Initial test. First time tries.
Entek Allies -VS- dawgoneit Axis T.R.S.
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz67 1 Artillery and 1 Infantry moved from sz67 to Kwangsi 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz69 1 Artillery and 1 Infantry moved from sz69 to Celebs 1 Artillery and 2 Infantrys moved from Thailand to Frenchindochina 1 Tank moved from Thailand to Frenchindochina Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Frenchindochina Thai attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Dutch lost in Frenchindochina Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Frenchindochina, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Frenchindochina Thai win, taking Frenchindochina from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Celebs Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebs, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Celebs Thai roll dice for 1 Artillery in Celebs, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebs, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Celebs, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebs, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Celebs, round 6 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebs, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Artillery owned by the Thai lost in Celebs Dutch win with no units remaining. Battle score for attacker is -4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Infantry Battle in Kwangsi Thai attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Kwangsi Thai roll dice for 1 Artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Kwangsi Chinese win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Thai : -2.33 Dutch : -1.00
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@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
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Congrats! Happy Anniversary!
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopa to W.Tibet 1 EarlyFighter moved from Dheli to W.Tibet 1 EarlyFighter moved from Bhopa to W.Tibet 1 Artillery and 2 Infantrys moved from Burma to Thailand 1 EarlyFighter moved from Burma to Thailand 1 Submarine moved from sz47 to sz70 1 Destroyer and 2 Transports moved from sz49 to sz57 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Alaska 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada Purchase Units - British British buy 1 Carrier and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in W.Tibet British attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in W.Tibet, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in W.Tibet, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Bikaner British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Bikaner, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Bikaner, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Thailand, round 2 : 0/4 hits, 1.17 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Thailand, round 3 : 2/4 hits, 1.17 expected hits Thai roll dice for 1 Infantry in Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Thailand British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 Infantry moved from Bengal to sz64 1 Infantry moved from E.India to sz64 2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 2 Artillerys, 2 Destroyers, 2 Infantrys, 1 Submarine and 2 Transports moved from sz65 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from Thailand to Malaya 1 Infantry moved from Nepal to Bengal 1 Artillery moved from Bengal to Burma 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 EarlyFighter moved from Calcutta to sz63 4 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India 1 Tank moved from Calcutta to E.India 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 1 Infantry moved from India to C.India 2 Infantrys moved from Dheli to Bhopa 1 Tank moved from Dheli to Nepal 1 EarlyFighter moved from W.Tibet to sz63 1 EarlyFighter moved from W.Tibet to Bengal 1 AAGun moved from Dheli to Bhopa 1 Artillery moved from E.G to Moresby 1 Infantry moved from New Guinea to Moresby 1 Infantry moved from N.G to New Guinea 1 AAGun moved from Vancouver to British Columbia Place Units - British 1 Carrier placed in sz63 6 Infantrys placed in Calcutta Turn Complete - British British collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Neutral : -1.67 British : -0.67 Thai : -0.67
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Artillery and 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to E.Australia 1 Artillery and 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz46 1 Artillery and 1 Infantry moved from sz46 to E.G 2 Infantrys moved from New Caledonia to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz41 2 Infantrys moved from sz41 to Townsville 1 Submarine and 1 Transport moved from sz41 to sz46 1 EarlyFighter moved from Sydney to sz46 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Tank moved from Australia to Derby 3 Infantrys moved from Melbourne to S.W.Australia 2 Tanks moved from Melbourne to W.Australia 1 EarlyFighter moved from Melbourne to Derby 1 Artillery moved from Melbourne to Sydney 1 Infantry moved from Sydney to S.W.Australia Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 EarlyFighter moved from Davao to sz69 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 1 EarlyFighter moved from Midway to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from Alaska to sz25 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Battleship moved from sz23 to sz25 1 Destroyer moved from sz27 to sz25 1 Bomber moved from Portland to sz25 1 Transport moved from sz27 to sz25 1 Carrier