WAW - Whack (Allies, -VS- dawg Axis)

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Battleship, 2 Cruisers, 6 Destroyers, 1 Submarine and 3 Transports moved from 56 Sea Zone to 48 Sea Zone
            2 Tanks moved from N.Saudi Arabia to Lower Egypt
            2 Infantrys moved from Nubia to Darfur
            1 Mech.Inf moved from Belgian Congo to Darfur
            1 Artillery moved from Belgian Congo to French Equatorial Africa
            2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
            3 Infantrys moved from W.Iran to Iraq
            3 Infantrys moved from Syria to Palestine
            5 Infantrys moved from Assam to Burma
            1 Destroyer, 1 Submarine and 2 Transports moved from 67 Sea Zone to 111 Sea Zone
            2 Infantrys and 1 Tank moved from Aquitaine to Languedoc
            1 Bomber moved from Wales to Languedoc
            1 Transport moved from 19 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
            1 Infantry and 1 Tank moved from 19 Sea Zone to Aquitaine
            1 Fighter moved from Wales to Aquitaine
            3 Fighters moved from Manchester to Aquitaine
            1 Tank moved from Madras to Calcutta
            5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            11 Infantrys moved from Madras to Hyderabad
            6 Infantrys moved from Mysore to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            1 Infantry moved from Bombay to Rajputana
            2 Tanks moved from South Central USA to Central America
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Destroyers, 6 Elites, 6 Infantrys, 5 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 48 Sea Zone
                British attack with 1 Battleship, 2 Cruisers, 6 Destroyers, 1 Submarine and 3 Transports
                Italians defend with 1 Battleship, 3 Destroyers, 2 Submarines and 4 Transports
                    British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 2 Submarines in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Battleship, 2 Cruisers, 6 Destroyers and 3 Transports in 48 Sea Zone, round 2 : 0/9 hits, 3.67 expected hits
                    Italians roll dice for 1 Battleship, 3 Destroyers and 4 Transports in 48 Sea Zone, round 2 : 1/8 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Submarines in 48 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Battleship, 2 Cruisers, 6 Destroyers and 3 Transports in 48 Sea Zone, round 3 : 2/9 hits, 3.67 expected hits
                    Italians roll dice for 1 Battleship, 3 Destroyers and 4 Transports in 48 Sea Zone, round 3 : 3/8 hits, 2.33 expected hits
                    1 Submarine owned by the British, 2 Transports owned by the Italians and 3 Transports owned by the British lost in 48 Sea Zone
                    Italians roll dice for 2 Submarines in 48 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Battleship, 2 Cruisers and 6 Destroyers in 48 Sea Zone, round 4 : 4/9 hits, 3.67 expected hits
                    Italians roll dice for 1 Battleship, 3 Destroyers and 2 Transports in 48 Sea Zone, round 4 : 3/6 hits, 2.00 expected hits
                    2 Submarines owned by the Italians, 2 Transports owned by the Italians and 4 Destroyers owned by the British lost in 48 Sea Zone
                    British roll dice for 1 Battleship, 2 Cruisers and 2 Destroyers in 48 Sea Zone, round 5 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 Battleship and 3 Destroyers in 48 Sea Zone, round 5 : 3/4 hits, 1.67 expected hits
                    2 Destroyers owned by the Italians, 2 Destroyers owned by the British and 1 Cruiser owned by the British lost in 48 Sea Zone
                    British roll dice for 1 Battleship and 1 Cruiser in 48 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 Battleship and 1 Destroyer in 48 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Italians and 1 Cruiser owned by the British lost in 48 Sea Zone
                    British roll dice for 1 Battleship in 48 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 Battleship in 48 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
                    1 Battleship owned by the Italians and 1 Battleship owned by the British lost in 48 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -35
                Casualties for British: 1 Battleship, 2 Cruisers, 6 Destroyers, 1 Submarine and 3 Transports
                Casualties for Italians: 1 Battleship, 3 Destroyers, 2 Submarines and 4 Transports
            Battle in 111 Sea Zone
                British attack with 1 Destroyer, 1 Submarine and 2 Transports
                Thai defend with 1 T.Boat
                    British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Thai lost in 111 Sea Zone
                British win with 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6
                Casualties for Thai: 1 T.Boat
            Battle in Languedoc
                British attack with 1 Bomber, 2 Infantrys and 1 Tank
                Germans defend with 3 Tanks
                    British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Languedoc, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 3 Tanks in Languedoc, round 2 : 2/3 hits, 1.50 expected hits
                    2 Infantrys owned by the British and 2 Tanks owned by the Germans lost in Languedoc
                    British roll dice for 1 Bomber and 1 Tank in Languedoc, round 3 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Languedoc, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Languedoc
                    British roll dice for 1 Bomber in Languedoc, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Languedoc, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Languedoc
                British win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys and 1 Tank
                Casualties for Germans: 3 Tanks
            Battle in Darfur
                British attack with 2 Infantrys and 1 Mech.Inf
                Germans defend with 1 Tank
                    British roll dice for 2 Infantrys and 1 Mech.Inf in Darfur, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Darfur
                    British roll dice for 1 Infantry and 1 Mech.Inf in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry and 1 Mech.Inf in Darfur, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Darfur, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Darfur
                    British roll dice for 1 Mech.Inf in Darfur, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Darfur, round 5 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                Germans win with 1 Tank remaining. Battle score for attacker is -10
                Casualties for British: 2 Infantrys and 1 Mech.Inf
            Battle in Burma
                British attack with 5 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 5 Infantrys in Burma, round 2 : 0/5 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 5 Infantrys in Burma, round 3 : 1/5 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                    British roll dice for 4 Infantrys in Burma, round 4 : 0/4 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    British roll dice for 3 Infantrys in Burma, round 5 : 0/3 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys in Burma, round 6 : 0/3 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    British roll dice for 2 Infantrys in Burma, round 7 : 0/2 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                1 Infantry retreated to Assam
                Thai win with 1 Artillery remaining. Battle score for attacker is -6
                Casualties for British: 4 Infantrys
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 AAGun moved from Bihar to Assam
            1 AAGun moved from Rajputana to Hyderabad
            1 Fighter moved from Iceland to Aquitaine
            5 Infantrys moved from Manchester to Wales
            1 Bomber moved from Languedoc to Aquitaine
    
