Farmboy (Axis) vs Samuel06 (Allies + 6) BM


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            3 aaGuns, 3 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Northern Italy to Romania
            6 mech_infantrys moved from Western Germany to Poland
            3 mech_infantrys moved from Germany to Baltic States
            6 armour moved from Germany to Baltic States
            2 aaGuns, 8 artilleries and 4 infantry moved from Germany to Poland
            1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Germans take Algeria from Neutral_Axis
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
            2 bombers, 1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 marine moved from 92 Sea Zone to Gibraltar
            5 infantry moved from Finland to Karelia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Romania to Yugoslavia
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 aaGun, 4 artilleries and 6 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel
            1 aaGun, 3 artilleries and 18 infantry moved from Belarus to Bryansk
            2 artilleries and 3 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Yunnan to French Indo China
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 artillery moved from Kwangsi to French Indo China
            1 armour and 1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangtung
            1 marine moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to Malaya
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 38 Sea Zone
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to 45 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Guam
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 bomber and 4 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber and 4 infantry in Malaya, round 2 : 0/5 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Japanese roll dice for 1 bomber and 3 infantry in Malaya, round 3 : 0/4 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 3 infantry in Malaya, round 4 : 2/4 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Malaya to Kwangsi
            1 artillery and 4 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 1 infantry moved from Anhwe to Hunan
            3 artilleries and 4 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Kiangsi to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 carrier moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from 41 Sea Zone to Kwangsi
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 38 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from Kwangtung to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 fighter moved from 38 Sea Zone to 37 Sea Zone
            1 aaGun and 3 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 tactical_bomber moved from 38 Sea Zone to Kwangsi
            3 tactical_bombers moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from French Indo China to Kiangsi
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : -0.33
    Americans : -0.67
    UK_Pacific : 1.00
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Wake Island to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to Queensland
            1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Eastern United States to United Kingdom
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Tsinghai to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Wake Island to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to Queensland
            1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Eastern United States to United Kingdom
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Tsinghai to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 92 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from Egypt to Ethiopia
            1 fighter moved from Persia to Ethiopia
            1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the British lost in 92 Sea Zone
                Germans win, taking 106 Sea Zone from Germans with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Ethiopia
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Ethiopia to Egypt
            1 fighter moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Union of South Africa to Egypt
            2 infantry moved from Burma to India
    
        Place Units - British
            1 artillery and 1 infantry placed in Egypt
            1 submarine placed in 81 Sea Zone
            1 factory_minor placed in Persia
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.33
    Italians : -0.50
    Americans : -0.33
    Chinese : -1.00
    Japanese : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Tobruk to Alexandria
            1 marine moved from Malta to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 battleship moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from Greece to Trans-Jordan
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Southern Italy to Alexandria
            1 armour and 1 mech_infantry moved from Romania to Eastern Poland
            1 armour moved from Baltic States to Eastern Poland
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Alexandria
                Italians attack with 2 fighters and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    Italians roll dice for 2 fighters and 3 infantry in Alexandria, round 3 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 3 infantry in Alexandria, round 4 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Eastern Poland
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            3 infantry moved from Bulgaria to Greece
            1 aaGun moved from Romania to Eastern Poland
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from Tunisia to Tobruk
            2 fighters moved from Alexandria to Tobruk
            1 bomber moved from Trans-Jordan to Tobruk
            1 infantry moved from Tunisia to Libya
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            1 destroyer and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                    ANZAC roll dice for 1 infantry in Trans-Jordan, round 6 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
                Italians win with no units remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    ANZAC : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                    ANZAC roll dice for 1 infantry in Trans-Jordan, round 6 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
                Italians win with no units remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
    
