L19 Wedingsinger (L) vs AetV (X) Game 1


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 9 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 120 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 120 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 113 Sea Zone
                British loiter and taunt; Americans attack with 2 fighters and 2 tactical_bombers
                Germans defend with 1 cruiser, 3 fighters and 1 transport
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 3 fighters and 1 transport in 113 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in 113 Sea Zone
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Americans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 17
                Casualties for Americans: 1 fighter and 2 tactical_bombers
                Casualties for Germans: 1 cruiser, 3 fighters and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 113 Sea Zone to 109 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 109 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to Mexico
            1 mech_infantry moved from Western United States to Alaska
            1 submarine moved from 51 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            9 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : -3.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 9 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 120 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 120 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 113 Sea Zone
                British loiter and taunt; Americans attack with 2 fighters and 2 tactical_bombers
                Germans defend with 1 cruiser, 3 fighters and 1 transport
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 3 fighters and 1 transport in 113 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in 113 Sea Zone
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Americans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 17
                Casualties for Americans: 1 fighter and 2 tactical_bombers
                Casualties for Germans: 1 cruiser, 3 fighters and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 113 Sea Zone to 109 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 109 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to Mexico
            1 mech_infantry moved from Western United States to Alaska
            1 submarine moved from 51 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            9 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 bombers, 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            3 armour, 2 artilleries and 1 infantry moved from Persia to Iraq
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 battleship and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                  British take 93 Sea Zone from Italians
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in Tobruk
            Battle in 99 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking Tobruk from Italians with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 81 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 81 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Malta
            Battle in Iraq
                British attack with 3 armour, 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 armour, 2 artilleries and 1 infantry in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Malta from Italians, taking Iraq from Italians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 94 Sea Zone
                British attack with 1 battleship, 1 destroyer and 1 transport
                Italians defend with 1 cruiser
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the Italians lost in 94 Sea Zone
                British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
            Battle in Tunisia
                British attack with 1 armour and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from 81 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            3 bombers placed in Union of South Africa
            3 fighters placed in Persia
            3 bombers placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    British : -0.17
    Italians : -0.17
    Americans : -3.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            3 artilleries, 2 fighters and 3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Ukraine to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
                British defend with 3 armour, 1 artillery and 1 infantry; French defend with 1 infantry
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/9 hits, 3,67 expected hits
                    British roll dice for 3 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/6 hits, 2,50 expected hits
                    1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 3 : 2/5 hits, 2,33 expected hits
                    British roll dice for 3 armour and 1 artillery in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1,83 expected hits
                    1 artillery owned by the British, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                 retreated to Anglo Egyptian Sudan
                British win with 2 armour remaining. Battle score for attacker is -15
                Casualties for Italians: 3 artilleries, 1 fighter and 3 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            3 infantry placed in Egypt
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,00
    British : 2,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 53 Sea Zone
            1 destroyer moved from 53 Sea Zone to 49 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 53 Sea Zone
            1 destroyer moved from 53 Sea Zone to 49 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 109 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 tactical_bomber moved from Finland to 113 Sea Zone
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 113 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            16 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 7 artilleries and 16 infantry moved from Ukraine to Bessarabia
            3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Archangel to Belarus
            1 armour moved from Norway to Karelia
            1 armour moved from Finland to Karelia
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            3 mech_infantrys moved from Denmark to Germany
            2 mech_infantrys moved from Western Germany to Poland
            2 bombers and 2 tactical_bombers moved from Western Germany to Southern Italy
            1 aaGun moved from Western Germany to Germany
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from France to Northern Italy
            1 infantry moved from Syria to Trans-Jordan
            3 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            Germans undo move 2.
            3 infantry placed in Novgorod
            3 infantry placed in France
            3 infantry placed in Germany
            10 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
            EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
            EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
            EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 artillery moved from Bryansk to Belarus
            15 armour and 7 mech_infantrys moved from Bryansk to Ukraine
            7 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Vologda to Archangel
            9 artilleries moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Belarus
            1 armour moved from Bryansk to Ukraine
            1 armour and 4 mech_infantrys moved from Russia to Ukraine
            3 mech_infantrys moved from Russia to Ukraine
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 17 armour and 14 mech_infantrys
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 17 armour and 14 mech_infantrys in Ukraine, round 2 : 9/31 hits, 10.83 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 17 armour and 13 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 aaGun and 3 infantry
            Battle in Western Ukraine
                Russians attack with 10 artilleries and 11 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 10 artilleries and 11 infantry in Western Ukraine, round 2 : 7/21 hits, 6.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Ukraine
            1 aaGun moved from Tambov to Rostov
            2 infantry moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Belarus
            2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan
    
