G40L BM3 Karl7 Axis vs Adam 514 Allies +3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 14 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            4 armour, 4 artilleries and 3 mech_infantrys moved from Kwangsi to Yunnan
            2 artilleries, 7 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
            3 tactical_bombers moved from Yunnan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from Sumatra to Java
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 78 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Yunnan, round 2 : 8/20 hits, 6.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Shensi, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 tactical_bombers moved from Shensi to Hopei
            2 infantry moved from Shantung to Anhwe
            3 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Shantung to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kwangsi to Yunnan
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            3 carriers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 battleships and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
            2 bombers moved from Java to Borneo
            1 fighter moved from 42 Sea Zone to Borneo
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.33
    Chinese : 2.00
    Japanese : 1.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 mech_infantrys moved from Algeria to Libya
            1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers, 1 cruiser and 4 destroyers moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            EDIT: 1 submarine moved from 54 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Morocco
    
        Place Units - Americans
            1 submarine placed in 105 Sea Zone
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Szechwan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Normandy Bordeaux to France
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 aaGun, 7 artilleries and 20 infantry moved from India to Burma
            3 infantry moved from Eastern Persia to West India
            2 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 marine moved from Tunisia to Algeria
            1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            4 fighters moved from Normandy Bordeaux to Morocco
            1 bomber moved from France to Morocco
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 0,67
    AA fire in France : : -0,17
    Chinese : 0,17
    Japanese : 0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Romania
            1 bomber moved from Western Germany to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Southern France to Western Germany
            1 fighter moved from Germany to Southern Italy
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern Poland to Romania
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,5,3,6
            Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to New Guinea
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 fighter and 2 infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from New Guinea to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by ANZAC to 60 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from 113 Sea Zone to Novgorod
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Germany to Baltic States
            2 bombers moved from Western Germany to Baltic States
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Holland Belgium
            4 fighters moved from United Kingdom to Holland Belgium
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Baltic States
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Baltic States, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Novgorod
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Novgorod to 115 Sea Zone
            2 carriers, 1 destroyer and 8 transports moved from 113 Sea Zone to 115 Sea Zone
            2 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 fighter moved from Western Germany to 115 Sea Zone
            4 fighters moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Germany to Western Germany
            2 tactical_bombers moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            3 infantry moved from Germany to Poland
            1 aaGun moved from France to Western Germany
            3 bombers moved from Baltic States to Western Germany
            3 aaGuns, 14 armour, 8 artilleries, 23 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
            3 mech_infantrys moved from Poland to Slovakia Hungary
            8 armour moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Poland to Slovakia Hungary
            6 armour moved from Poland to Slovakia Hungary
            5 armour moved from Western Germany to Slovakia Hungary
            3 artilleries moved from France to Northern Italy
            6 infantry moved from France to Northern Italy
    
