Entek Allies -VS- dawgoneit Axis T.R.S.


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery moved from Hongkong to sz67
            1 Tank moved from Hongkong to sz67
            1 Infantry moved from Kwangtung to sz67
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from sz67 to sz60
            1 Artillery, 1 Infantry and 1 Tank moved from sz60 to S.Borneo
            3 Artillerys, 5 Infantrys and 3 Tanks moved from W.Borneo to S.Borneo
            1 Transport moved from sz68 to sz74
            1 Infantry and 1 Tank moved from Formosa to sz74
            1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
            1 Infantry and 1 Tank moved from sz67 to Macau
            1 Battleship moved from sz68 to sz60
            1 Transport moved from sz68 to sz74
            2 Infantrys moved from Hopeh to sz74
            2 Infantrys and 1 Transport moved from sz74 to sz67
            2 Infantrys moved from sz67 to Macau
            1 Transport moved from sz68 to sz74
            2 Infantrys moved from Hopeh to sz74
            2 Infantrys and 1 Transport moved from sz74 to sz67
            2 Infantrys moved from sz67 to N.French I.
            2 EarlyFighters moved from sz67 to N.French I.
            1 Carrier moved from sz67 to sz60
            2 Destroyers moved from sz67 to sz60
            1 Destroyer and 4 Submarines moved from sz68 to sz69
            2 EarlyFighters moved from sz68 to sz69
            1 Transport moved from sz68 to sz74
            1 Artillery moved from Formosa to sz74
            1 Artillery and 1 Transport moved from sz74 to sz67
            1 Artillery moved from sz67 to N.French I.
            1 Infantry moved from E.Shansi to N.Shangsi
                  Hisaichi take N.Shangsi from Chinese
            1 Artillery, 6 Infantrys and 2 Tanks moved from E.Shansi to Shangsi
            2 Infantrys moved from Nanking to Sian
            1 Infantry moved from Nanking to Hanan
            1 Infantry moved from Hankou to Hanan
            2 Infantrys moved from Hankou to Kiangsi
            1 Artillery moved from Hankou to Kiangsi
            1 Artillery moved from Hankou to Hanan
            1 Tank moved from Nanking to Sian
            5 Tanks moved from Nanking to Shangsi
            1 EarlyFighter moved from E.Shansi to Shangsi
            1 Infantry moved from Hankou to Hanan
            1 Infantry moved from Hankou to Kiangsi
            2 Artillerys, 4 EarlyFighters, 4 Infantrys and 2 Tanks moved from Shansi to Shangsi
            1 Bomber moved from Shansi to Shangsi
            1 Bomber moved from Shansi to Shangsi
            2 Tanks moved from Seoul to Tientsin
            1 Carrier moved from sz68 to sz60
            1 Transport moved from sz68 to sz60
            1 Transport moved from sz68 to sz60
            1 T.Boat moved from sz67 to sz74
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Infantrys and 10 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.Borneo
                Hisaichi attack with 4 Artillerys, 6 Infantrys and 4 Tanks
                Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 4 Tanks in S.Borneo, round 2 : 9/14 hits, 5.00 expected hits
                    Dutch roll dice for 2 Artillerys, 2 EarlyFighters, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 3/10 hits, 3.83 expected hits
                    2 Artillerys owned by the Dutch, 1 EarlyFighter owned by the Dutch, 5 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 3 Infantrys owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in S.Borneo
                Hisaichi captures 29PUs while taking Dutch capital
                Hisaichi win, taking S.Borneo from Dutch with 4 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 33
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank
                Casualties for Americans: 1 EarlyFighter
            Battle in Shangsi
                Hisaichi attack with 3 Artillerys, 2 Bombers, 5 EarlyFighters, 10 Infantrys and 9 Tanks
                Chinese defend with 2 Artillerys, 11 Infantrys and 5 Tanks
                    Hisaichi roll dice for 3 Artillerys, 2 Bombers, 5 EarlyFighters, 10 Infantrys and 9 Tanks in Shangsi, round 2 : 14/29 hits, 10.67 expected hits
                    Chinese roll dice for 2 Artillerys, 11 Infantrys and 5 Tanks in Shangsi, round 2 : 5/18 hits, 6.83 expected hits
                    1 Tank owned by the Chinese, 5 Infantrys owned by the Hisaichi, 11 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Shangsi
                    Hisaichi roll dice for 3 Artillerys, 2 Bombers, 5 EarlyFighters, 5 Infantrys and 9 Tanks in Shangsi, round 3 : 8/24 hits, 9.83 expected hits
                    Chinese roll dice for 4 Tanks in Shangsi, round 3 : 2/4 hits, 2.00 expected hits
                    4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shangsi
                Hisaichi win, taking Shangsi from Chinese with 3 Artillerys, 2 Bombers, 5 EarlyFighters, 3 Infantrys and 9 Tanks remaining. Battle score for attacker is 41
                Casualties for Hisaichi: 7 Infantrys
                Casualties for Chinese: 2 Artillerys, 11 Infantrys and 5 Tanks
            Battle in Macau
                Hisaichi attack with 3 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Macau, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Macau, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Macau, round 4 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Macau
                Hisaichi win, taking Macau from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hanan
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan
                Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Sian
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Sian, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Sian
                Hisaichi win, taking Sian from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.French I.
                Hisaichi attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in N.French I., round 2 : 3/5 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in N.French I., round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French I.
                Hisaichi win, taking N.French I. from Dutch with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 EarlyFighters moved from N.French I. to sz60
            2 EarlyFighters moved from sz69 to sz60
            2 Bombers moved from Shangsi to Hongkong
            5 EarlyFighters moved from Shangsi to E.Shansi
    
        Place Units - Hisaichi
            2 Tankettes placed in E.Shansi
            2 Tankettes placed in Shansi
            6 Tankettes placed in Hongkong
            4 Infantrys placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 58 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 7.50
    Chinese : -1.83
    Dutch : -1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Dutch
            3 Infantrys moved from E.Borneo to W.Borneo
    