        Place Units - British
            3 Infantrys placed in London
            Turning on Edit Mode
            EDIT: Removing units owned by British from London: 3 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Manchester: 3 Infantrys
            EDIT: Turning off Edit Mode
            2 Destroyers and 1 Transport placed in 18 Sea Zone
            6 Elites placed in Cairo
            2 Tanks placed in N.Saudi Arabia
            3 Mech.Infs placed in W.Iran
            2 Mech.Infs placed in S.Saudi Arabia
            4 ArmoredCars and 1 Infantry placed in Delhi
            2 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -9.67
    Italians : 2.00
    Thai : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            2 Elites moved from Broome to 67 Sea Zone
            2 Elites and 1 Transport moved from 67 Sea Zone to 107 Sea Zone
            2 Elites moved from 107 Sea Zone to Davao
            3 Infantrys moved from Flores to 67 Sea Zone
            1 Infantry moved from Soembawa to 67 Sea Zone
            1 Infantry moved from Lombok to 67 Sea Zone
            1 Cruiser moved from 67 Sea Zone to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 67 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Mindanao
            4 Cruisers and 4 Infantrys moved from 67 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Davao
            2 Fighters moved from Banjarmasin to Sumatra
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 6 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 107 Sea Zone
                Anzac attack with 6 Cruisers, 1 Destroyer, 1 Submarine and 1 Transport
                Yamamoto defend with 2 T.Boats and 2 Transports
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 6 Cruisers, 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Yamamoto roll dice for 2 T.Boats and 2 Transports in 107 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    2 Transports owned by the Yamamoto lost in 107 Sea Zone
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 6 Cruisers, 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
                    Yamamoto roll dice for 2 T.Boats in 107 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                2 T.Boats owned by the Yamamoto lost in 107 Sea Zone
                Anzac win with 6 Cruisers, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 24
                Casualties for Yamamoto: 2 T.Boats and 2 Transports
            Battle in Mindanao
            Battle in Davao
                Anzac attack with 2 Elites and 4 Infantrys
                Yamamoto defend with 1 AAGun, 1 Factory and 4 Marines
                    Anzac roll dice for 2 Elites and 4 Infantrys in Davao, round 2 : 2/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 4 Marines in Davao, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 2 Marines owned by the Yamamoto lost in Davao
                    Anzac roll dice for 2 Elites and 3 Infantrys in Davao, round 3 : 1/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 2 Marines in Davao, round 3 : 0/2 hits, 0.67 expected hits
                    1 Marine owned by the Yamamoto lost in Davao
                    Anzac roll dice for 2 Elites and 3 Infantrys in Davao, round 4 : 2/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Marine in Davao, round 4 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Davao
                Anzac win, taking Mindanao from Yamamoto, taking Davao from Yamamoto with 2 Elites and 3 Infantrys remaining. Battle score for attacker is 14
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 4 Marines
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Destroyer, 1 S.Submarine and 1 Transport placed in 114 Sea Zone
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -2.33
    Anzac : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 Artillery and 2 Infantrys moved from Sumatra to Java
            1 Artillery moved from Lombok to Java
            1 Fighter moved from Banjarmasin to Java
            2 Adv.Fighters and 2 Infantrys moved from Banjarmasin to East And South Borneo
            1 Adv.Fighter and 1 Tank moved from Banjarmasin to West Borneo
            1 Adv.Fighter moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 3 Fighters; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Java
                Dutch attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Yamamoto defend with 3 Artillerys
                    Dutch roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Java, round 2 : 1/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 3 Artillerys in Java, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Java
                    Dutch roll dice for 2 Artillerys and 1 Fighter in Java, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Artillerys in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Fighter in Java, round 4 : 3/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Artillerys in Java, round 4 : 2/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Dutch and 2 Artillerys owned by the Yamamoto lost in Java
                Dutch win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Dutch: 2 Artillerys and 2 Infantrys
                Casualties for Yamamoto: 3 Artillerys
            Battle in East And South Borneo
                Dutch attack with 3 Adv.Fighters and 2 Infantrys
                Hisaichi defend with 1 ArmoredCar and 1 Infantry
                    Dutch roll dice for 3 Adv.Fighters and 2 Infantrys in East And South Borneo, round 2 : 2/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in East And South Borneo
                Dutch win, taking East And South Borneo from Hisaichi with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
            Battle in West Borneo
                Dutch attack with 1 Adv.Fighter and 1 Tank
                Hisaichi defend with 1 ArmoredCar
                    Dutch roll dice for 1 Adv.Fighter and 1 Tank in West Borneo, round 2 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in West Borneo, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in West Borneo
                Dutch win, taking West Borneo from Hisaichi with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Dutch
            1 Fighter moved from Java to Banjarmasin
            1 Adv.Fighter moved from West Borneo to Banjarmasin
            3 Adv.Fighters moved from East And South Borneo to Banjarmasin
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            3 Fighters placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Yamamoto : 1.67
    Dutch : 0.50
    

