Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Entek Allies -VS- dawgoneit Axis T.R.S.
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You can skip the Dutch as they are finished.
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 3 Infantrys and 1 Marine moved from Shangsi to Gansu 4 Infantrys and 1 Marine moved from Szechwan to Gansu 1 Tankette moved from N.Chunking to W.Chunking 8 Tankettes moved from Sian to Gansu 1 Infantry moved from Sian to W.Sian 6 Tankettes moved from Kiangsi to Sian 6 Tankettes moved from Hongkong to Kiangsi 4 Infantrys moved from Hopeh to sz74 1 Marine moved from S.Borneo to sz60 1 Marine moved from Malaya to sz60 2 Elites moved from Malaya to sz60 2 Elites, 2 Marines and 2 Transports moved from sz60 to sz59 1 Elite and 1 Marine moved from Malaya to sz60 2 Elites, 2 Marines and 2 Transports moved from sz59 to sz58 1 Bomber moved from Phuket to sz57 2 EarlyFighters moved from sz60 to sz57 1 Carrier moved from sz60 to sz57 1 Transport moved from sz73 to sz60 2 Infantrys moved from S.Borneo to sz60 2 Infantrys moved from sz60 to N.S 4 Infantrys and 2 Transports moved from sz74 to sz60 4 Infantrys moved from sz60 to Malaya 2 Transports moved from sz73 to sz74 1 Infantry moved from S.Borneo to sz60 1 Infantry moved from Malaya to sz60 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from sz60 to sz58 3 Elites, 2 Infantrys and 3 Marines moved from sz58 to Flores 1 Infantry moved from Seoul to sz79 1 Infantry and 1 T.Boat moved from sz79 to sz74 1 Infantry moved from sz74 to Hopeh 6 Infantrys moved from E.Shansi to N.Shangsi 2 Infantrys moved from Shansi to Shangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Bunkers, 12 Infantrys and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz57 Hisaichi attack with 1 Bomber, 1 Carrier and 2 EarlyFighters British defend with 1 Destroyer; Anzac defend with 1 Transport Hisaichi roll dice for 1 Bomber, 1 Carrier and 2 EarlyFighters in sz57, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 Destroyer and 1 Transport in sz57, round 2 : 1/2 hits, 0.67 expected hits 1 Carrier owned by the Hisaichi, 1 Transport owned by the Anzac and 1 Destroyer owned by the British lost in sz57 Hisaichi win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Carrier Casualties for British: 1 Destroyer Casualties for Anzac: 1 Transport Battle in Flores Hisaichi attack with 3 Elites, 2 Infantrys and 3 Marines Anzac defend with 2 Artillerys and 3 Infantrys Hisaichi roll dice for 3 Elites, 2 Infantrys and 3 Marines in Flores, round 2 : 4/8 hits, 2.83 expected hits Anzac roll dice for 2 Artillerys and 3 Infantrys in Flores, round 2 : 2/5 hits, 1.67 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Flores Hisaichi roll dice for 3 Elites and 3 Marines in Flores, round 3 : 5/6 hits, 2.50 expected hits Anzac roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Hisaichi win, taking Flores from Anzac with 3 Elites and 3 Marines remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 2 Artillerys and 3 Infantrys Battle in W.Chunking Hisaichi attack with 1 Tankette British defend with 1 Infantry Hisaichi roll dice for 1 Tankette in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Tankette remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Hisaichi 2 EarlyFighters moved from sz57 to sz60 1 Bomber moved from sz57 to E.Borneo Place Units - Hisaichi 6 Tankettes placed in Hongkong 1 Infantry and 2 Tankettes placed in Sian 1 Bunker placed in N.S 1 Bunker and 6 Infantrys placed in Malaya Hisaichi undo move 4. 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya 4 Infantrys placed in S.Borneo 2 Infantrys placed in E.Shansi 1 Infantry placed in Shansi Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Hisaichi : 4.83 British : 0.33 Anzac : -0.00 Chinese : -0.33
