good luck1
1914 Whack Centrals - dawg Allies
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TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Turkey Turkey roll 4,4 and gets 0 hits Combat Move - Turkey 2 field_guns moved from Mecca to Arabia 1 cavalry moved from Mecca to Yemen Turkey take Yemen from Britain 1 heavy_gun moved from Mecca to Arabia 2 infantry moved from Mecca to Hejaz 1 infantry moved from Mecca to Hejaz 1 cavalry moved from Mecca to Hejaz 2 infantry moved from Damascus to Mesopotamia 2 infantry moved from Mesopotamia to Baghdad 1 infantry moved from Armenia to Georgia 3 infantry moved from Smyrna to Kurdistan 3 infantry moved from Constantinople to Smyrna 1 infantry moved from Constantinople to Anatolia 1 field_gun and 1 infantry moved from Anatolia to Armenia 1 infantry moved from Lebanon to Palestine Purchase Units - Turkey Turkey buy 1 cruiser, 1 fighter, 14 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Arabia Turkey attack with 2 field_guns and 1 heavy_gun Britain defend with 1 cavalry Turkey roll dice for 2 field_guns and 1 heavy_gun in Arabia, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 cavalry in Arabia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Arabia Turkey win, taking Arabia from Britain with 2 field_guns and 1 heavy_gun remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Non Combat Move - Turkey Place Units - Turkey 1 fighter, 2 infantry and 2 trenchs placed in Baghdad 4 infantry placed in Mecca 3 infantry placed in Damascus 1 cruiser placed in Sea Zone 68 Aegean Sea 5 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Turkey : 0.00 Britain : -0.17
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TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 7 fighters moved from Brittany to Sea Zone 15 English Channel 3 colonials moved from Brittany to Normandy 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cavalry moved from Bombay to Sindh 1 fighter moved from Bombay to Sindh 1 infantry moved from Rajputana to Sindh 1 cruiser and 3 destroyers moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 battlecruiser, 2 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 143 Pacific Ocean 1 battlecruiser and 1 cruiser moved from Sea Zone 110 Pacific Ocean to Sea Zone 143 Pacific Ocean 1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 130 Philippine Sea 1 colonial moved from New South Wales to Sydney-Canberra 1 cavalry moved from New South Wales to Sydney-Canberra 1 colonial moved from Middle Congo to Congo 1 cavalry and 1 field_gun moved from Northern Rhodesia to German East Africa 1 cavalry moved from Northern Rhodesia to Congo 1 cavalry moved from Northern Rhodesia to German East Africa 2 cavalrys moved from Cape Town to German Southwest Africa 1 infantry moved from Nigeria to Kamerun 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai 2 field_guns moved from Great Plains to Texas Purchase Units - Britain Britain buy 2 cavalrys, 4 fighters, 2 heavy_guns, 3 infantry, 2 submarines and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in Congo Britain attack with 1 cavalry and 1 colonial Germany defend with 1 infantry Britain roll dice for 1 cavalry and 1 colonial in Congo, round 2 : 2/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Congo Britain win, taking Congo from Germany with 1 cavalry and 1 colonial remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in German East Africa Britain attack with 2 cavalrys and 1 field_gun Germany defend with 1 infantry Britain roll dice for 2 cavalrys and 1 field_gun in German East Africa, round 2 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in German East Africa, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 cavalrys and 1 field_gun in German East Africa, round 3 : 2/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in German East Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in German East Africa Britain win, taking German East Africa from Germany with 2 cavalrys and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Sea Zone 15 English Channel Britain attack with 7 fighters Germany defend with 3 battlecruisers, 2 battleships, 2 cruisers and 1 submarine 1 submarine owned by the Germany Submerged Britain roll dice for 7 fighters in Sea Zone 15 English Channel, round 2 : 1/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Germany Germany roll dice for 3 battlecruisers, 2 battleships and 2 cruisers in Sea Zone 15 English Channel, round 2 : 6/7 hits, 4.33 expected hits 6 fighters owned by the Britain lost in Sea Zone 15 English Channel retreated to Sea Zone 15 English Channel Germany win with 3 battlecruisers, 2 battleships and 2 cruisers remaining. Battle score for attacker is -54 Casualties for Britain: 6 fighters Non Combat Move - Britain 1 fighter moved from Sea Zone 15 English Channel to London Place Units - Britain 4 fighters and 1 infantry placed in London 3 trenchs placed in Sinai 2 heavy_guns placed in Cairo-Suez 2 cavalrys placed in Cape Town 2 submarines placed in Sea Zone 73 Arabian Sea 2 infantry placed in Bombay Turn Complete - Britain Britain collect 93 PUs; end with 93 PUs 1 unit repaired.