and 1 Transport moved from sz23 to sz25 1 Submarine moved from sz40 to sz18 1 Submarine moved from sz40 to sz17 1 Tank moved from Phonpei to sz45 1 Infantry moved from Pula to sz45 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz69 1 Infantry and 1 Tank moved from sz69 to Borneo Purchase Units - Americans Americans buy 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in sz69 Americans attack with 1 Destroyer, 1 EarlyFighter and 1 Transport Thai defend with 1 Transport Americans roll dice for 1 Destroyer, 1 EarlyFighter and 1 Transport in sz69, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz69 Americans win with 1 Destroyer, 1 EarlyFighter and 1 Transport remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in Borneo Americans attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Borneo Americans win, taking Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 5 EarlyFighters, 2 Submarines and 2 Transports Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 6 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 6 Submarines in sz25, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 5 EarlyFighters and 2 Transports in sz25, round 2 : 6/10 hits, 3.83 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 4/7 hits, 3.50 expected hits Units damaged: 1 Battleship owned by the Americans 1 Submarine owned by the Americans, 6 Submarines owned by the Yamamoto, 2 Transports owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz25 Americans roll dice for 1 Submarine in sz25, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 5 EarlyFighters in sz25, round 3 : 4/10 hits, 3.83 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 3 EarlyFighters in sz25, round 3 : 3/6 hits, 3.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 EarlyFighter owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 4 EarlyFighters in sz25, round 4 : 2/8 hits, 3.17 expected hits Yamamoto roll dice for 2 Carriers in sz25, round 4 : 2/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 2 Carriers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25 Americans win with 1 Battleship, 1 Bomber, 1 Carrier and 3 EarlyFighters remaining. Battle score for attacker is 50 Casualties for Americans: 2 Destroyers, 2 EarlyFighters, 2 Submarines and 2 Transports Casualties for Yamamoto: 2 Carriers, 1 Cruiser, 4 EarlyFighters and 6 Submarines Non Combat Move - Americans 1 EarlyFighter moved from sz25 to Pearl Harbor 1 Bomber moved from sz25 to Pearl Harbor 1 Transport moved from sz5 to sz6 1 Infantry moved from Seattle to sz6 1 Infantry moved from Olympic Penn to sz6 2 Infantrys and 1 Transport moved from sz6 to sz5 2 Infantrys moved from sz5 to Alaska 1 Destroyer moved from sz5 to sz4 1 Infantry moved from Anchorage to Alaska 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 2 Infantrys moved from Seattle to British Columbia 1 Tank moved from High Desert to Nor Cal 1 EarlyFighter moved from sz69 to S.Borneo Place Units - Americans 2 Submarines placed in sz25 1 Submarine placed in sz25 Turn Complete - Americans Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50 Americans : 1.83 Thai : -0.50
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Destroyer and 1 Submarine moved from sz7 to sz4 1 Infantry moved from Akina to sz15 1 Infantry and 1 Tank moved from Akina to sz15 1 Tank moved from N.Japan to sz7 1 Infantry moved from N.Japan to sz7 2 Artillerys moved from N.Japan to sz1 1 Infantry moved from N.Japan to sz1 1 Infantry moved from Sukhalin to sz1 1 Artillery, 1 Infantry and 1 Tank moved from Sukhalin to Ostrov 1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz2 1 Infantry and 1 Tank moved from sz2 to Kamchatka 1 Artillery moved from sz1 to Amursk 1 Artillery and 1 Infantry moved from sz1 to Belogorsk 1 Infantry moved from sz1 to Amursk 1 Infantry moved from Manchuria to Amursk 1 Artillery moved from Manchuria to Amursk 2 Infantrys moved from Hsingan to Jinan 2 Infantrys moved from Hsingan to Quingdao 1 Artillery moved from Hsingan to Jinan 1 Artillery moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Tank moved from Hsingan to Quingdao 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry moved from sz1 to Vostok 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 1 Infantry and 1 Tank moved from sz1 to Vostok 1 Bomber moved from Akina to Kamchatka 1 EarlyFighter moved from Akina to Belogorsk 1 Infantry moved from Manchuria to Amursk 1 Infantry moved from Manchuria to Belogorsk 1 Infantry moved from Manchuria to Belogorsk 4 Infantrys and 1 Tank moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ostrov Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Amursk Masaharu attack with 2 Artillerys and 3 Infantrys Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 2 Artillerys and 3 Infantrys in Amursk, round 2 : 4/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 3 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Jinan, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery and 1 Tank in Jinan, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Jinan, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Kamchatka Masaharu attack with 1 Bomber, 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kamchatka, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kamchatka, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Kamchatka Masaharu win, taking Kamchatka from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Belogorsk, round 2 : 1/5 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Belogorsk, round 3 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Belogorsk Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Belogorsk, round 4 