FYI I forgo to move into Brit Somaliland in walk-in combat so I edited if ok
G40 BM3 AV Allies +3 vs Karl7
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to Gibraltar 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 2 fighters moved from Western United States to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 6 bombers moved from Caroline Islands to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 2 fighters, 1 harbour and 9 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 7/17 hits, 6,00 expected hits Italians roll dice for 2 fighters and 10 infantry in Gibraltar, round 2 : 4/12 hits, 4,67 expected hits 1 infantry owned by the Germans, 4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 6/13 hits, 5,33 expected hits Italians roll dice for 2 fighters and 3 infantry in Gibraltar, round 3 : 2/5 hits, 2,33 expected hits 2 infantry owned by the Americans, 2 fighters owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 6 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 fighters and 9 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 6 bombers, 3 carriers, 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 5 carriers, 5 destroyers, 5 fighters, 6 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 6 bombers, 3 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 9/16 hits, 9,17 expected hits
Combat Hit Differential Summary :
Italians : -1,00 Americans : 2,17
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@Karl7 I need an Ool, please.
Thank you. -
sink 4 carriers for 8, then 1 dd
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@Karl7 I am on it Right now.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to Gibraltar 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 2 fighters moved from Western United States to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 6 bombers moved from Caroline Islands to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 2 fighters, 1 harbour and 9 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 7/17 hits, 6,00 expected hits Italians roll dice for 2 fighters and 10 infantry in Gibraltar, round 2 : 4/12 hits, 4,67 expected hits 1 infantry owned by the Germans, 4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 6/13 hits, 5,33 expected hits Italians roll dice for 2 fighters and 3 infantry in Gibraltar, round 3 : 2/5 hits, 2,33 expected hits 2 infantry owned by the Americans, 2 fighters owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 6 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 fighters and 9 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 6 bombers, 3 carriers, 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 5 carriers, 5 destroyers, 5 fighters, 6 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 6 bombers, 3 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 9/16 hits, 9,17 expected hits Japanese roll dice for 5 carriers, 5 destroyers, 5 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/21 hits, 9,67 expected hits Units damaged: 1 battleship owned by the Americans 4 submarines owned by the Americans, 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 6 bombers, 1 destroyer, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 7/16 hits, 9,17 expected hits
Combat Hit Differential Summary :
Italians : -1,00 Americans : 0,00 Japanese : 0,33
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just max defense now
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to Gibraltar 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 2 fighters moved from Western United States to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 6 bombers moved from Caroline Islands to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 2 fighters, 1 harbour and 9 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 7/17 hits, 6,00 expected hits Italians roll dice for 2 fighters and 10 infantry in Gibraltar, round 2 : 4/12 hits, 4,67 expected hits 1 infantry owned by the Germans, 4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 6/13 hits, 5,33 expected hits Italians roll dice for 2 fighters and 3 infantry in Gibraltar, round 3 : 2/5 hits, 2,33 expected hits 2 infantry owned by the Americans, 2 fighters owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 6 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 fighters and 9 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 6 bombers, 3 carriers, 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 5 carriers, 5 destroyers, 5 fighters, 6 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 6 bombers, 3 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 9/16 hits, 9,17 expected hits Japanese roll dice for 5 carriers, 5 destroyers, 5 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/21 hits, 9,67 expected hits Units damaged: 1 battleship owned by the Americans 4 submarines owned by the Americans, 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 6 bombers, 1 destroyer, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 7/16 hits, 9,17 expected hits Japanese roll dice for 4 destroyers, 5 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 8/15 hits, 7,67 expected hits 3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 6 bombers and 1 fighter in 6 Sea Zone, round 4 : 4/8 hits, 5,17 expected hits Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 3/8 hits, 4,83 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship and 4 bombers in 6 Sea Zone, round 5 : 5/5 hits, 3,33 expected hits Japanese roll dice for 4 fighters and 1 transport in 6 Sea Zone, round 5 : 2/4 hits, 2,67 expected hits 4 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 2 bombers remaining. Battle score for attacker is 34 Casualties for Americans: 4 bombers, 3 carriers, 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber Casualties for Japanese: 5 carriers, 5 destroyers, 5 fighters, 6 tactical_bombers and 1 transport Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Marianas 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Gibraltar to Morocco 3 fighters moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 carriers moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 airfield placed in Morocco 2 bombers and 1 fighter placed in Normandy Bordeaux 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Americans undo move 2. 2 bombers and 1 infantry placed in Normandy Bordeaux 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from Suiyuyan to Chahar 1 artillery and 1 infantry moved from Shensi to Hopei 1 artillery moved from Hunan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Union of South Africa to Belgian Congo British take Belgian Congo from Italians 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Malaya to Shan State 1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung 1 artillery moved from Yunnan to Shan State Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Kwangtung British attack with 1 armour and 3 mech_infantrys Japanese defend with 1 harbour and 1 infantry British roll dice for 1 armour and 3 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France British attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Morocco 1 aaGun and 6 infantry moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 4 infantry moved from India to West India 1 aaGun moved from India to West India 1 fighter moved from 80 Sea Zone to West India 1 fighter moved from Union of South Africa to 80 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter moved from West India to India 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 6 infantry placed in United Kingdom 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6 British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India 1 artillery and 1 infantry placed in Malaya Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in Malaya change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,33 British : 1,00 Americans : 0,50 Chinese : 1,67 Japanese : 1,17
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@Karl7 , will have to make a few adjustments.
Hang on, please.
Thank you. -
You are good to go, I leave it as is @Karl7 .