Combat Hit Differential Summary :
Britain rolls : : 0.00 Britain : 0.50 Germany : 0.67
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Don’t forget Russia
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TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 3,3 and gets 0 hits Combat Move - Russia 1 conscript moved from Irkutsk to Bratsk 1 field_gun moved from Irkutsk to Bratsk 1 heavy_gun and 1 infantry moved from Irkutsk to Buryatia 1 conscript moved from Irkutsk to Bratsk 1 conscript moved from Irkutsk to Buryatia 1 conscript moved from Koryak to Chukotka Russia take Chukotka from Communists 3 infantry moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 2 field_guns, 3 heavy_guns, 6 infantry and 15 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Battle in Bratsk Russia attack with 2 conscripts and 1 field_gun Communists defend with 1 conscript Russia roll dice for 2 conscripts and 1 field_gun in Bratsk, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Bratsk, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Bratsk, round 3 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Bratsk, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Bratsk, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Bratsk, round 4 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Bratsk, round 5 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Bratsk, round 5 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Bratsk, round 6 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Bratsk, round 6 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 0 Casualties for Russia: 1 conscript Casualties for Communists: 1 conscript Battle in Buryatia Russia attack with 1 conscript, 1 heavy_gun and 1 infantry Communists defend with 1 cavalry Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Buryatia, round 2 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 cavalry in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Buryatia Russia win, taking Buryatia from Communists with 1 conscript, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 1 cavalry Non Combat Move - Russia 1 infantry moved from Moscow to Don 1 infantry moved from Moscow to Smolensk 1 infantry moved from Moscow to Tver 3 infantry moved from Kiev to Odessa 1 conscript moved from Krasnoyarsk to Western Siberian Lowlands 1 field_gun moved from Western Siberian Lowlands to Krasnoyarsk 2 conscripts moved from Western Siberian Lowlands to Krasnoyarsk 3 cavalrys moved from Irkutsk to Krasnoyarsk 1 cavalry moved from Lurs to Caucasus 2 field_guns moved from Lurs to Tehran Place Units - Russia 2 heavy_guns and 3 trenchs placed in Omsk 1 heavy_gun, 2 infantry and 3 trenchs placed in Minsk 3 trenchs placed in Odessa 1 field_gun and 2 infantry placed in Kiev 1 field_gun and 2 infantry placed in Moscow 3 trenchs placed in St. Petersburg 3 trenchs placed in Tehran Turn Complete - Russia Russia collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Communists : 0.00 Russia : -1.17
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TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Communists Communists roll 5,3 and gets 0 hits Combat Move - Communists 1 cavalry moved from Novosibirsk to Kazan Communists take Kazan from Russia 1 cavalry moved from Kazan to Omsk 1 cavalry moved from Novosibirsk to Kazakhstan Communists take Kazakhstan from Russia 1 cavalry moved from Kazakhstan to Omsk 8 cavalrys, 2 conscripts and 2 field_guns moved from Novosibirsk to Omsk 1 cavalry moved from Novosibirsk to Omsk 1 conscript and 1 infantry moved from Tiksi to Bratsk 1 fighter moved from Aldan to Bratsk 1 conscript moved from Yakutsk to Tiksi 1 infantry moved from Norilsk to Evenkia 2 cavalrys moved from Sakhe to Evenkia 1 infantry moved from Yakutsk to Sakhe 1 infantry moved from Yakutsk to Aldan 1 infantry moved from Yakutsk to Tiksi 2 field_guns and 1 infantry moved from Yakutsk to Aldan 1 fighter moved from Yakutsk to Bratsk Purchase Units - Communists Communists buy 1 cavalry, 4 conscripts, 1 fighter, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Evenkia Communists attack with 2 cavalrys and 1 infantry Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 2 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 3 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 4 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Evenkia, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 5 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Evenkia, round 5 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 6 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Evenkia, round 6 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 7 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 conscript in Evenkia, round 7 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Evenkia Communists win, taking Evenkia from Russia with 2 cavalrys and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Bratsk Communists attack with 1 conscript, 2 fighters and 1 infantry Russia defend with 1 conscript and 1 field_gun Communists roll dice for 1 conscript, 2 fighters and 1 infantry in Bratsk, round 2 : 3/4 hits, 1.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Bratsk, round 2 : 1/2 hits, 0.50 expected hits 1 field_gun owned by the Russia, 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript and 1 field_gun Battle in Omsk Communists attack with 11 cavalrys, 2 conscripts and 2 field_guns Russia defend with 1 Factory, 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs Communists roll dice for 11 cavalrys, 2 conscripts and 2 field_guns in Omsk, round 2 : 0/15 hits, 2.83 expected hits Russia roll dice for 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs in Omsk, round 2 : 2/5 hits, 2.67 expected hits 2 conscripts owned by the Communists lost in Omsk Communists roll dice for 11 cavalrys and 2 field_guns in Omsk, round 3 : 5/13 hits, 2.83 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs in Omsk, round 3 : 2/5 hits, 2.67 expected hits 2 trenchs owned by the Russia and 2 cavalrys owned by the Communists lost in Omsk Communists roll dice for 9 cavalrys and 2 field_guns in Omsk, round 4 : 3/11 hits, 2.50 expected hits Russia roll dice for 1 field_gun, 2 heavy_guns, 2 infantry and 1 trench in Omsk, round 4 : 3/5 hits, 2.67 expected hits 2 infantry owned by the Russia, 1 trench owned by the Russia and 3 cavalrys owned by the Communists lost in Omsk Communists roll dice for 6 