666 v Adam (allies +1) game 2

  • '19 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry and 1 tactical_bomber moved from Russia to Vologda
            1 artillery and 11 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 12 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 12 infantry in Smolensk, round 2 : 2/13 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Bryansk to Russia
            1 infantry moved from Bryansk to Rostov
            1 artillery and 10 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 aaGun moved from Bryansk to Tambov
            9 infantry moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 1.17
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Manchuria to Anhwe
            1 bomber moved from Manchuria to Hopei
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
            1 bomber moved from Java to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 61 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Manchuria to Anhwe
            1 bomber moved from Manchuria to Hopei
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
            1 bomber moved from Java to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 61 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 61 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 61 Sea Zone
                Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
            1 bomber moved from Hopei to Manchuria
            1 fighter and 1 tactical_bomber moved from Hopei to Jehol
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            3 fighters moved from 17 Sea Zone to 5 Sea Zone
            1 fighter moved from 8 Sea Zone to 5 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Korea to Manchuria
            2 infantry moved from Manchuria to Jehol
            3 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 bomber, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
            1 bomber moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
            1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Americans : -0.17
    Chinese : 0.33
    Japanese : 0.17
    

    Territory Summary for Japanese :

    Iwo Jima : 1 artillery
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
    Manchuria : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
    Hainan : 1 harbour
    Yunnan : 1 flag, 4 aaGuns, 1 armour, 6 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Soviet Far East : 1 flag, 1 infantry
    Siberia : 1 flag, 1 infantry
    Kazakhstan : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 factory_minor and 3 infantry
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 2 transports
    36 Sea Zone : 1 destroyer and 1 submarine
    17 Sea Zone : 1 destroyer
    5 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
    6 Sea Zone : 1 destroyer
    61 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 77
    Russians : 23 / 33
    Japanese : 63 / 72
    Americans : 53 / 78
    Chinese : 5 / 7
    British : 34 / 41
    UK_Pacific : 5 / 10
    Italians : 17 / 11
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            2 submarines moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 8 fighters, 1 infantry, 8 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from Gibraltar to 92 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Algeria to Trans-Jordan
            1 bomber moved from Gibraltar to Trans-Jordan
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            3 infantry moved from Algeria to Tunisia
            1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
            1 bomber moved from Eastern United States to Wake Island
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            10 infantry moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 bomber and 2 fighters moved from India to Persia
            2 fighters moved from Trans-Jordan to Persia
    
        Combat - British
            Battle in Persia
                British attack with 1 bomber and 4 fighters
                Italians defend with 2 armour
                    British roll dice for 1 bomber and 4 fighters in Persia, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 2 armour in Persia, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Italians lost in Persia
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 2 armour
    
        Non Combat Move - British
            2 fighters moved from Persia to India
            2 fighters moved from Persia to Trans-Jordan
            1 bomber moved from Persia to India
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour moved from Libya to Alexandria
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from Algeria to 92 Sea Zone
            1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 carrier and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
            3 cruisers moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from 92 Sea Zone to Trans-Jordan
            4 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
            1 fighter moved from United Kingdom to Gibraltar
            1 marine moved from United Kingdom to 109 Sea Zone
            1 marine moved from 109 Sea Zone to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    Italians : -1.00
    Americans : -1.33
    Chinese : 0.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,2,6,1,3,1
            Italians collect 6 PUs (11 lost to blockades); end with 9 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
    Malta : 1 flag, 1 infantry
    France : 2 infantry
    Greater Southern Germany : 1 mech_infantry
    Western Germany : 1 infantry
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
    Belarus : 1 flag
    Caucasus : 1 flag
    93 Sea Zone : 1 carrier
    Bulgaria : 1 aaGun, 2 artilleries and 2 infantry
    Greece : 1 flag
    Persia : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 49 / 77
    Russians : 23 / 33
    Japanese : 61 / 72
    Americans : 53 / 78
    Chinese : 6 / 7
    British : 34 / 37
    UK_Pacific : 6 / 9
    Italians : 17 / 11
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Adam514 I was contemplating putting 1-2 g mech in Per…must have forgotten, 65 for my two defending tanks, typical

