JDOW vs JWW/666 Allies+6 Game 2


  • TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Hopei
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 1.67
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 2 infantry
    Kweichow : 2 infantry
    

    Production/PUs Summary :

    Germans : 52 / 82
    Russians : 17 / 31
    Japanese : 67 / 81
    Americans : 59 / 87
    Chinese : 6 / 6
    British : 32 / 43
    UK_Pacific : 2 / 0
    Italians : 14 / 15
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            1 fighter moved from 80 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 infantry moved from Persia to Iraq
                  British take Iraq from Germans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Kansu to India
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 98 Sea Zone to Iraq
            1 bomber and 2 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from West India to Iraq
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Iraq
                Americans attack with 2 bombers and 3 fighters
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers and 3 fighters in Iraq, round 2 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Iraq
                Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Iraq to West India
            1 fighter moved from Iraq to 80 Sea Zone
            2 bombers moved from Iraq to West India
            1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            3 mech_infantrys moved from Morocco to Tunisia
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            1 fighter moved from 80 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 infantry moved from Persia to Iraq
                  British take Iraq from Germans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Kansu to India
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in India
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking 97 Sea Zone from Italians, taking India from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from India to West India
            1 armour and 1 mech_infantry moved from Persia to West India
            2 artilleries moved from Egypt to 98 Sea Zone
            1 marine moved from Trans-Jordan to 98 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 3 destroyers, 1 marine and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            1 fighter moved from Kansu to Bryansk
            2 fighters moved from Persia to Bryansk
            3 fighters moved from Persia to Tambov
            1 fighter moved from Persia to West India
            1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in 80 Sea Zone
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6
            British collect 33 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -1.67
    Americans : -0.67
    Chinese : -1.00
    Japanese : 2.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 2 infantry
    Kweichow : 2 infantry
    India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Queensland : 1 aaGun, 1 artillery, 3 infantry and 1 marine
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
    54 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 submarines and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    West India : 3 aaGuns, 1 armour, 2 artilleries, 3 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 airfield
    Alexandria : 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 6 mech_infantrys
    Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    Morocco : 2 fighters
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Algeria : 1 flag
    Tunisia : 1 flag, 3 mech_infantrys
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Bryansk : 3 fighters
    Tambov : 3 fighters
    80 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 3 transports
    106 Sea Zone : 1 flag
    97 Sea Zone : 1 flag, 1 submarine
    Iraq : 1 flag, 1 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    Persia : 1 flag, 1 factory_minor
    98 Sea Zone : 1 destroyer
    91 Sea Zone : 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports
    110 Sea Zone : 1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 4 transports
    

    Production/PUs Summary :

    Germans : 50 / 82
    Russians : 17 / 31
    Japanese : 64 / 81
    Americans : 59 / 87
    Chinese : 6 / 6
    British : 34 / 44
    UK_Pacific : 5 / 8
    Italians : 14 / 15
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            2 aaGuns, 1 artillery and 1 fighter moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 artillery moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            2 aaGuns, 1 artillery and 1 fighter moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 artillery moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Caucasus: 1 aaGun
            EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Persia to Eastern Persia
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
            1 fighter moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to West India
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 aaGun and 3 infantry
    Dutch New Guinea : 1 flag
    22 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
    West India : 1 fighter
    Trans-Jordan : 1 infantry
    United Kingdom : 2 infantry
    Normandy Bordeaux : 2 infantry
    80 Sea Zone : 1 destroyer
    Eastern Persia : 1 infantry
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 53 / 82
    Russians : 17 / 31
    Japanese : 64 / 81
    Americans : 56 / 87
    Chinese : 6 / 6
    British : 34 / 44
    UK_Pacific : 5 / 8
    Italians : 14 / 12
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Caucasus to Iraq
            1 fighter moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 artillery moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            1 bomber moved from Northwest Persia to Samara
            1 armour moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            2 infantry moved from Volgograd to Samara
            2 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Caucasus to Kazakhstan
            2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Ukraine to Archangel
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Belarus
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/7 hits, 3,00 expected hits
                    Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
                Casualties for French: 2 infantry
            Battle in Persia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor; ANZAC defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Persia
                Germans win, taking Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                 retreated to Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/10 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Samara, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Caucasus to Kazakhstan
            2 armour moved from Volgograd to Northwest Persia
            3 infantry moved from Caucasus to Northwest Persia
            2 artilleries moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            3 infantry moved from Caucasus to Kazakhstan
            2 infantry moved from Rostov to Caucasus
            3 armour and 10 mech_infantrys moved from Ukraine to Caucasus
            2 infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Samara to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Samara to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 fighter moved from Normandy Bordeaux to Norway
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Novgorod to Vyborg
            1 mech_infantry moved from Bessarabia to Western Ukraine
            3 mech_infantrys moved from Romania to Eastern Poland
            2 mech_infantrys moved from Bessarabia to Baltic States
            1 artillery and 4 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
            2 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 infantry placed in Ukraine
            2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 fighter placed in Western Germany
            2 mech_infantrys placed in Western Germany
            1 armour placed in Western Germany
            3 armour and 2 mech_infantrys placed in Germany
            Germans undo move 4.
            1 artillery placed in France
            1 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,5,1,6,6,5,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,50
    British : 0,33
    Americans : 1,00
    Russians : 0,00
    