cavalrys and 2 field_guns in Omsk, round 5 : 5/8 hits, 2.00 expected hits Russia roll dice for 1 field_gun and 2 heavy_guns in Omsk, round 5 : 2/3 hits, 2.00 expected hits 1 field_gun owned by the Russia, 2 heavy_guns owned by the Russia and 2 cavalrys owned by the Communists lost in Omsk Communists win, taking Omsk from Russia with 4 cavalrys and 2 field_guns remaining. Battle score for attacker is -3 Casualties for Communists: 7 cavalrys and 2 conscripts Casualties for Russia: 1 field_gun, 2 heavy_guns, 2 infantry and 3 trenchs Non Combat Move - Communists 2 fighters moved from Bratsk to Aldan Place Units - Communists 1 trench placed in Aldan 1 trench placed in Tiksi 1 trench placed in Sakhe 1 cavalry, 4 conscripts, 1 fighter and 1 infantry placed in Yakutsk Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Communists from Khabarovsk: 6 conscripts EDIT: Adding units owned by Communists to Sakhe: 3 conscripts EDIT: Adding units owned by Communists to Aldan: 3 conscripts EDIT: Turning off Edit Mode Turn Complete - Communists Communists collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Communists : 2.67 Russia : -1.50
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TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - USA USA spend 5 on tech rolls USA roll 1,3 and gets 0 hits Combat Move - USA 1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 23 Mid Atlantic 2 destroyers moved from Sea Zone 25 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 field_gun and 3 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 3 infantry moved from Sea Zone 34 Mid Atlantic to Azores 1 infantry moved from Atlanta to Charleston 1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 143 Pacific Ocean 1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka 3 infantry moved from Baja-Sonora to California Purchase Units - USA USA buy 1 cruiser, 1 destroyer, 2 field_guns, 1 submarine and 4 transports; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Battle in Azores USA attack with 1 field_gun and 3 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 3 infantry in Azores, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Azores USA loses 0 PUs for violating Azoress neutrality. USA win, taking Azores from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 153 Pacific Ocean 1 field_gun placed in San Francisco 2 transports placed in Sea Zone 30 Mid Atlantic 1 field_gun placed in Charleston 1 cruiser and 1 destroyer placed in Sea Zone 29 Mid Atlantic 1 submarine placed in Sea Zone 130 Philippine Sea Turn Complete - USA USA collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : 0.67 USA : 0.00
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TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Germany Germany spend 20 on tech rolls Germany roll 6,1,3,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mobileWarfare Combat Move - Germany 3 field_guns and 12 infantry moved from Latvia to Smolensk 2 field_guns moved from Denmark to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 field_guns and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia 1 infantry moved from Lithuania to Latvia 1 infantry moved from Estonia to Latvia 1 cavalry moved from British Somaliland to Eritrea Germany take French Somaliland from France Germany take Eritrea from Italy 1 submarine moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 1 submarine moved from Sea Zone 101 South Atlantic to Sea Zone 94 South Atlantic 2 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 2 battlecruisers, 4 cruisers and 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 2 infantry moved from Sea Zone 122 Bismarck Sea to Caroline Islands 3 field_guns and 4 infantry moved from Alsace to Franche-Comte 3 field_guns and 11 infantry moved from Wurttemburg to Alsace 3 battlecruisers, 2 battleships, 2 cruisers and 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 cruiser and 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic 2 infantry moved from Belgium to Picardy 3 fighters and 2 infantry moved from Champagne to Burgundy Purchase Units - Germany Germany buy 4 cruisers, 3 heavy_guns, 15 infantry, 1 transport and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Germany Battle in Franche-Comte Germany attack with 3 field_guns and 4 infantry France defend with 1 colonial Germany roll dice for 3 field_guns and 4 infantry in Franche-Comte, round 2 : 2/7 hits, 2.17 expected hits France roll dice for 1 colonial in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Franche-Comte Germany win, taking Franche-Comte from France with 3 field_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 colonial Battle in Burgundy Germany attack with 3 fighters and 2 infantry France defend with 1 infantry Germany roll dice for 3 fighters and 2 infantry in Burgundy, round 2 : 2/5 hits, 1.67 expected hits France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Burgundy Germany win, taking Burgundy from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Battle in Smolensk Germany attack with 3 field_guns and 12 infantry Russia defend with 1 conscript and 1 infantry Germany roll dice for 3 field_guns and 12 infantry in Smolensk, round 2 : 5/15 hits, 3.50 expected hits Russia roll dice for 1 conscript and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Germany, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 3 field_guns and 11 infantry remaining. Battle score for attacker is 2 Casualties for Germany: 1 infantry Casualties for Russia: 1 conscript and 1 infantry Battle in Sea Zone 120 Arafura Sea Germany attack with 2 battlecruisers, 4 cruisers and 1 submarine Britain defend with 1 cruiser Germany roll dice for 1 submarine in Sea Zone 120 Arafura Sea, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Britain lost in Sea Zone 120 Arafura Sea Germany win with 2 battlecruisers, 4 cruisers and 1 submarine remaining. Battle score for attacker is 10 Casualties for Britain: 1 cruiser Battle in Sea Zone 25 Mid Atlantic Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines USA defend with 1 destroyer Germany roll dice for 2 submarines in Sea Zone 25 Mid Atlantic, round 2 : 1/2 hits, 0.67 expected hits USA roll dice for 1 destroyer in Sea Zone 25 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the USA lost in Sea Zone 25 Mid Atlantic Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines remaining. Battle score for attacker is 9 Casualties for USA: 1 destroyer Non Combat Move - Germany 3 fighters moved from Burgundy to Picardy Place Units - Germany 3 trenchs placed in Picardy 2 trenchs placed in Champagne 3 heavy_guns and 2 infantry placed in Belgium 8 infantry placed in Wurttemburg 2 cruisers and 1 transport placed in Sea Zone 12 Baltic Sea 2 cruisers placed in Sea Zone 76 Indian Ocean 3 infantry placed in Dar es Salaam 2 infantry placed in Mecklenburg Activate Technology - Germany Germany activating mobileWarfare Turn Complete - Germany Germany collect 134 PUs; end with 135 PUs Germany collect 7 PUs from War Bonds; end with 142 PUs