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in sz4 Masaharu attack with 1 Destroyer and 1 Submarine British defend with 1 Transport; Americans defend with 1 Destroyer; Russians defend with 1 Submarine Masaharu roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Destroyer and 1 Transport in sz4, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Masaharu lost in sz4 1 Destroyer retreated to sz3 Russians win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is -6 Casualties for Masaharu: 1 Submarine Battle in Vostok Masaharu attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 2 Infantrys and 1 Tank in Vostok, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vostok Masaharu win, taking Vostok from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Destroyer moved from sz1 to sz7 1 EarlyFighter moved from Belogorsk to Manchuria 1 Bomber moved from Kamchatka to N.Japan Place Units - Masaharu 7 Infantrys placed in Akina 1 Transport placed in sz15 Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu : -2.67 Russians : -0.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Kaask to Jinan 1 Submarine moved from sz4 to sz3 Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery and 1 Tank Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Jinan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Jinan Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 3 : 2/2 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Jinan, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Masaharu and 1 Tank owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Artillery and 1 Tank Battle in sz3 Russians attack with 1 Submarine Masaharu defend with 1 Destroyer Russians roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Submarine in sz3, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Destroyer in sz3, round 3 : 0/1 hits, 0.50 expected hits 1 Submarine retreated to sz4 Non Combat Move - Russians 1 Infantry moved from Kyzal to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 2 Infantrys moved from Irkutsk to Ulaan Ude 1 Infantry moved from Angarsk to Irkutsk 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Magadan to Palana 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 2 Artillerys moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 1 AAGun moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Krasnoyarsk to Kaask 1 Tank moved from Achinsk to Kaask 1 Infantry moved from Kyzyl to Kaask 1 Tank moved from Abakan to Jinquan 1 Infantry moved from Maltan to Haixi 1 AAGun, 1 Artillery and 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu : -1.67 Russians : 0.17
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 Battleship moved from sz71 to sz70 1 Destroyer moved from sz78 to sz17 1 Destroyer moved from sz78 to sz18 1 Submarine moved from sz71 to sz69 1 Destroyer moved from sz71 to sz69 1 Submarine moved from sz75 to sz70 1 Destroyer moved from sz75 to sz70 1 Destroyer moved from sz73 to sz60 2 EarlyFighters moved from Iwo Jima to sz60 2 Bombers moved from Iwo Jima to sz60 1 EarlyFighter moved from sz73 to sz60 2 EarlyFighters moved from sz75 to sz60 1 Artillery and 2 Tanks moved from Iwo Jima to sz75 1 Artillery moved from Bonin to sz75 2 Artillerys and 1 Tank moved from Manila to sz75 4 Infantrys moved from Iwo Jima to sz75 2 Infantrys moved from Bonin to sz75 2 Infantrys moved from Manila to sz75 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz75 to sz70 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz75 to sz70 2 Tanks moved from sz70 to Davao 2 Artillerys moved from sz70 to Davao 4 Infantrys moved from sz70 to Davao 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz75 to sz70 1 Artillery, 2 Infantrys and 1 Tank moved from sz70 to Mindanao 1 Infantry and 1 T.Boat moved from sz75 to sz71 1 Infantry moved from sz71 to S Yamamoto take S from Americans 1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz71 1 Artillery and 1 Infantry moved from sz71 to Samar 2 Infantrys moved from Manila to Samar 1 Artillery, 1 Infantry and 1 Tank moved from Manila to Mindor 3 Infantrys moved from Shansi to Shangsi 2 Infantrys moved from E.Shansi to N.Shangsi 1 Artillery moved from S.Japan to sz78 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from S.Japan to sz78 1 Infantry moved from S.Japan to sz78 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz78 to sz71 1 Artillery and 2 Infantrys moved from sz71 to Punay 2 Artillerys moved from Nagasaki to sz78 1 Tank moved from Manila to Samar 1 Tank moved from Manila to Mindor 1 Infantry moved from Manila to Samar 1 Infantry moved from Manila to Mindor 1 EarlyFighter moved from Iwo Jima to sz18 1 EarlyFighter moved from Iwo Jima to sz17 2 Tanks moved from Kichedung to Nanking 2 Tanks moved from Kichedung to Hankou 2 Artillerys, 2 Infantrys and 1 Tank moved from N.French I. to Thailand 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz67 2 Artillerys and 1 Infantry moved from sz67 to Kwangsi Purchase Units - Yamamoto Yamamoto buy 4 Destroyers, 1 Elite, 1 Infantry, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 1 Artillery and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Punay, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Punay, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Punay, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Punay, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Punay Yamamoto win, taking Punay from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Shangsi Yamamoto attack with 3 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Shangsi, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi Yamamoto win, taking Shangsi from Chinese