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 Elite moved from Phuket to sz73 1 Marine moved from Phuket to sz73 1 Elite, 1 Marine and 1 Transport moved from sz73 to sz59 1 Elite and 1 Marine moved from sz59 to Lambok 2 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Lambok Thai attack with 1 Elite and 1 Marine Anzac defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Elite and 1 Marine in Lambok, round 2 : 1/2 hits, 0.83 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Thai and 1 Marine owned by the Thai lost in Lambok Anzac win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Thai: 1 Elite and 1 Marine Casualties for Anzac: 1 Infantry Non Combat Move - Thai Place Units - Thai 4 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Anzac : 1.33 Thai : 0.17
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 2 Tankettes moved from Nepal to W.Chunking 3 Artillerys moved from Calcutta to sz63 3 Infantrys moved from Calcutta to sz63 3 Artillerys, 3 Infantrys and 3 Transports moved from sz63 to sz66 3 Artillerys and 3 Infantrys moved from sz66 to Thailand 5 Artillerys, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 2 Tankettes moved from Burma to Thailand 1 Mech.Inf moved from Bengal to Thailand 2 EarlyFighters moved from sz66 to Thailand 1 Fighter moved from Calcutta to Thailand 1 Artillery and 1 Infantry moved from British Columbia to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 2 Infantrys moved from Kamchatka to Palana Purchase Units - British British buy 4 Artillerys, 1 Bunker, 2 Destroyers, 5 Infantrys, 1 Marine, 1 Mech.Inf and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 2 Tankettes Hisaichi defend with 1 Tankette British roll dice for 2 Tankettes in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tankette in W.Chunking, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Tankettes in W.Chunking, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tankette in W.Chunking, round 3 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking British win, taking W.Chunking from Hisaichi with 2 Tankettes remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Battle in Palana British attack with 1 Artillery and 3 Infantrys Masaharu defend with 4 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Palana, round 2 : 1/4 hits, 1.00 expected hits Masaharu roll dice for 4 Infantrys in Palana, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the British lost in Palana British roll dice for 1 Artillery and 2 Infantrys in Palana, round 3 : 1/3 hits, 0.83 expected hits Masaharu roll dice for 3 Infantrys in Palana, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu lost in Palana British roll dice for 1 Artillery and 2 Infantrys in Palana, round 4 : 2/3 hits, 0.83 expected hits Masaharu roll dice for 2 Infantrys in Palana, round 4 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Masaharu lost in Palana British win, taking Palana from Masaharu with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Masaharu: 4 Infantrys Battle in Thailand British attack with 8 Artillerys, 2 EarlyFighters, 2 Fighters, 7 Infantrys, 3 Mech.Infs and 2 Tankettes Thai defend with 2 Elites, 17 Infantrys, 4 Marines and 1 Tank British roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 8 Artillerys, 2 EarlyFighters, 2 Fighters, 7 Infantrys, 3 Mech.Infs and 2 Tankettes in Thailand, round 2 : 9/24 hits, 8.33 expected hits Thai roll dice for 2 Elites, 17 Infantrys, 4 Marines and 1 Tank in Thailand, round 2 : 8/24 hits, 8.17 expected hits 9 Infantrys owned by the Thai, 1 Tankette owned by the British and 7 Infantrys owned by the British lost in Thailand British roll dice for 8 Artillerys, 2 EarlyFighters, 2 Fighters, 3 Mech.Infs and 1 Tankette in Thailand, round 3 : 4/16 hits, 5.67 expected hits Thai roll dice for 2 Elites, 8 Infantrys, 4 Marines and 1 Tank in Thailand, round 3 : 6/15 hits, 5.17 expected hits 4 Infantrys owned by the Thai, 5 Artillerys owned by the British and 1 Tankette owned by the British lost in Thailand British roll dice for 3 Artillerys, 2 EarlyFighters, 2 Fighters and 3 Mech.Infs in Thailand, round 4 : 3/10 hits, 3.67 expected hits Thai roll dice for 2 Elites, 4 Infantrys, 4 Marines and 1 Tank in Thailand, round 4 : 4/11 hits, 3.83 expected hits 3 Infantrys owned by the Thai, 3 Artillerys owned by the British and 1 Mech.Inf owned by the British lost in Thailand 2 Fighters owned by the British and 2 