        Combat - Dutch
            Battle in W.Borneo
                Dutch attack with 3 Infantrys
                Yamamoto defend with 1 EarlyFighter
                    Dutch roll dice for 3 Infantrys in W.Borneo, round 2 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 EarlyFighter in W.Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 3 Infantrys in W.Borneo, round 3 : 2/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 EarlyFighter in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in W.Borneo
                Dutch win, taking W.Borneo from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 EarlyFighter
    
        Non Combat Move - Dutch
            1 Artillery and 2 Infantrys moved from Java to Sumatra
            1 Destroyer and 1 Transport moved from sz59 to sz56
            1 T.Boat moved from sz59 to sz58
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Dutch : 1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from Frenchindochina to sz67
            1 Artillery and 1 Infantry moved from sz67 to Kwangsi
            1 Tank moved from Frenchindochina to Kwangsi
            1 Destroyer moved from sz73 to sz60
            1 T.Boat moved from sz68 to sz60
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Kwangsi
                Thai attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry and 1 Tank
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai, 1 Tank owned by the Chinese, 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Kwangsi
                Thai win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Thai: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Thai
            1 Infantry moved from Frenchindochina to N.French I.
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Thai : 0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - British
            2 Infantrys moved from Alaska to sz4
            2 Infantrys moved from sz4 to Palana
            1 Destroyer and 2 Transports moved from sz57 to sz61
            2 Transports moved from sz66 to sz64
            1 Artillery and 2 Infantrys moved from E.India to sz64
            1 Tank moved from E.India to sz64
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz64 to sz66
            1 Artillery, 2 Infantrys and 1 Tank moved from sz66 to Thailand
            2 T.Boats moved from sz66 to sz64
            1 EarlyFighter moved from Bengal to Thailand
            2 EarlyFighters moved from sz63 to Thailand
            1 Artillery and 2 Infantrys moved from Bikaner to Agra
            1 Artillery and 1 Infantry moved from W.Tibet to S.Tibet
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Battleship, 2 Destroyers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in S.Tibet
                British attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Bunker
                    British roll dice for 1 Artillery and 1 Infantry in S.Tibet, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Tibet, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Bunker in S.Tibet, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in S.Tibet
                    British roll dice for 1 Artillery in S.Tibet, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Bunker in S.Tibet, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in S.Tibet
                British loses 0 PUs for violating S.Tibets neutrality.
                British win, taking S.Tibet from Neutral with 1 Artillery remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Agra
                British attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Agra
                    British roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Agra
                British loses 0 PUs for violating Agras neutrality.
                British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Thailand
                British attack with 1 Artillery, 3 EarlyFighters, 2 Infantrys and 1 Tank
                Yamamoto defend with 2 Artillerys and 1 Tank
                    British roll dice for 1 Artillery, 3 EarlyFighters, 2 Infantrys and 1 Tank in Thailand, round 2 : 2/7 hits, 2.33 expected hits
                    Thai roll dice for 2 Artillerys and 1 Tank in Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in Thailand
                    British roll dice for 1 Artillery, 3 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 3 : 0/6 hits, 2.17 expected hits
                    Thai roll dice for 1 Tank in Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 3 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 4 : 2/6 hits, 2.17 expected hits
                    Thai roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Thailand
                British win, taking Thailand from Thai with 1 Artillery, 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 9
                Casualties for British: 2 Infantrys
                Casualties for Yamamoto: 2 Artillerys and 1 Tank
    
        Non Combat Move - British
            1 Infantry moved from Bengal to Burma
            1 Infantry moved from Burma to Thailand
            2 EarlyFighters moved from Thailand to sz66
            1 EarlyFighter moved from Thailand to Malaya
            1 Carrier moved from sz63 to sz66
            1 Tank moved from Nepal to Burma
            1 Artillery, 6 Infantrys and 1 Tank moved from C.India to E.India
            5 Infantrys moved from Calcutta to C.India
            2 Infantrys moved from Bhopa to Nagpur
            1 AAGun moved from Bhopa to Nepal
            1 Infantry moved from India to Nagpur
            1 Infantry moved from Calcutta to C.India
            1 Infantry moved from New Guinea to Moresby
    
        Place Units - British
            3 Infantrys placed in Moresby
            1 Battleship and 2 Destroyers placed in sz63
            4 Artillerys and 1 Infantry placed in Calcutta
            3 Infantrys placed in Dheli
    
        Turn Complete - British
            British collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.17
    British : -2.83
    Thai : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Anzac
            2 T.Boats moved from sz41 to sz42
    
        Purchase Units - Anzac
            Anzac buy 1 Factory, 1 Infantry, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            1 Artillery and 3 Infantrys moved from E.Australia to sz37
            1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50
            1 Artillery and 3 Infantrys moved from sz50 to Derby
            1 Artillery and 1 Infantry moved from E.G to sz46
            2 Infantrys moved from Townsville to sz46
            1 Artillery, 3 Infantrys and 2 Transports moved from sz46 to sz50
            1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz46 to sz50
            1 Artillery and 3 Infantrys moved from sz50 to Soem
            1 EarlyFighter moved from Derby to Malaya
            4 Infantrys moved from S.W.Australia to W.Australia
            1 Artillery moved from Sydney to S.W.Australia
            2 Infantrys moved from Townsville to N.Australia
            1 Infantry moved from N.Australia to Derby
    
        Place Units - Anzac
            1 Factory placed in W.Australia
            1 Submarine placed in sz37
            1 Infantry and 1 Marine placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Americans
            1 unit repaired.
            1 Destroyer moved from sz4 to sz3
            1 Infantry and 1 Tank moved from Alaska to sz5
            1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz3
            1 Infantry and 1 Tank moved from sz3 to Kamchatka
            1 Bomber moved from Pearl Harbor to sz3
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Factory and 4 Transports; Remaining resources: 7 PUs; 
    