        Combat - French
            Battle in 125 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 destroyer
                    French roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the French lost in 125 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
            Battle in 41 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -1.00
    French : -0.83
    ANZAC : 0.50
    Japanese : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
            3 armour moved from Baltic States to Bessarabia
            2 infantry moved from Romania to Bessarabia
            3 mech_infantrys moved from Poland to Bessarabia
            1 mech_infantry moved from Romania to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Poland to Western Ukraine
            1 armour moved from Baltic States to Bessarabia
            2 mech_infantrys moved from Poland to Bessarabia
            1 armour moved from Baltic States to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 5 armour, 2 infantry and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 2 infantry and 5 mech_infantrys in Bessarabia, round 2 : 5/12 hits, 3.67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 bomber moved from Belarus to Germany
            1 bomber moved from Western Ukraine to Germany
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            2 aaGuns, 8 artilleries and 4 infantry moved from Poland to Eastern Poland
            4 armour moved from Germany to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Yugoslavia to Northern Italy
            1 aaGun and 1 artillery moved from Western Germany to Northern Italy
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Tobruk
            1 carrier moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to Tobruk
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Vyborg to Novgorod
            5 infantry moved from Karelia to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            2 aaGuns moved from Baltic States to Eastern Poland
            3 artilleries and 14 infantry moved from Baltic States to Eastern Poland
            4 armour and 3 mech_infantrys moved from Baltic States to Eastern Poland
    
        Place Units - Germans
            2 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            1 submarine placed in 110 Sea Zone
            1 airfield placed in Gibraltar
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter and 2 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Russia
            1 aaGun, 1 artillery and 2 infantry moved from Archangel to Vologda
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            6 artilleries and 1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 artillery, 8 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 factory_minors, 2 infantry, 1 marine and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from Hopei to Suiyuyan
            1 bomber moved from Kwangsi to Suiyuyan
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to Sumatra
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Kwangsi to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Sumatra, round 2 : 2/7 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 aaGun and 3 infantry moved from Jehol to Manchuria
            2 fighters moved from 6 Sea Zone to Manchuria
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 marine moved from 6 Sea Zone to Japan
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            2 tactical_bombers moved from Kiangsi to Philippines
            2 tactical_bombers moved from Kiangsi to 35 Sea Zone
            1 aaGun moved from Kwangsi to Yunnan
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Hopei to Kweichow
            2 bombers moved from Suiyuyan to Jehol
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangsi to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Manchuria
            2 infantry and 1 marine placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Americans : -0.17
    Chinese : 0.67
    Japanese : -2.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 factory_minors, 2 infantry, 1 marine and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from Hopei to Suiyuyan
            1 bomber moved from Kwangsi to Suiyuyan
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to Sumatra
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Kwangsi to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Sumatra, round 2 : 2/7 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 aaGun and 3 infantry moved from Jehol to Manchuria
            2 fighters moved from 6 Sea Zone to Manchuria
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 marine moved from 6 Sea Zone to Japan
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            2 tactical_bombers moved from Kiangsi to Philippines
            2 tactical_bombers moved from Kiangsi to 35 Sea Zone
            1 aaGun moved from Kwangsi to Yunnan
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Hopei to Kweichow
            2 bombers moved from Suiyuyan to Jehol
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangsi to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Manchuria
            2 infantry and 1 marine placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 marine
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to Philippines: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Americans : -0.17
    Chinese : 0.67
    Japanese : -2.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    reposted with an ncm change if it is not too late. BB picks up the marine in guam and goes back to Philippines. Cruiser in 21 goes to Japan.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Brazil to 86 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to 91 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Morocco from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 91 Sea Zone to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 104 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Americans undo move 2.
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Brazil to 86 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to 91 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Morocco from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 91 Sea Zone to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 104 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Americans undo move 2.
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers moved from Egypt to Alexandria
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Alexandria, round 2 : 2/8 hits, 4.17 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 destroyer placed in 80 Sea Zone
            1 infantry and 2 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -2.17
    Italians : -0.67
    Americans : -0.50
    Chinese : 0.67
    Japanese : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Tobruk to Trans-Jordan
            2 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Greece
            1 marine moved from Crete to 99 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 99 Sea Zone to 95 Sea Zone
            2 marines moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 aaGun moved from Tobruk to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Tobruk to Gibraltar
            1 armour moved from Tobruk to Libya
            1 fighter moved from Tobruk to Southern Italy
            2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 carrier and 1 transport placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Italians to Southern France: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,4,1,2
            Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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