Combat Hit Differential Summary :
USA : -0.33 France : -0.67 Germany : 2.67 Russia : 0.50
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TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - France France spend 5 on tech rolls France roll 4,4,6,3 and gets 1 hit France removing all Technology Tokens after successful research. France discover railwayGuns Combat Move - France 2 infantry moved from Brittany to Burgundy 1 infantry moved from Brittany to Burgundy 1 gas moved from Paris to Burgundy 1 field_gun moved from Paris to Burgundy 1 field_gun and 2 infantry moved from Marseilles to Rhone 1 colonial and 2 infantry moved from Western Sudan to Port Sudan 1 colonial moved from Kamerun to Middle Congo 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 3 cavalrys moved from Cairo-Suez to Sinai 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 cavalry moved from Cairo-Suez to Sinai 1 infantry moved from Madras to Deccan 1 colonial, 2 cruisers and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 colonial moved from Sea Zone 112 Pacific Ocean to Samoa France take Samoa from Germany 2 colonials, 1 field_gun and 1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea 2 colonials, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk 2 colonials, 1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk Russia take Khabarovsk from Communists Purchase Units - France France buy 1 destroyer, 2 field_guns, 14 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Burgundy France attack with 1 field_gun, 1 gas and 3 infantry Germany defend with 2 infantry France roll dice for 1 gas in Burgundy, round 2 : 0/1 hits, 0.67 expected hits 1 gas owned by the France lost in Burgundy France roll dice for 1 field_gun and 3 infantry in Burgundy, round 2 : 2/4 hits, 1.00 expected hits Germany roll dice for 2 infantry in Burgundy, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy France win, taking Burgundy from Germany with 1 field_gun and 2 infantry remaining. Battle score for attacker is -1 Casualties for France: 1 gas and 1 infantry Casualties for Germany: 2 infantry Non Combat Move - France 2 cavalrys moved from Brittany to Rhone 2 infantry moved from Brittany to Normandy 2 heavy_guns moved from Paris to Normandy 2 infantry moved from Paris to Normandy 1 heavy_gun and 1 infantry moved from Paris to Normandy Place Units - France 8 infantry and 3 trenchs placed in Paris 1 field_gun and 2 infantry placed in Brittany 1 field_gun and 2 infantry placed in Marseilles 1 destroyer placed in Sea Zone 60 Central Mediterranean 1 infantry placed in Tobruk 1 infantry placed in Yanaon Turning on Edit Mode EDIT: Removing units owned by France from Sea Zone 60 Central Mediterranean: 1 cruiser EDIT: Adding units owned by France to Sea Zone 69 Sea of Crete: 1 cruiser EDIT: Turning off Edit Mode Activate Technology - France France activating railwayGuns Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
France : 0.33 Germany : 0.33
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TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Combat Move - Serbia 3 field_guns, 1 fighter, 3 heavy_guns and 17 infantry moved from Macedonia to Greece Purchase Units - Serbia Serbia buy 1 heavy_gun and 3 trenchs; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 4,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover creepingBarage Combat Move - Austria 7 cavalrys moved from Galicia to Minsk 5 cavalrys, 1 field_gun and 7 heavy_guns moved from Belarus to Minsk 6 gass moved from Warsaw to Minsk 1 cavalry moved from Galicia to Minsk 2 field_guns and 2 infantry moved from Bulgaria to Macedonia 1 heavy_gun and 5 infantry moved from Serbia to Albania 13 infantry moved from Serbia to Macedonia 4 infantry moved from Belgrade to Serbia 2 infantry moved from Baranya to Serbia Purchase Units - Austria Austria buy 5 field_guns, 18 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Battle in Macedonia Austria attack with 2 field_guns and 15 infantry Serbia defend with 2 infantry and 2 trenchs Austria roll dice for 2 field_guns and 15 infantry in Macedonia, round 2 : 3/17 hits, 3.50 expected hits Units damaged: 1 trench owned by the Serbia Serbia roll dice for 2 infantry and 2 trenchs in Macedonia, round 2 : 0/2 hits, 0.67 expected hits 1 trench owned by the Serbia lost in Macedonia Austria roll dice for 2 field_guns and 15 infantry in Macedonia, round 3 : 2/17 hits, 3.50 expected hits Serbia roll dice for 2 infantry and 1 trench in Macedonia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Serbia, 1 infantry owned by the Austria and 1 trench owned by the Serbia lost in Macedonia Austria roll dice for 2 field_guns and 14 infantry in Macedonia, round 4 : 3/16 hits, 3.33 expected hits Serbia roll dice for 1 infantry in Macedonia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Macedonia Austria win, taking Macedonia from Serbia with 2 field_guns and 14 infantry remaining. Battle score for attacker is 9 Casualties for Serbia: 2 infantry and 2 trenchs Casualties for Austria: 1 infantry Battle in Minsk Austria attack with 13 cavalrys, 1 field_gun, 6 gass and 7 heavy_guns Russia defend with 1 Factory, 1 cavalry, 2 field_guns, 3 heavy_guns, 5 infantry and 6 trenchs Austria roll dice for 6 gass in Minsk, round 2 : 3/6 hits, 4.00 expected hits 2 infantry owned by the Russia and 1 cavalry owned by the Russia lost in Minsk 6 gass owned by the Austria lost in Minsk Austria roll dice for 13 cavalrys, 1 field_gun and 7 heavy_guns in Minsk, round 2 : 6/21 hits, 6.17 expected hits Units damaged: 6 trenchs owned by the Russia Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 6 trenchs in Minsk, round 2 : 6/8 hits, 4.17 expected hits 6 cavalrys owned by the Austria lost in Minsk Austria roll dice for 7 cavalrys, 1 field_gun and 7 heavy_guns in Minsk, round 3 : 3/15 hits, 5.00 expected