        Combat - Americans
            Battle in sz3
                Americans attack with 1 Bomber, 1 Destroyer and 1 Transport
                Masaharu defend with 1 Destroyer
                    Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz3, round 2 : 1/2 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz3
                Americans win with 1 Bomber and 1 Transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Destroyer
                Casualties for Masaharu: 1 Destroyer
            Battle in Kamchatka
                Americans attack with 1 Infantry and 1 Tank
                Masaharu defend with 1 Tank
                    Americans roll dice for 1 Infantry and 1 Tank in Kamchatka, round 2 : 1/2 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Tank in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Masaharu lost in Kamchatka
                Americans win, taking Kamchatka from Masaharu with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Masaharu: 1 Tank
    
        Non Combat Move - Americans
            1 Bomber moved from sz3 to Palana
            2 Artillerys and 2 Infantrys moved from Canada to N.Canada
            2 Infantrys moved from British Columbia to N.Canada
            1 EarlyFighter moved from Pearl Harbor to Wake
    
        Place Units - Americans
            2 Transports placed in sz25
            1 Carrier and 1 EarlyFighter placed in sz25
            1 Factory placed in Alaska
            1 Battleship, 1 Destroyer and 2 Transports placed in sz23
    
        Turn Complete - Americans
            Americans collect 88 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 0.00
    Americans : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Americans
            1 unit repaired.
            1 Destroyer moved from sz4 to sz3
            1 Infantry and 1 Tank moved from Alaska to sz5
            1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz3
            1 Infantry and 1 Tank moved from sz3 to Kamchatka
            1 Bomber moved from Pearl Harbor to sz3
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Factory and 4 Transports; Remaining resources: 7 PUs; 
    
        Combat - Americans
            Battle in sz3
                Americans attack with 1 Bomber, 1 Destroyer and 1 Transport
                Masaharu defend with 1 Destroyer
                    Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz3, round 2 : 1/2 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz3
                Americans win with 1 Bomber and 1 Transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Destroyer
                Casualties for Masaharu: 1 Destroyer
            Battle in Kamchatka
                Americans attack with 1 Infantry and 1 Tank
                Masaharu defend with 1 Tank
                    Americans roll dice for 1 Infantry and 1 Tank in Kamchatka, round 2 : 1/2 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Tank in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Masaharu lost in Kamchatka
                Americans win, taking Kamchatka from Masaharu with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Masaharu: 1 Tank
    
        Non Combat Move - Americans
            1 Bomber moved from sz3 to Palana
            2 Artillerys and 2 Infantrys moved from Canada to N.Canada
            2 Infantrys moved from British Columbia to N.Canada
            1 EarlyFighter moved from Pearl Harbor to Wake
    
        Place Units - Americans
            2 Transports placed in sz25
            1 Carrier and 1 EarlyFighter placed in sz25
            1 Factory placed in Alaska
            1 Battleship, 1 Destroyer and 2 Transports placed in sz23
    
        Turn Complete - Americans
            Americans collect 88 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to W.Borneo: 1 Infantry and 1 Tank
            EDIT: Removing units owned by Americans from Borneo: 1 Infantry and 1 Tank
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Masaharu : 0.00
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Masaharu round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Masaharu
            1 Destroyer moved from sz7 to sz3
            2 Infantrys moved from Akina to sz15
            2 Infantrys and 1 Transport moved from sz15 to sz2
            1 Transport moved from sz2 to sz7
            1 Infantry and 1 Tank moved from N.Japan to sz7
            1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz2
            1 Tank moved from sz2 to Palana
            1 Bomber moved from N.Japan to Palana
            3 Infantrys moved from sz2 to Palana
            1 Artillery and 1 Tank moved from Ostrov to sz1
            1 Infantry moved from Ostrov to sz1
            1 Infantry moved from N.Japan to sz1
            1 Infantry moved from N.Japan to sz1
            1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz2
            1 Infantry and 1 Tank moved from sz2 to Kamchatka
            1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2
            1 Artillery and 1 Infantry moved from sz2 to Palana
            1 Artillery moved from Amursk to sz1
            1 Infantry moved from N.Japan to sz1
            1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2
            1 Artillery and 1 Infantry moved from sz2 to Kamchatka
            1 Infantry and 1 Tank moved from Vostok to Quingdao
            1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao
            1 EarlyFighter moved from Manchuria to Quingdao
            1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
            1 Infantry moved from Vostok to Quingdao
            1 Infantry moved from sz1 to Vostok
            5 Infantrys moved from Akina to N.Japan
    
        Purchase Units - Masaharu
            Masaharu buy 2 Artillerys, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in sz3
                Masaharu attack with 1 Destroyer
                Americans defend with 1 Transport
                    Masaharu roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Transport in sz3, round 2 : 0/1 hits, 0.17 expected hits
                    Masaharu roll dice for 1 Destroyer in sz3, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Transport in sz3, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in sz3
                Masaharu win with 1 Destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Kamchatka
                Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
                Americans defend with 1 Infantry and 1 Tank
                    Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kamchatka, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Kamchatka, round 2 : 0/2 hits, 0.83 expected hits
                    Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kamchatka, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Kamchatka, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Kamchatka
                Masaharu win, taking Kamchatka from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Infantry and 1 Tank
            Battle in Palana
                Masaharu attack with 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank
                British defend with 2 Infantrys; Americans defend with 1 Bomber; Russians defend with 2 Infantrys
                    Masaharu roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Palana, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Bomber and 4 Infantrys in Palana, round 2 : 1/5 hits, 1.50 expected hits
                    1 Bomber owned by the Americans, 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Palana
                    Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Palana, round 3 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 3 Infantrys in Palana, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the British lost in Palana
                Masaharu win, taking Palana from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 20
                Casualties for Masaharu: 1 Infantry
                Casualties for Americans: 1 Bomber
                Casualties for Russians: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Masaharu
            1 Bomber moved from Palana to Belogorsk
    
