Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from France to United Kingdom
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 artillery and 2 infantry moved from Shensi to Suiyuyan
            3 infantry moved from Shensi to Hopei
            3 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 6 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 armour moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            2 mech_infantrys moved from India to Shan State
            2 fighters moved from India to Shan State
    
        Combat - British
            Battle in French Madagascar
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Shan State
                British attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            1 fighter moved from Persia to Russia
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Iraq
            1 armour moved from Alexandria to Trans-Jordan
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour and 1 mech_infantry placed in Egypt
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -1.00
    AA fire in France : : -0.17
    Americans : -0.33
    Chinese : 1.33
    Japanese : -2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Slovakia Hungary to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Novgorod to Tambov
            3 tactical_bombers moved from Novgorod to Vyborg
            1 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Karelia to Vyborg
            5 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            4 artilleries and 20 infantry moved from Rostov to Bryansk
            6 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Vyborg, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Vyborg to Novgorod
            1 armour moved from Karelia to Belarus
            2 armour moved from Finland to Novgorod
            1 bomber moved from Tambov to Novgorod
            3 aaGuns moved from Rostov to Bryansk
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Northern Italy
            2 infantry moved from France to Western Germany
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 infantry placed in Western Germany
            3 artilleries placed in Novgorod
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 artillery and 1 infantry moved from Samara to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Tambov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Tambov to Russia
            1 artillery moved from Samara to Russia
            1 aaGun, 1 artillery and 1 infantry moved from Samara to Kazakhstan
            2 aaGuns and 16 infantry moved from Amur to Sakha
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,1,1,4,6
            Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 4 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            3 armour and 2 infantry moved from Manchuria to Korea
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Hopei
            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            3 mech_infantrys moved from Shantung to Hopei
            1 mech_infantry moved from Anhwe to Kweichow
            1 armour moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 tactical_bomber moved from French Indo China to Yunnan
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 armour moved from Hunan to Kweichow
            1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Amur
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Korea
                Japanese attack with 3 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 2 infantry in Korea, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 armour and 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
            1 bomber moved from Hopei to French Indo China
            1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            2 battleships, 5 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            4 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            3 artilleries placed in French Indo China
            3 artilleries placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Chinese : -1.67
    UK_Pacific : -0.33
    Russians : 1.33
    Japanese : -0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.50
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 bomber moved from Russia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 1 artillery and 1 bomber
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 bomber in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to India
            1 artillery moved from Iraq to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 armour moved from Trans-Jordan to Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Gibraltar to Egypt
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.50
    Americans : -0.50
    Chinese : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Italians from France: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Guam from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Guam from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            3 tactical_bombers moved from Novgorod to Tambov
            1 infantry moved from Bryansk to Tambov
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            4 bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Vyborg to Archangel
            1 artillery moved from Novgorod to Archangel
            3 fighters moved from Western Germany to 110 Sea Zone
    

    Savegame


  • @Odonis

    Scramble at sz110?


  • @weddingsinger
    No thanks!


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            3 tactical_bombers moved from Novgorod to Tambov
            1 infantry moved from Bryansk to Tambov
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            4 bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Vyborg to Archangel
            1 artillery moved from Novgorod to Archangel
            3 fighters moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 4 bombers, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tambov
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 armour remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Bryansk
            3 tactical_bombers moved from Tambov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 armour moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            1 tactical_bomber moved from Northern Italy to Western Germany
            4 bombers moved from 110 Sea Zone to Western Germany
            1 infantry moved from Vyborg to Finland
            2 artilleries moved from Novgorod to Belarus
            3 fighters moved from 110 Sea Zone to Western Germany
            3 infantry moved from Western Germany to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Norway
            9 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            7 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Americans : -0.33
    Russians : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            2 mech_infantrys moved from Russia to Archangel
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            2 fighters moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 artilleries
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 2 artilleries in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 4 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 fighters moved from Archangel to Russia
            1 artillery moved from Tambov to Volgograd
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            1 aaGun moved from Kazakhstan to Volgograd
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            2 aaGuns and 16 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 artillery, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Shan State to Szechwan
            1 armour moved from Yunnan to Szechwan
            1 armour moved from Kweichow to Shensi
            2 mech_infantrys moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from French Indo China to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    

    Savegame


  • @Odonis

    Scramble India?

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