with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Samar Yamamoto attack with 1 Artillery, 4 Infantrys and 1 Tank Americans defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Samar, round 2 : 1/6 hits, 1.67 expected hits Americans roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Samar Yamamoto roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Samar, round 3 : 4/6 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Samar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Samar Yamamoto win, taking Samar from Americans with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in sz69 Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz69, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz69, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz69, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz69 Yamamoto roll dice for 1 Destroyer in sz69, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz69, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz69, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz69, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz69 Americans win with no units remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in Thailand Yamamoto attack with 2 Artillerys, 2 Infantrys and 1 Tank British defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Thailand, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 Artillery and 2 Infantrys in Thailand, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Thailand Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Thailand, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 Artillery in Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in N.Shangsi Yamamoto attack with 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Infantrys in N.Shangsi, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Shangsi Yamamoto roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Shangsi Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Yamamoto: 2 Infantrys Battle in sz17 Yamamoto attack with 1 Destroyer and 1 EarlyFighter Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz17, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz17, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in sz17, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz17, round 3 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in sz17 Yamamoto win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in Kwangsi Yamamoto attack with 2 Artillerys and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz18 Yamamoto attack with 1 Destroyer and 1 EarlyFighter Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz18, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz18, round 3 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in sz18 Yamamoto win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz60 Yamamoto attack with 2 Bombers, 1 Destroyer and 5 EarlyFighters Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers, 1 Destroyer and 5 EarlyFighters in sz60, round 2 : 3/8 hits, 3.33 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 2/3 hits, 1.17 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 2 EarlyFighters owned by the Yamamoto lost in sz60 Yamamoto roll dice for 2 Bombers, 1 Destroyer and 3 EarlyFighters in sz60, round 3 : 1/6 hits, 2.67 expected hits Dutch roll dice for 1 Destroyer in sz60, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Dutch lost in sz60 Yamamoto win with 2 Bombers, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 EarlyFighters Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport Battle in sz70 Yamamoto attack with 1 Battleship, 1 Destroyer, 1 Submarine and 6 Transports British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Destroyer and 6 Transports in sz70, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the British lost in sz70 Yamamoto win with 1 Battleship, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in Davao Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Infantry and 2 Tanks; Dutch defend with 1 EarlyFighter Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Davao, round 2 : 4/8 hits, 2.67 expected hits Americans roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Davao, round 2 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Dutch lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 18 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 EarlyFighter Casualties for Americans: 1 Infantry and 2 Tanks Battle in Mindor Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tanks Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Mindor, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Mindor, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindor Yamamoto win, taking Mindor from Americans with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mindanao, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mindanao, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindanao, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto roll dice for 1 Tank in Mindanao, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindanao, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Mindanao, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindanao, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Mindanao Americans win with 1 Artillery remaining. Battle score for attacker is -11 Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 EarlyFighter moved from sz18 to sz75 1 EarlyFighter moved from sz17 to sz75 2 EarlyFighters moved from sz60 to sz73 1 EarlyFighter moved from sz60 to W.Borneo 2 Bombers moved from sz60 to Frenchindochina 5 Infantrys moved from S.Japan to Nagasaki 1 Artillery, 3 Infantrys and 1 Tank moved from Manchuria to Hsingan 1 Destroyer moved from sz78 to sz67 Place Units - Yamamoto 4 Destroyers and 1 Submarine placed in sz78 1 Elite, 1 Infantry and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 0.50 Yamamoto : -1.67 Americans : -0.83 Chinese : 1.67 Dutch : 0.17
