FMErwinRommel (X) vs Wizmark (L) BM3 game 3

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 armour and 2 infantry moved from Philippines to 35 Sea Zone
            1 battleship, 3 carriers, 1 destroyer and 1 marine moved from 35 Sea Zone to 41 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 infantry moved from Yunnan to Burma
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Shan State to Burma
            3 fighters and 3 tactical_bombers moved from Shan State to Sumatra
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  Japanese take 54 Sea Zone from ANZAC
            1 submarine moved from 40 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 2 submarines and 2 transports
                ANZAC defend with 1 submarine and 2 transports
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    2 transports owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 3 carriers, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 20
                Casualties for ANZAC: 1 submarine and 2 transports
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Sumatra, round 2 : 4/11 hits, 5.17 expected hits
                    ANZAC roll dice for 4 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 4 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 bombers moved from Japan to Shan State
            2 artilleries, 3 fighters, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Shan State
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from Shan State to Yunnan
            2 infantry moved from Anhwe to Kweichow
            1 armour moved from Kiangsu to Kweichow
            2 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.67
    UK_Pacific : 0.33
    Japanese : 3.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 bomber moved from United Kingdom to 105 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Java to French Indo China
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 bomber moved from United Kingdom to 105 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Java to French Indo China
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Battle in 105 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from French Indo China to India
            1 bomber moved from Java to India
            1 bomber moved from Java to Queensland
            1 submarine moved from 22 Sea Zone to 32 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 105 Sea Zone to Gibraltar
            3 artilleries moved from Algeria to Morocco
            1 destroyer and 1 submarine moved from 123 Sea Zone to 107 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 bombers placed in Western United States
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.33
    Japanese : -0.33
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            3 infantry moved from India to Burma
            1 bomber moved from India to French Indo China
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Egypt to Tobruk
            1 fighter moved from Egypt to Tobruk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 bomber moved from United Kingdom to 105 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Java to French Indo China
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Battle in 105 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from French Indo China to India
            1 bomber moved from Java to India
            1 bomber moved from Java to Queensland
            1 submarine moved from 22 Sea Zone to 32 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 105 Sea Zone to Gibraltar
            3 artilleries moved from Algeria to Morocco
            1 destroyer and 1 submarine moved from 123 Sea Zone to 107 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 bombers placed in Western United States
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            3 infantry moved from India to Burma
            1 bomber moved from India to French Indo China
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Egypt to Tobruk
            1 fighter moved from Egypt to Tobruk
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in Tobruk
                British attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                 retreated to Tobruk
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
            Battle in Burma
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 armour, 1 artillery and 1 infantry moved from West India to India
            1 armour moved from Eastern Persia to India
            1 infantry moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            3 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Tobruk to Egypt
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 fighter moved from Persia to Russia
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.83
    Italians : 0.67
    Americans : -0.33
    Japanese : 0.00
    AA fire in French Indo China : : 0.67
    

    Savegame

  • '20 '19

    @FMErwinRommel Sorry about the delay…was playing about with different moves.

    The curse of the lone british bomber struck again…how many games have I seen in which it gets shot down by a 1/6 chance!

  • 2024 2023 '22 '21 '20 '19

    You’ve been successfully attacking FIC for a while. Its about time I got a hit. Besides, there was only a max of 3 more damage you could have given. You should have waited until I repaired it.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            1 armour, 1 artillery and 4 infantry moved from Libya to Tobruk
            1 infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from Bryansk to Southern Italy
    
        Place Units - Italians
            1 airfield placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
            Italians collect 10 PUs (2 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to India
            1 fighter moved from Java to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to India
            1 fighter moved from Java to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @FMErwinRommel The Italian Africa army look like they are on a suicide charge…‘Take Cairo no matter the losses!’

  • 2024 2023 '22 '21 '20 '19

    I’m currently playing the Axis in 3 league games. Since no UK attacked Tobruk at the start, I had Italian armies trying to deny the U.S. a 5 p.u. N.O. I converted the French troops to Italians, which gave me about 9 units in each game. It didn’t work, delaying the U.S. only a few turns. Giallo destroyed my Italian army and I rolled poorly and only killed 3 Brits.

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from France to 105 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from Western Germany to 115 Sea Zone
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Rostov to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 artillery, 2 bombers, 1 fighter and 1 infantry moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Volgograd
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from France to 105 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from Western Germany to 115 Sea Zone
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Rostov to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 artillery, 2 bombers, 1 fighter and 1 infantry moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Tambov, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Americans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Tambov to Bryansk
            2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Karelia
            2 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun moved from Poland to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            3 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Northern Italy to Bryansk
            3 fighters moved from Western Germany to Bryansk
            1 fighter moved from 105 Sea Zone to Northern Italy
            1 bomber moved from 105 Sea Zone to Western Germany
            2 bombers moved from 115 Sea Zone to Western Germany
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour moved from Poland to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Finland
            4 mech_infantrys moved from Poland to Western Ukraine
            1 infantry moved from Karelia to Finland
            5 artilleries and 8 infantry moved from Bryansk to Rostov
            1 aaGun moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Rostov
    
        Place Units - Germans
            1 fighter and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Western Ukraine
            1 artillery and 2 infantry placed in Ukraine
            3 armour and 2 mech_infantrys placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.50
    Americans : -1.00
    Russians : -1.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Germany makes its push into southern Russia permanent. After Japan retakes Java, Germany will have more income than U.S.A. The end is near for the Allies. No German losses this turn.

  • '20 '19

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Kazakhstan to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Kazakhstan to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -2.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 3 artilleries, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 bombers and 2 fighters moved from Shan State to India
            1 infantry moved from Yunnan to Burma
            1 armour moved from Kweichow to Burma
            1 artillery and 1 tactical_bomber moved from Shan State to Burma
            1 tactical_bomber moved from 41 Sea Zone to Burma
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 1 infantry, 1 marine and 2 transports moved from 41 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 armour, 3 artilleries, 3 infantry and 1 marine moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 41 Sea Zone to Java
            3 fighters moved from 41 Sea Zone to India
            1 fighter moved from 35 Sea Zone to Java
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    SBR in India: intercept with 5 fighters? Vs 2 bombers and 5 escort fighters.

  • '20 '19

    @FMErwinRommel yeah send them all up please…desperate times for despaerate measures…lose the anzac fighters before the uk ones please

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