G40 BM3 AV Allies +3 vs Karl7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            2 fighters moved from Anglo Egyptian Sudan to Union of South Africa
            1 armour moved from Rhodesia to Union of South Africa
            1 bomber moved from Persia to Union of South Africa
            2 infantry moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 1 fighter and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Eastern Persia, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter and 3 infantry in Eastern Persia, round 3 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Union of South Africa
                Italians attack with 1 armour, 1 bomber and 2 fighters
                British defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Union of South Africa, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Union of South Africa, round 2 : 2/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the British, 2 fighters owned by the Italians and 1 infantry owned by the British lost in Union of South Africa
                    Italians roll dice for 1 armour and 1 bomber in Union of South Africa, round 3 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 fighter in Union of South Africa, round 3 : 2/2 hits, 1.17 expected hits
                    1 bomber owned by the Italians and 1 armour owned by the Italians lost in Union of South Africa
                British win with 1 armour and 1 fighter remaining. Battle score for attacker is -31
                Casualties for Italians: 1 armour, 1 bomber and 2 fighters
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            8 armour moved from Persia to Caucasus
            3 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Eastern Persia to Persia
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
            1 submarine moved from 71 Sea Zone to 82 Sea Zone
            4 infantry moved from Northern Italy to France
            1 armour moved from Egypt to French Equatorial Africa
    
        Place Units - Italians
            3 armour placed in Persia
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from India to Hunan
            1 bomber moved from Shan State to Hunan
            1 bomber and 1 fighter moved from India to Eastern Persia
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
            Battle in Paulau Island
            Battle in Marianas
            Battle in Hunan
                ANZAC attack with 1 bomber and 1 fighter
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
                ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Eastern Persia
                ANZAC attack with 1 bomber and 1 fighter
                Italians defend with 2 infantry
                    ANZAC roll dice for 1 bomber and 1 fighter in Eastern Persia, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC and 2 infantry owned by the Italians lost in Eastern Persia
                ANZAC win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter
                Casualties for Italians: 2 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Eastern Persia to India
            1 bomber and 1 fighter moved from Hunan to Yunnan
            2 fighters moved from Caroline Islands to 17 Sea Zone
            1 cruiser and 4 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 19 Sea Zone to 17 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by French to Normandy Bordeaux: 1 fighter
            EDIT: Removing units owned by French from Morocco: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    ANZAC : 1,67
    Japanese : -0,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Persia to Union of South Africa
            1 armour moved from Rhodesia to South West Africa
                  Italians take South West Africa from British
            1 armour moved from South West Africa to Union of South Africa
            2 fighters moved from Anglo Egyptian Sudan to Union of South Africa
            1 infantry moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Union of South Africa
                Italians attack with 1 armour, 1 bomber and 2 fighters
                British defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Union of South Africa, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Union of South Africa, round 2 : 1/4 hits, 1.83 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Union of South Africa
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Union of South Africa, round 3 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Union of South Africa, round 3 : 3/3 hits, 1.50 expected hits
                    1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Union of South Africa
                British win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -35
                Casualties for Italians: 1 armour, 1 bomber and 2 fighters
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Iraq to Persia
            1 fighter moved from Eastern Persia to Persia
            1 armour moved from Egypt to Iraq
            8 armour moved from Persia to Caucasus
            3 infantry moved from Northwest Persia to Caucasus
            1 submarine moved from 71 Sea Zone to 82 Sea Zone
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
            4 infantry moved from Northern Italy to France
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            Italians undo move 3.
            3 infantry placed in Egypt
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs; 
            Germans buy 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            3 infantry moved from Belarus to Smolensk
            1 fighter and 2 tactical_bombers moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Archangel
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Smolensk to Belarus
            1 aaGun, 3 armour and 9 infantry moved from Eastern Poland to Belarus
            6 mech_infantrys moved from Slovakia Hungary to Belarus
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Western Germany to France
            3 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Western Germany to Germany
            2 fighters moved from Gibraltar to France
            1 fighter and 1 tactical_bomber moved from Archangel to Belarus
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 artilleries placed in France
            4 infantry placed in Germany
            3 armour placed in Western Germany
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Germany
            Germans undo move 6.
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Removing units owned by Germans from France: 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Novgorod
            3 artilleries placed in Western Germany
            3 armour, 4 infantry and 2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_minor; Remaining resources: 26 PUs; 
            Russians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Vologda to Archangel
            1 fighter moved from Bryansk to Archangel
            1 fighter moved from Russia to Archangel
            2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
            2 fighters moved from Archangel to Bryansk
            1 aaGun moved from Vologda to Smolensk
            3 artilleries moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            2 armour moved from Volgograd to Bryansk
            3 mech_infantrys moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            1 artillery moved from Volgograd to Kazakhstan
            1 infantry moved from Bryansk to Rostov
            4 infantry moved from Ulaanbaatar to Central Mongolia
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            4 carriers, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 aaGun and 5 artilleries moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
            1 fighter moved from 22 Sea Zone to 19 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 destroyer moved from 5 Sea Zone to 19 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Kwangsi to French Indo China
            2 artilleries moved from Anhwe to Jehol
            2 infantry moved from Kiangsu to Shantung
    