        Place Units - Germans
            1 fighter placed in United Kingdom
            8 infantry placed in Western Germany
            1 artillery and 8 infantry placed in Germany
            Germans undo move 3.
            1 artillery and 8 infantry placed in Germany
            Germans undo move 2.
            1 infantry placed in Germany
            7 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,6,2,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : -0.33
    Russians : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 bomber moved from Russia to Ukraine
            1 fighter moved from Belarus to Ukraine
            2 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
            2 fighters moved from Belarus to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 fighter and 2 infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                 retreated to Baltic States
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Novgorod
            2 fighters moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 fighter moved from Ukraine to Belarus
            1 bomber moved from Ukraine to Russia
            1 infantry moved from Bryansk to Western Ukraine
            2 artilleries and 7 infantry moved from Bryansk to Belarus
            2 artilleries and 8 infantry moved from Russia to Bryansk
            3 armour moved from Volgograd to Bryansk
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 armour and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    Russians : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma
            4 infantry moved from French Indo China to 36 Sea Zone
            4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            4 infantry moved from 38 Sea Zone to Burma
            3 tactical_bombers moved from Hopei to Burma
            3 tactical_bombers moved from 36 Sea Zone to Burma
            1 cruiser moved from 36 Sea Zone to 38 Sea Zone
            2 battleships and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
            2 bombers moved from Borneo to Burma
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 4 armour, 6 artilleries, 2 bombers, 10 infantry, 3 mech_infantrys and 6 tactical_bombers
                British defend with 2 aaGuns, 7 artilleries and 21 infantry
                    AA fire in Burma : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 10 infantry, 3 mech_infantrys and 6 tactical_bombers in Burma, round 2 : 13/31 hits, 12.17 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 7 artilleries and 21 infantry in Burma, round 2 : 11/28 hits, 9.33 expected hits
                    10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British and 13 infantry owned by the British lost in Burma
                    Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 2 mech_infantrys and 6 tactical_bombers in Burma, round 3 : 10/20 hits, 9.67 expected hits
                    UK_Pacific roll dice for 7 artilleries and 8 infantry in Burma, round 3 : 4/15 hits, 5.00 expected hits
                    2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 8 infantry owned by the British lost in Burma
                    Japanese roll dice for 4 armour, 4 artilleries, 2 bombers and 6 tactical_bombers in Burma, round 4 : 12/16 hits, 8.33 expected hits
                    UK_Pacific roll dice for 5 artilleries in Burma, round 4 : 1/5 hits, 1.67 expected hits
                    1 artillery owned by the Japanese and 5 artilleries owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 47
                Casualties for Japanese: 3 artilleries, 10 infantry and 3 mech_infantrys
                Casualties for British: 2 aaGuns, 7 artilleries and 21 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 38 Sea Zone
            1 submarine moved from 78 Sea Zone to 38 Sea Zone
            2 tactical_bombers moved from Burma to 38 Sea Zone
            2 fighters moved from Philippines to 38 Sea Zone
            2 bombers moved from Burma to French Indo China
            4 tactical_bombers moved from Burma to Shan State
            1 aaGun moved from Yunnan to Burma
            1 aaGun and 2 infantry moved from French Indo China to Shan State
            3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 tactical_bomber moved from Philippines to Yunnan
            1 fighter moved from Borneo to French Indo China
            2 carriers moved from 36 Sea Zone to 38 Sea Zone
            3 carriers, 3 destroyers and 6 fighters moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 36 Sea Zone to French Indo China
            1 fighter moved from French Indo China to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Hopei to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 aaGun and 5 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 5 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 fighters moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -1.00
    UK_Pacific : -0.00
    Japanese : 4.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 marines moved from Morocco to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 2 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            4 fighters moved from Morocco to Holland Belgium
    
        Combat - Americans
            Battle in Philippines
            Battle in Celebes
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 artilleries, 5 infantry, 2 marines and 2 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 5 infantry, 2 marines and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/12 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 4 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 carriers and 4 destroyers moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from Holland Belgium to 110 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Libya to Tobruk
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 44 Sea Zone
            1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
    