        Place Units - Masaharu
            2 Artillerys and 1 Infantry placed in Amursk
            5 Infantrys placed in Akina
            1 Factory placed in Belogorsk
    
        Turn Complete - Masaharu
            Masaharu collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 1.17
    Americans : -0.33
    Russians : -3.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao
            1 Infantry moved from Irkutsk to Quingdao
    
        Purchase Units - Russians
            Russians buy 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Quingdao
                Russians attack with 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks
                Masaharu defend with 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks in Quingdao, round 2 : 2/12 hits, 3.17 expected hits
                    Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Quingdao, round 2 : 4/10 hits, 3.83 expected hits
                    4 Infantrys owned by the Russians and 2 Infantrys owned by the Masaharu lost in Quingdao
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Quingdao, round 3 : 1/8 hits, 2.50 expected hits
                    Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Quingdao, round 3 : 1/8 hits, 3.17 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Quingdao, round 4 : 1/7 hits, 2.33 expected hits
                    Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Quingdao, round 4 : 1/7 hits, 2.83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
                1 Artillery, 2 Infantrys and 2 Tanks retreated to Irkutsk
                Masaharu win with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Russians: 6 Infantrys
                Casualties for Masaharu: 4 Infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Irkutsk: 1 Artillery, 2 Infantrys and 2 Tanks
            EDIT: Adding units owned by Russians to Ulaan Ude: 1 Artillery, 2 Infantrys and 2 Tanks
            EDIT: Turning off Edit Mode
            1 Infantry moved from Ustkut to Irkutsk
            1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude
            1 EarlyFighter moved from Quingdao to Ulaan Ude
            1 Infantry moved from Kyzal to Ulaan Ude
            1 Tank moved from Jinquan to Ulaan Ude
            5 Infantrys moved from Kaask to Tulun
            1 Tank moved from Kaask to Ulaan Ude
            1 AAGun, 1 Artillery and 1 Infantry moved from Kyzyl to Kaask
            1 Infantry moved from Haixi to Jinquan
    
        Place Units - Russians
            1 Elite and 5 Infantrys placed in Kaask
            1 Infantry and 3 Tanks placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Masaharu : -3.83
    Russians : -4.00
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Destroyer moved from sz17 to sz42
            1 Destroyer moved from sz18 to sz42
            1 Artillery, 1 Infantry and 1 Tank moved from Samar to sz71
            1 Artillery moved from Punay to sz71
            2 Infantrys moved from Samar to sz71
            2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from sz71 to sz60
            2 Artillerys, 2 Infantrys and 1 Tank moved from sz60 to Malaya
            2 EarlyFighters moved from sz73 to Malaya
            2 Bombers moved from Frenchindochina to Malaya
            2 Artillerys moved from Hainan to sz67
            1 Infantry moved from Hainan to sz67
            2 Artillerys, 1 B.Transport and 1 Infantry moved from sz67 to sz60
            2 Artillerys and 1 Infantry moved from sz60 to Malaya
            2 Tanks moved from Davao to sz70
            2 Artillerys moved from Davao to sz70
            1 Transport moved from sz70 to sz68
            1 Tank moved from Mindor to sz68
            1 Infantry moved from Mindor to sz68
            1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz60
            1 Infantry and 1 Tank moved from sz60 to Malaya
            1 Transport moved from sz70 to sz68
            1 Tank moved from Mindor to sz68
            1 Infantry moved from Punay to sz68
            1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz60
            1 Infantry and 1 Tank moved from sz60 to Malaya
            1 Tank and 1 Transport moved from sz70 to sz68
            1 Infantry moved from Punay to sz68
            1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz60
            1 Infantry and 1 Tank moved from sz60 to Malaya
            3 Infantrys moved from Davao to sz70
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz70 to sz60
            2 Artillerys, 3 Infantrys and 1 Tank moved from sz60 to Malaya
            1 Battleship moved from sz70 to sz60
            1 Infantry and 1 T.Boat moved from sz71 to sz70
            1 Infantry moved from sz70 to Mindanao
            2 EarlyFighters moved from sz75 to Mindanao
            1 Tank moved from Hankou to Chunking
                  Yamamoto take Chunking from Chinese
            1 Tank moved from Hankou to N.Chunking
                  Yamamoto take N.Chunking from Chinese
            1 Tank moved from Nanking to W.Sian
                  Yamamoto take W.Sian from Chinese
            1 Tank moved from Nanking to Szechwan
            1 Artillery and 2 Infantrys moved from Hsingan to Jinan
            1 Infantry and 1 Tank moved from Hsingan to Quingdao
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 4 Destroyers, 2 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 6 Artillerys, 2 Bombers, 2 EarlyFighters, 9 Infantrys and 5 Tanks
                British defend with 2 Artillerys, 1 Bunker, 3 EarlyFighters, 8 Infantrys and 2 Tanks; Anzac defend with 1 EarlyFighter
                    Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters, 9 Infantrys and 5 Tanks in Malaya, round 2 : 5/24 hits, 9.00 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 4 EarlyFighters, 8 Infantrys and 2 Tanks in Malaya, round 2 : 7/17 hits, 6.83 expected hits
                    7 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters, 2 Infantrys and 5 Tanks in Malaya, round 3 : 7/17 hits, 7.17 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 4 EarlyFighters, 3 Infantrys and 2 Tanks in Malaya, round 3 : 6/12 hits, 5.17 expected hits
                    2 Tanks owned by the British, 4 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 3 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 5 Tanks in Malaya, round 4 : 5/11 hits, 5.17 expected hits
                    British roll dice for 1 Bunker and 4 EarlyFighters in Malaya, round 4 : 1/5 hits, 2.50 expected hits
                    1 EarlyFighter owned by the Anzac, 1 Bunker owned by the British, 1 Artillery owned by the Yamamoto and 3 EarlyFighters owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Artillery, 2 Bombers, 2 EarlyFighters and 5 Tanks remaining. Battle score for attacker is 34
                Casualties for Yamamoto: 5 Artillerys and 9 Infantrys
                Casualties for British: 2 Artillerys, 1 Bunker, 3 EarlyFighters, 8 Infantrys and 2 Tanks
                Casualties for Anzac: 1 EarlyFighter
            Battle in Jinan
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Jinan
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinan, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Jinan
                    Yamamoto roll dice for 1 Artillery in Jinan, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Jinan, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Jinan, round 6 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Yamamoto lost in Jinan
                Russians win with no units remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Szechwan
                Yamamoto attack with 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in sz42
                Yamamoto attack with 2 Destroyers
                Anzac defend with 2 T.Boats
                    Yamamoto roll dice for 2 Destroyers in sz42, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 2 T.Boats in sz42, round 2 : 0/2 hits, 0.33 expected hits
                1 T.Boat owned by the Anzac lost in sz42
                    Yamamoto roll dice for 2 Destroyers in sz42, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 T.Boat in sz42, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Destroyers in sz42, round 4 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 T.Boat in sz42, round 4 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Anzac lost in sz42
                Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 10
                Casualties for Anzac: 2 T.Boats
            Battle in Mindanao
                Yamamoto attack with 2 EarlyFighters and 1 Infantry
                Americans defend with 1 Artillery
                    Yamamoto roll dice for 2 EarlyFighters and 1 Infantry in Mindanao, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Artillery in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Mindanao
                Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery
    