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Chunking to N.French I. Dutch take N.French I. from Yamamoto 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks moved from Szechwan to Shangsi 1 Infantry moved from Gansu to Shangsi 2 Tanks moved from Sikang to Shangsi 1 EarlyFighter moved from Sikang to Shangsi 4 Infantrys and 1 Tank moved from Hanan to Kwangsi Purchase Units - Chinese Chinese buy 3 Infantrys, 1 Marine and 6 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 4 Infantrys and 1 Tank Yamamoto defend with 2 Artillerys and 1 Infantry Chinese roll dice for 4 Infantrys and 1 Tank in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kwangsi Chinese roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Artillerys in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 3 Infantrys Casualties for Yamamoto: 2 Artillerys and 1 Infantry Battle in Shangsi Chinese attack with 2 Artillerys, 2 EarlyFighters, 8 Infantrys and 4 Tanks Yamamoto defend with 2 Infantrys Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 8 Infantrys and 4 Tanks in Shangsi, round 2 : 5/16 hits, 5.00 expected hits Yamamoto roll dice for 2 Infantrys in Shangsi, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Shangsi Chinese win, taking Shangsi from Yamamoto with 2 Artillerys, 2 EarlyFighters, 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Chinese 1 Infantry moved from N.Shangsi to Shangsi 1 AAGun, 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu 1 Infantry moved from Sikang to Szechwan 2 Infantrys moved from Sian to Shangsi 1 Tank moved from W.Sian to Shangsi 1 Infantry moved from N.Chunking to Hanan 1 Infantry moved from Kiangsi to Macau 3 Infantrys moved from Xining to Tsingnan 2 Tanks moved from Ming Jong to Gansu 1 Artillery and 1 Infantry moved from Ming Jong to Tsingnan 3 Infantrys moved from Quyan to Ming Jong 1 AAGun and 1 Artillery moved from Quyan to Ming Jong 2 EarlyFighters moved from Shangsi to Gansu Place Units - Chinese 3 Infantrys, 1 Marine and 2 Tanks placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Chinese : 1.00
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery moved from Hongkong to sz67 1 Tank moved from Hongkong to sz67 1 Infantry moved from Kwangtung to sz67 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from sz67 to sz60 1 Artillery, 1 Infantry and 1 Tank moved from sz60 to S.Borneo 3 Artillerys, 5 Infantrys and 3 Tanks moved from W.Borneo to S.Borneo 1 Transport moved from sz68 to sz74 1 Infantry and 1 Tank moved from Formosa to sz74 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67 1 Infantry and 1 Tank moved from sz67 to Macau 1 Battleship moved from sz68 to sz60 1 Transport moved from sz68 to sz74 2 Infantrys moved from Hopeh to sz74 2 Infantrys and 1 Transport moved from sz74 to sz67 2 Infantrys moved from sz67 to Macau 1 Transport moved from sz68 to sz74 2 Infantrys moved from Hopeh to sz74 2 Infantrys and 1 Transport moved from sz74 to sz67 2 Infantrys moved from sz67 to N.French I. 2 EarlyFighters moved from sz67 to N.French I. 1 Carrier moved from sz67 to sz60 2 Destroyers moved from sz67 to sz60 1 Destroyer and 4 Submarines moved from sz68 to sz69 2 EarlyFighters moved from sz68 to sz69 1 Transport moved from sz68 to sz74 1 Artillery moved from Formosa to sz74 1 Artillery and 1 Transport moved from sz74 to sz67 1 Artillery moved from sz67 to N.French I. 1 Infantry moved from E.Shansi to N.Shangsi Hisaichi take N.Shangsi from Chinese 1 Artillery, 6 Infantrys and 2 Tanks moved from E.Shansi to Shangsi 2 Infantrys moved from Nanking to Sian 1 Infantry moved from Nanking to Hanan 1 Infantry moved from Hankou to Hanan 2 Infantrys moved from Hankou to Kiangsi 1 Artillery moved from Hankou to Kiangsi 1 Artillery moved from Hankou to Hanan 1 Tank moved from Nanking to Sian 5 Tanks moved from Nanking to Shangsi 1 EarlyFighter moved from E.Shansi to Shangsi 1 Infantry moved from Hankou to Hanan 1 Infantry moved from Hankou to Kiangsi 2 Artillerys, 4 EarlyFighters, 4 Infantrys and 2 Tanks moved from Shansi to Shangsi 1 Bomber moved from Shansi to Shangsi 1 Bomber moved from Shansi to Shangsi 2 Tanks moved from Seoul to Tientsin 1 Carrier moved from sz68 to sz60 1 Transport moved from sz68 to sz60 1 Transport moved from sz68 to sz60 1 T.Boat moved from sz67 to sz74 Purchase Units - Hisaichi Hisaichi buy 4 Infantrys and 10 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 4 Artillerys, 6 Infantrys and 4 Tanks Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 4 Tanks in S.Borneo, round 2 : 9/14 hits, 5.00 expected hits Dutch roll dice for 2 Artillerys, 2 EarlyFighters, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 3/10 hits, 3.83 expected hits 2 Artillerys owned by the Dutch, 1 EarlyFighter owned by the Dutch, 5 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 3 Infantrys owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in S.Borneo Hisaichi captures 29PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 4 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 33 Casualties for Hisaichi: 3 Infantrys Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Americans: 1 EarlyFighter Battle in Shangsi Hisaichi attack with 3 Artillerys, 2 Bombers, 5 EarlyFighters, 10 Infantrys and 9 Tanks Chinese defend with 2 Artillerys, 11 Infantrys and 5 Tanks Hisaichi roll dice for 3 Artillerys, 2 Bombers, 5 EarlyFighters, 10 Infantrys and 9 