L19 Wedingsinger (L) vs AetV (X) Game 1


  • 2018 2017 2016

    BM3 game

    Best 2 of 3

    No Bid, No Tech, Reg. Dice

    GL HF


  • 2018 2017 2016

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to France
            1 tactical_bomber moved from Poland to France
            1 tactical_bomber moved from Germany to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            3 armour moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            4 infantry moved from Holland Belgium to France
            4 mech_infantrys moved from Western Germany to France
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    

    Savegame


  • 2018 2017 2016

    @weddingsinger , scramble sz110?



  • @aequitas-et-veritas

    Yes, max scramble sz110


  • 2018 2017 2016

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to France
            1 tactical_bomber moved from Poland to France
            1 tactical_bomber moved from Germany to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            3 armour moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            4 infantry moved from Holland Belgium to France
            4 mech_infantrys moved from Western Germany to France
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 4 fighters and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 1 battleship, 1 bomber, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits, 5,33 expected hits
                    British roll dice for 1 battleship, 2 cruisers and 3 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Germans: 1 battleship, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 1 bomber, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 8/23 hits, 8,33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 6/19 hits, 7,67 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 4/4 hits, 2,00 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 2 artilleries, 1 bomber, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 1 artillery and 7 infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 bomber moved from France to Western Germany
            1 aaGun moved from Western Germany to France
            3 aaGuns moved from Germany to Slovakia Hungary
            3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 tactical_bombers moved from France to Western Germany
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            1 armour, 2 artilleries and 2 mech_infantrys placed in Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    British : 0,00
    AA fire in France : : -0,50
    French : 1,67
    Neutral_Allies : 1,33
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
            2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016

    TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 fighter moved from Formosa to 37 Sea Zone
            1 bomber moved from Japan to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 bomber moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from Japan to Kwangtung
            1 fighter moved from Okinawa to Kwangtung
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
    

    Savegame


  • 2018 2017 2016

    @weddingsinger,scramble off of Philipines?



  • @aequitas-et-veritas

    No scramble

    Usually accepted that if you bring enough fleet and a battleship to soak a hit, no scramble question is necessary.


  • 2018 2017 2016

    @weddingsinger and i almost continued with the assumption, but you scrambled in 110 against a97% Chance of Winning.

    Will do then in the future😉


  • 2018 2017 2016

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 fighter moved from Formosa to 37 Sea Zone
            1 bomber moved from Japan to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 bomber moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from Japan to Kwangtung
            1 fighter moved from Okinawa to Kwangtung
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2,50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber, 1 cruiser and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 battleship
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Siam to French Indo China
            1 bomber moved from Yunnan to Kwangsi
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter moved from Korea to Japan
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            2 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            4 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : 0,17
    ANZAC : -1,00
    Chinese : -0,33
    UK_Pacific : -0,67
    Japanese : 2,67
    

    Savegame



  • @aequitas-et-veritas

    lol, that’s fair.

    Though in my defense, the UK scramble was because I knew any hits they got would be taking down German planes and there was a chance they would kill more than the 3 I lost.



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Central United States to United Kingdom
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 4 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 5 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : -0.67
    

    Savegame



  • TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
    

    Savegame



  • @aequitas-et-veritas

    Italy scramble?


  • 2018 2017 2016

    @weddingsinger full scramble please.
    Thank you.



  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Central United States to United Kingdom
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 4 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 5 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery in Ethiopia, round 6 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Ethiopia
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone
                Italians win with 1 transport remaining. Battle score for attacker is -4
                Casualties for British: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in 97 Sea Zone
                British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in 37 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 91 Sea Zone
                British attack with 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                    British roll dice for 1 destroyer in 91 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - British
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 118 Sea Zone
            1 fighter moved from 97 Sea Zone to Malta
            1 armour moved from Alexandria to Egypt
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            2 infantry moved from Burma to Yunnan
            3 infantry moved from Malaya to Shan State
            3 aaGuns and 6 infantry moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5,5,6
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 1.67
    Italians : 3.50
    Chinese : -3.00
    Japanese : -1.17
    

    Savegame


  • 2018 2017 2016

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Alexandria
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
            1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to Malta
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 aaGun, 1 fighter and 1 infantry
                    AA fire in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Malta, round 2 : 3/5 hits, 2,00 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 0/2 hits, 1,00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Malta
                Italians win, taking Malta from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 18
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Albania to Romania
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Malta to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    British : -1,33
    French : -1,17
    AA fire in Malta : : -0,17
    

    Savegame



  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 62 Sea Zone to Queensland
            1 aaGun and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
            EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 62 Sea Zone to Queensland
            1 aaGun and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
            EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 0.67
    

    Savegame


  • 2018 2017 2016

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Holland Belgium
            1 mech_infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from France to Southern France
            2 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 1/9 hits, 3,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 3 : 3/8 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 destroyer; French defend with 1 destroyer
                    Germans roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -0,33
    French : 0,00
    Neutral_Allies : 0,67
    

    Savegame


  • 2018 2017 2016

    @weddingsinger , wich DD do you want me to take out first?




  • 2018 2017 2016

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Holland Belgium
            1 mech_infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from France to Southern France
            2 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 1/9 hits, 3,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 3 : 3/8 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 destroyer; French defend with 1 destroyer
                    Germans roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 2 destroyers in 81 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the French lost in 81 Sea Zone
                    Germans roll dice for 1 bomber in 81 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 81 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 16
                Casualties for French: 1 destroyer
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 bomber moved from 81 Sea Zone to Alexandria
            1 bomber moved from 91 Sea Zone to Tunisia
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
            2 infantry moved from Norway to Finland
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
            1 artillery and 6 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Germany to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Norway
            2 artilleries and 2 mech_infantrys moved from Germany to Poland
            5 armour moved from France to Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            8 armour and 2 mech_infantrys placed in Germany
            2 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -1,33
    French : 0,00
    Neutral_Allies : 0,67
    

    Savegame


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