G40 BM3 AV Allies +3 vs Karl7
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from British 2 mech_infantrys moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from France to Iraq Combat - Germans Non Combat Move - Germans 2 fighters moved from Western Germany to Iraq 5 armour and 3 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Novgorod to France 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Novgorod to Western Germany 1 fighter moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Western Germany 1 tactical_bomber moved from Novgorod to Western Germany Place Units - Germans 3 infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
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hey, I ask for a mulligan to the extent I moved my army forward into smolensk only to realize you could kill it… dumb move… I withdrew if Ok.
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@Karl7 what exactly do you mean?
You redid your turn or you withdrew as you said?? -
@Karl7 ahh I see now what you meant.
No problem. -
thanks
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Novgorod 2 infantry moved from Ukraine to Bessarabia 2 fighters moved from Bryansk to Novgorod 1 fighter moved from Bryansk to Bessarabia 1 tactical_bomber moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia retreated to Bessarabia Germans win with 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 infantry moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Vologda Place Units - Russians 9 artilleries placed in Russia 1 artillery placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Amur 1 artillery and 1 infantry moved from Jehol to Anhwe 1 armour and 9 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 infantry moved from Hunan to Anhwe 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 43 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Anhwe 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Anhwe 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Siberia Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 6 fighters, 11 infantry and 6 tactical_bombers Chinese defend with 3 artilleries and 19 infantry Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 11 infantry and 6 tactical_bombers in Anhwe, round 2 : 7/25 hits, 9.83 expected hits Chinese roll dice for 3 artilleries and 19 infantry in Anhwe, round 2 : 10/22 hits, 7.33 expected hits 10 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Kiangsu Chinese win with 3 artilleries and 12 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 10 infantry Casualties for Chinese: 7 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 6 tactical_bombers moved from Anhwe to Kiangsu 6 fighters moved from Anhwe to Kiangsu 1 aaGun, 6 artilleries and 7 infantry moved from Yunnan to Hunan 6 armour and 1 mech_infantry moved from Shan State to Hunan 1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from 46 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 6 infantry and 1 marine moved from Shan State to Yunnan 1 infantry moved from Yunnan to Hunan 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 2.67 Japanese : -2.17
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 bomber moved from New Zealand to 37 Sea Zone 8 bombers moved from India to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to France 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in France Americans attack with 2 bombers Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 2 infantry Americans roll dice for 2 bombers in France, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France Americans roll dice for 1 bomber in France, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 bomber Casualties for Germans: 1 bomber and 2 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/20 hits, 11,33 expected hits
Combat Hit Differential Summary :
Germans : -0,17 Americans : -3,00 Japanese : 1,33
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@Karl7 Eight Hits so far in first Round in sz 36.
If you also have an Ool would be fine.
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wait didn’t I block your attack?!>!>!
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 bomber moved from New Zealand to 37 Sea Zone 8 bombers moved from India to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to France 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in France Americans attack with 2 bombers Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 2 infantry Americans roll dice for 2 bombers in France, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France Americans roll dice for 1 bomber in France, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 bomber Casualties for Germans: 1 bomber and 2 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/20 hits, 11,33 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 9/15 hits, 7,50 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 36 Sea Zone Japanese roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 0,67 expected hits Americans roll dice for 8 bombers and 5 fighters in 36 Sea Zone, round 3 : 9/13 hits, 7,83 expected hits Americans roll dice for 1 battleship, 2 carriers and 3 cruisers in 36 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 11/14 hits, 7,17 expected hits Units damaged: 1 carrier owned by the Americans 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese, 5 fighters owned by the Americans, 2 bombers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
Combat Hit Differential Summary :
Germans : -0,17 Americans : -1,00 Japanese : 5,33
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or did I do well?
