JDOW vs JWW/666 Allies+6 Game 2


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 bomber moved from Trans-Jordan to India
            1 bomber moved from West India to India
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 bomber moved from Trans-Jordan to India
            1 bomber moved from West India to India
    
        Combat - Americans
            Battle in India
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in India, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    Americans roll dice for 2 bombers in India, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 fighters moved from 94 Sea Zone to Trans-Jordan
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from Suriname to 88 Sea Zone
            1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 transports moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from India to Trans-Jordan
            1 bomber moved from India to West India
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery, 4 fighters and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.00
    Japanese : -1.00
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Queensland : 1 aaGun, 1 artillery, 3 infantry and 1 marine
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
    Midway : 1 airfield
    30 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
    54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
    West India : 1 bomber
    Trans-Jordan : 1 bomber and 2 fighters
    Morocco : 3 infantry and 3 mech_infantrys
    Algeria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 armour and 1 mech_infantry
    101 Sea Zone : 1 carrier and 2 transports
    Brazil : 1 flag
    98 Sea Zone : 1 carrier and 1 fighter
    91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 19 / 32
    Japanese : 64 / 77
    Americans : 54 / 80
    Chinese : 6 / 6
    British : 34 / 44
    UK_Pacific : 2 / 0
    Italians : 14 / 16
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            2 infantry moved from Sikang to Shensi
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.67
    

    Territory Summary for Chinese :

    Shensi : 1 fighter and 6 infantry
    Suiyuyan : 1 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 19 / 32
    Japanese : 64 / 77
    Americans : 54 / 80
    Chinese : 6 / 6
    British : 34 / 44
    UK_Pacific : 2 / 0
    Italians : 14 / 16
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
            1 bomber moved from West India to Kweichow
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 bomber moved from Trans-Jordan to India
            1 bomber moved from West India to India
    
        Combat - Americans
            Battle in India
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in India, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    Americans roll dice for 2 bombers in India, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 fighters moved from 94 Sea Zone to Trans-Jordan
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from Suriname to 88 Sea Zone
            1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 transports moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from India to Trans-Jordan
            1 bomber moved from India to West India
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery, 4 fighters and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            2 infantry moved from Sikang to Shensi
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
            1 bomber moved from West India to Kweichow
    
        Combat - British
            Battle in Kweichow
                British attack with 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Kweichow, round 4 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Kweichow, round 5 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                 retreated to Kweichow
    
        Non Combat Move - British
            1 bomber moved from Kweichow to Kansu
            1 fighter moved from Nenetsia to Kansu
            1 armour and 1 mech_infantry moved from West India to Persia
            1 fighter moved from West India to Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries and 2 infantry moved from Alexandria to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from Tunisia to 94 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Algeria to 98 Sea Zone
            1 fighter moved from Algeria to Trans-Jordan
            1 fighter moved from Malta to Trans-Jordan
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Libya to Tobruk
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 infantry placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            British undo move 3.
            2 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -2.67
    Americans : 0.00
    Chinese : -0.67
    Japanese : -1.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Shensi : 1 fighter and 6 infantry
    Suiyuyan : 1 infantry
    Kansu : 1 bomber and 1 fighter
    Szechwan : 1 infantry
    India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Queensland : 1 aaGun, 1 artillery, 3 infantry and 1 marine
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
    Midway : 1 airfield
    30 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
    54 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
    West India : 3 aaGuns, 2 artilleries, 1 bomber and 5 infantry
    Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 marine and 1 mech_infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
    Anglo Egyptian Sudan : 1 mech_infantry
    Morocco : 3 infantry and 3 mech_infantrys
    Algeria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    106 Sea Zone : 1 flag
    97 Sea Zone : 1 submarine
    Iraq : 1 flag, 2 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 1 carrier and 2 transports
    71 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 flag, 1 armour, 1 factory_minor, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
    98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
    91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 19 / 32
    Japanese : 61 / 77
    Americans : 54 / 80
    Chinese : 6 / 6
    British : 34 / 43
    UK_Pacific : 5 / 8
    Italians : 14 / 16
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    What a pathetic performance from both powers at Kweichow:D

    You decided to end this fiasco by calling it a draw?:D


  • @JDOW that JPN inf in KWE…can’t kill it…figured after a fgt and inf miss and 4-5 bmb attempts I should just forget about it.


  • TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 bomber moved from Trans-Jordan to India
            1 bomber moved from West India to India
    
        Combat - Americans
            Battle in India
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in India, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    Americans roll dice for 2 bombers in India, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 fighters moved from 94 Sea Zone to Trans-Jordan
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from Suriname to 88 Sea Zone
            1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 transports moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from India to Trans-Jordan
            1 bomber moved from India to West India
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery, 4 fighters and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            2 infantry moved from Sikang to Shensi
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
            1 bomber moved from West India to Kweichow
    
        Combat - British
            Battle in Kweichow
                British attack with 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Kweichow, round 4 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Kweichow, round 5 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                 retreated to Kweichow
    
        Non Combat Move - British
            1 bomber moved from Kweichow to Kansu
            1 fighter moved from Nenetsia to Kansu
            1 armour and 1 mech_infantry moved from West India to Persia
            1 fighter moved from West India to Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries and 2 infantry moved from Alexandria to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from Tunisia to 94 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Algeria to 98 Sea Zone
            1 fighter moved from Algeria to Trans-Jordan
            1 fighter moved from Malta to Trans-Jordan
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Libya to Tobruk
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 infantry placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            British undo move 3.
            2 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -2.67
    Americans : 0.00
    Chinese : -0.67
    Japanese : -1.67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Ukraine to Rostov
            2 aaGuns moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
            1 mech_infantry moved from Romania to Ukraine
            1 artillery moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Italians collect 11 PUs (3 lost to blockades); end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Persia
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Algeria to Trans-Jordan
            2 infantry moved from Morocco to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 aaGun and 2 infantry
    New Guinea : 2 infantry
    Dutch New Guinea : 1 flag
    22 Sea Zone : 1 flag
    54 Sea Zone : 1 cruiser, 2 destroyers, 1 fighter and 2 transports
    62 Sea Zone : 1 submarine
    Trans-Jordan : 1 fighter and 1 infantry
    United Kingdom : 2 infantry
    80 Sea Zone : 1 destroyer
    Persia : 2 infantry
    91 Sea Zone : 2 infantry
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 19 / 32
    Japanese : 61 / 77
    Americans : 54 / 80
    Chinese : 6 / 6
    British : 34 / 43
    UK_Pacific : 5 / 8
    Italians : 14 / 15
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 mech_infantrys moved from Caucasus to Iraq
            2 fighters moved from Southern Italy to Iraq
            2 tactical_bombers moved from Southern Italy to Iraq
            1 infantry moved from Rostov to Tambov
            1 fighter moved from Ukraine to Tambov
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Ukraine to Archangel
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                 retreated to Archangel
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Ukraine
            1 bomber moved from Bryansk to Northwest Persia
            7 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            7 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            1 fighter moved from Tambov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Caucasus
            6 infantry moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            3 artilleries moved from Rostov to Caucasus
            8 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 8 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Germany to Romania
            4 infantry moved from Northern Italy to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Western Germany
            1 artillery and 3 infantry moved from Northern Italy to France
            1 bomber moved from Western Germany to Southern Italy
            1 aaGun and 4 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Norway
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            4 mech_infantrys moved from Yugoslavia to Bessarabia
            1 mech_infantry moved from Vyborg to Novgorod
            2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 artillery
            EDIT: Adding units owned by Germans to France: 1 artillery
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Western Germany
            Germans undo move 8.
            Germans undo move 4.
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : -0,67
    Russians : -0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 mech_infantrys moved from Caucasus to Iraq
            2 fighters moved from Southern Italy to Iraq
            2 tactical_bombers moved from Southern Italy to Iraq
            1 infantry moved from Rostov to Tambov
            1 fighter moved from Ukraine to Tambov
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Ukraine to Archangel
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                 retreated to Archangel
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Ukraine
            1 bomber moved from Bryansk to Northwest Persia
            7 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            7 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            1 fighter moved from Tambov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Caucasus
            6 infantry moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            3 artilleries moved from Rostov to Caucasus
            8 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 8 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Germany to Romania
            4 infantry moved from Northern Italy to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Western Germany
            1 artillery and 3 infantry moved from Northern Italy to France
            1 bomber moved from Western Germany to Southern Italy
            1 aaGun and 4 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Norway
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            4 mech_infantrys moved from Yugoslavia to Bessarabia
            1 mech_infantry moved from Vyborg to Novgorod
            2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 artillery
            EDIT: Adding units owned by Germans to France: 1 artillery
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Western Germany
            Germans undo move 8.
            Germans undo move 4.
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
            EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : -0,67
    Russians : -0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 mech_infantrys moved from Caucasus to Iraq
            2 fighters moved from Southern Italy to Iraq
            2 tactical_bombers moved from Southern Italy to Iraq
            1 infantry moved from Rostov to Tambov
            1 fighter moved from Ukraine to Tambov
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Ukraine to Archangel
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                 retreated to Archangel
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Ukraine
            1 bomber moved from Bryansk to Northwest Persia
            7 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            7 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            1 fighter moved from Tambov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Caucasus
            6 infantry moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            3 artilleries moved from Rostov to Caucasus
            8 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 8 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Germany to Romania
            4 infantry moved from Northern Italy to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Western Germany
            1 artillery and 3 infantry moved from Northern Italy to France
            1 bomber moved from Western Germany to Southern Italy
            1 aaGun and 4 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Norway
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            4 mech_infantrys moved from Yugoslavia to Bessarabia
            1 mech_infantry moved from Vyborg to Novgorod
            2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 artillery
            EDIT: Adding units owned by Germans to France: 1 artillery
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Western Germany
            Germans undo move 8.
            Germans undo move 4.
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
            EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
            EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : -0,67
    Russians : -0,67
    