        Non Combat Move - Yamamoto
            2 EarlyFighters moved from Mindanao to sz70
            2 EarlyFighters moved from Malaya to sz70
            1 Carrier moved from sz73 to sz70
            1 Carrier moved from sz75 to sz70
            1 Destroyer moved from sz67 to sz70
            4 Destroyers and 1 Submarine moved from sz78 to sz8
            2 Bombers moved from Malaya to Phuket
    
        Place Units - Yamamoto
            1 Infantry placed in Davao
            1 Destroyer and 1 T.Boat placed in sz70
            1 Infantry placed in Davao
            1 B.Transport and 3 Destroyers placed in sz78
            Yamamoto undo move 4.
            Yamamoto undo move 3.
            Yamamoto undo move 1.
            Yamamoto undo move 1.
            4 Destroyers placed in sz70
            1 B.Transport and 1 T.Boat placed in sz78
            Yamamoto undo move 2.
            Yamamoto undo move 1.
            1 B.Transport placed in sz78
            2 Destroyers and 1 T.Boat placed in sz70
            2 Destroyers placed in sz78
            2 Artillerys and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Yamamoto : -4.83
    Americans : 0.67
    Anzac : -0.67
    Chinese : -0.33
    Russians : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Gansu to Szechwan
            2 EarlyFighters moved from Gansu to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 4 Infantrys, 1 Marine, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Szechwan, round 2 : 2/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
            2 EarlyFighters moved from Szechwan to Gansu
            2 Tanks moved from Xining to Gansu
            1 Infantry moved from Tsingnan to Sikang
            1 Artillery and 3 Infantrys moved from Tsingnan to Gansu
            1 Artillery moved from Ming Jong to Tsingnan
            3 Infantrys and 1 Marine moved from Xining to Tsingnan
            3 Infantrys moved from Ming Jong to Tsingnan
            1 AAGun moved from Ming Jong to Xining
            4 Tanks moved from Urumal to Ming Jong
    