hits Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 6 trenchs in Minsk, round 3 : 5/8 hits, 4.17 expected hits 5 cavalrys owned by the Austria and 3 trenchs owned by the Russia lost in Minsk Austria roll dice for 2 cavalrys, 1 field_gun and 7 heavy_guns in Minsk, round 4 : 3/10 hits, 3.33 expected hits Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 3 trenchs in Minsk, round 4 : 3/8 hits, 4.17 expected hits 2 cavalrys owned by the Austria, 3 trenchs owned by the Russia and 1 field_gun owned by the Austria lost in Minsk Austria roll dice for 7 heavy_guns in Minsk, round 5 : 3/7 hits, 2.33 expected hits Russia roll dice for 2 field_guns, 3 heavy_guns and 3 infantry in Minsk, round 5 : 7/8 hits, 4.17 expected hits 3 infantry owned by the Russia and 7 heavy_guns owned by the Austria lost in Minsk Russia win with 2 field_guns and 3 heavy_guns remaining. Battle score for attacker is -78 Casualties for Russia: 1 cavalry, 5 infantry and 6 trenchs Casualties for Austria: 13 cavalrys, 1 field_gun, 6 gass and 7 heavy_guns Non Combat Move - Austria 1 cavalry moved from Belgrade to Galicia 1 gas moved from Belgrade to Galicia Place Units - Austria 3 trenchs placed in Milan 6 infantry and 3 trenchs placed in Venice 8 infantry placed in Trieste 3 field_guns and 3 infantry placed in Belgrade 2 field_guns and 1 infantry placed in Galicia Activate Technology - Austria Austria activating creepingBarage Turn Complete - Austria Austria collect 99 PUs; end with 100 PUs
Combat Hit Differential Summary :
Austria : -5.17 Serbia : -0.67 Russia : 4.33
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TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 3,4 and gets 0 hits Combat Move - Italy 2 field_guns, 3 heavy_guns and 16 infantry moved from Piedmont to Milan 3 field_guns and 1 heavy_gun moved from Tuscany to Milan 1 cavalry moved from Tuscany to Milan 5 infantry moved from Latium to Tuscany 4 infantry moved from Rome to Latium 1 cavalry moved from British East Africa to British Somaliland Italy take Italian Somaliland from Germany Britain take British Somaliland from Germany Purchase Units - Italy Italy buy 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Italy Battle in Milan Italy attack with 1 cavalry, 5 field_guns, 4 heavy_guns and 16 infantry Austria defend with 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 11 trenchs Italy roll dice for 1 cavalry, 5 field_guns, 4 heavy_guns and 16 infantry in Milan, round 2 : 4/26 hits, 7.33 expected hits Units damaged: 4 trenchs owned by the Austria Austria roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 11 trenchs in Milan, round 2 : 6/17 hits, 5.83 expected hits 6 infantry owned by the Italy lost in Milan Italy roll dice for 1 cavalry, 5 field_guns, 4 heavy_guns and 10 infantry in Milan, round 3 : 8/20 hits, 6.33 expected hits Units damaged: 7 trenchs owned by the Austria Austria roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 11 trenchs in Milan, round 3 : 6/17 hits, 5.83 expected hits 6 infantry owned by the Italy and 1 trench owned by the Austria lost in Milan Italy roll dice for 1 cavalry, 5 field_guns, 4 heavy_guns and 4 infantry in Milan, round 4 : 3/14 hits, 4.67 expected hits Austria roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 10 trenchs in Milan, round 4 : 7/17 hits, 5.83 expected hits 4 infantry owned by the Italy, 1 cavalry owned by the Italy, 2 field_guns owned by the Italy and 3 trenchs owned by the Austria lost in Milan 4 heavy_guns owned by the Italy and 3 field_guns owned by the Italy retreated to Piedmont Austria win with 1 cavalry, 1 field_gun, 1 heavy_gun, 14 infantry and 7 trenchs remaining. Battle score for attacker is -48 Casualties for Italy: 1 cavalry, 2 field_guns and 16 infantry Casualties for Austria: 4 trenchs Non Combat Move - Italy Place Units - Italy 1 heavy_gun and 2 infantry placed in Piedmont 3 infantry placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs 7 units repaired.
Combat Hit Differential Summary :
Austria : 1.50 Italy : -3.33
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TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,1,4 and gets 0 hits Combat Move - Turkey 1 cavalry moved from Yemen to Oman Turkey take Oman from Britain 1 cavalry moved from Oman to Trucial Coast Turkey take Trucial Coast from Britain 3 infantry moved from Damascus to Palestine 2 field_guns and 1 heavy_gun moved from Arabia to Al-Dammam Turkey take Al-Dammam from Britain 4 infantry moved from Mecca to Hejaz 1 field_gun and 1 infantry moved from Armenia to Lurs 1 fighter and 4 infantry moved from Baghdad to Fars 1 cavalry moved from Armenia to Georgia 3 infantry moved from Kurdistan to Mesopotamia 4 field_guns moved from Dardanelles to Smyrna 2 infantry moved from Constantinople to Dardanelles 3 infantry moved from Constantinople to Smyrna 3 infantry moved from Smyrna to Syria 3 infantry moved from Syria to Mesopotamia Purchase Units - Turkey Turkey buy 4 field_guns, 1 fighter and 8 infantry; Remaining resources: 3 PUs; 3 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 1 field_gun and 1 infantry Russia defend with 1 infantry Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Lurs, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 3 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Lurs Turkey win, taking Lurs from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Battle in Fars Turkey attack with 1 fighter and 4 infantry Neutral defend with 2 cavalrys Turkey roll dice for 1 fighter and 4 infantry in Fars, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits Turkey roll dice for 1 fighter and 4 infantry in Fars, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Fars, round 3 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Non Combat Move - Turkey 1 fighter moved from Fars to Mesopotamia 1 heavy_gun moved from Hejaz to Palestine Place Units - Turkey 1 field_gun and 2 infantry placed in Damascus 3 field_guns and 1 infantry placed in Mecca 1 fighter and 2 infantry placed in Baghdad 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 63 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Turkey : 0.33 Russia : -0.67
