Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL19 Wedingsinger (L) vs AetV (X) Game 1
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 9 destroyers; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 120 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 120 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 fighters and 2 tactical_bombers Germans defend with 1 cruiser, 3 fighters and 1 transport Americans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 3 fighters and 1 transport in 113 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Germans lost in 113 Sea Zone Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 113 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Americans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter and 2 tactical_bombers Casualties for Germans: 1 cruiser, 3 fighters and 1 transport Non Combat Move - Americans 1 fighter moved from 113 Sea Zone to 109 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 109 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Western United States to Mexico 1 mech_infantry moved from Western United States to Alaska 1 submarine moved from 51 Sea Zone to 64 Sea Zone Place Units - Americans 9 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 49 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -2.50 Americans : -3.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 9 destroyers; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 120 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 120 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 fighters and 2 tactical_bombers Germans defend with 1 cruiser, 3 fighters and 1 transport Americans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 3 fighters and 1 transport in 113 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Germans lost in 113 Sea Zone Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 113 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Americans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter and 2 tactical_bombers Casualties for Germans: 1 cruiser, 3 fighters and 1 transport Non Combat Move - Americans 1 fighter moved from 113 Sea Zone to 109 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 109 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Western United States to Mexico 1 mech_infantry moved from Western United States to Alaska 1 submarine moved from 51 Sea Zone to 64 Sea Zone Place Units - Americans 9 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 49 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 6 bombers, 3 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 3 armour, 2 artilleries and 1 infantry moved from Persia to Iraq 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 96 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 battleship and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 cruiser moved from 92 Sea Zone to 95 Sea Zone British take 93 Sea Zone from Italians 1 cruiser moved from 95 Sea Zone to 96 Sea Zone Combat - British Battle in Tobruk Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking Tobruk from Italians with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 81 Sea Zone British attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 81 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Malta Battle in Iraq British attack with 3 armour, 2 artilleries and 1 infantry Italians defend with 1 infantry British roll dice for 3 armour, 2 artilleries and 1 infantry in Iraq, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Malta from Italians, taking Iraq from Italians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 94 Sea Zone British attack with 1 battleship, 1 destroyer and 1 transport Italians defend with 1 cruiser British roll dice for 1 battleship, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Italians lost in 94 Sea Zone British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Tunisia British attack with 1 armour and 1 infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 transport placed in 106 Sea Zone 3 bombers placed in Union of South Africa 3 fighters placed in Persia 3 bombers placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 British collect 29 PUs (4 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Germans : -2.50 British : -0.17 Italians : -0.17 Americans : -3.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Caucasus Italians take Caucasus from Russians 3 artilleries, 2 fighters and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Ukraine to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry British defend with 3 armour, 1 artillery and 1 infantry; French defend with 1 infantry Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/9 hits, 3,67 expected hits British roll dice for 3 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/6 hits, 2,50 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 3 : 2/5 hits, 2,33 expected hits British roll dice for 3 armour and 1 artillery in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1,83 expected hits 1 artillery owned by the British, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan retreated to Anglo Egyptian Sudan British win with 2 armour remaining. Battle score for attacker is -15 Casualties for Italians: 3 artilleries, 1 fighter and 3 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Egypt 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -2,00 British : 2,67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 53 Sea Zone 1 destroyer moved from 53 Sea Zone to 49 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 53 Sea Zone 1 destroyer moved from 53 Sea Zone to 49 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 109 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 12 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 tactical_bomber moved from Finland to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 113 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans 16 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 armour and 6 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 7 artilleries and 16 infantry moved from Ukraine to Bessarabia 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Archangel to Belarus 1 armour moved from Norway to Karelia 1 armour moved from Finland to Karelia 1 tactical_bomber moved from 113 Sea Zone to Western Germany 3 mech_infantrys moved from Denmark to Germany 2 mech_infantrys moved from Western Germany to Poland 2 bombers and 2 tactical_bombers moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Germany 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from France to Northern Italy 1 infantry moved from Syria to Trans-Jordan 3 infantry moved from France to Western Germany 1 aaGun moved from France to Western Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod Germans undo move 2. 