        Place Units - Chinese
            4 Infantrys, 1 Marine and 1 Mech.Inf placed in Xining
            4 Tanks placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.50
    Chinese : 0.50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            3 Artillerys, 3 Infantrys and 9 Tanks moved from Shangsi to Gansu
            5 EarlyFighters and 2 Tankettes moved from E.Shansi to Gansu
            2 Tankettes moved from Shansi to Gansu
            1 Tank moved from Sian to Gansu
            1 Artillery and 2 Infantrys moved from N.French I. to Thailand
            6 Tankettes moved from Hongkong to sz67
            1 Tank moved from Macau to sz67
            1 Infantry moved from Macau to sz67
            1 Tank moved from S.Borneo to Borneo
                  Hisaichi take E.Borneo from Dutch
                  Hisaichi take Borneo from Dutch
            1 Destroyer moved from sz60 to sz59
            2 EarlyFighters moved from sz60 to sz58
            2 EarlyFighters moved from sz60 to sz59
            1 Infantry, 1 Tank and 1 Transport moved from sz67 to sz73
            1 Infantry and 1 Tank moved from sz73 to Thailand
            2 Tankettes and 1 Transport moved from sz67 to sz60
            1 Tankette moved from sz60 to Java
                  Hisaichi take Java from Dutch
            1 Tankette moved from sz60 to Java
            4 Tankettes and 2 Transports moved from sz67 to sz73
            4 Tankettes moved from sz73 to Thailand
            1 Artillery, 2 Infantrys and 1 Tank moved from S.Borneo to sz60
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz60 to sz59
            1 Artillery, 2 Infantrys and 1 Tank moved from sz59 to Soem
            4 Submarines moved from sz69 to sz60
            1 Destroyer moved from sz69 to sz60
            1 Bomber moved from Hongkong to sz59
            1 Bomber moved from Hongkong to sz58
            3 Artillerys, 1 Infantry and 2 Tanks moved from S.Borneo to W.Borneo
            1 Infantry moved from N.Shangsi to Gansu
            2 Infantrys moved from Sian to Shangsi
            1 Artillery and 2 Infantrys moved from Hanan to Sian
            1 Artillery and 2 Infantrys moved from Kiangsi to Hanan
            2 Infantrys moved from Macau to Kiangsi
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 9 Elites, 1 Infantry, 10 Tankettes and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in sz59
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 2 Transports
                Dutch defend with 1 T.Boat
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 EarlyFighters and 2 Transports in sz59, round 2 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Dutch lost in sz59
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 2 Transports remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 T.Boat
            Battle in sz58
                Hisaichi attack with 1 Bomber and 2 EarlyFighters
                Dutch defend with 1 T.Boat
                    Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz58, round 2 : 3/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 T.Boat in sz58, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Dutch lost in sz58
                Hisaichi win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 T.Boat
            Battle in W.Borneo
                Hisaichi attack with 3 Artillerys, 1 Infantry and 2 Tanks
                Americans defend with 1 Infantry and 1 Tank; Dutch defend with 2 Infantrys
                    Hisaichi roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in W.Borneo, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in W.Borneo
                    Hisaichi roll dice for 3 Artillerys and 2 Tanks in W.Borneo, round 3 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in W.Borneo, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Americans and 1 Artillery owned by the Hisaichi lost in W.Borneo
                Hisaichi win, taking W.Borneo from British with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Dutch: 2 Infantrys
                Casualties for Americans: 1 Infantry and 1 Tank
            Battle in Thailand
                Hisaichi attack with 1 Artillery, 3 Infantrys, 1 Tank and 4 Tankettes
                British defend with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Tank and 4 Tankettes in Thailand, round 2 : 2/9 hits, 2.83 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    1 Tankette owned by the Hisaichi, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Tank and 3 Tankettes in Thailand, round 3 : 4/8 hits, 2.50 expected hits
                    British roll dice for 1 Tank in Thailand, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Tankette owned by the Hisaichi lost in Thailand
                Hisaichi win, taking Thailand from British with 1 Artillery, 3 Infantrys, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Tankettes
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Soem
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Anzac defend with 1 Artillery and 3 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Soem, round 2 : 3/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 : 1/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Soem
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Soem, round 3 : 0/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery in Soem, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Soem, round 4 : 1/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery in Soem, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Soem
                Hisaichi win, taking Soem from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Artillery and 3 Infantrys
            Battle in Gansu
                Hisaichi attack with 3 Artillerys, 5 EarlyFighters, 4 Infantrys, 10 Tanks and 4 Tankettes
                Chinese defend with 1 AAGun, 2 Artillerys, 2 EarlyFighters, 7 Infantrys and 4 Tanks
                    AA fire in Gansu : 1/5 hits, 0.83 expected hits
                    1 EarlyFighter owned by the Hisaichi lost in Gansu
                    Hisaichi roll dice for 3 Artillerys, 4 EarlyFighters, 4 Infantrys, 10 Tanks and 4 Tankettes in Gansu, round 2 : 16/25 hits, 9.83 expected hits
                    Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 7 Infantrys and 4 Tanks in Gansu, round 2 : 7/15 hits, 6.00 expected hits
                    2 EarlyFighters owned by the Chinese, 4 Tanks owned by the Chinese, 3 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi, 7 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Gansu
                Hisaichi win, taking Gansu from Chinese with 3 Artillerys, 4 EarlyFighters, 10 Tanks and 1 Tankette remaining. Battle score for attacker is 30
                Casualties for Hisaichi: 1 EarlyFighter, 4 Infantrys and 3 Tankettes
                Casualties for Chinese: 2 Artillerys, 2 EarlyFighters, 7 Infantrys and 4 Tanks
    
        Non Combat Move - Hisaichi
            4 EarlyFighters moved from Gansu to Shangsi
            1 Tank moved from Tientsin to E.Shansi
            1 Tank moved from Tientsin to Shansi
            4 Infantrys moved from Seoul to Korea
            1 T.Boat moved from sz74 to sz79
            2 EarlyFighters moved from sz59 to sz60
            1 Bomber moved from sz59 to S.Borneo
            1 Bomber moved from sz58 to Davao
            2 EarlyFighters moved from sz58 to sz60
    
        Place Units - Hisaichi
            1 B.Transport and 1 Transport placed in sz79
            4 Elites placed in S.Borneo
            6 Tankettes placed in Hongkong
            2 Tankettes placed in Shansi
            2 Tankettes placed in E.Shansi
            5 Elites and 1 Infantry placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 7.83
    British : -0.00
    Chinese : 1.00
    Dutch : -1.33
    AA fire in Gansu : : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Artillery and 2 Infantrys moved from Sumatra to Java
            1 Destroyer and 1 Transport moved from sz56 to sz66
    
        Combat - Dutch
            Battle in Java
                Dutch attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 Tankettes
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Tankettes in Java, round 2 : 0/2 hits, 0.33 expected hits
                    1 Tankette owned by the Hisaichi lost in Java
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tankette in Java, round 3 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the Hisaichi lost in Java
                Dutch win, taking Java from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Tankettes
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Hisaichi : -0.50
    Dutch : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Transport moved from sz67 to sz73
            1 Infantry moved from Phuket to sz73
            1 Elite moved from Phuket to sz73
            1 Elite, 1 Infantry and 1 Transport moved from sz73 to sz68
            1 Elite and 1 Infantry moved from sz68 to N.B
            1 EarlyFighter moved from Phuket to N.B
            1 Tank moved from Kwangsi to Sian
            13 Infantrys and 1 Tank moved from Phuket to Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.B
                Thai attack with 1 EarlyFighter, 1 Elite and 1 Infantry
                British defend with 1 Infantry and 1 Tank
                    Thai roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in N.B, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai, 1 Elite owned by the Thai and 1 Infantry owned by the British lost in N.B
                British win with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Thai: 1 Elite and 1 Infantry
                Casualties for British: 1 Infantry
                1 EarlyFighter owned by the Thai retreated
    