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Caucasus to Rostov Italians take Rostov from Russians 1 armour moved from French Central Africa to Gold Coast Italians take French West Africa from British Italians take Gold Coast from British 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 82 Sea Zone to 84 Sea Zone Combat - Italians Non Combat Move - Italians 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Iraq to Persia 1 artillery and 3 mech_infantrys moved from Iraq to Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 fighter moved from Egypt to Southern Italy 3 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Persia 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,5,1,2,6,5,1,5,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6 Italians collect 26 PUs (4 lost to blockades); end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 infantry moved from Caroline Islands to 33 Sea Zone 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from India to Kwangtung 1 bomber moved from Yunnan to Marianas 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 bomber moved from Queensland to Marianas 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 4 submarines moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 factory_minor, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 46 armour, 6 artilleries, 9 infantry and 49 mech_infantrys moved from Smolensk to Bryansk 1 armour moved from Smolensk to Bryansk 1 artillery and 2 infantry moved from Novgorod to Belarus 3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Bryansk Germans attack with 50 armour, 6 artilleries, 9 infantry and 51 mech_infantrys Russians defend with 1 infantry Germans roll dice for 50 armour, 6 artilleries, 9 infantry and 51 mech_infantrys in Bryansk, round 2 : 41/116 hits, 38.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 50 armour, 6 artilleries, 9 infantry and 51 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Smolensk to Bryansk 1 infantry moved from Archangel to Belarus 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Holland Belgium to Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Germany 1 fighter moved from Germany to Southern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 factory_minor placed in Western Ukraine 3 armour placed in Novgorod 4 infantry placed in Western Germany 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 4.50 British : 0.67 Russians : -0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Battle in Caucasus Russians attack with 1 artillery and 1 fighter Italians defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Caucasus, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - Russians 6 armour and 5 mech_infantrys moved from Volgograd to Russia 1 fighter moved from Caucasus to Russia 4 infantry moved from Suiyuyan to Kansu Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,67 Russians : 0,17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 2 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Combat - Japanese Battle in Shan State Japanese attack with 1 fighter and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to French Indo China 2 artilleries and 1 infantry moved from Shantung to Jehol Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 infantry EDIT: Adding units owned by Japanese to Buryatia: 2 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,1,3,4,1,1,4,1,5,3 Japanese collect 19 PUs (14 lost to blockades); end with 20 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.00 Japanese : 0.50
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 07:48:36
Savegame -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 3 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Marianas to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Midway to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 3 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Marianas to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Midway to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Battle in Korea Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Korea from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Midway 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 2 carriers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Morocco to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Morocco 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 2 fighters placed in Normandy Bordeaux 1 carrier and 1 submarine placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 6 infantry placed in Eastern United States 2 bombers placed in Eastern United States 1 fighter placed in Eastern United States 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 1 infantry moved from Chahar to Jehol 1 artillery moved from Anhwe to Jehol 1 fighter moved from Yunnan to Jehol Combat - Chinese Battle in Jehol Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Jehol, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol Chinese roll dice for 1 artillery and 1 fighter in Jehol, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Jehol retreated to Jehol Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 1 infantry moved from Kiangsi to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan 1 infantry placed in Yunnan 1 infantry placed in Chahar 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Kenya from Italians British take Ethiopia from Italians 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor and 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Malaya to Shan State 1 marine moved from 6 Sea Zone to Korea 2 fighters moved from Holland Belgium to United Kingdom 1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3 British collect 30 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Malaya Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in Malaya change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : -1,67 Italians : 1,00 Americans : -0,67 Chinese : -2,50 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 3 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Marianas to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Midway to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Battle in Korea Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Korea from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Midway 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 2 carriers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Morocco to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Morocco 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 2 fighters placed in Normandy Bordeaux 1 carrier and 1 submarine placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 6 infantry placed in Eastern United States 2 bombers placed in Eastern United States 1 fighter placed in Eastern United States 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 1 infantry moved from Chahar to Jehol 1 artillery moved from Anhwe to Jehol 1 fighter moved from Yunnan to Jehol Combat - Chinese Battle in Jehol Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Jehol, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol Chinese roll dice for 1 artillery and 1 fighter in Jehol, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Jehol retreated to Jehol Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 1 infantry moved from Kiangsi to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan 1 infantry placed in Yunnan 1 infantry placed in Chahar 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Kenya from Italians British take Ethiopia from Italians 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor and 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Malaya to Shan State 1 marine moved from 6 Sea Zone to Korea 2 fighters moved from Holland Belgium to United Kingdom 1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3 British collect 30 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Malaya Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in Malaya change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 4 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : -1,67 Italians : 1,00 Americans : -0,67 Chinese : -2,50 Japanese : -1,00
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@Karl7 I assumed no scramble in sz6.
And I made a minor Edit: TT’s from sz91 to sz 92.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 5 infantry moved from Northwest Persia to Iraq 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 artillery and 3 infantry moved from Persia to Iraq 1 submarine moved from 84 Sea Zone to 68 Sea Zone 1 armour moved from Gold Coast to French Central Africa 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Combat - Italians Battle in Iraq Italians attack with 2 artilleries and 8 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 2 artilleries and 8 infantry in Iraq, round 2 : 3/10 hits, 2.33 expected hits British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 2 artilleries and 7 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 10 armour and 4 mech_infantrys moved from Persia to Trans-Jordan 2 infantry moved from France to Western Germany Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Egypt 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 4 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,4,2,3,3,4,6,2,6,6 Italians collect 21 PUs (4 lost to blockades); end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67