L19 Wedingsinger (L) vs AetV (X) Game 1


  • @aequitas-et-veritas

    OK, IF you’ll allow me to fix the missed sub/destroyer combat, use the last file. If not, use the 1st Russian savegame.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 4 infantry moved from Kweichow to Shensi
            2 fighters moved from French Indo China to Shensi
            1 mech_infantry moved from Yunnan to Shensi
            2 bombers moved from Philippines to Shensi
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
                  Japanese take 37 Sea Zone from UK_Pacific
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 2 transports
                    2 transports owned by the British lost in 80 Sea Zone
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Hawaiian Islands
            Battle in Solomon Islands
            Battle in Shensi
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 1 mech_infantry
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry and 1 mech_infantry in Shensi, round 2 : 5/10 hits, 3,67 expected hits
                    Chinese roll dice for 6 infantry in Shensi, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Shensi, round 3 : 3/7 hits, 3,17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Hawaiian Islands from Americans, taking Solomon Islands from ANZAC, taking Shensi from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to Kweichow
            2 fighters moved from Shensi to Kweichow
            2 infantry moved from Anhwe to Kweichow
            2 aaGuns and 2 infantry moved from Korea to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 32 Sea Zone
            1 fighter moved from Paulau Island to Marshall Islands
            1 fighter moved from Philippines to 32 Sea Zone
            1 fighter moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 33 Sea Zone to 32 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 0,83
    

    Savegame


  • @weddingsinger as you can see, i took the 2nd file.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 51 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -13
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 destroyer
            Battle in 120 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 120 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to Western United States
            1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            2 fighters, 2 tactical_bombers and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : 0.67
    Americans : -2.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 51 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -13
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 destroyer
            Battle in 120 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 120 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to Western United States
            1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            2 fighters, 2 tactical_bombers and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
    
        Combat - British
            Battle in Germany
                British attack with 1 infantry
                Germans defend with 1 aaGun and 1 factory_major
                    1 aaGun owned by the Germans lost in Germany
                British captures 71PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
            2 artilleries moved from Iraq to Persia
            1 armour moved from Italian Somaliland to Ethiopia
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            2 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 armour placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
            British collect 37 PUs; end with 109 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : 0.67
    Americans : -2.00
    Chinese : -0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 51 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -13
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 destroyer
            Battle in 120 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 120 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to Western United States
            1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            2 fighters, 2 tactical_bombers and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
    
        Combat - British
            Battle in Germany
                British attack with 1 infantry
                Germans defend with 1 aaGun and 1 factory_major
                    1 aaGun owned by the Germans lost in Germany
                British captures 71PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
            2 artilleries moved from Iraq to Persia
            1 armour moved from Italian Somaliland to Ethiopia
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            2 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 armour placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
            British collect 37 PUs; end with 109 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
            EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : 0.67
    Americans : -2.00
    Chinese : -0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Romania to Bryansk
            1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Cyprus
            Battle in Bryansk
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0,67 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            3 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Bryansk to Ukraine
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            1 fighter and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,83
    French : 0,33
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 61 Sea Zone to 63 Sea Zone
            1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            5 infantry moved from Finland to Norway
            1 armour moved from Baltic States to 115 Sea Zone
            1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Norway
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Norway
            1 bomber moved from Eastern Poland to Norway
            1 tactical_bomber moved from Southern Italy to Norway
            1 armour moved from Western Ukraine to Tambov
                  Germans take Bryansk from Russians
                  Germans take Tambov from Russians
            1 armour moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 fighter moved from Southern Italy to Denmark
            3 mech_infantrys moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Germany
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Western Germany to Denmark
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 2 artilleries and 3 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber in Norway, round 2 : 2/9 hits, 3,33 expected hits
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 2 bombers, 3 infantry and 1 tactical_bomber in Norway, round 3 : 2/7 hits, 3,00 expected hits
                    Americans roll dice for 1 armour and 2 artilleries in Norway, round 3 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Norway, round 4 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 5 infantry
                Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
            Battle in Denmark
                Germans attack with 1 fighter and 4 mech_infantrys
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 fighter and 4 mech_infantrys in Denmark, round 2 : 1/5 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 1 fighter and 4 mech_infantrys in Denmark, round 3 : 1/5 hits, 1,17 expected hits
                    Americans roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Germany
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 3/7 hits, 2,83 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Germany
                Germans win, taking Germany from British with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Germany to Western Germany
            1 fighter moved from Denmark to Western Germany
            1 tactical_bomber moved from Norway to Finland
            3 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Finland
            2 bombers moved from Norway to Western Germany
            1 mech_infantry moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
            1 infantry moved from France to Western Germany
            1 infantry moved from Southern France to France
            1 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
            16 armour moved from Western Ukraine to Rostov
            1 artillery moved from Bessarabia to Ukraine
            1 mech_infantry moved from Baltic States to Smolensk
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from 99 Sea Zone to Syria
            1 mech_infantry moved from Romania to Ukraine
            2 aaGuns and 6 artilleries moved from Western Ukraine to Ukraine
            13 infantry moved from Western Ukraine to Ukraine
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    British : -0,33
    Americans : 1,17
    

    Savegame


  • @weddingsinger i just realized that i forgot to move my Ita tank on NCM. to Ukraine.
    You got all rights to refuse my question to get it moved there.
    But i thought to give it a kind try.