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TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cavalry, 1 colonial, 1 fighter and 3 infantry moved from Sindh to Baluchistan 2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 112 Pacific Ocean 5 colonials and 2 field_guns moved from Texas to Monterrey 1 cavalry moved from Congo to German East Africa 1 colonial moved from Congo to Rwanda 2 cavalrys moved from German Southwest Africa to German East Africa 2 cavalrys moved from Cape Town to German Southwest Africa 2 heavy_guns moved from Cairo-Suez to Sinai 1 infantry moved from Kamerun to Middle Congo 5 fighters moved from London to Normandy 2 infantry moved from Bombay to Gujarat Purchase Units - Britain Britain buy 2 cavalrys, 3 fighters, 2 heavy_guns, 2 infantry, 4 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Monterrey Britain attack with 5 colonials and 2 field_guns Neutral defend with 2 infantry Britain roll dice for 5 colonials and 2 field_guns in Monterrey, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Monterrey Britain loses 0 PUs for violating Monterreys neutrality. Britain win, taking Monterrey from Neutral with 5 colonials and 2 field_guns remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Baluchistan Britain attack with 1 cavalry, 1 colonial, 1 fighter and 3 infantry Neutral defend with 4 infantry Britain roll dice for 1 cavalry, 1 colonial, 1 fighter and 3 infantry in Baluchistan, round 2 : 1/6 hits, 1.50 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan Britain roll dice for 1 colonial, 1 fighter and 3 infantry in Baluchistan, round 3 : 2/5 hits, 1.33 expected hits Neutral roll dice for 3 infantry in Baluchistan, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain roll dice for 1 colonial, 1 fighter and 2 infantry in Baluchistan, round 4 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Britain: 1 cavalry and 1 infantry Casualties for Neutral: 4 infantry Non Combat Move - Britain 1 fighter moved from Baluchistan to Sindh Place Units - Britain 3 fighters placed in London 2 cavalrys placed in Cape Town 3 trenchs placed in Sinai 2 heavy_guns placed in Cairo-Suez 2 submarines placed in Sea Zone 73 Arabian Sea 2 submarines placed in Sea Zone 73 Arabian Sea 2 infantry placed in London Activate Technology - Britain Britain activating lateFighter Trigger BritainT3: buylate_fighter added to productionBritain Turn Complete - Britain Britain collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : -1.33 Britain : 0.33
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 3,2,2 and gets 0 hits Combat Move - Russia 1 infantry moved from Tver to Moscow 1 infantry moved from Pskov to Estonia Russia take Estonia from Germany 1 infantry moved from St. Petersburg to Pskov 2 field_guns and 3 infantry moved from Stockholm to Sweden 1 infantry moved from Odessa to Belarus 1 cavalry moved from Caucasus to Lurs 1 conscript moved from Caucasus to Kazakhstan Russia take Kazakhstan from Communists 1 conscript and 1 infantry moved from Caucasus to Sea Zone 65 Caspian Sea 1 conscript and 1 infantry moved from Sea Zone 65 Caspian Sea to Lurs 2 field_guns moved from Tehran to Lurs 1 conscript moved from Caucasus to Azerbaijan 1 field_gun moved from Caucasus to Volgograd 1 cavalry moved from Krasnoyarsk to Novosibirsk Russia take Novosibirsk from Communists 1 cavalry moved from Novosibirsk to Kazan Russia take Kazan from Communists 1 conscript moved from Buryatia to Chita Russia take Chita from Communists 5 conscripts, 1 field_gun and 3 infantry moved from Primorsky to Khabarovsk 1 heavy_gun and 1 infantry moved from Buryatia to Bratsk 1 conscript moved from Krasnoyarsk to Novosibirsk 2 cavalrys, 6 conscripts and 1 field_gun moved from Krasnoyarsk to Evenkia 1 conscript moved from Western Siberian Lowlands to Norilsk Russia take Norilsk from Communists 2 conscripts and 1 field_gun moved from Magadan to Chukotka 1 infantry moved from Don to Moscow 1 field_gun and 2 infantry moved from Kiev to Odessa Purchase Units - Russia Russia buy 1 Factory, 3 cavalrys, 3 conscripts, 3 heavy_guns, 3 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Belarus Russia attack with 1 infantry Austria defend with 1 trench 1 trench owned by the Austria lost in Belarus Russia win, taking Belarus from Austria with 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 trench Battle in Bratsk Russia attack with 1 heavy_gun and 1 infantry Communists defend with 1 infantry Russia roll dice for 1 heavy_gun and 1 infantry in Bratsk, round 2 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 heavy_gun remaining. Battle score for attacker is 0 Casualties for Russia: 1 infantry Casualties for Communists: 1 infantry Battle in Lurs Russia attack with 1 cavalry, 1 conscript, 2 field_guns and 1 infantry Turkey defend with 1 field_gun and 1 infantry Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns and 1 infantry in Lurs, round 2 : 1/5 hits, 1.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Lurs Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns and 1 infantry in Lurs, round 3 : 0/5 hits, 1.33 expected hits Turkey roll dice for 1 field_gun in Lurs, round 3 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Lurs Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 4 : 2/4 hits, 1.33 expected hits Turkey roll dice for 1 field_gun in Lurs, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Lurs Russia win, taking Lurs from Turkey with 1 cavalry, 2 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for Turkey: 1 field_gun and 1 infantry Casualties for Russia: 1 conscript Battle in Evenkia Russia attack with 2 cavalrys, 6 conscripts and 1 field_gun Communists defend with 2 cavalrys and 1 infantry Russia roll dice for 2 cavalrys, 6 conscripts and 1 field_gun in Evenkia, round 2 : 2/4 hits, 0.83 expected hits Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 2 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Russia and 2 cavalrys owned by the Communists lost in Evenkia Russia roll dice for 2 cavalrys, 5 conscripts and 1 field_gun in Evenkia, round 3 : 1/4 hits, 0.83 expected hits Communists roll dice for 1 infantry in Evenkia, round 3 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Evenkia Russia win, taking Evenkia from Communists with 2 cavalrys, 4 conscripts and 1 field_gun remaining. Battle score for attacker is 7 Casualties for Russia: 2 conscripts Casualties for Communists: 2 cavalrys and 1 infantry Non Combat Move - Russia Place Units - Russia 1 Factory placed in Tehran 3 heavy_guns and 3 trenchs placed in Moscow 3 infantry placed in Minsk 3 conscripts placed in Kiev 3 trenchs placed in Tehran 1 trench placed in Chukotka 3 cavalrys placed in Irkutsk Turn Complete - Russia Russia collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Turkey : -0.33 Communists : 1.67 Russia : 0.67