    Savegame


  • TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Elite moved from Tampere to Kotka
            4 Infantrys moved from Tampere to Kotka
            1 Elite and 2 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 1 Elite and 4 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Finns roll dice for 1 Elite and 4 Infantrys in Kotka, round 2 : 0/5 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kotka, round 2 : 0/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Elite and 4 Infantrys in Kotka, round 3 : 1/5 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kotka, round 3 : 2/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Kotka
                    Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 4 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kotka, round 4 : 0/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 5 : 2/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kotka, round 5 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
                    Finns roll dice for 1 Elite and 1 Infantry in Kotka, round 6 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Kotka, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.17
    Russians : -2.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
            1 Infantry moved from E.Romania to Odessa
            2 Artillerys and 1 Tank moved from Serbia to Bulgaria
            1 Tank moved from Bulgaria to E.Romania
            2 ArmoredCars moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Vinnytsia
            2 ArmoredCars and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Fighter moved from British Borneo to Bangkok
            2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Artillery moved from Burma to Yunnan
                  Thai take Yunnan from Chinese
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Fighter moved from Wake to 102 Sea Zone
            1 Fighter moved from 95 Sea Zone to 102 Sea Zone
            1 Destroyer and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone
            2 Bombers moved from Wake to 87 Sea Zone
            1 Bomber moved from Wake to 86 Sea Zone
            1 Artillery and 1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            4 Elites moved from Midway to 89 Sea Zone
            4 Elites and 2 Transports moved from 89 Sea Zone to 95 Sea Zone
            4 Elites moved from 95 Sea Zone to Rongelap
            1 Battleship and 1 Cruiser moved from 96 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from Eniwetok to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Artillery and 1 Marine moved from Kwajalein to 96 Sea Zone
            1 Marine moved from Kwajalein to 96 Sea Zone
            1 Artillery, 2 Marines and 2 Transports moved from 96 Sea Zone to 95 Sea Zone
            1 Artillery moved from Wake to 95 Sea Zone
            2 Artillerys and 2 Marines moved from 95 Sea Zone to Minamitori
            2 Cruisers moved from 95 Sea Zone to 96 Sea Zone
            2 Marines moved from Kwajalein to 96 Sea Zone
            2 Cruisers, 1 Destroyer and 2 Marines moved from 96 Sea Zone to 95 Sea Zone
            2 Marines moved from 95 Sea Zone to Wake
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Battleship, 1 Cruiser, 1 Destroyer and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            2 Elites and 2 Marines moved from San Francisco to 83 Sea Zone
            1 B.Transport, 2 Elites and 2 Marines moved from 83 Sea Zone to 89 Sea Zone
            2 Elites and 2 Marines moved from 89 Sea Zone to Midway
            1 Fighter moved from San Francisco to Midway
            3 Artillerys, 3 Infantrys and 2 Tanks moved from Bahia to Salvador
            3 Tanks moved from Rio De Janeiro to Salvador
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 3 Battleships, 3 Bunkers, 1 Factory and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 102 Sea Zone
                Americans attack with 2 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 2 Fighters in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 86 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 1 Destroyer in 86 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                    Americans roll dice for 1 Bomber and 1 Destroyer in 86 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in 87 Sea Zone
                Americans attack with 2 Bombers
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 2 Bombers in 87 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Rongelap
                Americans attack with 4 Elites
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 3 Battleships and 1 Cruiser in Rongelap, round 2 : 3/4 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 4 Elites remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Salvador
                Americans attack with 3 Artillerys, 3 Infantrys and 5 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 3 Artillerys, 3 Infantrys and 5 Tanks in Salvador, round 2 : 1/11 hits, 4.50 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Salvador
                    Americans roll dice for 3 Artillerys, 2 Infantrys and 5 Tanks in Salvador, round 3 : 4/10 hits, 4.17 expected hits
                    Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 3 Artillerys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 AAGun and 1 Elite moved from South Atlantic USA to 26 Sea Zone
            1 AAGun moved from South Central USA to South Atlantic USA
            1 AAGun, 1 B.Transport and 1 Elite moved from 26 Sea Zone to 32 Sea Zone
            1 AAGun and 1 Elite moved from 32 Sea Zone to Bahia
            1 Carrier, 1 Destroyer and 1 Fighter moved from 26 Sea Zone to 32 Sea Zone
            1 Adv.Fighter moved from Suriname to 32 Sea Zone
            1 Fighter moved from 32 Sea Zone to Bahia
            1 Adv.Fighter moved from Suriname to 32 Sea Zone
            1 L.Fighter moved from New Caledonia to 107 Sea Zone
            2 Fighters moved from 102 Sea Zone to 107 Sea Zone
            1 Bomber moved from 86 Sea Zone to Minamitori
            2 Bombers moved from 87 Sea Zone to Minamitori
            1 Tank moved from Bolivia to Bahia
    