Tanks in Shangsi, round 2 : 14/29 hits, 10.67 expected hits Chinese roll dice for 2 Artillerys, 11 Infantrys and 5 Tanks in Shangsi, round 2 : 5/18 hits, 6.83 expected hits 1 Tank owned by the Chinese, 5 Infantrys owned by the Hisaichi, 11 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Shangsi Hisaichi roll dice for 3 Artillerys, 2 Bombers, 5 EarlyFighters, 5 Infantrys and 9 Tanks in Shangsi, round 3 : 8/24 hits, 9.83 expected hits Chinese roll dice for 4 Tanks in Shangsi, round 3 : 2/4 hits, 2.00 expected hits 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 3 Artillerys, 2 Bombers, 5 EarlyFighters, 3 Infantrys and 9 Tanks remaining. Battle score for attacker is 41 Casualties for Hisaichi: 7 Infantrys Casualties for Chinese: 2 Artillerys, 11 Infantrys and 5 Tanks Battle in Macau Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Macau, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Macau, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Macau, round 4 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Macau Hisaichi win, taking Macau from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Sian Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Sian, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French I. Hisaichi attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in N.French I., round 2 : 3/5 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in N.French I., round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French I. Hisaichi win, taking N.French I. from Dutch with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 EarlyFighters moved from N.French I. to sz60 2 EarlyFighters moved from sz69 to sz60 2 Bombers moved from Shangsi to Hongkong 5 EarlyFighters moved from Shangsi to E.Shansi Place Units - Hisaichi 2 Tankettes placed in E.Shansi 2 Tankettes placed in Shansi 6 Tankettes placed in Hongkong 4 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 58 PUs; end with 87 PUs
Combat Hit Differential Summary :
Hisaichi : 7.50 Chinese : -1.83 Dutch : -1.17
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 3 Infantrys moved from E.Borneo to W.Borneo Combat - Dutch Battle in W.Borneo Dutch attack with 3 Infantrys Yamamoto defend with 1 EarlyFighter Dutch roll dice for 3 Infantrys in W.Borneo, round 2 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 EarlyFighter in W.Borneo, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 3 Infantrys in W.Borneo, round 3 : 2/3 hits, 0.50 expected hits Hisaichi roll dice for 1 EarlyFighter in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in W.Borneo Dutch win, taking W.Borneo from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 1 EarlyFighter Non Combat Move - Dutch 1 Artillery and 2 Infantrys moved from Java to Sumatra 1 Destroyer and 1 Transport moved from sz59 to sz56 1 T.Boat moved from sz59 to sz58 Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 0.00 Dutch : 1.00
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Artillery and 1 Infantry moved from Frenchindochina to sz67 1 Artillery and 1 Infantry moved from sz67 to Kwangsi 1 Tank moved from Frenchindochina to Kwangsi 1 Destroyer moved from sz73 to sz60 1 T.Boat moved from sz68 to sz60 Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Kwangsi Thai attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 1 Tank Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Thai, 1 Tank owned by the Chinese, 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Kwangsi Thai win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 1 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Thai 1 Infantry moved from Frenchindochina to N.French I. Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Thai : 0.83
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 2 Infantrys moved from Alaska to sz4 2 Infantrys moved from sz4 to Palana 1 Destroyer and 2 Transports moved from sz57 to sz61 2 Transports moved from sz66 to sz64 1 Artillery and 2 Infantrys moved from E.India to sz64 1 Tank moved from E.India to sz64 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz64 to sz66 1 Artillery, 2 Infantrys and 1 Tank moved from sz66 to Thailand 2 T.Boats moved from sz66 to sz64 1 EarlyFighter moved from Bengal to Thailand 2 EarlyFighters moved from sz63 to Thailand 1 Artillery and 2 Infantrys moved from Bikaner to Agra 1 Artillery and 1 Infantry moved from W.Tibet to S.Tibet Purchase Units - British British buy 4 Artillerys, 1 Battleship, 2 Destroyers and 7 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in S.Tibet British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery and 1 Infantry in S.Tibet, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Tibet, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in S.Tibet, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in S.Tibet British roll dice for 1 Artillery in S.Tibet, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in S.Tibet, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in S.Tibet British loses 0 PUs for violating S.Tibets neutrality. British win, taking S.Tibet from Neutral with 1 Artillery remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Agra British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Agra British roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 1 Artillery, 3 EarlyFighters, 2 Infantrys and 1 Tank Yamamoto defend with 2 Artillerys and 1 Tank British roll dice for 1 Artillery, 3 EarlyFighters, 2 Infantrys and 1 Tank in Thailand, round 2 : 2/7 hits, 2.33 expected hits Thai roll dice for 2 Artillerys and 1 Tank in Thailand, round 2 : 1/3 hits, 1.17 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in Thailand British