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 bomber moved from New Zealand to 37 Sea Zone 8 bombers moved from India to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to France 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in France Americans attack with 2 bombers Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 2 infantry Americans roll dice for 2 bombers in France, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France Americans roll dice for 1 bomber in France, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 bomber Casualties for Germans: 1 bomber and 2 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 8 bombers, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/20 hits, 11,33 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 9/15 hits, 7,50 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 36 Sea Zone Japanese roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 0,67 expected hits Americans roll dice for 8 bombers and 5 fighters in 36 Sea Zone, round 3 : 9/13 hits, 7,83 expected hits Americans roll dice for 1 battleship, 2 carriers and 3 cruisers in 36 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 3 : 11/14 hits, 7,17 expected hits Units damaged: 1 carrier owned by the Americans 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese, 5 fighters owned by the Americans, 2 bombers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone 1 submarine owned by the Japanese Submerged Americans roll dice for 1 battleship, 6 bombers and 2 carriers in 36 Sea Zone, round 4 : 5/7 hits, 4,67 expected hits Japanese roll dice for 2 battleships, 3 fighters and 1 transport in 36 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits 3 fighters owned by the Japanese, 2 battleships owned by the Japanese and 3 bombers owned by the Americans lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 3 bombers and 2 carriers remaining. Battle score for attacker is 17 Casualties for Americans: 5 bombers, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Americans 3 bombers moved from 36 Sea Zone to Borneo 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 5 Sea Zone to Ulaanbaatar 1 bomber moved from France to United Kingdom 1 carrier and 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 3 bombers placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 infantry moved from Anhwe to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Kiangsi from Japanese to Chinese EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Kiangsi 3 artilleries and 7 infantry moved from Anhwe to Hopei 1 fighter moved from Kweichow to Hopei 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 infantry placed in Anhwe 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Hainan Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 36 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer; Americans loiter and taunt; ANZAC loiter and taunt Japanese defend with 1 submarine British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 36 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone British win with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hainan Battle in Egypt British attack with 1 armour and 4 mech_infantrys Germans defend with 2 infantry; Italians defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour British roll dice for 1 armour and 4 mech_infantrys in Egypt, round 2 : 1/5 hits, 1,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 4/8 hits, 3,33 expected hits 4 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Egypt 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win, taking Hainan from Japanese with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -13 Casualties for British: 4 mech_infantrys Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 2 armour moved from Persia to Eastern Persia 1 infantry moved from Persia to Northwest Persia 1 aaGun moved from India to West India 6 infantry moved from India to West India 4 artilleries and 12 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1,17 British : 0,67 Italians : 0,67 Americans : -0,67 Chinese : 0,33 Japanese : 5,17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 armour moved from Iraq to Persia 1 bomber and 1 fighter moved from Egypt to 76 Sea Zone 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 fighter moved from Syria to Persia 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Persia Italians attack with 5 armour and 1 fighter British defend with 1 factory_minor and 3 infantry Italians roll dice for 5 armour and 1 fighter in Persia, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Persia Italians win, taking Persia from British with 5 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 76 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter French defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 76 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 76 Sea Zone Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 artillery and 1 fighter British defend with 1 armour Italians roll dice for 1 armour, 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for British: 1 armour Non Combat Move - Italians 3 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Persia 2 aaGuns moved from Iraq to Persia 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 bomber and 1 fighter moved from 76 Sea Zone to Egypt 2 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Persia to Iraq 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 armour and 2 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.50 French : -0.33
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@aequitas-et-veritas not that I am not ok with the outcome but do you need another mulligan?
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 37 Sea Zone 4 fighters moved from 36 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 37 Sea Zone to 36 Sea Zone 1 cruiser and 5 submarines moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 aaGun, 1 artillery and 1 infantry moved from South Australia to New South Wales 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 mech_infantry moved from Poland to Novgorod 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 armour and 7 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 7 infantry moved from Western Germany to France 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 3 fighters and 2 tactical_bombers moved from Iraq to Southern Italy 2 fighters moved from 104 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 92 Sea Zone Place Units - Germans 9 infantry placed in Germany 4 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.33 Americans : -0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 41 PUs; Russians buy 10 artilleries; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Western Ukraine 2 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Ulaanbaatar to Amur Combat - Russians Battle in Amur Russians attack with 3 infantry Japanese defend with 2 infantry Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Amur 2 infantry owned by the Russians retreated to Ulaanbaatar Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 artillery moved from Volgograd to Caucasus 2 infantry moved from Kazakhstan to Caucasus 9 artilleries moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Vologda to Smolensk 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : -1,17 Japanese : 0,33