        Place Units - Americans
            1 B.Carrier and 3 Battleships placed in 107 Sea Zone
            1 Bunker and 1 Factory placed in Minamitori
            1 Bunker placed in Mindanao
            1 Bunker placed in Davao
            1 Submarine placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Yamamoto : 0.00
    Americans : -3.50
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Artillery and 2 Infantrys moved from Lithuania to Minsk
            1 Artillery and 1 Infantry moved from East Prussia to Latvia
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Infantry moved from Lapland to N.Karelia
                  Germans take N.Karelia from Russians
            2 Artillerys moved from Lapland to Oulu
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
                  Finns take Vyborg from Russians
            1 Artillery, 3 HeavyTanks, 1 Infantry, 5 Mech.Infs and 1 Tank moved from Kiev to Kursk
            2 HeavyTanks and 2 Tanks moved from Warsaw to Vinnytsia
            2 Mech.Infs moved from East Prussia to Kursk
            1 Infantry moved from Vinnytsia to Kiev
            1 Infantry moved from E.Romania to Vinnytsia
            5 Infantrys moved from Orleanais to Aquitaine
            1 Infantry moved from Brittany to Aquitaine
            2 Stukas moved from Burgundy to Aquitaine
            1 Tank moved from Kufra to French Equatorial Africa
            1 Tank moved from Darfur to Equatoria
                  Germans take Equatoria from British
            1 Tank moved from Equatoria to French Equatorial Africa
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 2 HeavyTanks, 42 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in French Equatorial Africa
                Germans attack with 2 Tanks
                British defend with 1 Artillery; French defend with 1 Infantry
                    Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in French Equatorial Africa
                    Germans roll dice for 1 Tank in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in French Equatorial Africa, round 4 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in French Equatorial Africa, round 5 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in French Equatorial Africa
                Germans win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
                Casualties for British: 1 Artillery
            Battle in Oulu
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship in Oulu, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Oulu, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Oulu
                    Germans roll dice for 2 Artillerys and 1 Infantry in Oulu, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Oulu
                Germans win, taking Oulu from Russians with 2 Artillerys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Kursk
                Germans attack with 1 Artillery, 3 HeavyTanks, 1 Infantry, 7 Mech.Infs and 1 Tank
                Russians defend with 1 AAGun and 11 Infantrys
                    Germans roll dice for 1 Artillery, 3 HeavyTanks, 1 Infantry, 7 Mech.Infs and 1 Tank in Kursk, round 2 : 4/13 hits, 5.50 expected hits
                    Russians roll dice for 11 Infantrys in Kursk, round 2 : 4/11 hits, 3.67 expected hits
                    4 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 2 Mech.Infs owned by the Germans lost in Kursk
                    Germans roll dice for 3 HeavyTanks, 5 Mech.Infs and 1 Tank in Kursk, round 3 : 4/9 hits, 4.17 expected hits
                    Russians roll dice for 7 Infantrys in Kursk, round 3 : 3/7 hits, 2.33 expected hits
                    4 Infantrys owned by the Russians and 3 Mech.Infs owned by the Germans lost in Kursk
                    Germans roll dice for 3 HeavyTanks, 2 Mech.Infs and 1 Tank in Kursk, round 4 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 3 Infantrys in Kursk, round 4 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 3 HeavyTanks, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -14
                Casualties for Germans: 1 Artillery, 1 Infantry and 5 Mech.Infs
                Casualties for Russians: 11 Infantrys
            Battle in Aquitaine
                Germans attack with 6 Infantrys and 2 Stukas
                British defend with 1 Bomber, 5 Fighters, 1 Infantry and 1 Tank
                    Germans roll dice for 6 Infantrys and 2 Stukas in Aquitaine, round 2 : 4/8 hits, 2.33 expected hits
                    French roll dice for 1 Bomber, 5 Fighters, 1 Infantry and 1 Tank in Aquitaine, round 2 : 3/8 hits, 3.50 expected hits
                    1 Bomber owned by the British, 1 Fighter owned by the British, 1 Tank owned by the British, 3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Aquitaine
                    Germans roll dice for 3 Infantrys and 2 Stukas in Aquitaine, round 3 : 1/5 hits, 1.83 expected hits
                    French roll dice for 4 Fighters in Aquitaine, round 3 : 2/4 hits, 2.00 expected hits
                    1 Fighter owned by the British and 2 Infantrys owned by the Germans lost in Aquitaine
                    Germans roll dice for 1 Infantry and 2 Stukas in Aquitaine, round 4 : 2/3 hits, 1.33 expected hits
                    French roll dice for 3 Fighters in Aquitaine, round 4 : 1/3 hits, 1.50 expected hits
                    2 Fighters owned by the British and 1 Infantry owned by the Germans lost in Aquitaine
                    Germans roll dice for 2 Stukas in Aquitaine, round 5 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Fighter in Aquitaine, round 5 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Aquitaine
                Germans win with 2 Stukas remaining. Battle score for attacker is 49
                Casualties for Germans: 6 Infantrys
                Casualties for British: 1 Bomber, 5 Fighters, 1 Infantry and 1 Tank
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 4 Infantrys
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 4 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 4 Infantrys in Minsk, round 3 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 5 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            10 Infantrys moved from Pomerania to Danzig
            2 Infantrys moved from Hamburg to Pomerania
            6 Infantrys moved from Normandy to Brittany
            2 Stukas moved from Aquitaine to Brittany
            3 Infantrys moved from Picardy to Normandy
            8 Infantrys moved from Paris to Normandy
            7 Infantrys moved from Belgium to Picardy
            4 Infantrys moved from Rhine to Belgium
            1 Artillery moved from Netherlands to Hamburg
            3 Infantrys moved from Bavaria to Rhine
            7 Tanks moved from Switzerland to Bohemia
            8 Infantrys moved from Bohemia to Krakow
            3 Infantrys moved from Brandenburg to Bohemia
            1 Infantry moved from Brandenburg to Bohemia
            8 Infantrys moved from Brandenburg to Pomerania
            18 Infantrys moved from Berlin to Brandenburg
            1 Destroyer and 1 Transport moved from 41 Sea Zone to 45 Sea Zone
    
