Samuel06 (Allies) -VS- dawgoneit (Axis) BM3


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Poland to Novgorod
            2 mech_infantrys moved from Baltic States to Bessarabia
            2 tactical_bombers moved from Poland to Bessarabia
            1 mech_infantry moved from Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 tactical_bomber moved from Poland to Bessarabia
            1 bomber moved from Germany to Novgorod
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            3 aaGuns, 13 armour, 7 artilleries and 16 infantry moved from Baltic States to Eastern Poland
            2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
            3 tactical_bombers moved from Bessarabia to Eastern Poland
            5 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 4 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 armour and 3 mech_infantrys placed in Germany
            10 infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Baltic States
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
            1 fighter moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Belarus to Baltic States
            2 artilleries and 2 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery in Novgorod, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Baltic States to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            3 artilleries and 3 infantry moved from Belarus to Archangel
            3 aaGuns, 7 armour, 3 artilleries, 26 infantry and 8 mech_infantrys moved from Belarus to Bryansk
            3 artilleries and 3 infantry moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Hopei to Shensi
            2 armour and 3 mech_infantrys moved from Hunan to Yunnan
            1 armour moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Hopei
            2 fighters moved from Malaya to Shan State
            4 fighters and 3 tactical_bombers moved from Malaya to Burma
            2 fighters moved from Paulau Island to Kwangsi
            4 bombers moved from Paulau Island to 54 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @samuel06 scramble in sz54?


  • @dawgoneit No scramble


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Hopei to Shensi
            2 armour and 3 mech_infantrys moved from Hunan to Yunnan
            1 armour moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Hopei
            2 fighters moved from Malaya to Shan State
            4 fighters and 3 tactical_bombers moved from Malaya to Burma
            2 fighters moved from Paulau Island to Kwangsi
            4 bombers moved from Paulau Island to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 4 bombers
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 4 bombers in 54 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Shensi
                Japanese attack with 2 mech_infantrys
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 2 fighters
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters in Shan State, round 2 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Burma
                Japanese attack with 4 fighters and 3 tactical_bombers
                British defend with 1 aaGun and 4 armour
                    AA fire in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in Burma, round 2 : 5/7 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 4 armour in Burma, round 2 : 2/4 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 1 aaGun owned by the British and 4 armour owned by the British lost in Burma
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 fighters
                Casualties for British: 1 aaGun and 4 armour
            Battle in Yunnan
                Japanese attack with 3 armour and 3 mech_infantrys
                British defend with 1 artillery
                    Japanese roll dice for 3 armour and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            3 bombers moved from 54 Sea Zone to Paulau Island
            2 fighters moved from Shan State to Kwangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Kiangsu to Hunan
            1 armour and 1 mech_infantry moved from Shantung to Hunan
            2 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Chahar
            1 artillery moved from Manchuria to Jehol
            6 infantry moved from Manchuria to Jehol
            2 artilleries, 3 infantry and 1 mech_infantry moved from Korea to Manchuria
            1 mech_infantry moved from Manchuria to Jehol
            2 aaGuns, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
            2 mech_infantrys moved from Kiangsu to Hunan
            1 fighter moved from Japan to Paulau Island
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Shantung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Turning off Edit Mode
            2 carriers placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -0.50
    ANZAC : 0.67
    Chinese : 1.00
    UK_Pacific : -0.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            6 artilleries and 5 infantry moved from Gibraltar to Spain
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Spain
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
            2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            5 bombers moved from Caroline Islands to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in Spain
                Americans attack with 8 artilleries, 1 fighter, 11 infantry, 1 marine and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 8 artilleries, 1 fighter, 11 infantry, 1 marine and 1 tactical_bomber in Spain, round 2 : 4/22 hits, 7.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 8 artilleries, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber in Spain, round 3 : 7/19 hits, 6.83 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 8 artilleries, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 6 Sea Zone
                Americans attack with 5 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters and 4 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/7 hits, 4.50 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    2 fighters owned by the Japanese, 3 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    4 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 70
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 4 transports
    
        Non Combat Move - Americans
            5 bombers moved from 6 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Neutral_True : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            6 artilleries and 5 infantry moved from Gibraltar to Spain
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Spain
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
            2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            5 bombers moved from Caroline Islands to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in Spain
                Americans attack with 8 artilleries, 1 fighter, 11 infantry, 1 marine and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 8 artilleries, 1 fighter, 11 infantry, 1 marine and 1 tactical_bomber in Spain, round 2 : 4/22 hits, 7.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 8 artilleries, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber in Spain, round 3 : 7/19 hits, 6.83 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 8 artilleries, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 6 Sea Zone
                Americans attack with 5 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters and 4 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/7 hits, 4.50 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    2 fighters owned by the Japanese, 3 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    4 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 70
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 4 transports
    