  • '19 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            2 fighters moved from Queensland to 61 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marianas
            Battle in 61 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 61 Sea Zone
                ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
            2 fighters moved from 61 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Iraq
            1 artillery moved from Bessarabia to Ukraine
            2 fighters moved from Western Germany to Western Ukraine
            3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Baltic States to Western Ukraine
            3 mech_infantrys moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 infantry moved from Belarus to Bryansk
            2 bombers moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Iraq
            1 artillery moved from Bessarabia to Ukraine
            2 fighters moved from Western Germany to Western Ukraine
            3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Baltic States to Western Ukraine
            3 mech_infantrys moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 infantry moved from Belarus to Bryansk
            2 bombers moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Rostov, round 2 : 5/9 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 fighters and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bryansk to Bessarabia
            4 fighters and 4 tactical_bombers moved from Rostov to Iraq
            5 armour and 17 mech_infantrys moved from Volgograd to Northwest Persia
            3 aaGuns, 8 artilleries and 12 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Eastern Persia to Iraq
            2 fighters moved from Southern Italy to Iraq
            3 infantry moved from Northern Italy to Southern Italy
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
            2 fighters moved from Western Ukraine to Bessarabia
            1 infantry moved from Archangel to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun and 1 infantry moved from Finland to Karelia
            9 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Greater Southern Germany to Romania
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 factory_minor placed in Iraq
            1 artillery and 2 infantry placed in Novgorod
            2 bombers placed in Western Germany
            3 infantry placed in Volgograd
            1 artillery and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,5,2,1,1,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Urals from Russians to Germans
            EDIT: Adding units owned by Germans to Urals: 1 infantry
            EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
            EDIT: Changing PUs for Germans from 76 to 77
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Syria : 1 flag
    France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
    Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
    Romania : 1 mech_infantry
    Germany : 1 artillery, 1 factory_major and 8 infantry
    Southern Italy : 3 infantry
    Karelia : 1 flag, 1 aaGun and 1 infantry
    Baltic States : 1 flag
    Rostov : 1 flag, 1 infantry
    Nenetsia : 1 flag
    Urals : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag, 9 mech_infantrys
    Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 bombers, 3 fighters and 1 tactical_bomber
    Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
    Western Ukraine : 1 flag, 2 mech_infantrys
    Volgograd : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
    Caucasus : 3 aaGuns, 8 artilleries and 12 infantry
    113 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Iraq : 1 flag, 10 armour, 1 factory_minor, 6 fighters, 15 mech_infantrys and 4 tactical_bombers
    Eastern Persia : 1 flag
    Northwest Persia : 1 flag, 5 armour and 17 mech_infantrys
    115 Sea Zone : 1 cruiser and 1 transport
    Finland : 1 flag, 4 infantry
    

    Production/PUs Summary :

    Germans : 57 / 77
    Russians : 16 / 33
    Japanese : 61 / 72
    Americans : 53 / 78
    Chinese : 6 / 7
    British : 33 / 37
    UK_Pacific : 6 / 9
    Italians : 17 / 11
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Urals
            1 mech_infantry moved from Russia to Urals
            1 fighter moved from Russia to Urals
            2 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Russia to Nenetsia
                  Russians take Nenetsia from Germans
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Volgograd
            4 infantry moved from Tambov to Volgograd
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 4 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 5 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Urals to Russia
            1 armour moved from Russia to Bryansk
            1 artillery and 9 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 aaGun moved from Tambov to Bryansk
            3 infantry moved from Tambov to Samara
            7 infantry moved from Russia to Tambov
            33 infantry moved from Tambov to Bryansk
            2 artilleries moved from Tambov to Bryansk
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.17
    