  • @aequitas-et-veritas please let me know if you would allow me that.
    It would also require a minor NCM adjustments for my German Army.

    Thank you in advance.
    AetV


  • @aequitas-et-veritas

    Go ahead and do it.

    I’m not too picky about edits. Especially when its like this where only ANZAC has gone so its not like it would have affected other moves.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            5 infantry moved from Finland to Norway
            1 armour moved from Baltic States to 115 Sea Zone
            1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Norway
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Norway
            1 bomber moved from Eastern Poland to Norway
            1 tactical_bomber moved from Southern Italy to Norway
            1 armour moved from Western Ukraine to Tambov
                  Germans take Bryansk from Russians
                  Germans take Tambov from Russians
            1 armour moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 fighter moved from Southern Italy to Denmark
            3 mech_infantrys moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Germany
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Western Germany to Denmark
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 2 artilleries and 3 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber in Norway, round 2 : 2/9 hits, 3,33 expected hits
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 2 bombers, 3 infantry and 1 tactical_bomber in Norway, round 3 : 2/7 hits, 3,00 expected hits
                    Americans roll dice for 1 armour and 2 artilleries in Norway, round 3 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Norway, round 4 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 5 infantry
                Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
            Battle in Denmark
                Germans attack with 1 fighter and 4 mech_infantrys
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 fighter and 4 mech_infantrys in Denmark, round 2 : 1/5 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 1 fighter and 4 mech_infantrys in Denmark, round 3 : 1/5 hits, 1,17 expected hits
                    Americans roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Germany
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 3/7 hits, 2,83 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Germany
                Germans win, taking Germany from British with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Germany to Western Germany
            1 fighter moved from Denmark to Western Germany
            1 tactical_bomber moved from Norway to Finland
            3 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Finland
            2 bombers moved from Norway to Western Germany
            1 mech_infantry moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
            1 infantry moved from France to Western Germany
            1 infantry moved from Southern France to France
            1 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
            16 armour moved from Western Ukraine to Rostov
            1 artillery moved from Bessarabia to Ukraine
            1 mech_infantry moved from Baltic States to Smolensk
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from 99 Sea Zone to Syria
            1 mech_infantry moved from Romania to Ukraine
            2 aaGuns and 6 artilleries moved from Western Ukraine to Ukraine
            13 infantry moved from Western Ukraine to Ukraine
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun and 5 infantry
            EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun and 5 infantry
            EDIT: Adding units owned by Italians to Ukraine: 1 armour
            EDIT: Removing units owned by Italians from Western Ukraine: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,67
    British : -0,33
    Americans : 1,17
    

    Savegame


  • @weddingsinger i appreciate it.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Novosibirsk to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            16 armour, 12 artilleries, 19 infantry and 7 mech_infantrys moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 16 armour, 12 artilleries, 19 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 16 armour, 12 artilleries, 19 infantry and 7 mech_infantrys in Bryansk, round 2 : 17/54 hits, 18.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 16 armour, 12 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 6 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 infantry in Vologda, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 armour and 7 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tambov: 1 aaGun and 1 infantry
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 battleship and 1 marine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            4 fighters moved from Japan to 26 Sea Zone
            2 fighters moved from Marshall Islands to 26 Sea Zone
            1 fighter and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers, 7 fighters, 1 marine, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win, taking New Guinea from ANZAC, taking 26 Sea Zone from Americans with 1 battleship, 2 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 fighter moved from 32 Sea Zone to 46 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            3 artilleries and 1 infantry moved from Shan State to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 artilleries and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Szechwan
            1 aaGun moved from Kweichow to Yunnan
            2 bombers and 2 fighters moved from Kweichow to Burma
            1 mech_infantry moved from Shensi to Yunnan
            2 aaGuns and 2 infantry moved from Manchuria to Jehol
            2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in French Indo China
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Japanese : 0,67
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 9 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
    

    Savegame


  • @aequitas-et-veritas

    Scramble out of Berlin?


  • @weddingsinger full scramble please.

    Ool planes last.

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