        Place Units - Japanese
            1 carrier placed in 19 Sea Zone
            7 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by British from 20 Sea Zone: 1 transport
            EDIT: Changing ownership of Siam from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 bomber, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking 17 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Tunisia to Morocco
            1 battleship, 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to Caroline Islands
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            3 bombers moved from Western United States to Caroline Islands
            3 fighters moved from Western United States to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 27 Sea Zone to 10 Sea Zone
            2 mech_infantrys moved from Alaska to Western United States
            2 mech_infantrys moved from Western United States to Central United States
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            1 fighter placed in 110 Sea Zone
            1 bomber and 1 fighter placed in Normandy Bordeaux
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 infantry placed in Western United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Suiyuyan
            1 artillery placed in Shensi
            1 artillery placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
            3 armour and 1 mech_infantry moved from West India to Persia
                  British take Eastern Persia from Italians
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            2 fighters moved from India to Persia
            1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 armour moved from Rhodesia to Union of South Africa
    
        Combat - British
            Battle in Persia
                British attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
                    AA fire in Persia : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Persia, round 2 : 5/8 hits, 3,33 expected hits
                    Italians roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 2/7 hits, 3,17 expected hits
                    1 mech_infantry owned by the British, 2 aaGuns owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
                    British roll dice for 3 armour, 1 artillery and 2 fighters in Persia, round 3 : 1/6 hits, 2,83 expected hits
                    Italians roll dice for 2 armour and 1 fighter in Persia, round 3 : 1/3 hits, 1,67 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Persia
                    British roll dice for 3 armour and 2 fighters in Persia, round 4 : 0/5 hits, 2,50 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Persia, round 4 : 1/2 hits, 1,17 expected hits
                    1 armour owned by the British lost in Persia
                    British roll dice for 2 armour and 2 fighters in Persia, round 5 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Persia, round 5 : 0/2 hits, 1,17 expected hits
                    1 fighter owned by the Italians and 1 armour owned by the Italians lost in Persia
                British win, taking Persia from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 31
                Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 aaGuns, 3 armour, 1 artillery, 1 fighter and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to Eastern Persia
            1 fighter moved from Persia to 80 Sea Zone
            1 aaGun and 8 infantry moved from West India to Eastern Persia
            1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Eastern Persia to 80 Sea Zone
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
            British collect 26 PUs (5 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Malaya
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Units Change Ownership
                Some Units in India change ownership: 4 infantry
                Some Units in Malaya change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Persia : : -0,33
    British : -1,83
    Italians : -3,17
    Americans : -1,33
    Chinese : -1,00
    Japanese : -0,33
    

    Savegame


  • @aequitas-et-veritas

    Sorry for delay, just got done with huge project that’s been holding me back!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northwest Persia to Persia
            2 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from British
            1 artillery and 2 infantry moved from Iraq to Persia
            8 armour moved from Caucasus to Persia
            1 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 8 armour, 1 artillery and 5 infantry
                British defend with 2 armour and 1 factory_minor
                    Italians roll dice for 8 armour, 1 artillery and 5 infantry in Persia, round 2 : 6/14 hits, 5.33 expected hits
                    British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 2 armour owned by the British lost in Persia
                Italians win, taking Persia from British with 8 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for British: 2 armour
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Southern Italy to Egypt
            3 mech_infantrys moved from Egypt to Iraq
            2 aaGuns and 1 infantry moved from Belarus to Novgorod
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            3 infantry and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,4,3,2,6,4,1,5,1,6,6,1
            Italians collect 24 PUs (4 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Yunnan to Kiangsu
            1 bomber moved from India to French Indo China
    