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TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 5,6,3 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover science Combat Move - Communists Turning on Edit Mode EDIT: Turning off Edit Mode 4 cavalrys and 2 field_guns moved from Omsk to Kazakhstan 2 conscripts and 2 fighters moved from Aldan to Bratsk 1 infantry moved from Tiksi to Bratsk 1 conscript and 1 infantry moved from Yakutsk to Tiksi 1 fighter moved from Yakutsk to Bratsk 1 field_gun and 1 infantry moved from Aldan to Chita 3 conscripts moved from Yakutsk to Aldan 1 cavalry moved from Yakutsk to Chita Purchase Units - Communists Communists buy 1 cavalry, 3 conscripts, 1 heavy_gun, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Chita Communists attack with 1 cavalry, 1 field_gun and 1 infantry Russia defend with 1 conscript Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 3 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 4 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 5 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 5 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Communists lost in Chita Communists roll dice for 1 cavalry and 1 field_gun in Chita, round 6 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Chita, round 6 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -1 Casualties for Communists: 1 infantry Casualties for Russia: 1 conscript Battle in Kazakhstan Communists attack with 4 cavalrys and 2 field_guns Russia defend with 1 conscript Communists roll dice for 4 cavalrys and 2 field_guns in Kazakhstan, round 2 : 3/6 hits, 1.67 expected hits Russia roll dice for 1 conscript in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 4 cavalrys and 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Bratsk Communists attack with 2 conscripts, 3 fighters and 1 infantry Russia defend with 1 heavy_gun Communists roll dice for 2 conscripts, 3 fighters and 1 infantry in Bratsk, round 2 : 3/6 hits, 1.67 expected hits Russia roll dice for 1 heavy_gun in Bratsk, round 2 : 1/1 hits, 0.83 expected hits 1 heavy_gun owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 1 conscript, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Communists: 1 conscript Casualties for Russia: 1 heavy_gun Non Combat Move - Communists 2 fighters moved from Bratsk to Aldan 1 fighter moved from Bratsk to Tiksi Place Units - Communists 1 trench placed in Tiksi 1 trench placed in Aldan 1 trench placed in Sakhe 1 cavalry, 1 heavy_gun and 1 trench placed in Omsk 3 conscripts and 1 infantry placed in Yakutsk Activate Technology - Communists Communists activating science Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing Technology science for Communists EDIT: Adding Technology victoryBonds for Communists EDIT: Changing PUs for Communists from 29 to 38 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Communists : -0.33 Russia : 0.17
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 6,6,2 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover convoys Combat Move - USA 1 field_gun and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 2 field_guns and 4 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic 1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 cruiser, 4 destroyers and 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 field_gun moved from San Francisco to Sea Zone 153 Pacific Ocean 3 infantry moved from California to Sea Zone 153 Pacific Ocean 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 destroyer moved from Sea Zone 143 Pacific Ocean to Sea Zone 122 Bismarck Sea Purchase Units - USA USA buy 1 cruiser, 1 destroyer, 2 field_guns, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sea Zone 122 Bismarck Sea USA attack with 1 destroyer Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea USA win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Madeira USA attack with 2 field_guns and 4 infantry Neutral defend with 1 infantry USA roll dice for 2 field_guns and 4 infantry in Madeira, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 1 submarine and 1 transport placed in Sea Zone 130 Philippine Sea 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry placed in San Francisco 1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in Charleston Activate Technology - USA USA activating convoys Turn Complete - USA USA collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Neutral : -0.33 USA : 0.33
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 3,6,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mustardGas Combat Move - Germany 3 field_guns and 11 infantry moved from Smolensk to Belarus 1 infantry moved from Latvia to Belarus 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic 8 infantry moved from Wurttemburg to Switzerland 3 field_guns and 11 infantry moved from Alsace to Switzerland 3 heavy_guns and 2 infantry moved from Belgium to Picardy 2 field_guns and 2 infantry moved from Latvia to Sea Zone 9 Gulf of Bothnia 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 2 field_guns and 4 infantry moved from Sea Zone 10 Baltic Sea to Stockholm Germany take Stockholm from Russia 2 battlecruisers, 4 cruisers and 1 submarine moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 infantry moved from German New Guinea to Papua 1 submarine moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 1 submarine moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean 1 cavalry moved from Eritrea to British Somaliland Purchase Units - Germany Germany buy 1 battleship, 1 cruiser, 3 field_guns, 12 infantry, 2 submarines, 1 transport and 8 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in British Somaliland Germany attack with 1 cavalry Italy defend with 1 cavalry Germany roll dice for 1 cavalry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 7 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 7 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 8 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 8 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 9 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 9 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 10 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 10 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 11 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 