roll dice for 1 Artillery, 3 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 3 : 0/6 hits, 2.17 expected hits Thai roll dice for 1 Tank in Thailand, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 3 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 4 : 2/6 hits, 2.17 expected hits Thai roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Thailand British win, taking Thailand from Thai with 1 Artillery, 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 9 Casualties for British: 2 Infantrys Casualties for Yamamoto: 2 Artillerys and 1 Tank Non Combat Move - British 1 Infantry moved from Bengal to Burma 1 Infantry moved from Burma to Thailand 2 EarlyFighters moved from Thailand to sz66 1 EarlyFighter moved from Thailand to Malaya 1 Carrier moved from sz63 to sz66 1 Tank moved from Nepal to Burma 1 Artillery, 6 Infantrys and 1 Tank moved from C.India to E.India 5 Infantrys moved from Calcutta to C.India 2 Infantrys moved from Bhopa to Nagpur 1 AAGun moved from Bhopa to Nepal 1 Infantry moved from India to Nagpur 1 Infantry moved from Calcutta to C.India 1 Infantry moved from New Guinea to Moresby Place Units - British 3 Infantrys placed in Moresby 1 Battleship and 2 Destroyers placed in sz63 4 Artillerys and 1 Infantry placed in Calcutta 3 Infantrys placed in Dheli Turn Complete - British British collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : -0.17 British : -2.83 Thai : -0.17
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 T.Boats moved from sz41 to sz42 Purchase Units - Anzac Anzac buy 1 Factory, 1 Infantry, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 1 Artillery and 3 Infantrys moved from E.Australia to sz37 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50 1 Artillery and 3 Infantrys moved from sz50 to Derby 1 Artillery and 1 Infantry moved from E.G to sz46 2 Infantrys moved from Townsville to sz46 1 Artillery, 3 Infantrys and 2 Transports moved from sz46 to sz50 1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz46 to sz50 1 Artillery and 3 Infantrys moved from sz50 to Soem 1 EarlyFighter moved from Derby to Malaya 4 Infantrys moved from S.W.Australia to W.Australia 1 Artillery moved from Sydney to S.W.Australia 2 Infantrys moved from Townsville to N.Australia 1 Infantry moved from N.Australia to Derby Place Units - Anzac 1 Factory placed in W.Australia 1 Submarine placed in sz37 1 Infantry and 1 Marine placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 Destroyer moved from sz4 to sz3 1 Infantry and 1 Tank moved from Alaska to sz5 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz3 1 Infantry and 1 Tank moved from sz3 to Kamchatka 1 Bomber moved from Pearl Harbor to sz3 Purchase Units - Americans Americans buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Factory and 4 Transports; Remaining resources: 7 PUs; Combat - Americans Battle in sz3 Americans attack with 1 Bomber, 1 Destroyer and 1 Transport Masaharu defend with 1 Destroyer Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz3, round 2 : 1/2 hits, 1.00 expected hits Masaharu roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz3 Americans win with 1 Bomber and 1 Transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 1 Destroyer Battle in Kamchatka Americans attack with 1 Infantry and 1 Tank Masaharu defend with 1 Tank Americans roll dice for 1 Infantry and 1 Tank in Kamchatka, round 2 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Tank in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Masaharu lost in Kamchatka Americans win, taking Kamchatka from Masaharu with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Masaharu: 1 Tank Non Combat Move - Americans 1 Bomber moved from sz3 to Palana 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 2 Infantrys moved from British Columbia to N.Canada 1 EarlyFighter moved from Pearl Harbor to Wake Place Units - Americans 2 Transports placed in sz25 1 Carrier and 1 EarlyFighter placed in sz25 1 Factory placed in Alaska 1 Battleship, 1 Destroyer and 2 Transports placed in sz23 Turn Complete - Americans Americans collect 88 PUs; end with 95 PUs
Combat Hit Differential Summary :
Masaharu : 0.00 Americans : 0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 Destroyer moved from sz4 to sz3 1 Infantry and 1 Tank moved from Alaska to sz5 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz3 1 Infantry and 1 Tank moved from sz3 to Kamchatka 1 Bomber moved from Pearl Harbor to sz3 Purchase Units - Americans Americans buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Factory and 4 Transports; Remaining resources: 7 PUs; Combat - Americans Battle in sz3 Americans attack with 1 Bomber, 1 Destroyer and 1 Transport Masaharu defend with 1 Destroyer Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz3, round 2 : 1/2 hits, 1.00 expected hits Masaharu roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz3 Americans win with 1 Bomber and 1 Transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 1 Destroyer Battle in Kamchatka Americans attack with 1 Infantry and 1 Tank Masaharu defend with 1 Tank Americans roll dice for 1 Infantry and 1 Tank in Kamchatka, round 2 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Tank in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Masaharu lost in Kamchatka Americans win, taking Kamchatka from Masaharu with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Masaharu: 1 Tank Non Combat Move - Americans 1 Bomber moved from sz3 to Palana 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 2 Infantrys moved from British Columbia to N.Canada 1 EarlyFighter moved from Pearl Harbor to Wake Place Units - Americans 2 Transports placed in sz25 1 Carrier and 1 EarlyFighter placed in sz25 1 Factory placed in Alaska 1 Battleship, 1 Destroyer and 2 Transports placed in sz23 Turn Complete - Americans Americans collect 88 PUs; end with 95 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to W.Borneo: 1 Infantry and 1 Tank EDIT: Removing units owned by Americans from Borneo: 1 Infantry and 1 Tank EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Masaharu : 0.00 Americans : 0.33
