Samuel06 (Allies) -VS- dawgoneit (Axis) BM3


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Anhwe
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 4/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.50
    Japanese : -0.50
    

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to Wake Island
            1 bomber moved from Western United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 artillery and 1 marine placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Anhwe
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 4/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 fighter
                Germans defend with 3 aaGuns
                    AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                    3 aaGuns owned by the Germans lost in Holland Belgium
                British win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 3 aaGuns
            Battle in 113 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 bomber and 2 fighters in 113 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 1 armour, 1 artillery and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 infantry moved from Shan State to Burma
            2 infantry moved from Malaya to Shan State
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from 113 Sea Zone to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from India to Burma
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 factory_minor placed in Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Rhodesia: 2 infantry
            EDIT: Adding units owned by British to Belgian Congo: 2 infantry
            EDIT: Turning off Edit Mode
            1 artillery, 2 infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 1.17
    Italians : 0.67
    Chinese : 1.50
    Neutral_Axis : 0.67
    Japanese : -0.50
    AA fire in Holland Belgium : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 armour moved from Malta to 96 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 battleship and 2 cruisers moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 infantry moved from Libya to Tunisia
            1 armour moved from Albania to Slovakia Hungary
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Algeria from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Greece
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 transport placed in 97 Sea Zone
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.33
    French : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            1 infantry moved from Malaya to Shan State
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            1 infantry moved from Malaya to Shan State
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Yugoslavia to Slovakia Hungary
            2 armour moved from Germany to Romania
            3 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
            1 artillery moved from Germany to Poland
            3 infantry moved from Germany to Poland
            3 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 armour moved from Germany to Poland
            2 armour moved from Western Germany to Poland
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            3 bombers moved from Southern Italy to 81 Sea Zone
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 93 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 carrier, 2 cruisers and 1 destroyer
                    Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 2 cruisers and 1 destroyer in 81 Sea Zone, round 2 : 4/4 hits, 1.67 expected hits
                    1 destroyer owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 81 Sea Zone
                    Germans roll dice for 1 bomber in 81 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 carrier and 2 cruisers in 81 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    1 cruiser owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
                British win with 1 carrier and 1 cruiser remaining. Battle score for attacker is -37
                Casualties for Germans: 3 bombers, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 98 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from French with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Southern Italy to Slovakia Hungary
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 airfield placed in Greece
            1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 2.00
    French : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit forget the second post


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            7 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 artillery and 4 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 armour and 2 mech_infantrys moved from Bryansk to Samara
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Volgograd
            6 infantry placed in Russia
            3 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 carrier and 2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 cruisers moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
            1 bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 5 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/15 hits, 6.83 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 6 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Java to 42 Sea Zone
            2 fighters moved from Celebes to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Kwangtung to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 bomber moved from Kwangtung to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : 1.67
    UK_Pacific : -1.33
    Japanese : 1.00
    

    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
    

    Savegame


  • @samuel06 Any kamikaze?


  • @samuel06 2 on each carrier


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,1
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
            2 fighters moved from 16 Sea Zone to Midway
            1 fighter moved from Wake Island to Midway
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 bomber, 2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Japanese : 0.67
    

    Savegame


  • @samuel06 Though round for america. You got lucky there, 1 hit on each carrier.


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Tsinghai to Kansu
            2 infantry moved from Sikang to Szechwan
            1 fighter and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 1/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in Hunan, round 2 : 3/4 hits, 2.17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,1
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
            2 fighters moved from 16 Sea Zone to Midway
            1 fighter moved from Wake Island to Midway
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 bomber, 2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Tsinghai to Kansu
            2 infantry moved from Sikang to Szechwan
            1 fighter and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 1/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in Hunan, round 2 : 3/4 hits, 2.17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 tactical_bomber moved from India to 41 Sea Zone
            1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Anglo Egyptian Sudan
                 retreated to Anglo Egyptian Sudan
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from Iraq to Egypt
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from 41 Sea Zone to India
            1 aaGun moved from Shan State to Burma
            1 artillery and 2 infantry moved from India to Burma
            1 bomber moved from United Kingdom to Gibraltar
            1 armour and 2 infantry moved from United Kingdom to 109 Sea Zone
            1 mech_infantry moved from Eire to 109 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer placed in 80 Sea Zone
            1 fighter and 1 mech_infantry placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5
            British collect 28 PUs (3 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
            UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    British : -1.00
    Italians : 1.00
    Americans : -1.00
    Chinese : 0.33
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 artillery and 1 mech_infantry moved from Algeria to Tunisia
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 bomber moved from Greece to Iraq
            1 battleship moved from 99 Sea Zone to 98 Sea Zone
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Iraq causes 4 damage total. 
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Equatorial Africa
                Italians attack with 1 artillery
                French defend with 1 infantry
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 artillery remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            1 armour and 1 infantry moved from Cyprus to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from Greece to Southern Italy
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Southern Italy to Northern Italy
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    French : -0.33
    AA fire in Iraq : : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

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