        Place Units - Germans
            2 HeavyTanks and 2 Tanks placed in Warsaw
            5 Infantrys placed in Bohemia
            2 Artillerys and 4 Infantrys placed in Hamburg
            15 Infantrys placed in Berlin
            4 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            3 Infantrys placed in Bavaria
            8 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    French : -2.17
    Russians : -2.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 ArmoredCar moved from Yakutsk to Okhotsk
                  Russians take Okhotsk from Hisaichi
            1 ArmoredCar moved from Okhotsk to Kolyma
            1 Bomber moved from Olyokminsk to Kolyma
            2 Fighters moved from Olyokminsk to Ayan
            2 Artillerys and 2 Infantrys moved from N.Buryat Mongolia to Ayan
            12 Infantrys, 3 Mot.Infs and 2 Tanks moved from N.Buryat Mongolia to Olyokminsk
            6 Infantrys moved from Evenkia to Olyokminsk
            1 Mech.Rocket moved from Sibirsky to Kolyma
            4 Mech.Rockets moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Ningsia to Shensi
            2 ArmoredCars moved from Krasnoyarsk to Irkutsk
            2 Artillerys, 2 Elites, 6 Infantrys and 10 Tanks moved from Donetsk to Vinnytsia
            12 Infantrys moved from Tula to Kursk
            4 Infantrys moved from S.Karelia to Vyborg
            4 Infantrys moved from Arkhangelsk to S.Karelia
            9 Infantrys moved from Leningrad to Latvia
            2 Elites moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Donetsk
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            2 Tanks moved from Stalingrad to Donetsk
            2 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Ufa to Kuybyshev
            10 Infantrys moved from Moscow to Yaroslavl
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 30 Infantrys, 1 Mech.Rocket and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vinnytsia
                Russians attack with 2 Artillerys, 2 Elites, 6 Infantrys and 10 Tanks
                Romanians defend with 6 Artillerys, 1 Elite, 1 Factory and 4 Infantrys; Germans defend with 2 HeavyTanks, 5 Infantrys and 2 Tanks
                    Russians roll dice for 2 Artillerys, 2 Elites, 6 Infantrys and 10 Tanks in Vinnytsia, round 2 : 8/20 hits, 7.67 expected hits
                    Romanians roll dice for 6 Artillerys, 1 Elite, 2 HeavyTanks, 9 Infantrys and 2 Tanks in Vinnytsia, round 2 : 7/20 hits, 7.67 expected hits
                    1 Elite owned by the Russians, 6 Infantrys owned by the Russians, 4 Infantrys owned by the Germans and 4 Infantrys owned by the Romanians lost in Vinnytsia
                    Russians roll dice for 2 Artillerys, 1 Elite and 10 Tanks in Vinnytsia, round 3 : 10/13 hits, 6.17 expected hits
                    Romanians roll dice for 6 Artillerys, 1 Elite, 2 HeavyTanks, 1 Infantry and 2 Tanks in Vinnytsia, round 3 : 7/12 hits, 5.00 expected hits
                    1 Elite owned by the Russians, 1 Elite owned by the Romanians, 2 Artillerys owned by the Russians, 6 Artillerys owned by the Romanians, 1 Infantry owned by the Germans, 4 Tanks owned by the Russians and 2 Tanks owned by the Germans lost in Vinnytsia
                    Russians roll dice for 6 Tanks in Vinnytsia, round 4 : 2/6 hits, 3.00 expected hits
                    Romanians roll dice for 2 HeavyTanks in Vinnytsia, round 4 : 2/2 hits, 1.33 expected hits
                    2 HeavyTanks owned by the Germans and 2 Tanks owned by the Russians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Russians: 2 Artillerys, 2 Elites, 6 Infantrys and 6 Tanks