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Samara to Tambov
            1 artillery and 30 infantry moved from Russia to Tambov
            2 armour, 25 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Samara to Tambov
            1 artillery and 30 infantry moved from Russia to Tambov
            2 armour, 25 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 26 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 26 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/30 hits, 5.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 32 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 32 infantry in Tambov, round 2 : 8/33 hits, 5.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 31 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 infantry moved from Vologda to Samara
            2 aaGuns and 12 infantry moved from Urals to Vologda
            2 aaGuns moved from Russia to Bryansk
            2 aaGuns moved from Russia to Tambov
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Central Mongolia
    
        Place Units - Russians
            8 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.50
    

    Territory Summary for Russians :

    Manchuria : 1 infantry
    Kansu : 2 infantry
    Yenisey : 1 infantry
    Yakut S.S.R. : 1 infantry
    Kazakhstan : 2 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag, 1 infantry
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Belarus : 1 infantry
    Bryansk : 2 aaGuns, 2 armour, 26 infantry and 2 mech_infantrys
    Archangel : 1 infantry
    Russia : 1 airfield, 8 artilleries, 1 factory_major, 3 fighters and 1 tactical_bomber
    Tambov : 2 aaGuns, 1 artillery and 31 infantry
    Vologda : 2 aaGuns and 12 infantry
    Samara : 2 infantry
    113 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 57 / 82
    Russians : 20 / 31
    Japanese : 58 / 77
    Americans : 54 / 80
    Chinese : 9 / 6
    British : 32 / 43
    UK_Pacific : 5 / 8
    Italians : 14 / 15
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 bomber moved from Japan to Manchuria
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            1 bomber moved from French Indo China to India
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from French Indo China to Szechwan
            2 tactical_bombers moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to Szechwan
            1 bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 0/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 artillery and 2 bombers in Manchuria, round 3 : 1/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 21 Sea Zone to 36 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter moved from Szechwan to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber moved from India to French Indo China
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 aaGun and 1 infantry moved from Amur to Buryatia
            2 bombers moved from Manchuria to Japan
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from Guam to 6 Sea Zone
            1 fighter moved from Guam to Philippines
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 6 Sea Zone
            1 artillery and 5 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Malaya
            3 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    UK_Pacific : 0,67
    Japanese : -0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 bomber moved from Japan to Manchuria
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            1 bomber moved from French Indo China to India
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from French Indo China to Szechwan
            2 tactical_bombers moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to Szechwan
            1 bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 0/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 artillery and 2 bombers in Manchuria, round 3 : 1/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 21 Sea Zone to 36 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter moved from Szechwan to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber moved from India to French Indo China
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 aaGun and 1 infantry moved from Amur to Buryatia
            2 bombers moved from Manchuria to Japan
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from Guam to 6 Sea Zone
            1 fighter moved from Guam to Philippines
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 6 Sea Zone
            1 artillery and 5 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Malaya
            3 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Jehol: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    UK_Pacific : 0,67
    Japanese : -0,67
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 98 Sea Zone to Iraq
            1 bomber and 2 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from West India to Iraq
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 98 Sea Zone to Iraq
            1 bomber and 2 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from West India to Iraq
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Iraq
                Americans attack with 2 bombers and 3 fighters
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers and 3 fighters in Iraq, round 2 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Iraq
                Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Iraq to West India
            1 fighter moved from Iraq to 80 Sea Zone
            2 bombers moved from Iraq to West India
            1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            3 mech_infantrys moved from Morocco to Tunisia
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -0.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Queensland : 1 aaGun, 1 artillery, 3 infantry and 1 marine
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
    54 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 submarines and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    West India : 2 bombers and 2 fighters
    Egypt : 1 armour and 1 mech_infantry
    Morocco : 2 fighters
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Algeria : 1 flag
    Tunisia : 1 flag, 3 mech_infantrys
    Holland Belgium : 1 flag, 1 infantry
    80 Sea Zone : 1 carrier and 1 fighter
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports
    110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 52 / 82
    Russians : 17 / 31
    Japanese : 68 / 81
    Americans : 59 / 87
    Chinese : 5 / 6
    British : 32 / 43
    UK_Pacific : 2 / 0
    Italians : 14 / 15
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

Suggested Topics

  • 11
  • 26
  • 57
  • 335
  • 118
  • 59
  • 93
  • 310
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts