JDOW vs samuel06 (Allies+7) BM3


  • 2015 '14

    @samuel06 said in JDOW vs samuel06 (Allies+7) BM3:

    @JDOW I just left the plane there to die

    Are you aware that you cannot let a plane crash on purpose? You have to pick it up with a carrier if it survives.
    You could, of course, put it down after the first round of combat, but then I might have had survivors at Manchuria.
    However, according to the dice the lone arty would have won as well against the 2 inf.

    So long story short, we can keep the map as is.

    I cannot remove those 2 US troops either. I will try the following: I am gonna perform a fake attack during my next Japanese turn and edit and casualties back on the map.


  • 2015 '14

    Triple A seems to be confused now btw. Did not allow me to bring my bomber to Ahnwe although I declared war on the Chinese, so I had to edit.



  • @JDOW Yes I am aware of the rule. I simply didn’t think about it at the time. I was in a rush and played quickly and did not had time to fix it. I think I will have to move one of my aircraft carrier in sz19 to make the move legal. In this case, I will not send the Anzac destroyer to block sz19.


  • 2015 '14

    Don’t worry. You can keep the mao as is and play Russia.


  • 2015 '14

    I just pretend you took the fighter off in the first round in Manchuria and the land battle ended in mutual annihilation.



  • @JDOW Alright that works too. Thank you. What I should have done is probably just declare war with Russia but then you might have played differently. Oh well, I,m glad it is sorted out.



  • @samuel06 I don’t see the post for germany


  • 2015 '14

    ??? What do you mean by that?



  • @JDOW I can’t see the post for Germany turn 6



  • @samuel06 You say I can play Russia but for some reason I can’t seem to see the Germany turn 6 anywhere


  • 2015 '14

    Weird, but I am certain I rolled the dice?


  • 2015 '14

    Wow, what the F**K?
    No idea what happened but as you can see the dice have been rolled. I will collect the dice results on post the turn based on them.


  • 2015 '14

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 bombers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 artillery moved from Rostov to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Rostov to Tambov
            1 fighter moved from Novgorod to Tambov
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Southern Italy to Kazakhstan
            15 armour and 12 mech_infantrys moved from Rostov to Northwest Persia
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 15 armour and 12 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 15 armour and 12 mech_infantrys in Northwest Persia, round 2 : 6/27 hits, 9,50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Russians to Germans
            EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
            EDIT: Removing units owned by Germans from Tambov: 1 infantry
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Changing ownership of Tambov from Germans to Russians
            EDIT: Changing ownership of Archangel from Russians to Germans
            EDIT: Adding units owned by Germans to Archangel: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Archangel to Anhwe
            8 infantry moved from Rostov to Volgograd
            2 artilleries moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Tambov to Rostov
            1 bomber moved from Kazakhstan to Caucasus
            4 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 4 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 mech_infantry moved from Belarus to Rostov
            1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            6 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Poland to Western Germany
            3 mech_infantrys moved from Poland to Western Ukraine
            1 tactical_bomber moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to Caucasus
    
        Place Units - Germans
            1 armour and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            2 submarines placed in 112 Sea Zone
            2 bombers and 2 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Rostov: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,50
    British : 0,00
    Russians : 1,00
    

    Savegame


  • 2015 '14

    Here is the German turn, the battle results have been edited according to the dice you have in your inbox from 2 days ago.

    Sorry for the confusion!



  • @JDOW Ok thanks. I can see this one.



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Vologda to Archangel
            2 armour and 2 mech_infantrys moved from Russia to Archangel
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in Archangel, round 2 : 6/18 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 aaGun moved from Vologda to Archangel
            2 fighters moved from Bryansk to Russia
            1 infantry moved from Samara to Russia
            2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.17
    

    Savegame


  • 2015 '14

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters moved from Japan to Manchuria
            1 armour moved from India to 39 Sea Zone
            1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Shan State to Sumatra
            3 infantry moved from India to West India
            1 fighter moved from India to West India
            1 fighter moved from 80 Sea Zone to West India
            1 tactical_bomber moved from 80 Sea Zone to West India
            1 fighter moved from Shantung to 19 Sea Zone
            3 fighters moved from 36 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Manchuria
                Japanese attack with 4 fighters
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Japanese win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in West India
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from Manchuria to Jehol
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from French Indo China to Japan
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            2 fighters moved from Shan State to 19 Sea Zone
            2 fighters moved from Shantung to 19 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Borneo
            1 mech_infantry moved from Hunan to Hopei
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Shan State to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to 19 Sea Zone
            2 fighters moved from West India to India
            1 tactical_bomber moved from West India to India
            1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 bombers moved from Sumatra to Shan State
            1 aaGun moved from Yunnan to Kweichow
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 fighter moved from 42 Sea Zone to Shan State
            1 destroyer moved from 5 Sea Zone to 3 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 carrier placed in 19 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Shantung
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1
            Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -2,17
    UK_Pacific : 0,00
    Japanese : -1,00
    

    Savegame


  • 2015 '14

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters moved from Japan to Manchuria
            1 armour moved from India to 39 Sea Zone
            1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Shan State to Sumatra
            3 infantry moved from India to West India
            1 fighter moved from India to West India
            1 fighter moved from 80 Sea Zone to West India
            1 tactical_bomber moved from 80 Sea Zone to West India
            1 fighter moved from Shantung to 19 Sea Zone
            3 fighters moved from 36 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Manchuria
                Japanese attack with 4 fighters
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Japanese win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in West India
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from Manchuria to Jehol
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from French Indo China to Japan
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            2 fighters moved from Shan State to 19 Sea Zone
            2 fighters moved from Shantung to 19 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Borneo
            1 mech_infantry moved from Hunan to Hopei
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Shan State to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to 19 Sea Zone
            2 fighters moved from West India to India
            1 tactical_bomber moved from West India to India
            1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 bombers moved from Sumatra to Shan State
            1 aaGun moved from Yunnan to Kweichow
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 fighter moved from 42 Sea Zone to Shan State
            1 destroyer moved from 5 Sea Zone to 3 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 carrier placed in 19 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Shantung
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1
            Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 3 fighters
            EDIT: Adding units owned by Japanese to Japan: 4 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -2,17
    UK_Pacific : 0,00
    Japanese : -1,00
    

    Savegame


  • 2015 '14

    Take last post please. As announced I made a fake attack to get rid of the units in Manchuria and edited the figs back to Tokyo.


  • 2015 '14

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters moved from Japan to Manchuria
            1 armour moved from India to 39 Sea Zone
            1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Shan State to Sumatra
            3 infantry moved from India to West India
            1 fighter moved from India to West India
            1 fighter moved from 80 Sea Zone to West India
            1 tactical_bomber moved from 80 Sea Zone to West India
            1 fighter moved from Shantung to 19 Sea Zone
            3 fighters moved from 36 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Manchuria
                Japanese attack with 4 fighters
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Japanese win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in West India
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from Manchuria to Jehol
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from French Indo China to Japan
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            2 fighters moved from Shan State to 19 Sea Zone
            2 fighters moved from Shantung to 19 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Borneo
            1 mech_infantry moved from Hunan to Hopei
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Shan State to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to 19 Sea Zone
            2 fighters moved from West India to India
            1 tactical_bomber moved from West India to India
            1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 bombers moved from Sumatra to Shan State
            1 aaGun moved from Yunnan to Kweichow
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 fighter moved from 42 Sea Zone to Shan State
            1 destroyer moved from 5 Sea Zone to 3 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 carrier placed in 19 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Shantung
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1
            Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 3 fighters
            EDIT: Adding units owned by Japanese to Japan: 4 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Jehol: 1 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -2,17
    UK_Pacific : 0,00
    Japanese : -1,00
    

    Savegame



  • @JDOW Anyway, I think you got this. I don’t think I can do anything that can really change the situation for the allies right now. I don’t have any reinforcement coming for Europe and you can already beat my landing party. The pacific was lost the moment I made that mistake in India. I’ve been defeated before but 6 rounds is very quick, well done


  • 2015 '14

    Yeah, I agree that there is not much the Allies can do from here.

    Thanks for the game!



  • @JDOW I’m going to post the result


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