                Casualties for Germans: 2 HeavyTanks, 5 Infantrys and 2 Tanks
                Casualties for Romanians: 6 Artillerys, 1 Elite and 4 Infantrys
            Battle in Kolyma
                Russians attack with 1 ArmoredCar, 1 Bomber and 1 Mech.Rocket
                Hisaichi defend with 1 Mech.Inf
                    Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Mech.Rocket in Kolyma, round 2 : 0/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Mech.Rocket in Kolyma, round 3 : 2/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Kolyma
                Russians win, taking Kolyma from Hisaichi with 1 ArmoredCar, 1 Bomber and 1 Mech.Rocket remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in Vyborg
                Russians attack with 4 Infantrys
                Germans defend with 2 Infantrys; Finns defend with 1 AAGun
                    Russians roll dice for 4 Infantrys in Vyborg, round 2 : 1/4 hits, 0.67 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 3 Infantrys in Vyborg, round 3 : 0/3 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 5 : 0/2 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 6 : 1/2 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Ayan
                Russians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
                    Russians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Ayan, round 3 : 1/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
            Battle in Kursk
                Russians attack with 2 Elites and 12 Infantrys
                Germans defend with 1 AAGun, 3 HeavyTanks, 2 Mech.Infs and 1 Tank
                    Russians roll dice for 2 Elites and 12 Infantrys in Kursk, round 2 : 0/14 hits, 2.67 expected hits
                    Germans roll dice for 3 HeavyTanks, 2 Mech.Infs and 1 Tank in Kursk, round 2 : 3/6 hits, 3.17 expected hits
                    3 Infantrys owned by the Russians lost in Kursk
                    Russians roll dice for 2 Elites and 9 Infantrys in Kursk, round 3 : 2/11 hits, 2.17 expected hits
                    Germans roll dice for 3 HeavyTanks, 2 Mech.Infs and 1 Tank in Kursk, round 3 : 2/6 hits, 3.17 expected hits
                    2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Germans lost in Kursk
                    Russians roll dice for 2 Elites and 7 Infantrys in Kursk, round 4 : 3/9 hits, 1.83 expected hits
                    Germans roll dice for 3 HeavyTanks and 1 Tank in Kursk, round 4 : 2/4 hits, 2.50 expected hits
                    2 HeavyTanks owned by the Germans, 2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Kursk
                    Russians roll dice for 2 Elites and 5 Infantrys in Kursk, round 5 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 1 HeavyTank in Kursk, round 5 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Kursk
                Russians win, taking Kursk from Germans with 2 Elites and 4 Infantrys remaining. Battle score for attacker is 22
                Casualties for Russians: 8 Infantrys
                Casualties for Germans: 3 HeavyTanks, 2 Mech.Infs and 1 Tank
            Battle in Latvia
                Russians attack with 9 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 9 Infantrys in Latvia, round 2 : 1/9 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 9 Infantrys in Latvia, round 3 : 0/9 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 9 Infantrys in Latvia, round 4 : 0/9 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 8 Infantrys in Latvia, round 5 : 3/8 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 8 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Ayan to Olyokminsk
            1 Bomber moved from Kolyma to Olyokminsk
    