        Place Units - Americans
            1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Shensi to Hopei
            12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Morocco to Western Germany
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Morocco to Normandy Bordeaux
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            EDIT: 1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 infantry moved from Persia to Eastern Persia
            1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from India to West India
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 1.33
    AA fire in Western Germany : : -0.17
    Chinese : 0.17
    Japanese : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                 retreated to Bessarabia
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Romania
            1 infantry moved from Southern France to Northern Italy
            5 artilleries moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,5,3,1,2,6
            Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Russians : 0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 fighter moved from 44 Sea Zone to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Dutch New Guinea
                ANZAC attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from Dutch New Guinea to 44 Sea Zone
            1 fighter moved from Dutch New Guinea to New Guinea
            1 cruiser and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 60 Sea Zone to 55 Sea Zone
            1 destroyer moved from 60 Sea Zone to 56 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            1 infantry moved from Eastern Persia to West India
            1 fighter moved from India to West India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 64 PUs; 
            Germans buy 4 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            4 fighters moved from United Kingdom to Holland Belgium
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 2 infantry moved from Germany to 114 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 7 transports moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from 115 Sea Zone to Novgorod
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
            3 fighters moved from 115 Sea Zone to 113 Sea Zone
            3 fighters moved from 113 Sea Zone to Western Germany
            3 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 infantry moved from Baltic States to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            2 bombers moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win with 1 infantry remaining. Battle score for attacker is -15
                Casualties for Germans: 1 artillery, 1 fighter and 3 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Eastern Poland
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Eastern Poland to Western Germany
            1 bomber moved from Bessarabia to Northern Italy
            3 artilleries and 6 infantry moved from Northern Italy to France
            6 infantry moved from Western Germany to France
            1 tactical_bomber moved from Southern Italy to 113 Sea Zone
            1 tactical_bomber moved from Southern Italy to Western Germany
            3 mech_infantrys moved from Southern Italy to Western Germany
            19 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Germany
            6 infantry moved from Germany to Poland
            4 fighters moved from Holland Belgium to United Kingdom
    
        Place Units - Germans
            4 armour placed in Western Germany
            3 infantry placed in United Kingdom
            1 fighter and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,4,5,2,4
            Germans collect 46 PUs (6 lost to blockades); end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Americans : -0.67
    Russians : 0.67
    AA fire in Novgorod : : 0.83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Belarus to 115 Sea Zone
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Belarus to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            12 artilleries and 39 infantry moved from Belarus to Eastern Poland
            4 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Bessarabia
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 12 artilleries and 39 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 12 artilleries and 39 infantry in Eastern Poland, round 2 : 14/51 hits, 12.50 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 12 artilleries and 39 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 5 infantry moved from Belarus to Eastern Poland
            9 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            3 armour moved from Bryansk to Eastern Poland
            1 aaGun, 2 artilleries and 8 infantry moved from Bryansk to Belarus
            2 artilleries and 8 infantry moved from Russia to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 infantry moved from Volgograd to Rostov
            4 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
            1 fighter moved from 115 Sea Zone to Belarus
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 armour and 3 artilleries moved from Burma to India
            2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to Philippines
            1 fighter moved from French Indo China to 35 Sea Zone
            4 fighters moved from French Indo China to Philippines
            1 submarine moved from 36 Sea Zone to 46 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Anhwe to Hopei
            2 bombers moved from French Indo China to Hopei
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ceylon
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 6 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 6 fighters and 2 infantry in Philippines, round 2 : 4/8 hits, 3.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 4 armour, 3 artilleries, 2 fighters and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 4 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in India, round 2 : 3/11 hits, 5.33 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 4 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 fighters could not land in 35 Sea Zone and were removed
            1 aaGun and 1 infantry moved from Shan State to 38 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 aaGun and 1 infantry moved from 39 Sea Zone to India
            1 aaGun moved from Burma to India
            1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            1 submarine moved from 38 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            3 fighters moved from Philippines to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            2 tactical_bombers moved from Shan State to 36 Sea Zone
            2 tactical_bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            2 bombers moved from Hopei to French Indo China
            4 infantry moved from Yunnan to Burma
            3 infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 armour moved from French Indo China to Burma
            1 artillery and 2 infantry moved from Shantung to Anhwe
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 destroyer and 1 fighter placed in 36 Sea Zone
            1 airfield placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 1.33
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 armour and 3 artilleries moved from Burma to India
            2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to Philippines
            1 fighter moved from French Indo China to 35 Sea Zone
            4 fighters moved from French Indo China to Philippines
            1 submarine moved from 36 Sea Zone to 46 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Anhwe to Hopei
            2 bombers moved from French Indo China to Hopei
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ceylon
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 6 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 6 fighters and 2 infantry in Philippines, round 2 : 4/8 hits, 3.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 4 armour, 3 artilleries, 2 fighters and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 4 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in India, round 2 : 3/11 hits, 5.33 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 4 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 fighters could not land in 35 Sea Zone and were removed
            1 aaGun and 1 infantry moved from Shan State to 38 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 aaGun and 1 infantry moved from 39 Sea Zone to India
            1 aaGun moved from Burma to India
            1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            1 submarine moved from 38 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            3 fighters moved from Philippines to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            2 tactical_bombers moved from Shan State to 36 Sea Zone
            2 tactical_bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            2 bombers moved from Hopei to French Indo China
            4 infantry moved from Yunnan to Burma
            3 infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 armour moved from French Indo China to Burma
            1 artillery and 2 infantry moved from Shantung to Anhwe
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 destroyer and 1 fighter placed in 36 Sea Zone
            1 airfield placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 1.33
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -0.83
    