        Place Units - Russians
            7 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.33
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 armour and 1 infantry moved from New Guinea to Dutch New Guinea
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking New Britain from ANZAC, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 49 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Japan to Hawaiian Islands
            1 fighter moved from Java to 42 Sea Zone
            2 bombers moved from Burma to French Indo China
            3 mech_infantrys moved from French Indo China to Yunnan
            1 aaGun and 1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Yunnan to Burma
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            2 aaGuns moved from Jehol to Chahar
            1 transport moved from 26 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Malaya
            1 armour and 2 mech_infantrys placed in French Indo China
            1 fighter and 2 infantry placed in Japan
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 destroyer and 6 submarines placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 destroyer and 6 submarines placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            2 armour and 2 artilleries moved from Iraq to Trans-Jordan
            2 fighters moved from Persia to Egypt
            1 fighter moved from Persia to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            2 armour moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            3 bombers moved from Union of South Africa to Egypt
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Malta to 96 Sea Zone
            3 bombers moved from United Kingdom to Germany
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  British take 98 Sea Zone from Italians
            1 infantry moved from 98 Sea Zone to Egypt
            1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 2/3 hits, 0.50 expected hits
                2 bombers killed by AA
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Germany causes 3 damage total. 
            Battle in Crete
            Battle in Trans-Jordan
                British attack with 3 armour and 2 artilleries
                Germans defend with 1 infantry
                    British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 3 : 1/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
                British win, taking Crete from Italians, taking Trans-Jordan from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Germans: 1 infantry
            Battle in Egypt
                British attack with 3 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/16 hits, 7.33 expected hits
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 3.83 expected hits
                    2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 bomber owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                    British roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 7/12 hits, 6.50 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Egypt, round 3 : 2/4 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Casualties for Italians: 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Germany to Western Ukraine
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            3 bombers moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - British
            3 infantry placed in Persia
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
            British collect 38 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 marine placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 marine
    

    Combat Hit Differential Summary :

    British : -5.33
    Italians : 0.50
    Chinese : -1.00
    Japanese : 2.00
    AA fire in Germany : : 1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 armour
                British defend with 1 infantry
                    Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Romania to Eastern Poland
            1 aaGun and 7 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            8 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 47 Sea Zone
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 fighter moved from Queensland to 49 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 49 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 47 Sea Zone
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 fighter moved from Queensland to 49 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 49 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 83 PUs; 
            Germans buy 1 aaGun, 2 armour, 1 factory_upgrade, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Poland to Western Ukraine
            3 mech_infantrys moved from Eastern Poland to Western Ukraine
            7 artilleries and 16 infantry moved from Bessarabia to Western Ukraine
            2 bombers moved from Southern Italy to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Southern Italy to Trans-Jordan
            3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            2 armour moved from Northwest Persia to Trans-Jordan
            1 armour and 6 mech_infantrys moved from Caucasus to Persia
            3 armour moved from Northwest Persia to Persia
            2 armour moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
    