        Non Combat Move - Americans
            5 bombers moved from 6 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from India to Yunnan
            1 armour moved from Persia to Turkey
            2 infantry moved from Iraq to Saudi Arabia
            3 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys moved from Iraq to Turkey
            1 armour, 3 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
            1 marine moved from India to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from 80 Sea Zone to Saudi Arabia
            1 marine moved from 80 Sea Zone to Saudi Arabia
            2 fighters moved from Morocco to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 armour, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    British roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Saudi Arabia, round 2 : 7/9 hits, 3.83 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 armour, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 4 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 4 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys in Turkey, round 2 : 5/18 hits, 5.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                    British roll dice for 4 armour, 1 artillery, 1 bomber, 2 infantry and 7 mech_infantrys in Turkey, round 3 : 4/15 hits, 4.67 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 4 armour, 1 artillery, 1 bomber, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for British: 3 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in 92 Sea Zone
                British attack with 4 fighters
                Germans defend with 1 destroyer
                    British roll dice for 4 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 92 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Yunnan
                British attack with 3 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 3 armour and 2 mech_infantrys
                    British roll dice for 3 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.50 expected hits
                    Japanese roll dice for 3 armour and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
                    2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Yunnan
                1 armour owned by the British retreated to Burma
                Japanese win with 3 armour remaining. Battle score for attacker is -8
                Casualties for British: 2 armour and 1 mech_infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 2 tactical_bombers moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Saudi Arabia to 80 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Turkey to Persia
            1 armour moved from Libya to Alexandria
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Spain
            3 fighters moved from Saudi Arabia to Persia
            1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Spain
    
        Place Units - British
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Egypt
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 40 PUs (1 lost to blockades); end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 fighter and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 1 fighter and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.17
    Americans : -1.17
    Neutral_True : -0.67
    Chinese : 0.50
    Japanese : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 armour and 1 mech_infantry moved from Northern Italy to Southern France
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 20 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Java to India
            2 fighters moved from Caroline Islands to Guam
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 33 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 infantry moved from Finland to Norway
            2 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Baltic States
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 4 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
            3 infantry moved from France to Southern France
            2 fighters moved from Western Germany to Southern France
            1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Northern Italy
            1 tactical_bomber moved from Belarus to Greater Southern Germany
            2 tactical_bombers moved from Western Ukraine to Greater Southern Germany
            1 armour and 4 mech_infantrys moved from Poland to Novgorod
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Eastern Poland to Novgorod
            7 infantry moved from Western Germany to France
    
        Place Units - Germans
            10 infantry placed in Western Germany
            2 artilleries and 1 infantry placed in Novgorod
            3 artilleries placed in France
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Belarus
            4 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            2 armour and 2 mech_infantrys moved from Russia to Archangel
            1 artillery and 3 infantry moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Timguska to Novosibirsk
            2 armour and 2 mech_infantrys moved from Bryansk to Archangel
            1 aaGun, 6 armour and 7 mech_infantrys moved from Bryansk to Smolensk
            1 armour and 1 mech_infantry moved from Smolensk to Archangel
    
        Place Units - Russians
            2 armour, 1 artillery, 2 infantry and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 fighter moved from Paulau Island to 35 Sea Zone
            3 bombers moved from Paulau Island to Guam
            1 armour moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            2 armour and 3 mech_infantrys moved from Hunan to Burma
            2 armour moved from Yunnan to Burma
            1 armour moved from Shan State to Burma
            6 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 bomber moved from Japan to Guam
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 5 armour, 6 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 5 armour, 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 8/17 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 armour, 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Guam
                Japanese attack with 4 bombers
                Americans defend with 1 airfield; ANZAC defend with 2 fighters
                    Japanese roll dice for 4 bombers in Guam, round 2 : 2/4 hits, 2.67 expected hits
                    Americans roll dice for 2 fighters in Guam, round 2 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC and 1 bomber owned by the Japanese lost in Guam
                Japanese win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            3 bombers moved from Guam to Kiangsi
            3 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Jehol to Hunan
            1 artillery moved from Jehol to Anhwe
            2 infantry moved from Jehol to Anhwe
            4 infantry moved from Jehol to Chahar
            2 aaGuns, 1 artillery and 5 infantry moved from Korea to Manchuria
            2 artilleries and 3 infantry moved from Manchuria to Jehol
            3 mech_infantrys moved from Shantung to Hunan
            1 fighter moved from 35 Sea Zone to Kiangsi
            6 fighters and 3 tactical_bombers moved from Burma to Yunnan
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            7 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : 0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Midway
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from Brazil to 86 Sea Zone
            3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
            1 artillery and 3 infantry placed in Central United States
            1 airfield and 1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Midway
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from Brazil to 86 Sea Zone
            3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
            1 artillery and 3 infantry placed in Central United States
            1 airfield and 1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Turkey to Greece
            2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from India to Burma
            1 bomber moved from Persia to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Japanese defend with 5 armour and 2 mech_infantrys
                    British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.50 expected hits
                    Japanese roll dice for 5 armour and 2 mech_infantrys in Burma, round 2 : 1/7 hits, 3.17 expected hits
                    2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Burma
                    British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the British and 3 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 5 armour and 2 mech_infantrys
            Battle in Greece
                British attack with 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys
                Germans defend with 1 airfield and 3 infantry
                    British roll dice for 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys in Greece, round 2 : 3/14 hits, 4.00 expected hits
                    Germans roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 4 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 armour moved from Alexandria to Trans-Jordan
            3 mech_infantrys moved from Iraq to Turkey
            1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India
            3 fighters moved from Persia to Turkey
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
            1 armour, 2 infantry and 1 marine moved from Saudi Arabia to Trans-Jordan
            1 armour moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Spain
    
        Place Units - British
            3 armour placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            2 artilleries and 1 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.83
    Americans : -1.33
    Chinese : 0.17
    Japanese : -1.67
    

    Savegame


  • @samuel06 Hey, btw, since I declared war on the true neutrals, you are allowed to capture any neutral territory as a pro Allie. You can edit your German units on them if you’d like on your Italy turn.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
            2 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : 0.33
    

    Savegame

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