    Savegame


  • @Adam514

    Hey I miscounted on some of my planes that attacked PHI… I just sent in all my plane not realizing three could crash… if ok I edit back? I didn’t need them.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    FYI, I already edit planes back from crashing. So if you OK it, game is good to go.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 battleship and 1 cruiser moved from 44 Sea Zone to 21 Sea Zone
            6 fighters moved from 44 Sea Zone to Guam
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Guam
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Guam to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            5 carriers, 2 destroyers, 3 fighters and 3 submarines moved from 44 Sea Zone to 21 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 16 Sea Zone to Midway
            2 fighters moved from Western United States to Midway
            2 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Morocco
            1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 carriers, 3 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Tobruk to Egypt
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 4 fighters
            EDIT: Adding units owned by Americans to Morocco: 4 fighters
            EDIT: Turning off Edit Mode
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            10 infantry moved from Suiyuyan to Hopei
            8 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Hopei, round 2 : 2/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Combat Move - British
    
        Non Combat Move - British
            1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Morocco
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Iraq to Persia
            1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from West India to Eastern Persia
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -2.00
    Chinese : -1.50
    Japanese : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 armour, 1 artillery and 1 bomber moved from Romania to Slovakia Hungary
            1 bomber moved from Slovakia Hungary to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            5 artilleries and 6 infantry moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,1,4,3,6
            Italians collect 1 PU (7 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            1 fighter moved from 21 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to Guam
            1 fighter moved from 21 Sea Zone to Guam
            1 fighter moved from 46 Sea Zone to 21 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser and 2 submarines moved from 44 Sea Zone to 21 Sea Zone
            1 fighter and 2 infantry moved from West India to Eastern Persia
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            3 fighters moved from Western Germany to Novgorod
            1 fighter moved from Germany to Vyborg
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Vyborg
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 bomber moved from Northern Italy to 125 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Southern France
            1 tactical_bomber moved from Western Germany to Southern France
            1 fighter moved from United Kingdom to Southern France
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 fighters and 4 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 fighters and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 3 fighters and 3 infantry in Novgorod, round 3 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Vyborg
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 cruiser in Vyborg, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 3 bombers and 1 destroyer
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            2 infantry moved from Germany to Slovakia Hungary
            3 aaGuns, 8 artilleries and 29 infantry moved from Poland to Slovakia Hungary
            2 mech_infantrys moved from Western Germany to Southern Italy
            23 armour and 4 mech_infantrys moved from Western Germany to Slovakia Hungary
            3 infantry moved from Holland Belgium to Western Germany
            4 tactical_bombers moved from 113 Sea Zone to Slovakia Hungary
            2 carriers and 4 transports moved from 113 Sea Zone to 115 Sea Zone
            3 fighters moved from Novgorod to 115 Sea Zone
            1 fighter moved from Vyborg to 115 Sea Zone
            1 fighter moved from United Kingdom to Western Germany
            3 bombers moved from 125 Sea Zone to Western Germany
            2 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,3,6,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 49 PUs (7 lost to blockades); end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Americans : 1.17
    Russians : 0.33
    

    Savegame

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