Farmboy (Allies+6) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 artillery and 2 infantry moved from Vyborg to Novgorod
            1 artillery and 7 infantry moved from Karelia to Novgorod
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 bomber and 3 fighters moved from Western Germany to 97 Sea Zone
            2 bombers moved from Western Ukraine to Russia
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
            2 fighters and 3 tactical_bombers moved from Western Ukraine to Tambov
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Novgorod
                Germans attack with 2 artilleries and 9 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 9 infantry in Novgorod, round 2 : 4/11 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 1 bomber and 3 fighters
                British defend with 1 carrier and 1 cruiser; Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier and 1 cruiser
            Battle in Tambov
                Germans attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Tambov, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            3 armour moved from Ukraine to Volgograd
            2 armour and 1 mech_infantry moved from Ukraine to Volgograd
            2 fighters and 3 tactical_bombers moved from Tambov to Ukraine
            2 bombers moved from Russia to Ukraine
            2 aaGuns, 2 artilleries, 17 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries moved from Poland to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from 97 Sea Zone to Ukraine
            2 fighters moved from 97 Sea Zone to Western Germany
    
        Place Units - Germans
            2 artilleries placed in France
            1 fighter and 6 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 1.33
    British : 0.17
    Russians : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            3 armour, 8 artilleries, 42 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 30 PUs; 
            Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 armour, 8 artilleries, 43 infantry, 6 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 armour, 8 artilleries, 43 infantry, 6 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/61 hits, 14.33 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 3 armour, 8 artilleries, 43 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Novosibirsk to Samara
            1 aaGun and 1 artillery moved from Vologda to Russia
            5 infantry moved from Novosibirsk to Vologda
            1 tactical_bomber moved from Rostov to Russia
            1 aaGun moved from Bryansk to Russia
            2 aaGuns and 12 infantry moved from Korea to Amur
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            6 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,4,4,1,1,2,3,5,3,2,3
            Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to 45 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Sumatra
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking Sumatra from Dutch, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            5 artilleries and 11 infantry moved from Burma to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Hunan
            3 artilleries, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 bomber moved from 45 Sea Zone to French Indo China
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 carrier moved from 42 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Japan to Philippines
            1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : -0.33
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    I hate it when I forget to buy enough ground troops.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            3 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
            1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to Algeria
            1 bomber moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from India to Rostov
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            14 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Rhodesia
            1 infantry moved from Tanganyika Territory to Rhodesia
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 bomber moved from Bryansk to Caucasus
            2 fighters and 1 tactical_bomber moved from Syria to Caucasus
            2 infantry moved from Northwest Persia to Caucasus
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Rhodesia
                British attack with 1 armour, 5 infantry and 3 mech_infantrys
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 5 infantry and 3 mech_infantrys in Rhodesia, round 2 : 3/9 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
                    British roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Rhodesia, round 3 : 4/8 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Rostov
            3 fighters moved from Bryansk to Russia
            2 artilleries moved from Iraq to Northwest Persia
            1 mech_infantry moved from India to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Syria to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            4 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 aaGun moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 124 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 3.17
    Italians : -0.67
    Americans : 0.17
    Chinese : -0.50
    Japanese : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Gibraltar?


  • @simon33 yes

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 destroyer and 1 fighter
                    Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 2 fighters
                Casualties for Americans: 1 destroyer and 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Southern Italy
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 artillery and 2 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Italians collect 12 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Americans : 1.00
    

    Savegame

  • '19 '17 '16

    Interesting result. Not sure how much that helped the Axis though. Nice to collect the Med NO.


  • @simon33 It could have gone either way (I had a slight edge) and I’m relieved to get an even trade. But you do benefit a bit more with the NO.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New South Wales to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Bryansk to Russia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    did the french ncms as combat moves by mistake but there were no combats by them this round.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Volgograd to Novosibirsk
                  Germans take Kazakhstan from Russians
                  Germans take Novosibirsk from Russians
            2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            3 tactical_bombers moved from Ukraine to Caucasus
            4 artilleries and 3 infantry moved from Ukraine to Bryansk
            3 bombers and 2 fighters moved from Ukraine to Russia
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • @simon33 yes

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Volgograd to Novosibirsk
                  Germans take Kazakhstan from Russians
                  Germans take Novosibirsk from Russians
            2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            3 tactical_bombers moved from Ukraine to Caucasus
            4 artilleries and 3 infantry moved from Ukraine to Bryansk
            3 bombers and 2 fighters moved from Ukraine to Russia
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 2/5 hits, 1.17 expected hits
                    Defenders Fire,  : 0/4 hits, 1.33 expected hits
                    1 fighter owned by the French and 1 fighter owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,8,3 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 mech_infantrys
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 6 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 4 artilleries and 3 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 4 artilleries and 3 infantry in Bryansk, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                4 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine
                Russians win with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers and 2 fighters moved from Russia to Ukraine
            1 mech_infantry moved from Eastern Poland to Archangel
            9 artilleries and 1 infantry moved from Eastern Poland to Belarus
            2 artilleries moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Archangel
            5 infantry moved from Novgorod to Belarus
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            5 mech_infantrys moved from Poland to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            8 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
            3 tactical_bombers moved from Caucasus to Ukraine
            2 fighters moved from Western Germany to Novgorod
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            2 artilleries and 1 infantry placed in France
            1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.83
    Defenders Fire,  : : -1.33
    Americans : -3.00
    Attackers Fire,  : : 0.83
    Russians : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Rostov to Volgograd
                  Russians take Volgograd from Germans
            2 infantry moved from Rostov to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            11 infantry moved from Amur to Korea
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 14 PUs; 
            Russians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Korea
                Russians attack with 11 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Italians to Russians
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Caucasus to Tambov
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Tambov to Samara
            8 artilleries and 39 infantry moved from Rostov to Tambov
            3 armour and 6 mech_infantrys moved from Rostov to Russia
            5 infantry moved from Vologda to Russia
            2 aaGuns moved from Amur to Korea
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Russians collect 26 PUs (3 lost to blockades); end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.67
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    Note, I forgot a walk in combat move in W Ukraine so edited in after.

    Also, your bomber escorts are killing me!

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour, 8 artilleries, 15 infantry and 2 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            2 bombers moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from French Indo China to Manchuria
            2 infantry moved from Jehol to Manchuria
            2 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 3 armour, 8 artilleries, 15 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 8 artilleries, 15 infantry and 4 mech_infantrys in Burma, round 2 : 11/30 hits, 8.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 8 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 79 Sea Zone
                Japanese attack with 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Manchuria
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Anhwe to Jehol
            2 bombers moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Japan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from Manchuria to Kiangsu
            1 battleship and 2 carriers moved from 44 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 armour, 3 artilleries, 1 fighter and 4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    ANZAC : -0.67
    Chinese : 0.00
    UK_Pacific : -0.33
    Japanese : 2.00
    

    Savegame

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