    Savegame


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Sikang
            1 tactical_bomber moved from Yunnan to Sikang
            1 bomber moved from Java to 34 Sea Zone
            1 tactical_bomber moved from Java to Burma
            1 tactical_bomber moved from 42 Sea Zone to Burma
            1 fighter moved from Yunnan to Burma
            1 bomber moved from Manchuria to 22 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Sikang
            1 tactical_bomber moved from Yunnan to Sikang
            1 bomber moved from Java to 34 Sea Zone
            1 tactical_bomber moved from Java to Burma
            1 tactical_bomber moved from 42 Sea Zone to Burma
            1 fighter moved from Yunnan to Burma
            1 bomber moved from Manchuria to 22 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 destroyer moved from 17 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries and 1 infantry moved from 5 Sea Zone to Amur
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 bomber moved from 22 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Chahar to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Szechwan
            1 tactical_bomber moved from Sikang to Yunnan
            2 fighters moved from Yunnan to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from 36 Sea Zone to French Indo China
            1 marine moved from Java to 42 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from 34 Sea Zone to Japan
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from Burma to French Indo China
            2 tactical_bombers moved from Burma to Yunnan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry placed in Manchuria
            1 aaGun, 4 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -0.50
    

    Territory Summary for Japanese :

    Iwo Jima : 1 artillery
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 9 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
    Jehol : 1 flag
    Manchuria : 1 flag, 1 factory_minor and 2 infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 aaGun, 6 artilleries, 12 infantry and 3 tactical_bombers
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
    Hunan : 1 flag, 1 aaGun and 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 aaGun and 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag, 1 infantry
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
    Siberia : 1 flag
    Kazakhstan : 1 flag
    French Indo China : 1 flag, 1 factory_minor, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 airfield, 2 fighters, 1 harbour and 4 infantry
    Sumatra : 1 flag
    36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 2 transports
    35 Sea Zone : 1 destroyer
    5 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 53 / 77
    Russians : 19 / 29
    Japanese : 67 / 75
    Americans : 53 / 78
    Chinese : 3 / 7
    British : 33 / 37
    UK_Pacific : 5 / 9
    Italians : 16 / 11
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            6 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in 35 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 35 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Wake Island to Caroline Islands
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 armour and 3 mech_infantrys moved from Tobruk to Egypt
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 transports moved from 98 Sea Zone to 92 Sea Zone
            3 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery, 1 bomber, 3 infantry and 2 marines moved from Trans-Jordan to Egypt
            2 fighters moved from Trans-Jordan to 98 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 bomber, 1 fighter and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to Kenya
            1 bomber and 1 fighter moved from Burma to India
            1 mech_infantry moved from West India to India
            1 infantry moved from India to West India
            1 aaGun, 1 armour, 3 artilleries, 8 fighters, 10 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 armour moved from Alexandria to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            2 marines moved from United Kingdom to 109 Sea Zone
            1 marine moved from Eire to 109 Sea Zone
            3 cruisers and 3 marines moved from 109 Sea Zone to 92 Sea Zone
            3 marines moved from 92 Sea Zone to Algeria
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun moved from India to West India
    
        Place Units - British
            3 infantry placed in Egypt
            1 fighter and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Crete: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : 2.67
    Chinese : 0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Greater Southern Germany to Romania
            2 mech_infantrys moved from Southern Italy to Greater Southern Germany
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,4,6,3,5,6,6
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
    Malta : 1 flag, 1 infantry
    France : 2 infantry
    Greater Southern Germany : 2 mech_infantrys
    Western Germany : 1 infantry
    Romania : 1 mech_infantry
    Northern Italy : 1 factory_major
    Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
    Caucasus : 1 flag
    93 Sea Zone : 1 carrier
    Bulgaria : 1 aaGun, 2 artilleries and 2 infantry
    Greece : 1 flag
    Persia : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 53 / 77
    Russians : 19 / 29
    Japanese : 65 / 75
    Americans : 53 / 89
    Chinese : 4 / 5
    British : 33 / 36
    UK_Pacific : 6 / 9
    Italians : 16 / 10
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            1 aaGun, 2 artilleries, 3 fighters and 3 infantry moved from New South Wales to Queensland
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to Egypt
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -0.33
    

    Savegame


  • @Adam514 i didn’t think moving subs into a combat situation in ncm was legal. I am obviously wrong and this info will come in handy in the future!