    Savegame

  • '15 '14

    Those folks at Archangel are tough to crack, they must have found a way to hide from bombers:D


  • @JDOW said in JDOW vs JWW/666 Allies+6 Game 2:

    Those folks at Archangel are tough to crack, they must have found a way to hide from bombers:D

    yeah, I have gotten some good dice in these small battles. Not sure if they will make a difference?


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Vologda to Samara
            11 infantry moved from Tambov to Samara
            8 artilleries moved from Russia to Samara
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Bryansk to Ukraine
            1 artillery moved from Tambov to Volgograd
            3 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Bryansk to Belarus
            2 armour, 15 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Belarus
            2 infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Samara
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Vologda to Samara
            11 infantry moved from Tambov to Samara
            8 artilleries moved from Russia to Samara
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Bryansk to Ukraine
            1 artillery moved from Tambov to Volgograd
            3 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Bryansk to Belarus
            2 armour, 15 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Belarus
            2 infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Samara
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 2 armour, 19 infantry and 2 mech_infantrys
                Germans defend with 1 factory_minor and 2 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 2 armour, 19 infantry and 2 mech_infantrys in Ukraine, round 2 : 4/23 hits, 4.50 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 armour, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Samara
                Russians attack with 8 artilleries and 25 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 8 artilleries and 25 infantry in Samara, round 2 : 8/33 hits, 8.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 8 artilleries and 24 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Ukraine
            2 aaGuns moved from Vologda to Samara
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Kansu to Novosibirsk
            1 aaGun moved from Bryansk to Ukraine
            2 aaGuns and 10 infantry moved from Tambov to Russia
            2 infantry moved from Tambov to Samara
            2 infantry moved from Bryansk to Russia
            2 infantry moved from Vologda to Smolensk
            2 fighters moved from Western Ukraine to Russia
    
        Place Units - Russians
            7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.33
    Russians : 1.00
    

    Territory Summary for Russians :

    Shensi : 1 infantry
    Suiyuyan : 1 infantry
    Evenkiyskiy : 1 infantry
    Yenisey : 1 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Belarus : 2 infantry
    Rostov : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 3 fighters, 17 infantry and 1 tactical_bomber
    Ukraine : 2 aaGuns, 2 armour, 1 factory_minor, 19 infantry and 2 mech_infantrys
    Western Ukraine : 2 infantry
    Novosibirsk : 1 infantry
    Volgograd : 1 artillery, 1 factory_minor and 4 infantry
    Samara : 2 aaGuns, 8 artilleries and 24 infantry
    113 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 56 / 82
    Russians : 24 / 28
    Japanese : 64 / 81
    Americans : 54 / 87
    Chinese : 6 / 6
    British : 30 / 44
    UK_Pacific : 5 / 8
    Italians : 10 / 12
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Kweichow
            3 fighters moved from French Indo China to Kweichow
            3 tactical_bombers moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Kweichow
            2 infantry moved from Burma to India
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            1 bomber moved from French Indo China to India
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Korea to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Siberia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in Kweichow
                Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Malaya to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 artillery moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
            4 infantry moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from 6 Sea Zone to Korea
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 fighter moved from Jehol to French Indo China
            1 fighter moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Burma
            1 bomber and 3 tactical_bombers moved from Kweichow to French Indo China
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter moved from Guam to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 bombers moved from Japan to French Indo China
            1 bomber moved from India to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
            1 fighter moved from Yunnan to Burma
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 6 Sea Zone
            1 artillery, 2 fighters and 3 infantry placed in Japan
            3 mech_infantrys placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,67
    UK_Pacific : -0,33
    Japanese : 2,17
    

    Savegame

  • '15 '14

    Could you please clarify: On which carriers are the Anzac fighters? Both on their native carrier?


  • @JDOW said in JDOW vs JWW/666 Allies+6 Game 2:

    Could you please clarify: On which carriers are the Anzac fighters? Both on their native carrier?

    correct

  • '15 '14

    ok, got it. thanks!


  • @JDOW important turn here for the allies…need to give this one a bit of thought…

  • '15 '14

    Sure, no problem.


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 91 Sea Zone to Holland Belgium
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 80 Sea Zone to 42 Sea Zone
            2 bombers and 2 fighters moved from West India to 42 Sea Zone
            5 carriers, 3 cruisers, 3 destroyers, 8 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from 35 Sea Zone to Philippines
    

    Combat Hit Differential Summary :

    Savegame


  • @JDOW 9 additional hits after the sub hit in z42…do you want to select hits per round? OOL, let me know?

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