3 infantry placed in Novgorod 3 infantry placed in France 3 infantry placed in Germany 10 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Bessarabia: 1 infantry EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 artillery moved from Bryansk to Belarus 15 armour and 7 mech_infantrys moved from Bryansk to Ukraine 7 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Vologda to Archangel 9 artilleries moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Belarus 1 armour moved from Bryansk to Ukraine 1 armour and 4 mech_infantrys moved from Russia to Ukraine 3 mech_infantrys moved from Russia to Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 17 armour and 14 mech_infantrys Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Russians roll dice for 17 armour and 14 mech_infantrys in Ukraine, round 2 : 9/31 hits, 10.83 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 17 armour and 13 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Western Ukraine Russians attack with 10 artilleries and 11 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 11 infantry in Western Ukraine, round 2 : 7/21 hits, 6.83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 aaGun moved from Tambov to Rostov 2 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Belarus 2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 armour and 1 infantry moved from New Guinea to Dutch New Guinea 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 submarine moved from 26 Sea Zone to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone Combat - Japanese Battle in New Britain Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking New Britain from ANZAC, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 49 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 49 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to Hawaiian Islands 1 fighter moved from Java to 42 Sea Zone 2 bombers moved from Burma to French Indo China 3 mech_infantrys moved from French Indo China to Yunnan 1 aaGun and 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 2 aaGuns moved from Jehol to Chahar 1 transport moved from 26 Sea Zone to 6 Sea Zone Place Units - Japanese 3 armour placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 fighter and 2 infantry placed in Japan 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone Place Units - Americans 1 destroyer and 6 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 2.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone Place Units - Americans 1 destroyer and 6 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 2 armour and 2 artilleries moved from Iraq to Trans-Jordan 2 fighters moved from Persia to Egypt 1 fighter moved from Persia to Egypt 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 armour moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 bombers moved from Union of South Africa to Egypt 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Malta to 96 Sea Zone 3 bombers moved from United Kingdom to Germany 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 1 infantry moved from 98 Sea Zone to Egypt 1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Germany causes 3 damage total. Battle in Crete Battle in Trans-Jordan British attack with 3 armour and 2 artilleries Germans defend with 1 infantry British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 3 : 1/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan British win, taking Crete from Italians, taking Trans-Jordan from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Germans: 1 infantry Battle in Egypt British attack with 3 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/16 hits, 7.33 expected hits Italians roll dice for 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 3.83 expected hits 2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 bomber owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt British roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 7/12 hits, 6.50 expected hits Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Egypt, round 3 : 2/4 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 armour, 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Casualties for Italians: 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Germany to Western Ukraine 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 3 bombers moved from Egypt to Anglo Egyptian Sudan Place Units - British 3 infantry placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 British collect 38 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 marine placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
British : -5.33 Italians : 0.50 Chinese : -1.00 Japanese : 2.00 AA fire in Germany : : 1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Romania to Eastern Poland 1 aaGun and 7 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : -0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 47 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 47 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 83 PUs; Germans buy 1 aaGun, 2 armour, 1 factory_upgrade, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Western Ukraine 7 artilleries and 16 infantry moved from Bessarabia to Western Ukraine 2 bombers moved from Southern Italy to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Southern Italy to Trans-Jordan 3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan 2 armour moved from Northwest Persia to Trans-Jordan 1 armour and 6 mech_infantrys moved from Caucasus to Persia 3 armour moved from Northwest Persia to Persia 2 armour moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia Combat - Germans Battle in Persia Germans attack with 7 armour and 6 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 7 armour and 6 mech_infantrys in Persia, round 2 : 7/13 hits, 4,50 expected hits British roll dice for 3 infantry in Persia, round 2 : 3/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 infantry Battle in Trans-Jordan Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber British defend with 3 armour and 1 artillery Germans roll dice for 5 armour, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits, 3,33 expected hits British roll dice for 3 armour and 1 artillery in Trans-Jordan, round 2 : 1/4 hits, 1,83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan Germans roll dice for 5 armour and 1 tactical_bomber in Trans-Jordan, round 3 : 4/6 hits, 3,17 expected hits British roll dice for 2 armour in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans and 2 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 3 armour and 1 artillery Battle in Western Ukraine Germans attack with 7 artilleries, 2 bombers, 16 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 bomber; Russians defend with 1 aaGun, 10 artilleries and 10 infantry AA fire in Western Ukraine : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in Western Ukraine Germans roll dice for 7 artilleries, 2 bombers, 16 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 10/30 hits, 8,33 expected hits Russians roll dice for 1 aaGun, 10 artilleries, 1 bomber and 10 infantry in Western Ukraine, round 2 : 7/21 hits, 6,83 expected hits 8 infantry owned by the Russians, 7 infantry owned by the Germans, 1 bomber owned by the British and 1 aaGun owned by the Russians lost in Western Ukraine Germans roll dice for 7 artilleries, 2 bombers, 9 infantry and 5 mech_infantrys in Western Ukraine, round 3 : 7/23 hits, 7,17 expected hits Russians roll dice for 10 artilleries and 2 infantry in Western Ukraine, round 3 : 3/12 hits, 4,00 expected hits 2 infantry owned by the Russians, 5 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 7 artilleries, 2 bombers, 6 infantry and 5 mech_infantrys in Western Ukraine, round 4 : 5/20 hits, 6,67 expected hits Russians roll dice for 5 artilleries in Western Ukraine, round 4 : 3/5 hits, 1,67 expected hits 5 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 7 artilleries, 2 bombers, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 37 Casualties for Germans: 13 infantry and 1 tactical_bomber Casualties for British: 1 bomber Casualties for Russians: 1 aaGun, 10 artilleries and 10 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Eastern Poland 3 infantry moved from Novgorod to Baltic States 2 armour moved from Karelia to Baltic States 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 tactical_bombers moved from Southern Italy to Eastern Poland 10 mech_infantrys moved from Western Germany to Slovakia Hungary 3 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Bessarabia to Eastern Poland 1 armour moved from Northwest Persia to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 1 armour moved from Northwest Persia to Iraq 4 armour moved from Northwest Persia to Persia 2 bombers moved from Eastern Poland to Poland 1 fighter moved from Southern Italy to Western Germany Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Germany 2 armour and 8 mech_infantrys placed in Western Germany 1 aaGun and 2 infantry placed in Novgorod 2 mech_infantrys placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 4 infantry EDIT: Removing units owned by Germans from Western Germany: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,3,3,4,6 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1,83 British : 1,17 AA fire in Western Ukraine : : 0,50 Russians : 0,50
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Archangel to Novgorod 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 2 artilleries and 4 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 17 armour and 11 mech_infantrys moved from Ukraine to Western Ukraine 3 mech_infantrys moved from Russia to Western Ukraine
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Archangel to Novgorod 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 2 artilleries and 4 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 17 armour and 11 mech_infantrys moved from Ukraine to Western Ukraine 3 mech_infantrys moved from Russia to Western Ukraine Combat - Russians Battle in Baltic States Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour and 3 infantry Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 2 armour and 3 infantry Battle in Novgorod Russians attack with 5 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Bessarabia Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 17 armour and 14 mech_infantrys Germans defend with 7 artilleries, 3 infantry and 5 mech_infantrys Russians roll dice for 17 armour and 14 mech_infantrys in Western Ukraine, round 2 : 10/31 hits, 10.83 expected hits Germans roll dice for 7 artilleries, 3 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 4/15 hits, 5.00 expected hits 4 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 17 armour and 10 mech_infantrys in Western Ukraine, round 3 : 10/27 hits, 10.17 expected hits Germans roll dice for 5 artilleries in Western Ukraine, round 3 : 0/5 hits, 1.67 expected hits 5 artilleries owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 17 armour and 10 mech_infantrys remaining. Battle score for attacker is 41 Casualties for Russians: 4 mech_infantrys Casualties for Germans: 7 artilleries, 3 infantry and 5 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 aaGun moved from Rostov to Bryansk 2 aaGuns and 11 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Volgograd to Caucasus 2 aaGuns moved from Ukraine to Western Ukraine 3 infantry moved from Rostov to Bryansk 2 mech_infantrys moved from Russia to Western Ukraine 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 1 armour and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 3 infantry EDIT: Removing units owned by Russians from Bryansk: 3 infantry EDIT: Removing units owned by Russians from Western Ukraine: 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 2 mech_infantrys EDIT: Adding units owned by Russians to Ukraine: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Russians from Russia: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Ukraine: 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Russians to Western Ukraine: 4 mech_infantrys EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50 Italians : -0.33 Russians : 0.17
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Combat - Japanese
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@weddingsinger missed to roll for the DD battle in sz49.
One Sub plus 4 Ftr and 2 TacB vs Anzak DD.