        Combat - ANZAC
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0,17 expected hits
                Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 4 damage total. 
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
    
        Non Combat Move - ANZAC
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            1 fighter moved from Philippines to Caroline Islands
            2 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 5 submarines moved from 17 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - ANZAC
            1 bomber placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Kiangsu : : -0,17
    AA fire in French Indo China : : -0,17
    

    Savegame


  • @aequitas-et-veritas

    Hey, sorry. Just as I thought I was out from under the gun, I got saddled with large project due Tuesday morning… so back on Wednesday!


  • @Karl7 a’ight, no worries.
    And thank you for letting me know.
    Take your time.


  • @aequitas-et-veritas

    Ho lee shit! what a week! Expect move tonight!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 14 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 fighters and 3 tactical_bombers moved from Belarus to Archangel
            42 armour, 6 artilleries, 10 infantry and 45 mech_infantrys moved from Belarus to Smolensk
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
            2 fighters moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Archangel, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 42 armour, 6 artilleries, 10 infantry and 45 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 42 armour, 6 artilleries, 10 infantry and 45 mech_infantrys in Smolensk, round 2 : 32/103 hits, 33.17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 42 armour, 6 artilleries, 9 infantry and 45 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            5 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
            2 aaGuns moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Germany
            3 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Germany
            2 fighters moved from Southern Italy to Germany
            2 tactical_bombers moved from Germany to Western Germany
            1 fighter moved from Gibraltar to Southern Italy
            2 fighters and 3 tactical_bombers moved from Archangel to Novgorod
            2 mech_infantrys moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            2 infantry and 7 mech_infantrys placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Americans : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 8 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 fighter moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                 retreated to Caucasus
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Volgograd
            1 artillery moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Western Ukraine to Russia
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            5 armour and 4 mech_infantrys moved from Bryansk to Volgograd
            4 aaGuns, 34 artilleries and 75 infantry moved from Bryansk to Russia
            4 infantry moved from Central Mongolia to Suiyuyan
    
        Place Units - Russians
            8 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Italians : 1,33
    Russians : -1,00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 33 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            5 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Kwangsi
            1 fighter moved from 19 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in Shan State
                Japanese attack with 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Iwo Jima from Americans, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangsi to French Indo China
            2 artilleries moved from Jehol to Shantung
            5 carriers, 3 destroyers, 3 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.67
    Japanese : 1.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 2 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Normandy Bordeaux to Gibraltar
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
            4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 battleship, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 fighters moved from Western United States to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            6 bombers moved from Caroline Islands to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble and Kami in sz6 @Karl7 ?


  • @aequitas-et-veritas

    Full scram, all Kamikazes. 2 on bb, 1 on dd, then rest on CVs.


  • TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 2 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Normandy Bordeaux to Gibraltar
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
            4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 battleship, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 fighters moved from Western United States to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            6 bombers moved from Caroline Islands to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in Gibraltar
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 2 fighters, 1 harbour and 9 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 7/17 hits, 6,00 expected hits
                    Italians roll dice for 2 fighters and 10 infantry in Gibraltar, round 2 : 4/12 hits, 4,67 expected hits
                    1 infantry owned by the Germans, 4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 6/13 hits, 5,33 expected hits
                    Italians roll dice for 2 fighters and 3 infantry in Gibraltar, round 3 : 2/5 hits, 2,33 expected hits
                    2 infantry owned by the Americans, 2 fighters owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Americans: 6 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 fighters and 9 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 6 bombers, 3 carriers, 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 5 carriers, 5 destroyers, 5 fighters, 6 tactical_bombers and 1 transport
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 6 bombers, 3 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 9/16 hits, 9,17 expected hits
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Americans : 2,17
    

    Savegame

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