        Combat - Germans
            Battle in Persia
                Germans attack with 7 armour and 6 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 7 armour and 6 mech_infantrys in Persia, round 2 : 7/13 hits, 4,50 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 3/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Trans-Jordan
                Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 3 armour and 1 artillery
                    Germans roll dice for 5 armour, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits, 3,33 expected hits
                    British roll dice for 3 armour and 1 artillery in Trans-Jordan, round 2 : 1/4 hits, 1,83 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
                    Germans roll dice for 5 armour and 1 tactical_bomber in Trans-Jordan, round 3 : 4/6 hits, 3,17 expected hits
                    British roll dice for 2 armour in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Germans and 2 armour owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for British: 3 armour and 1 artillery
            Battle in Western Ukraine
                Germans attack with 7 artilleries, 2 bombers, 16 infantry, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 bomber; Russians defend with 1 aaGun, 10 artilleries and 10 infantry
                    AA fire in Western Ukraine : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Western Ukraine
                    Germans roll dice for 7 artilleries, 2 bombers, 16 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 10/30 hits, 8,33 expected hits
                    Russians roll dice for 1 aaGun, 10 artilleries, 1 bomber and 10 infantry in Western Ukraine, round 2 : 7/21 hits, 6,83 expected hits
                    8 infantry owned by the Russians, 7 infantry owned by the Germans, 1 bomber owned by the British and 1 aaGun owned by the Russians lost in Western Ukraine
                    Germans roll dice for 7 artilleries, 2 bombers, 9 infantry and 5 mech_infantrys in Western Ukraine, round 3 : 7/23 hits, 7,17 expected hits
                    Russians roll dice for 10 artilleries and 2 infantry in Western Ukraine, round 3 : 3/12 hits, 4,00 expected hits
                    2 infantry owned by the Russians, 5 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 7 artilleries, 2 bombers, 6 infantry and 5 mech_infantrys in Western Ukraine, round 4 : 5/20 hits, 6,67 expected hits
                    Russians roll dice for 5 artilleries in Western Ukraine, round 4 : 3/5 hits, 1,67 expected hits
                    5 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 artilleries, 2 bombers, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 37
                Casualties for Germans: 13 infantry and 1 tactical_bomber
                Casualties for British: 1 bomber
                Casualties for Russians: 1 aaGun, 10 artilleries and 10 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Western Ukraine to Eastern Poland
            3 infantry moved from Novgorod to Baltic States
            2 armour moved from Karelia to Baltic States
            3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            2 tactical_bombers moved from Southern Italy to Eastern Poland
            10 mech_infantrys moved from Western Germany to Slovakia Hungary
            3 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            2 aaGuns moved from Bessarabia to Eastern Poland
            1 armour moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 armour moved from Northwest Persia to Iraq
            4 armour moved from Northwest Persia to Persia
            2 bombers moved from Eastern Poland to Poland
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Germany
            2 armour and 8 mech_infantrys placed in Western Germany
            1 aaGun and 2 infantry placed in Novgorod
            2 mech_infantrys placed in France
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 4 infantry
            EDIT: Removing units owned by Germans from Western Germany: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,3,3,4,6
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,83
    British : 1,17
    AA fire in Western Ukraine : : 0,50
    Russians : 0,50
    

    Savegame


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Archangel to Novgorod
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            2 artilleries and 4 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            17 armour and 11 mech_infantrys moved from Ukraine to Western Ukraine
            3 mech_infantrys moved from Russia to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Archangel to Novgorod
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            2 artilleries and 4 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            17 armour and 11 mech_infantrys moved from Ukraine to Western Ukraine
            3 mech_infantrys moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour and 3 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                    Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Germans: 2 armour and 3 infantry
            Battle in Novgorod
                Russians attack with 5 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 17 armour and 14 mech_infantrys
                Germans defend with 7 artilleries, 3 infantry and 5 mech_infantrys
                    Russians roll dice for 17 armour and 14 mech_infantrys in Western Ukraine, round 2 : 10/31 hits, 10.83 expected hits
                    Germans roll dice for 7 artilleries, 3 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 4/15 hits, 5.00 expected hits
                    4 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians roll dice for 17 armour and 10 mech_infantrys in Western Ukraine, round 3 : 10/27 hits, 10.17 expected hits
                    Germans roll dice for 5 artilleries in Western Ukraine, round 3 : 0/5 hits, 1.67 expected hits
                    5 artilleries owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 17 armour and 10 mech_infantrys remaining. Battle score for attacker is 41
                Casualties for Russians: 4 mech_infantrys
                Casualties for Germans: 7 artilleries, 3 infantry and 5 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 aaGun moved from Rostov to Bryansk
            2 aaGuns and 11 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Volgograd to Caucasus
            2 aaGuns moved from Ukraine to Western Ukraine
            3 infantry moved from Rostov to Bryansk
            2 mech_infantrys moved from Russia to Western Ukraine
            2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour and 9 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Ukraine: 3 infantry
            EDIT: Removing units owned by Russians from Bryansk: 3 infantry
            EDIT: Removing units owned by Russians from Western Ukraine: 2 mech_infantrys
            EDIT: Adding units owned by Russians to Bryansk: 2 mech_infantrys
            EDIT: Adding units owned by Russians to Ukraine: 1 armour and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Russia: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Ukraine: 2 fighters and 2 tactical_bombers
            EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Russians to Western Ukraine: 4 mech_infantrys
            EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Italians : -0.33
    Russians : 0.17
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
    
        Combat - Japanese
    

    Savegame


  • @weddingsinger missed to roll for the DD battle in sz49.

    One Sub plus 4 Ftr and 2 TacB vs Anzak DD.

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