorod to Western Germany
            1 tactical_bomber moved from Novgorod to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 armour and 9 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas

    hey, I ask for a mulligan to the extent I moved my army forward into smolensk only to realize you could kill it… dumb move… I withdrew if Ok.


  • @Karl7 what exactly do you mean?
    You redid your turn or you withdrew as you said??


  • @Karl7 ahh I see now what you meant.
    No problem.



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
            2 infantry moved from Ukraine to Bessarabia
            2 fighters moved from Bryansk to Novgorod
            1 fighter moved from Bryansk to Bessarabia
            1 tactical_bomber moved from Bryansk to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                 retreated to Bessarabia
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Vologda
    
        Place Units - Russians
            9 artilleries placed in Russia
            1 artillery placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Amur
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 armour and 9 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 43 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Anhwe
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Anhwe
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Siberia
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 6 fighters, 11 infantry and 6 tactical_bombers
                Chinese defend with 3 artilleries and 19 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 11 infantry and 6 tactical_bombers in Anhwe, round 2 : 7/25 hits, 9.83 expected hits
                    Chinese roll dice for 3 artilleries and 19 infantry in Anhwe, round 2 : 10/22 hits, 7.33 expected hits
                    10 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Kiangsu
                Chinese win with 3 artilleries and 12 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 10 infantry
                Casualties for Chinese: 7 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            6 tactical_bombers moved from Anhwe to Kiangsu
            6 fighters moved from Anhwe to Kiangsu
            1 aaGun, 6 artilleries and 7 infantry moved from Yunnan to Hunan
            6 armour and 1 mech_infantry moved from Shan State to Hunan
            1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            2 fighters moved from 46 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            6 infantry and 1 marine moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Hunan
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 2.67
    Japanese : -2.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 bomber moved from New Zealand to 37 Sea Zone
            8 bombers moved from India to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to France
            1 bomber moved from Western United States to 5 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in France
                Americans attack with 2 bombers
                Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
                    Americans roll dice for 2 bombers in France, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France
                    Americans roll dice for 1 bomber in France, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 bomber and 2 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/20 hits, 11,33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -3,00
    Japanese : 1,33
    

    Savegame


  • @Karl7 Eight Hits so far in first Round in sz 36.

    If you also have an Ool would be fine.


  • @aequitas-et-veritas

    wait didn’t I block your attack?!>!>!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Max defense…

    Wow that was a mistake of epic proportion


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 bomber moved from New Zealand to 37 Sea Zone
            8 bombers moved from India to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to France
            1 bomber moved from Western United States to 5 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in France
                Americans attack with 2 bombers
                Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
                    Americans roll dice for 2 bombers in France, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France
                    Americans roll dice for 1 bomber in France, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 bomber and 2 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/20 hits, 11,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 9/15 hits, 7,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 8 bombers and 5 fighters in 36 Sea Zone, round 3 : 9/13 hits, 7,83 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 3 cruisers in 36 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 11/14 hits, 7,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese, 5 fighters owned by the Americans, 2 bombers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -1,00
    Japanese : 5,33
    

    Savegame


  • @aequitas-et-veritas

    you need an order?

    max defense… so

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    or did I do well?


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 bomber moved from New Zealand to 37 Sea Zone
            8 bombers moved from India to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to France
            1 bomber moved from Western United States to 5 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in France
                Americans attack with 2 bombers
                Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
                    Americans roll dice for 2 bombers in France, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France
                    Americans roll dice for 1 bomber in France, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 bomber and 2 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/20 hits, 11,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 9/15 hits, 7,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 8 bombers and 5 fighters in 36 Sea Zone, round 3 : 9/13 hits, 7,83 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 3 cruisers in 36 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 11/14 hits, 7,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese, 5 fighters owned by the Americans, 2 bombers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 battleship, 6 bombers and 2 carriers in 36 Sea Zone, round 4 : 5/7 hits, 4,67 expected hits
                    Japanese roll dice for 2 battleships, 3 fighters and 1 transport in 36 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits
                    3 fighters owned by the Japanese, 2 battleships owned by the Japanese and 3 bombers owned by the Americans lost in 36 Sea Zone
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 3 bombers and 2 carriers remaining. Battle score for attacker is 17
                Casualties for Americans: 5 bombers, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            3 bombers moved from 36 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 5 Sea Zone to Ulaanbaatar
            1 bomber moved from France to United Kingdom
            1 carrier and 1 destroyer moved from 118 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            3 bombers placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Anhwe to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsi from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 infantry moved from Anhwe to Kiangsi
            3 artilleries and 7 infantry moved from Anhwe to Hopei
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 42 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 36 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer; Americans loiter and taunt; ANZAC loiter and taunt
                Japanese defend with 1 submarine
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 36 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                British win with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hainan
            Battle in Egypt
                British attack with 1 armour and 4 mech_infantrys
                Germans defend with 2 infantry; Italians defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
                    British roll dice for 1 armour and 4 mech_infantrys in Egypt, round 2 : 1/5 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 4/8 hits, 3,33 expected hits
                    4 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Egypt
                1 armour owned by the British retreated to Anglo Egyptian Sudan
                Italians win, taking Hainan from Japanese with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -13
                Casualties for British: 4 mech_infantrys
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 armour moved from Persia to Eastern Persia
            1 infantry moved from Persia to Northwest Persia
            1 aaGun moved from India to West India
            6 infantry moved from India to West India
            4 artilleries and 12 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 aaGun moved from India to Burma
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : 0,67
    Italians : 0,67
    Americans : -0,67
    Chinese : 0,33
    Japanese : 5,17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 armour moved from Iraq to Persia
            1 bomber and 1 fighter moved from Egypt to 76 Sea Zone
            1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            1 fighter moved from Syria to Persia
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Persia
                Italians attack with 5 armour and 1 fighter
                British defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 5 armour and 1 fighter in Persia, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 5 armour and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 76 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 76 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 76 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 1 artillery and 1 fighter
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            3 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 3 infantry moved from 80 Sea Zone to Persia
            2 aaGuns moved from Iraq to Persia
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 bomber and 1 fighter moved from 76 Sea Zone to Egypt
            2 infantry moved from Northern Italy to France
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Persia to Iraq
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            1 armour and 2 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.50
    French : -0.33
    

    Savegame


  • @aequitas-et-veritas not that I am not ok with the outcome but do you need another mulligan?


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            4 fighters moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser and 5 submarines moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 aaGun, 1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 mech_infantry moved from Poland to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Western Ukraine to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            1 armour and 7 mech_infantrys moved from Eastern Poland to Belarus
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Western Germany to France
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            3 fighters and 2 tactical_bombers moved from Iraq to Southern Italy
            2 fighters moved from 104 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            9 infantry placed in Germany
            4 armour and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.33
    Americans : -0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 41 PUs; 
            Russians buy 10 artilleries; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Western Ukraine
            2 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Ulaanbaatar to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Amur
                2 infantry owned by the Russians retreated to Ulaanbaatar
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                 retreated to Western Ukraine
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 artillery moved from Volgograd to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            9 artilleries moved from Russia to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Smolensk
            2 infantry moved from Smolensk to Bryansk
            2 infantry moved from Vologda to Smolensk
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Olgiy to Dzavhan
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -1,17
    Japanese : 0,33
    

    Savegame

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