• TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from Philippines to Caroline Islands
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            3 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36, please wait.
    I think i need to readjust my NCM with Anzak.

  • 2024 2023 '22 '19 '18

    Okay. Np


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from Philippines to Caroline Islands
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            3 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 2 destroyers and 2 submarines
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 destroyers and 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
            3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Nenetsia to 127 Sea Zone
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Bryansk to Tambov
            3 tactical_bombers moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            3 mech_infantrys moved from Germany to Western Germany
    
        Combat - Germans
    

    Savegame

  • 2024 2023 '22 '19 '18

    Scramble?


  • @crockett36 Yes please.

    Also roll first round of Combat and post please, so that i can give you an Ool.
    Thank you.

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
            3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Nenetsia to 127 Sea Zone
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Bryansk to Tambov
            3 tactical_bombers moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            3 mech_infantrys moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 4 infantry
                    Germans roll dice for 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys in Bryansk, round 2 : 10/33 hits, 7.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 4.17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Tambov
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
                British defend with 1 carrier, 2 fighters, 1 submarine and 2 transports; French defend with 1 cruiser and 2 infantry; Americans defend with 1 destroyer and 2 transports
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.00
    British : -0.17
    Russians : 2.33
    

    Savegame


  • @crockett36 i said Yes scramble.

    @aequitas-et-veritas said in allied playbook game II:

    @crockett36 Yes please.

    Also roll first round of Combat and post please, so that i can give you an Ool.
    Thank you.

    For now tipp CV and kill Sub, and please do not forget to roll two extra dice for the “scrambling UK Ftr’s”.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
            3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Nenetsia to 127 Sea Zone
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Bryansk to Tambov
            3 tactical_bombers moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            3 mech_infantrys moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 4 infantry
                    Germans roll dice for 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys in Bryansk, round 2 : 10/33 hits, 7.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 4.17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Tambov
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
                British defend with 1 carrier, 2 fighters, 1 submarine and 2 transports; French defend with 1 cruiser and 2 infantry; Americans defend with 1 destroyer and 2 transports
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                British win with 1 carrier, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is -24
                Casualties for Germans: 1 carrier, 1 cruiser and 1 fighter
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Belarus
                Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 4 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
                2 fighters owned by the British forced to land in Normandy Bordeaux
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Tambov to Bryansk
            2 tactical_bombers moved from Bryansk to Western Ukraine
            2 fighters moved from Tambov to Western Ukraine
            1 bomber moved from Tambov to Western Ukraine
            4 aaGuns moved from Western Ukraine to Bryansk
            1 mech_infantry moved from 127 Sea Zone to Karelia
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.33
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 fighter moved from Smolensk to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Archangel to Nenetsia
                  Russians take Nenetsia from Germans
            2 artilleries and 2 infantry moved from Archangel to Belarus
            1 fighter moved from Smolensk to Belarus
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 armour moved from Iraq to Syria
                  Russians take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Belarus
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 3 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 3 mech_infantrys
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Archangel to Russia
            1 fighter moved from Belarus to Russia
            2 aaGuns, 2 artilleries and 9 infantry moved from Smolensk to Russia
            1 infantry moved from Archangel to Smolensk
            3 infantry moved from Vologda to Russia
            1 infantry moved from Archangel to Novgorod
            5 artilleries and 2 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            3 infantry moved from Urals to Vologda
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,6,3,3,5,3
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : 0,50
    Russians : -0,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 mech_infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 artillery moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Kiangsi
            2 infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            4 infantry moved from Korea to Manchuria
            2 fighters moved from Japan to Manchuria
            2 fighters moved from Kiangsu to Manchuria
            6 tactical_bombers moved from Kiangsu to Manchuria
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 4 fighters, 4 infantry and 6 tactical_bombers
                Americans defend with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 9 infantry
                    AA fire in Manchuria : 1/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese lost in Manchuria
                    Japanese roll dice for 4 fighters, 4 infantry and 5 tactical_bombers in Manchuria, round 2 : 8/13 hits, 5.83 expected hits
                    Chinese roll dice for 2 aaGuns, 1 artillery, 5 fighters, 10 infantry and 1 tactical_bomber in Manchuria, round 2 : 7/17 hits, 7.50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                 retreated to Manchuria
                Chinese win with 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
                Casualties for Japanese: 1 fighter, 4 infantry and 3 tactical_bombers
                Casualties for Russians: 2 aaGuns and 6 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Manchuria to Shantung
            3 tactical_bombers moved from Manchuria to Shantung
            1 artillery moved from Kiangsu to Shantung
            1 artillery moved from Kiangsu to Shantung
    
        Place Units - Japanese
            1 destroyer and 2 fighters placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    AA fire in Manchuria : : 0.00
    Japanese : 1.67
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 bombers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            3 fighters and 1 tactical_bomber moved from Manchuria to Shantung
            2 infantry moved from Siam to 37 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            6 bombers moved from French Indo China to Shantung
            1 artillery and 1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            2 fighters moved from Manchuria to Shantung
            5 bombers moved from Iraq to Ukraine
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Americans
    

    Savegame


  • @crockett36 scramble?