11 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 12 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 12 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 13 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 13 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 14 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 14 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 15 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 15 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 16 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 16 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 17 : 1/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 17 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Italy lost in British Somaliland Germany win, taking British Somaliland from Britain with 1 cavalry remaining. Battle score for attacker is 4 Casualties for Italy: 1 cavalry Battle in Sea Zone 122 Bismarck Sea Germany attack with 2 battlecruisers, 4 cruisers and 1 submarine USA defend with 1 destroyer Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 2/6 hits, 3.33 expected hits USA roll dice for 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the USA lost in Sea Zone 122 Bismarck Sea Germany win with 2 battlecruisers, 4 cruisers and 1 submarine remaining. Battle score for attacker is 9 Casualties for USA: 1 destroyer Battle in Sea Zone 27 Mid Atlantic Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines USA defend with 2 cruisers, 5 destroyers and 1 submarine 1 submarine owned by the USA Submerged Germany roll dice for 2 submarines in Sea Zone 27 Mid Atlantic, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 27 Mid Atlantic, round 2 : 5/8 hits, 4.83 expected hits USA roll dice for 2 cruisers and 5 destroyers in Sea Zone 27 Mid Atlantic, round 2 : 5/7 hits, 3.83 expected hits Units damaged: 2 battleships owned by the Germany 5 destroyers owned by the USA, 2 submarines owned by the Germany and 1 cruiser owned by the Germany lost in Sea Zone 27 Mid Atlantic Germany roll dice for 3 battlecruisers, 2 battleships and 2 cruisers in Sea Zone 27 Mid Atlantic, round 3 : 3/7 hits, 4.33 expected hits USA roll dice for 2 cruisers in Sea Zone 27 Mid Atlantic, round 3 : 2/2 hits, 1.33 expected hits 2 cruisers owned by the USA and 2 cruisers owned by the Germany lost in Sea Zone 27 Mid Atlantic Germany win with 3 battlecruisers and 2 battleships remaining. Battle score for attacker is 21 Casualties for Germany: 3 cruisers and 2 submarines Casualties for USA: 2 cruisers and 5 destroyers Battle in Switzerland Germany attack with 3 field_guns and 19 infantry Neutral defend with 2 infantry and 4 trenchs Germany roll dice for 3 field_guns and 19 infantry in Switzerland, round 2 : 4/22 hits, 4.67 expected hits Units damaged: 4 trenchs owned by the Neutral Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 3 field_guns and 19 infantry in Switzerland, round 3 : 5/22 hits, 4.67 expected hits Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germany, 1 infantry owned by the Neutral and 4 trenchs owned by the Neutral lost in Switzerland Germany roll dice for 3 field_guns and 17 infantry in Switzerland, round 4 : 4/20 hits, 4.33 expected hits Neutral roll dice for 1 infantry in Switzerland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Switzerland Germany loses 0 PUs for violating Switzerlands neutrality. Germany win, taking Switzerland from Neutral with 3 field_guns and 17 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 2 infantry Casualties for Neutral: 2 infantry and 4 trenchs Battle in Belarus Germany attack with 3 field_guns and 12 infantry Russia defend with 1 infantry Germany roll dice for 3 field_guns and 12 infantry in Belarus, round 2 : 3/15 hits, 3.50 expected hits Russia roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Belarus Germany win, taking Belarus from Russia with 3 field_guns and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Non Combat Move - Germany 1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea Place Units - Germany 3 trenchs placed in Picardy 1 trench placed in Dar es Salaam 1 battleship, 1 cruiser and 1 submarine placed in Sea Zone 76 Indian Ocean 1 submarine placed in Sea Zone 122 Bismarck Sea 2 infantry and 1 trench placed in German New Guinea 3 trenchs placed in Champagne 1 transport placed in Sea Zone 12 Baltic Sea 2 field_guns and 3 infantry placed in Belgium 1 field_gun and 4 infantry placed in Mecklenburg 3 infantry placed in Wurttemburg Activate Technology - Germany Germany activating mustardGas Turn Complete - Germany Germany collect 139 PUs; end with 141 PUs Germany collect 7 PUs from War Bonds; end with 148 PUs 2 units repaired.
Combat Hit Differential Summary :
Neutral : 0.33 USA : 1.33 Britain : -2.67 Germany : -6.33 Russia : -0.33
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 field_gun moved from Burgundy to Normandy 1 field_gun moved from Brittany to Normandy 2 infantry moved from Brittany to Burgundy 2 infantry moved from Burgundy to Rhone 3 infantry moved from Paris to Burgundy 5 infantry moved from Paris to Burgundy 5 infantry moved from Paris to Burgundy 1 field_gun and 2 infantry moved from Marseilles to Rhone 1 colonial and 1 infantry moved from Port Sudan to Eritrea Italy take Eritrea from Germany 1 infantry moved from Port Sudan to Upper Egypt 1 colonial moved from Middle Congo to Western Sudan 1 infantry moved from Deccan to Gujarat 1 infantry moved from Yanaon to Madras 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus France take Cyprus from Turkey 1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 colonial moved from Samoa to Sea Zone 112 Pacific Ocean 1 colonial, 2 cruisers and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 121 Coral Sea 1 colonial moved from Sea Zone 121 Coral Sea to Guadalcanal Britain take Guadalcanal from Germany 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 149 Pacific Ocean Purchase Units - France France buy 1 destroyer, 1 field_gun, 6 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Non Combat Move - France 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete Place Units - France 1 destroyer placed in Sea Zone 60 Central Mediterranean 3 trenchs placed in Normandy 3 trenchs placed in Burgundy 3 trenchs placed in Rhone 3 trenchs placed in Paris 1 field_gun and 6 infantry placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
France rolls : : 0.00