        Non Combat Move - Thai
            1 EarlyFighter moved from N.B to Borneo
    
        Place Units - Thai
            4 Infantrys and 1 Marine placed in Phuket
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Thai : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - British
            2 Transports moved from sz66 to sz64
            1 Artillery and 1 Tank moved from E.India to sz64
            2 Infantrys moved from E.India to sz64
            2 Infantrys moved from E.India to sz64
            1 Artillery, 4 Infantrys, 2 T.Boats, 1 Tank and 2 Transports moved from sz64 to sz66
            1 Artillery, 4 Infantrys and 1 Tank moved from sz66 to Malaya
            2 EarlyFighters moved from sz66 to Malaya
            1 Battleship and 2 Destroyers moved from sz63 to sz66
            1 Transport moved from sz4 to sz6
    
        Purchase Units - British
            British buy 4 Artillerys, 3 Destroyers, 5 Infantrys, 1 Marine, 1 Mech.Inf, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Malaya
                British attack with 1 Artillery, 2 EarlyFighters, 4 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 5 Tanks
                    British roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 5 Tanks in Malaya, round 2 : 1/6 hits, 2.83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Malaya
                    British roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Tank in Malaya, round 3 : 3/7 hits, 2.17 expected hits
                    Yamamoto roll dice for 4 Tanks in Malaya, round 3 : 2/4 hits, 2.00 expected hits
                    2 Infantrys owned by the British and 3 Tanks owned by the Yamamoto lost in Malaya
                    British roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank in Malaya, round 4 : 2/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Tank in Malaya, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Malaya
                British win, taking Malaya from Yamamoto with 1 Artillery, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 21
                Casualties for British: 4 Infantrys
                Casualties for Yamamoto: 1 Artillery and 5 Tanks
    
        Non Combat Move - British
            2 EarlyFighters moved from Malaya to sz66
            2 Transports moved from sz61 to sz63
            1 Destroyer moved from sz61 to sz66
            4 Infantrys moved from C.India to sz63
            4 Infantrys moved from sz63 to E.India
            4 Artillerys moved from Calcutta to C.India
            1 Infantry moved from Calcutta to C.India
            3 Infantrys moved from Nagpur to E.India
            1 Artillery and 2 Tanks moved from Burma to Bengal
            1 Artillery moved from S.Tibet to Bengal
            1 AAGun moved from Nepal to Bengal
            3 Infantrys moved from Dheli to Bhopa
            1 Artillery and 1 Infantry moved from Agra to W.Tibet
    
        Place Units - British
            3 Artillerys and 3 Infantrys placed in Calcutta
            1 Destroyer and 1 Transport placed in sz63
            1 Mech.Inf and 2 Tankettes placed in Dheli
            1 Artillery and 1 Infantry placed in Vancouver
            1 Destroyer placed in sz6
            1 Destroyer placed in sz49
            1 Infantry and 1 Marine placed in Moresby
    
        Turn Complete - British
            British collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Yamamoto : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - British
            2 Transports moved from sz66 to sz64
            1 Artillery and 1 Tank moved from E.India to sz64
            2 Infantrys moved from E.India to sz64
            2 Infantrys moved from E.India to sz64
            1 Artillery, 4 Infantrys, 2 T.Boats, 1 Tank and 2 Transports moved from sz64 to sz66
            1 Artillery, 4 Infantrys and 1 Tank moved from sz66 to Malaya
            2 EarlyFighters moved from sz66 to Malaya
            1 Battleship and 2 Destroyers moved from sz63 to sz66
            1 Transport moved from sz4 to sz6
    
        Purchase Units - British
            British buy 4 Artillerys, 3 Destroyers, 5 Infantrys, 1 Marine, 1 Mech.Inf, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Malaya
                British attack with 1 Artillery, 2 EarlyFighters, 4 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 5 Tanks
                    British roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 5 Tanks in Malaya, round 2 : 1/6 hits, 2.83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Malaya
                    British roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Tank in Malaya, round 3 : 3/7 hits, 2.17 expected hits
                    Yamamoto roll dice for 4 Tanks in Malaya, round 3 : 2/4 hits, 2.00 expected hits
                    2 Infantrys owned by the British and 3 Tanks owned by the Yamamoto lost in Malaya
                    British roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank in Malaya, round 4 : 2/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Tank in Malaya, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Malaya
                British win, taking Malaya from Yamamoto with 1 Artillery, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 21
                Casualties for British: 4 Infantrys
                Casualties for Yamamoto: 1 Artillery and 5 Tanks
    
        Non Combat Move - British
            2 EarlyFighters moved from Malaya to sz66
            2 Transports moved from sz61 to sz63
            1 Destroyer moved from sz61 to sz66
            4 Infantrys moved from C.India to sz63
            4 Infantrys moved from sz63 to E.India
            4 Artillerys moved from Calcutta to C.India
            1 Infantry moved from Calcutta to C.India
            3 Infantrys moved from Nagpur to E.India
            1 Artillery and 2 Tanks moved from Burma to Bengal
            1 Artillery moved from S.Tibet to Bengal
            1 AAGun moved from Nepal to Bengal
            3 Infantrys moved from Dheli to Bhopa
            1 Artillery and 1 Infantry moved from Agra to W.Tibet
    
        Place Units - British
            3 Artillerys and 3 Infantrys placed in Calcutta
            1 Destroyer and 1 Transport placed in sz63
            1 Mech.Inf and 2 Tankettes placed in Dheli
            1 Artillery and 1 Infantry placed in Vancouver
            1 Destroyer placed in sz6
            1 Destroyer placed in sz49
            1 Infantry and 1 Marine placed in Moresby
    