  • 2024 2023 '22 '19 '18

    Yes please


  • @crockett36 and any Kamis in sz19?

  • 2024 2023 '22 '19 '18

    2 please.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 bombers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            3 fighters and 1 tactical_bomber moved from Manchuria to Shantung
            2 infantry moved from Siam to 37 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            6 bombers moved from French Indo China to Shantung
            1 artillery and 1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            2 fighters moved from Manchuria to Shantung
            5 bombers moved from Iraq to Ukraine
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
            Germans scrambles to create a battle in territory 112 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,5
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 fighter and 2 transports
                Germans defend with 1 tactical_bomber
                    Americans roll dice for 1 carrier, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 2 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 11
                Casualties for Germans: 1 tactical_bomber
            Battle in Norway
            Battle in Denmark
            Battle in Shantung
                Americans attack with 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries, 3 fighters and 3 tactical_bombers
                    Americans roll dice for 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 10/14 hits, 7,50 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Shantung, round 2 : 6/8 hits, 4,17 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Shantung
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Shantung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Americans: 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 2 artilleries, 3 fighters and 3 tactical_bombers
            Battle in Ukraine
                Americans attack with 5 bombers
                Germans defend with 3 armour and 1 factory_minor
                    Americans roll dice for 5 bombers in Ukraine, round 2 : 4/5 hits, 3,33 expected hits
                    Germans roll dice for 3 armour in Ukraine, round 2 : 2/3 hits, 1,50 expected hits
                    3 armour owned by the Germans and 2 bombers owned by the Americans lost in Ukraine
                Americans win with 3 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 2 bombers
                Casualties for Germans: 3 armour
    
        Non Combat Move - Americans
            3 bombers moved from Ukraine to Russia
            1 fighter moved from Iraq to Trans-Jordan
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from Shantung to Hunan
            1 fighter moved from Shantung to Hunan
            4 bombers moved from Shantung to Hunan
            1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 armour and 1 fighter placed in Normandy Bordeaux
            2 armour and 1 fighter placed in French Indo China
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 bombers placed in Western United States
            Americans undo move 2.
            2 armour placed in French Indo China
            1 fighter placed in 36 Sea Zone
            Americans undo move 5.
            1 fighter placed in French Indo China
            Americans undo move 5.
            Americans undo move 2.
            1 destroyer placed in 36 Sea Zone
            2 submarines placed in 10 Sea Zone
            Americans undo move 5.
            2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6,3,6,5,3,1,3,4,5
            Americans collect 73 PUs (4 lost to blockades); end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            2 artilleries and 2 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 fighter moved from Burma to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
            2 artilleries and 1 infantry moved from Hunan to Anhwe
            5 artilleries and 5 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from Iraq to Anglo Egyptian Sudan
            3 armour moved from Kwangtung to Kiangsu
            1 fighter moved from French Indo China to Kiangsu
            1 armour moved from Normandy Bordeaux to Southern France
            1 armour moved from Southern France to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
    
        Combat - British
            Battle in Germany
                British attack with 2 infantry
                Germans defend with 1 aaGun and 1 factory_major
                    1 aaGun owned by the Germans lost in Germany
                British captures 68PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Northern Italy
                British attack with 1 armour, 1 bomber and 2 fighters
                Italians defend with 1 armour, 1 factory_major and 2 mech_infantrys
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Northern Italy, round 2 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Italians, 1 bomber owned by the British and 1 armour owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 bomber
                Casualties for Italians: 1 armour and 2 mech_infantrys
            Battle in Kiangsu
                British attack with 3 armour and 1 fighter
                Japanese defend with 1 factory_minor and 3 infantry
                    British roll dice for 3 armour and 1 fighter in Kiangsu, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 armour owned by the British lost in Kiangsu
                    British roll dice for 1 armour and 1 fighter in Kiangsu, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 1 fighter in Kiangsu, round 4 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsu
                British win, taking Kiangsu from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 2 armour
                Casualties for Japanese: 3 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - British
            1 fighter moved from Anglo Egyptian Sudan to Kenya
            3 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 4 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 armour and 4 infantry moved from Yunnan to Szechwan
            1 artillery and 3 infantry moved from Hunan to Kweichow
            1 fighter moved from Kiangsu to Kiangsi
            2 fighters moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,4,1,5,6,5
            British collect 35 PUs (3 lost to blockades); end with 103 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in India change ownership: 2 armour and 1 fighter
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 0,17
    Italians : -0,50
    Americans : 3,17
    Chinese : -0,83
    Japanese : 1,00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            5 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 5 infantry
                British defend with 1 armour and 1 factory_minor
                    Italians roll dice for 5 infantry in Northern Italy, round 2 : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 4 infantry in Northern Italy, round 3 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in Trans-Jordan
                Italians attack with 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys
                British defend with 1 artillery and 5 infantry; Americans defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 5/9 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/9 hits, 3.50 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the British, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 3 : 2/2 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians, 1 armour owned by the Russians, 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 23
                Casualties for Italians: 4 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 5 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to 98 Sea Zone
    
        Place Units - Italians
            3 mech_infantrys placed in Southern Italy
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
            1 carrier moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from French Indo China to Philippines
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,67
    Japanese : 0,67
    

    Savegame

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