        Place Units - Russians
            5 Infantrys and 1 Mech.Rocket placed in Sibirsky
            1 Bunker placed in Donetsk
            4 Tanks placed in Leningrad
            3 Infantrys and 1 Tank placed in Arkhangelsk
            2 Infantrys placed in Rostov
            5 Infantrys placed in Stalingrad
            2 Infantrys placed in Tula
            3 Infantrys placed in Georgia
            10 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Romanians : 2.00
    Germans : -2.17
    Hisaichi : -1.00
    Finns : 0.00
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 ArmoredCar moved from French Sudan to Gold Coast
                  Italians take Gold Coast from British
            1 ArmoredCar moved from Gold Coast to French Sudan
            1 Tank moved from French Sudan to Nigeria
                  Italians take Nigeria from British
            1 Tank moved from Nigeria to French Equatorial Africa
            1 Mech.Inf moved from Mersa Matruh to Nubia
                  Italians take Nubia from British
            1 Mech.Inf moved from Nubia to Italian East Africa
                  Italians take Italian East Africa from British
            1 Infantry moved from New Valley to Nubia
            1 Infantry moved from Mersa Matruh to New Valley
            1 Mech.Inf moved from Mersa Matruh to Kordofan
                  Italians take Kordofan from British
            3 ArmoredCars, 2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh
            2 ArmoredCars and 1 Tank moved from Hun to Mersa Matruh
            3 Mech.Infs moved from El Agheila to Mersa Matruh
            2 Infantrys moved from Tripoli to El Agheila
            1 Infantry moved from S.Tunisia to Tripoli
            4 ArmoredCars moved from Tunis to Tripoli
            2 Tanks moved from Mauritania to 31 Sea Zone
            1 ArmoredCar moved from Mauritania to 31 Sea Zone
            1 Adv.Fighter moved from 31 Sea Zone to Andalusia
            1 ArmoredCar, 1 Carrier, 2 Tanks and 3 Transports moved from 31 Sea Zone to 41 Sea Zone
            3 Infantrys moved from E.Morocco to 41 Sea Zone
            1 ArmoredCar, 3 Infantrys and 2 Tanks moved from 41 Sea Zone to Andalusia
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Destroyer, 3 HeavyTanks, 4 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Andalusia
                Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker
                    Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 2 Tanks in Andalusia, round 2 : 4/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Andalusia
                Italians loses 0 PUs for violating Andalusias neutrality.
                Italians win, taking Andalusia from Neutral with 1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Italians
            3 Infantrys moved from Rome to Campania
            1 Adv.Fighter moved from Andalusia to 41 Sea Zone
    