        Turn Complete - British
            British collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Yamamoto : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Anzac
            2 Tanks moved from W.Australia to sz50
            2 Artillerys moved from Derby to sz50
            4 Infantrys moved from Derby to sz50
            2 Artillerys, 4 Infantrys and 2 Tanks moved from sz50 to Soem
            2 EarlyFighters moved from sz50 to sz59
            1 Submarine moved from sz37 to sz46
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soem
                Anzac attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Anzac roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Soem, round 2 : 1/8 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Soem, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soem
                    Anzac roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Soem, round 3 : 1/6 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Tank in Soem, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Soem
                Anzac win, taking Soem from Hisaichi with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
            Battle in sz59
                Anzac attack with 2 EarlyFighters
                Hisaichi defend with 1 Destroyer and 2 Transports
                    Anzac roll dice for 2 EarlyFighters in sz59, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Transports in sz59, round 2 : 0/3 hits, 0.83 expected hits
                    1 Transport owned by the Hisaichi lost in sz59
                    Anzac roll dice for 2 EarlyFighters in sz59, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 Transport in sz59, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 2 EarlyFighters in sz59, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 Transport in sz59, round 4 : 1/2 hits, 0.67 expected hits
                    1 EarlyFighter owned by the Anzac and 1 Transport owned by the Hisaichi lost in sz59
                 retreated to sz59
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Transports
                Casualties for Anzac: 1 EarlyFighter
    
        Non Combat Move - Anzac
            1 EarlyFighter moved from sz59 to sz50
            1 Infantry and 1 Marine moved from Darwin to Derby
            1 Artillery moved from S.W.Australia to W.Australia
    
        Place Units - Anzac
            1 Factory placed in Derby
            1 Artillery and 2 Infantrys placed in W.Australia
            1 Artillery placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.83
    Anzac : -2.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Factory and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            2 Artillerys and 2 Infantrys moved from Hilo to sz25
            2 Artillerys, 1 Battleship, 2 Carriers, 3 EarlyFighters, 2 Infantrys, 3 Submarines and 2 Transports moved from sz25 to sz20
            2 Artillerys and 2 Infantrys moved from sz20 to Wake
            1 EarlyFighter moved from Wake to sz20
            2 Artillerys and 2 Infantrys moved from San Francisco to sz23
            2 Artillerys, 1 Battleship, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz23 to sz25
            2 Artillerys and 2 Infantrys moved from sz25 to Kauai
    
        Place Units - Americans
            2 Destroyers placed in sz25
            1 Battleship placed in sz25
            1 Factory placed in Wake
            1 Carrier placed in sz4
            1 EarlyFighter placed in sz4
            2 B.Transports and 1 Transport placed in sz23
    
        Turn Complete - Americans
            Americans collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Masaharu round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Masaharu
            1 Infantry moved from Quingdao to Jinan
                  Masaharu take Jinan from Russians
            1 Transport moved from sz2 to sz7
            2 Infantrys moved from N.Japan to sz7
            2 Infantrys and 1 Transport moved from sz7 to sz2
            1 Tank moved from Kamchatka to sz2
            1 Artillery moved from Kamchatka to sz2
            1 Tank moved from Palana to sz2
            1 Artillery moved from Palana to sz2
            1 Infantry moved from Palana to Magadan
                  Masaharu take Magadan from Russians
            1 Infantry moved from Vostok to Yakutsk
                  Masaharu take Yakutsk from Russians
            1 Infantry moved from Belogorsk to Vostok
            2 Artillerys, 2 Tanks and 4 Transports moved from sz2 to sz1
            2 Infantrys moved from sz2 to Palana
            3 Infantrys moved from N.Japan to sz1
            1 T.Boat moved from sz1 to sz15
            1 Infantry moved from Akina to sz15
            1 Artillery and 1 Transport moved from sz1 to sz15
            1 Infantry moved from Akina to sz15
            1 Artillery and 2 Infantrys moved from sz15 to Vladivostok
            2 Artillerys, 1 EarlyFighter and 2 Tanks moved from Quingdao to Vostok
            1 Bomber moved from Belogorsk to Vladivostok
            1 Artillery moved from Amursk to Vladivostok
            1 Artillery and 1 Infantry moved from Amursk to Belogorsk
            1 Artillery, 3 Infantrys and 2 Tanks moved from sz1 to Vostok
            3 Infantrys moved from Akina to N.Japan
    
        Purchase Units - Masaharu
            Masaharu buy 1 Factory and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Vladivostok
                Masaharu attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Russians defend with 1 Bunker
                    Masaharu roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Vladivostok, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok
                Masaharu win, taking Vladivostok from Russians with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Masaharu: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Masaharu
            1 Bomber moved from Vladivostok to Belogorsk
    
        Place Units - Masaharu
            1 Factory placed in Manchuria
            3 Infantrys placed in Belogorsk
            3 Infantrys placed in Amursk
            3 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 1.00
    Russians : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Artillery, 1 EarlyFighter and 2 Infantrys moved from Ulaan Ude to Quingdao
    
        Purchase Units - Russians
            Russians buy 4 Infantrys, 1 Marine, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Quingdao
                Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                Yamamoto defend with 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 2/4 hits, 1.17 expected hits
                    Masaharu roll dice for 1 Infantry and 1 Tank in Quingdao, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Quingdao
                Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
            5 Infantrys moved from Tulun to Ulaan Ude
            1 EarlyFighter moved from Quingdao to Ulaan Ude
            1 Infantry moved from Jinquan to Kyzal
            1 Artillery, 1 Elite and 6 Infantrys moved from Kaask to Tulun
            3 Tanks moved from Achinsk to Kaask
            1 Infantry moved from Achinsk to Kyzyl
    
        Place Units - Russians
            4 Infantrys, 1 Marine and 1 Tankette placed in Kaask
            1 Tank and 3 Tankettes placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 0.17
    Russians : 0.83
    

    Savegame

Suggested Topics

  • 16
  • 24
  • 7
  • 17
  • 39
  • 152
  • 103
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.0k

Users

39.3k

Topics

1.7m

Posts