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 bombers moved from Western Germany to Archangel
            2 bombers moved from Bessarabia to Belarus
            1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
            1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
            1 infantry moved from Novgorod to Belarus
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 bombers moved from Western Germany to Archangel
            2 bombers moved from Bessarabia to Belarus
            1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
            1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 8/12 hits, 6.17 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            2 bombers moved from Archangel to Novgorod
            2 bombers moved from Belarus to Novgorod
            1 aaGun and 1 infantry moved from Karelia to Novgorod
            3 artilleries moved from Novgorod to Baltic States
            3 infantry moved from Novgorod to Baltic States
            9 mech_infantrys moved from Eastern Poland to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Caucasus
            1 infantry moved from Caucasus to Rostov
            5 fighters and 5 tactical_bombers moved from Volgograd to Caucasus
            2 fighters moved from Bessarabia to Iraq
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery and 6 infantry moved from Germany to Poland
            6 infantry moved from Western Germany to Germany
            2 artilleries moved from France to Western Germany
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            3 infantry placed in Iraq
            3 infantry placed in Novgorod
            5 artilleries and 5 infantry placed in Germany
            1 infantry placed in Ukraine
            5 infantry placed in Western Germany
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,3,1,4,1,6,6,5,2,1,6,6,6,4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 3 aaGuns
            EDIT: Adding units owned by Germans to Northwest Persia: 3 aaGuns
            EDIT: Removing units owned by Germans from Northwest Persia: 10 mech_infantrys
            EDIT: Adding units owned by Germans to Iraq: 10 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -0.67
    

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 airfield and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Syria : 1 flag
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 4 infantry
    Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
    Romania : 1 mech_infantry
    Poland : 1 artillery and 6 infantry
    Germany : 5 artilleries, 1 factory_major and 11 infantry
    Southern Italy : 3 infantry
    Belarus : 1 flag, 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag, 3 artilleries and 3 infantry
    Rostov : 1 flag, 1 infantry
    Vyborg : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag, 1 aaGun, 3 armour, 1 artillery and 9 mech_infantrys
    Ukraine : 1 flag, 1 factory_minor and 1 infantry
    Western Ukraine : 1 flag, 2 mech_infantrys
    Volgograd : 1 flag, 1 factory_minor and 2 infantry
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 10 infantry
    Caucasus : 8 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers
    113 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Iraq : 1 flag, 10 armour, 1 factory_minor, 4 fighters, 3 infantry and 24 mech_infantrys
    Eastern Persia : 1 flag
    Northwest Persia : 1 flag, 3 aaGuns, 5 armour and 7 mech_infantrys
    115 Sea Zone : 1 cruiser and 1 transport
    Finland : 1 flag, 4 infantry
    

    Production/PUs Summary :

    Germans : 60 / 81
    Russians : 16 / 29
    Japanese : 62 / 75
    Americans : 53 / 89
    Chinese : 4 / 5
    British : 32 / 36
    UK_Pacific : 6 / 9
    Italians : 16 / 10
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    @666 said in 666 v Adam (allies +1) game 2:

    @Adam514 i didn’t think moving subs into a combat situation in ncm was legal. I am obviously wrong and this info will come in handy in the future!

    Yeah I’m not a big fan of that rule, but it is indeed legal.

  • '19 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            3 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Bryansk to Rostov
            1 artillery moved from Tambov to Rostov
            25 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 4 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 3 artilleries and 25 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 25 infantry in Rostov, round 2 : 6/28 hits, 5.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 artilleries and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 armour moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 aaGun and 13 infantry moved from Bryansk to Rostov
            1 fighter moved from Volgograd to Russia
            2 infantry moved from Olgiy to Kansu
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 mech_infantry moved from Urals to Russia
            1 mech_infantry moved from Nenetsia to Russia
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Bryansk
            2 artilleries and 7 infantry moved from Russia to Smolensk
            1 artillery moved from Tambov to Rostov
            15 infantry moved from Tambov to Rostov
            EDIT: 10 infantry moved from Tambov to Smolensk
            EDIT: 3 infantry moved from Rostov to Smolensk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.50
    

    Savegame

Suggested Topics

  • 16
  • 16
  • 54
  • 152
  • 27
  • 128
  • 41
  • 106
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.0k

Users

39.3k

Topics

1.7m

Posts