NO scramble.
dawgoneit (Axis) vs trulpen (Allies), #2, G40 vanilla with a bid of 20
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Ah, yes, but it’s Italy’s turn now. I did the build change already during the Brits turn, but thought it could be changed back if you opposed.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania 1 artillery, 3 infantry and 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Romania to Eastern Poland Combat - Italians Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from Bulgaria to Greece Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 97 Sea Zone 1 armour and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : 0.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 8 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 3 tactical_bombers moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery and 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 9 armour moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in 114 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Archangel Germans attack with 9 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 3 artilleries and 6 infantry Germans roll dice for 9 armour, 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 3/12 hits, 5.83 expected hits Russians roll dice for 3 artilleries and 6 infantry in Archangel, round 2 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Archangel Germans roll dice for 7 armour and 1 bomber in Archangel, round 3 : 5/8 hits, 4.17 expected hits Russians roll dice for 3 artilleries and 3 infantry in Archangel, round 3 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Archangel Germans roll dice for 5 armour and 1 bomber in Archangel, round 4 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 4 armour, 1 artillery and 1 infantry Casualties for Russians: 3 artilleries and 6 infantry Battle in Ukraine Germans attack with 1 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 0/7 hits, 2.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 3 tactical_bombers in Ukraine, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win with 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 infantry and 3 mech_infantrys Casualties for Russians: 3 infantry Battle in Novgorod Germans attack with 1 artillery and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Ukraine to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Poland 1 bomber moved from Archangel to Eastern Poland Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -4.00 Russians : 2.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Western Ukraine retreated to Western Ukraine Italians win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 1 artillery and 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Northwest Persia to Russia 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to 80 Sea Zone 1 armour moved from Iraq to Egypt 2 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 1 artillery moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Manchuria to Jehol Place Units - Russians 2 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Russia Russians undo move 1. 2 infantry placed in Ukraine Russians undo move 1. 2 armour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Russia Russians undo move 1. Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 3 artilleries and 9 infantry EDIT: Removing units owned by Russians from Bryansk: 9 infantry EDIT: Removing units owned by Russians from Bryansk: 3 artilleries EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Ukraine 1 armour, 4 mech_infantrys and 1 tactical_bomber placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Ukraine: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,00 Russians : -5,50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Malaya to Shan State 2 fighters moved from 37 Sea Zone to Shan State 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to Kwangsi 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 fighter and 2 tactical_bombers moved from Hunan to Kweichow 2 bombers moved from Hunan to Kwangsi 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in French Indo China Japanese attack with 2 fighters and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 2 cruisers in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Kwangsi, round 2 : 1/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Kwangsi, round 3 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser and 1 submarine Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan 2 armour moved from Kwangtung to Hunan 2 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Kiangsi 2 bombers moved from Kwangsi to Hunan 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from Shan State to 36 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 2 armour EDIT: Adding units owned by Japanese to Kiangsu: 2 armour and 1 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in Kiangsu 2 bombers, 4 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,1,6,5,4,4,6,3,2,1,2,1,3,6,3,3,2,6,1,2 Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : -0.67 UK_Pacific : 2.00 Japanese : -2.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to Western Germany 1 artillery and 3 infantry moved from Korea to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu 3 fighters and 5 tactical_bombers moved from 6 Sea Zone to Kiangsu Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Kiangsu Americans attack with 1 artillery, 3 fighters, 3 infantry and 5 tactical_bombers Japanese defend with 3 armour, 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 5 tactical_bombers in Kiangsu, round 2 : 5/12 hits, 5,50 expected hits Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 2/6 hits, 2,50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers in Kiangsu, round 3 : 6/10 hits, 5,17 expected hits Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry Casualties for Japanese: 3 armour, 1 artillery and 2 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 3 fighters and 5 tactical_bombers moved from Kiangsu to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier moved from 6 Sea Zone to 8 Sea Zone 2 fighters moved from Eastern United States to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Place Units - Americans 1 factory_minor placed in Korea 1 factory_minor placed in Alaska 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State 2 infantry moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 artillery moved from Yunnan to Shan State 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from India to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Normandy Bordeaux Battle in Shan State British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Shan State to Yunnan 1 armour and 5 mech_infantrys moved from India to Yunnan 1 artillery and 3 infantry moved from India to Burma 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Egypt 1 carrier placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,5,3,2,1,1,2,2,2,4,3,4,3,2,1,5,4,1,2,5,2,3 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : -0,17 AA fire in Western Germany : : 0,67 Americans : 0,33 Chinese : -0,83 Japanese : -0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Eastern Poland to Belarus 1 armour moved from Western Ukraine to Belarus 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland Combat - Italians Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Northern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Italians to Greece: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.67 Russians : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to New South Wales 2 infantry moved from India to Burma 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria 1 destroyer moved from 98 Sea Zone to 93 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 51 PUs; Germans buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour moved from Archangel to Vologda 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 2 mech_infantrys moved from Eastern Poland to Smolensk 3 tactical_bombers moved from Eastern Poland to Smolensk 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 bomber moved from Eastern Poland to Vologda 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Germans Battle in Vologda Germans attack with 4 armour and 1 bomber Russians defend with 2 artilleries and 2 infantry Germans roll dice for 4 armour and 1 bomber in Vologda, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans roll dice for 4 armour and 1 bomber in Vologda, round 3 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 artilleries and 2 infantry Battle in Smolensk Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 93 Sea Zone Germans attack with 2 fighters French defend with 1 destroyer Germans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 6 : 3/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to France 1 artillery and 8 infantry moved from Novgorod to Archangel 2 infantry moved from Poland to Eastern Poland 11 infantry moved from Eastern Poland to Bessarabia 2 armour moved from Eastern Poland to Bessarabia 2 aaGuns moved from Eastern Poland to Bessarabia 2 artilleries moved from Eastern Poland to Bessarabia 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Vologda to Eastern Poland 3 tactical_bombers moved from Smolensk to Eastern Poland 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in France 1 armour, 1 artillery and 1 infantry placed in Novgorod Germans undo move 2. Germans undo move 1. 2 armour, 3 artilleries and 1 infantry placed in Western Germany 6 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : -1.33 French : -0.33 Russians : -2.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Jehol to Chahar 1 armour moved from Egypt to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Italian Somaliland Battle in Belarus Russians attack with 1 fighter and 3 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Belarus Russians win, taking Italian Somaliland from Italians, taking Belarus from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 3 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 aaGuns and 9 infantry moved from Jehol to Anhwe 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns, 3 artilleries and 8 infantry moved from Ukraine to Bryansk Place Units - Russians 1 infantry placed in Ukraine Russians undo move 1. 1 fighter and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,83 Russians : 0,33
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Did two edits during placement, since I forgot to actually move in NCM (of course decided during CM).
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters moved from 36 Sea Zone to 19 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 6 transports moved from 36 Sea Zone to 19 Sea Zone 6 tactical_bombers moved from Hunan to 19 Sea Zone 1 artillery and 1 infantry moved from Hunan to Kwangsi 2 bombers moved from Hunan to Kwangsi 3 armour moved from Hunan to Kwangtung 3 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers moved from Hunan to Kiangsi 3 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 6 transports Americans defend with 2 transports 2 transports owned by the Americans lost in 19 Sea Zone Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 6 transports remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Kwangsi Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kwangsi to Japan 6 fighters moved from 19 Sea Zone to Japan Place Units - Japanese 5 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,3,2,4,3,2,2,4,2,2,1,3,6,1,2,3,6,6,2,6,2,2,6 Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 harbour and 6 submarines; Remaining resources: 7 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Denmark 1 bomber moved from United Kingdom to 127 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 2 fighters moved from 8 Sea Zone to 19 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway Combat - Americans
Combat Hit Differential Summary :
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Kamikazes? OOL?
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@trulpen yes. 1 on each battleship 1 on each carrier =6
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 harbour and 6 submarines; Remaining resources: 7 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Denmark 1 bomber moved from United Kingdom to 127 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 2 fighters moved from 8 Sea Zone to 19 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3 Battle in Norway Battle in 127 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Denmark Americans attack with 1 bomber and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 bomber and 1 infantry in Denmark, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 19 Sea Zone Americans attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines, 6 tactical_bombers and 6 transports Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 12/17 hits, 9,17 expected hits
Combat Hit Differential Summary :
Germans : 0,00 Americans : 3,17
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12 hits. I presume OOL = max d, so everything goes but cruisers, battleships and tactical bombers.
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China 1 armour and 5 mech_infantrys moved from Yunnan to Kiangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi Combat - British
Combat Hit Differential Summary :
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And here I presume that you won’t scramble. We’ll redo the battle if you choose differently.