        Place Units - Italians
            1 Destroyer and 2 Transports placed in 46 Sea Zone
            3 HeavyTanks placed in Hun
            4 ArmoredCars placed in Tunis
            4 Infantrys placed in E.Morocco
    
        Turn Complete - Italians
            Italians collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.50
    Italians : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Adv.Fighter and 1 Fighter moved from Syria to Lower Egypt
            1 Tank moved from Syria to Lower Egypt
            1 Elite and 2 Infantrys moved from Syria to Palestine
            1 Artillery and 1 Infantry moved from Central America to Colombia
            1 Transport moved from 39 Sea Zone to 32 Sea Zone
            2 Infantrys moved from E.Mexico to Central America
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter and 1 Tank placed in Syria
    
        Turn Complete - French
            French collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Whackamatt there’s no way i can hold you off in the pacific.

  • '20 '18 '17 '15

    yeah, it’s looking bleak for you there.


  • @Whackamatt sorry i haven’t been on but i’ve been pretty sick. i’ll start a new one soon if you want. remind me if i forget.


  • @dawgoneit said in WAW - Whack (Allies, -VS- dawg Axis):

    @Whackamatt sorry i haven’t been on but i’ve been pretty sick. i’ll start a new one soon if you want. remind me if i forget.

    Well take all the time you need to get healthy. I’m not going anywhere. :)

  • '20 '18 '17 '15

    Bump cough cough :)


  • @Whackamatt i thought this 1 is done.

  • '20 '18 '17 '15

    oh yeah. nvm


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