Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsFarmboy (Allies+6) vs Simon33 (Axis) BM3
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@farmboy said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:
right assumption. And yeah, losing those transports will set Japan back. I feel guilty for not giving you a chance to change that move but I was reeling from the Java battle and made a mistake of my own that is giving you the British cruiser.
That cruiser might have been a necessary sacrifice. Without it, I could have used my single artillery + 3 pairs of planes to take India. Although I guess without those 2 transports, you didn’t need to put so many infantry on Burma.
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@simon33 said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:
@farmboy said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:
right assumption. And yeah, losing those transports will set Japan back. I feel guilty for not giving you a chance to change that move but I was reeling from the Java battle and made a mistake of my own that is giving you the British cruiser.
That cruiser might have been a necessary sacrifice. Without it, I could have used my single artillery + 3 pairs of planes to take India. Although I guess without those 2 transports, you didn’t need to put so many infantry on Burma.
Yeah. On the China turn I assumed that I could safely hold both India and Burma with the Chinese fighter in Burma. When I was doing the UK NCMs I realized it was one or other and I would rather sacrifice the cruiser then the fighter in this case.
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No reason to feel guilty though. You had to kill the transports.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 1 aaGun, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 1 aaGun, 1 artillery and 17 infantry moved from Belarus to Smolensk 1 aaGun, 2 artilleries and 1 infantry moved from Novgorod to Archangel 3 armour and 4 mech_infantrys moved from Novgorod to Smolensk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 10 infantry moved from Amur to Manchuria 1 infantry moved from Bryansk to Smolensk 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Bryansk Place Units - Russians 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,6,3,6,4,6,5 Russians collect 35 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 artilleries and 5 infantry moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 armour and 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Yunnan 1 battleship moved from 6 Sea Zone to 36 Sea Zone 2 fighters, 1 infantry and 3 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Philippines to 36 Sea Zone 1 bomber moved from Philippines to 55 Sea Zone Purchase Units - Japanese Japanese buy 4 artilleries, 1 bomber, 4 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber and 1 cruiser British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 bomber and 1 cruiser in 36 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from UK_Pacific with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 5 artilleries and 10 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries and 10 infantry in Yunnan, round 2 : 2/16 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Philippines 1 artillery moved from Java to 42 Sea Zone 1 bomber moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Japan to Chahar 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 4 infantry moved from Jehol to Chahar 1 bomber moved from 55 Sea Zone to French Indo China 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 destroyer and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : 0.17 ANZAC : -0.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -1.00
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I had meant to put the Soviet sub in 125. Its fine if its too late, but thought i would check.
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@farmboy said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:
I had meant to put the Soviet sub in 125. Its fine if its too late, but thought i would check.
That’s fine.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat - Americans Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 4 fighters moved from 55 Sea Zone to Sumatra 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery moved from French West Africa to 87 Sea Zone 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from Brazil to Suriname 1 transport moved from 87 Sea Zone to 89 Sea Zone 3 mech_infantrys moved from Western United States to Central United States 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Sumatra 1 fighter moved from Western United States to Midway Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Americans undo move 4. 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 11 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Combat Move - British 1 armour moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Gibraltar to Iraq 1 fighter moved from India to Iraq Purchase Units - British British buy 1 airfield, 2 artilleries and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat - British Battle in Iraq British attack with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Algeria to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 armour and 4 infantry moved from Algeria to Morocco 2 fighters moved from Gibraltar to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 aaGuns, 1 artillery, 14 infantry and 1 mech_infantry moved from Burma to India 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan Place Units - British 1 airfield placed in Trans-Jordan 1 transport placed in 81 Sea Zone 2 artilleries placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : 1.00 Americans : -1.00 Neutral_Axis : 0.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 2 armour and 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Bessarabia to Western Ukraine Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 7 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 fighter moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Queensland to South Australia 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 8 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 bombers moved from Bessarabia to Russia Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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@simon33 yep. Both fighters.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 8 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 bombers moved from Bessarabia to Russia Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 2/3 hits, 0.50 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits 2 fighters owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Western Ukraine 2 fighters moved from Bessarabia to Western Ukraine 1 aaGun, 5 artilleries and 9 infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 2 aaGuns, 2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine 7 mech_infantrys moved from Poland to Western Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 1 fighter moved from Finland to Western Germany 1 tactical_bomber moved from Western Germany to Western Ukraine 2 tactical_bombers moved from Finland to Western Ukraine 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 5 artilleries and 2 infantry moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 4 artilleries moved from Germany to Poland Place Units - Germans 2 artilleries placed in France 1 bomber and 7 mech_infantrys placed in Western Germany Germans undo move 2. 2 mech_infantrys placed in Germany 1 bomber and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Defenders Fire, : : -0.67 Attackers Fire, : : 1.50
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@farmboy said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:
@simon33 yep. Both fighters.
A harsh result there.
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yeah. I knew it was a bit of a risk but thought that it could go either way.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Bryansk 10 infantry moved from Russia to Bryansk 1 aaGun and 1 artillery moved from Archangel to Vologda 1 aaGun, 3 armour, 3 artilleries, 18 infantry and 4 mech_infantrys moved from Smolensk to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 11 infantry moved from Manchuria to Korea Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour, 5 artilleries and 10 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Manchuria Battle in Guam Battle in 37 Sea Zone Japanese attack with 1 battleship, 3 bombers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 3 bombers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking Manchuria from Chinese, taking Guam from Americans, taking 37 Sea Zone from Neutral with 1 battleship, 3 bombers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 carriers, 3 fighters, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Chahar to Japan 1 fighter and 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from Philippines to French Indo China 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 3 bombers moved from 37 Sea Zone to French Indo China 2 infantry moved from Chahar to Jehol 1 aaGun and 4 infantry moved from Chahar to Anhwe Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -2.67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:16:45 PM
Savegame -
Was there supposed to be a turn in there?