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Destroyer moved from sz7 to sz3 2 Infantrys moved from Akina to sz15 2 Infantrys and 1 Transport moved from sz15 to sz2 1 Transport moved from sz2 to sz7 1 Infantry and 1 Tank moved from N.Japan to sz7 1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz2 1 Tank moved from sz2 to Palana 1 Bomber moved from N.Japan to Palana 3 Infantrys moved from sz2 to Palana 1 Artillery and 1 Tank moved from Ostrov to sz1 1 Infantry moved from Ostrov to sz1 1 Infantry moved from N.Japan to sz1 1 Infantry moved from N.Japan to sz1 1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz2 1 Infantry and 1 Tank moved from sz2 to Kamchatka 1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2 1 Artillery and 1 Infantry moved from sz2 to Palana 1 Artillery moved from Amursk to sz1 1 Infantry moved from N.Japan to sz1 1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2 1 Artillery and 1 Infantry moved from sz2 to Kamchatka 1 Infantry and 1 Tank moved from Vostok to Quingdao 1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao 1 EarlyFighter moved from Manchuria to Quingdao 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk 1 Infantry moved from Vostok to Quingdao 1 Infantry moved from sz1 to Vostok 5 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz3 Masaharu attack with 1 Destroyer Americans defend with 1 Transport Masaharu roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in sz3, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz3, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in sz3, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in sz3 Masaharu win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Kamchatka Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Americans defend with 1 Infantry and 1 Tank Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kamchatka, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Kamchatka, round 2 : 0/2 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kamchatka, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Kamchatka, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Kamchatka Masaharu win, taking Kamchatka from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Americans: 1 Infantry and 1 Tank Battle in Palana Masaharu attack with 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank British defend with 2 Infantrys; Americans defend with 1 Bomber; Russians defend with 2 Infantrys Masaharu roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Palana, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Bomber and 4 Infantrys in Palana, round 2 : 1/5 hits, 1.50 expected hits 1 Bomber owned by the Americans, 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Palana Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Palana, round 3 : 4/6 hits, 2.17 expected hits Russians roll dice for 3 Infantrys in Palana, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the British lost in Palana Masaharu win, taking Palana from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 20 Casualties for Masaharu: 1 Infantry Casualties for Americans: 1 Bomber Casualties for Russians: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Palana to Belogorsk Place Units - Masaharu 2 Artillerys and 1 Infantry placed in Amursk 5 Infantrys placed in Akina 1 Factory placed in Belogorsk Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu : 1.17 Americans : -0.33 Russians : -3.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao 1 Infantry moved from Irkutsk to Quingdao Purchase Units - Russians Russians buy 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks Masaharu defend with 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks Russians roll dice for 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks in Quingdao, round 2 : 2/12 hits, 3.17 expected hits Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Quingdao, round 2 : 4/10 hits, 3.83 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Quingdao, round 3 : 1/8 hits, 2.50 expected hits Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Quingdao, round 3 : 1/8 hits, 3.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Quingdao, round 4 : 1/7 hits, 2.33 expected hits Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Quingdao, round 4 : 1/7 hits, 2.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao 1 Artillery, 2 Infantrys and 2 Tanks retreated to Irkutsk Masaharu win with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -4 Casualties for Russians: 6 Infantrys Casualties for Masaharu: 4 Infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Irkutsk: 1 Artillery, 2 Infantrys and 2 Tanks EDIT: Adding units owned by Russians to Ulaan Ude: 1 Artillery, 2 Infantrys and 2 Tanks EDIT: Turning off Edit Mode 1 Infantry moved from Ustkut to Irkutsk 1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Tank moved from Jinquan to Ulaan Ude 5 Infantrys moved from Kaask to Tulun 1 Tank moved from Kaask to Ulaan Ude 1 AAGun, 1 Artillery and 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Haixi to Jinquan Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 1 Infantry and 3 Tanks placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu : -3.83 Russians : -4.00