TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
2 Fighters moved from 118 Sea Zone to 96 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
2 Transports moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 96 Sea Zone
1 Fighter moved from Pearl Harbor to 96 Sea Zone
1 Bomber moved from South Central USA to 91 Sea Zone
1 Bomber moved from North Central USA to 91 Sea Zone
1 Fighter moved from Midway to 96 Sea Zone
1 Bomber moved from Pearl Harbor to 96 Sea Zone
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery and 1 Infantry moved from Southwest USA to E.Mexico
1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico
1 Tank moved from Southwest USA to W.Mexico
1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Infantry and 1 Tank moved from 100 Sea Zone to Peru
3 Infantrys moved from Colombia to Peru
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
1 Fighter moved from Washington to 25 Sea Zone
2 Infantrys moved from Washington to 13 Sea Zone
1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Cuba
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry moved from Washington to Northeast USA
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Cuba
Americans attack with 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys in Cuba, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Cuba, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Cuba
Americans roll dice for 1 Infantry in Cuba, round 4 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Cuba, round 5 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Cuba
Neutral win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 Infantrys
Battle in Central America
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Central America, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 96 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine
Yamamoto defend with 2 Carriers and 4 Fighters
Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 96 Sea Zone, round 2 : 4/7 hits, 2.67 expected hits
Yamamoto roll dice for 2 Carriers and 4 Fighters in 96 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 4 Fighters owned by the Yamamoto lost in 96 Sea Zone
Americans roll dice for 1 Bomber and 4 Fighters in 96 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
Yamamoto roll dice for 2 Carriers in 96 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
2 Carriers owned by the Yamamoto lost in 96 Sea Zone
Americans win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 37
Casualties for Americans: 1 Destroyer, 1 Fighter and 1 Submarine
Casualties for Yamamoto: 2 Carriers and 4 Fighters
Battle in 25 Sea Zone
Americans attack with 1 Destroyer and 1 Fighter
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 25 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 Destroyer
Casualties for Germans: 1 Submarine
Battle in Peru
Americans attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 4 Infantrys and 1 Tank in Peru, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 3 Infantrys and 1 Tank in Peru, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in W.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in W.Mexico, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in 91 Sea Zone
Americans attack with 2 Bombers, 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto defend with 1 Battleship, 1 Destroyer and 3 Submarines
Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 Bombers, 2 Destroyers and 2 Transports in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
3 Submarines owned by the Yamamoto and 2 Transports owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Bombers and 2 Destroyers in 91 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 2 Bombers and 1 Destroyer in 91 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Americans and 1 Battleship owned by the Yamamoto lost in 91 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 3 Submarines
Battle in E.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in E.Mexico, round 2 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
2 Carriers moved from 118 Sea Zone to 97 Sea Zone
4 Fighters moved from 96 Sea Zone to 97 Sea Zone
1 Bomber moved from 96 Sea Zone to Midway
2 Bombers moved from 91 Sea Zone to Midway
1 Infantry moved from Kauai to Oahu
1 Artillery moved from Oahu to Pearl Harbor
1 Submarine moved from 71 Sea Zone to 79 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 82 Sea Zone
1 Fighter moved from 25 Sea Zone to Colombia
Place Units - Americans
1 Battleship and 1 Cruiser placed in 91 Sea Zone
1 Marine placed in Pearl Harbor
1 B.Transport and 1 Transport placed in 25 Sea Zone
Turn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 0.67
Neutral : 2.17
Yamamoto : 0.33
Americans : 2.00
Savegame