EarlyFighters owned by the British retreated British roll dice for 2 Mech.Infs in Thailand, round 5 : 0/2 hits, 0.67 expected hits Thai roll dice for 2 Elites, 1 Infantry, 4 Marines and 1 Tank in Thailand, round 5 : 4/8 hits, 2.83 expected hits 2 Mech.Infs owned by the British lost in Thailand Thai win with 2 Elites, 1 Infantry, 4 Marines and 1 Tank remaining. Battle score for attacker is -37 Casualties for British: 8 Artillerys, 7 Infantrys, 3 Mech.Infs and 2 Tankettes Casualties for Thai: 16 Infantrys Non Combat Move - British 1 EarlyFighter moved from Thailand to Burma 1 EarlyFighter moved from Thailand to Burma 2 Fighters moved from Thailand to sz66 2 Transports moved from sz64 to sz63 1 Destroyer moved from sz64 to sz66 1 Mech.Inf moved from Dheli to Bengal 2 Tankettes moved from Dheli to Nepal 1 S.Sub and 1 Transport moved from sz50 to sz49 1 Tankette moved from Sarong to Moresby Place Units - British 1 Bunker placed in Burma 4 Artillerys and 4 Infantrys placed in Calcutta 1 Mech.Inf and 2 Tankettes placed in Dheli 2 Destroyers placed in sz49 1 Marine placed in Moresby 1 Infantry placed in Vancouver Turn Complete - British British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -2.00 Hisaichi : -0.33 Masaharu : -2.00 Thai : 2.00
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 1 Transport moved from sz56 to sz50 2 Artillerys and 2 Infantrys moved from W.Australia to sz50 2 Artillerys and 2 Infantrys moved from sz50 to Flores 2 EarlyFighters moved from sz50 to Flores Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Artillerys, 2 EarlyFighters and 2 Infantrys Hisaichi defend with 3 Elites and 3 Marines Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 2 : 0/6 hits, 2.00 expected hits Hisaichi roll dice for 3 Elites and 3 Marines in Flores, round 2 : 0/6 hits, 2.00 expected hits Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 3 Elites and 3 Marines in Flores, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Anzac and 2 Marines owned by the Hisaichi lost in Flores Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 1 Infantry in Flores, round 4 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 3 Elites and 1 Marine in Flores, round 4 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Flores Anzac roll dice for 1 Artillery and 2 EarlyFighters in Flores, round 5 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Elites in Flores, round 5 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Flores Anzac roll dice for 1 Artillery and 2 EarlyFighters in Flores, round 6 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Elite in Flores, round 6 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 13 Casualties for Anzac: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 3 Elites and 3 Marines Non Combat Move - Anzac 2 EarlyFighters moved from Flores to sz50 Place Units - Anzac 2 Artillerys placed in W.Australia 1 Transport placed in sz50 1 Destroyer placed in sz50 1 Fighter placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -3.33 Anzac : -2.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 2 Destroyers moved from sz20 to sz18 1 B.Carrier, 2 B.Transports, 4 Battleships, 2 Carriers, 6 Destroyers, 1 EarlyFighter and 5 Transports moved from sz19 to sz18 2 Infantrys moved from Pikelot to Gaferut 2 Destroyers moved from sz5 to sz3 2 Destroyers moved from sz4 to sz3 Purchase Units - Americans Americans buy 1 B.Carrier, 4 Destroyers, 1 EarlyFighter, 2 Fighters and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in sz18 Americans attack with 1 B.Carrier, 2 B.Transports, 4 Battleships, 2 Carriers, 8 Destroyers, 1 EarlyFighter and 5 Transports Yamamoto defend with 22 Destroyers Americans roll dice for 1 B.Carrier, 2 B.Transports, 4 Battleships, 2 Carriers, 8 Destroyers, 1 EarlyFighter and 5 Transports in sz18, round 2 : 9/16 hits, 6.17 expected hits Yamamoto roll dice for 22 Destroyers in sz18, round 2 : 12/22 hits, 11.00 expected hits Units damaged: 1 B.Carrier owned by the Americans and 4 Battleships owned by the Americans 2 B.Transports owned by the Americans, 5 Transports owned by the Americans and 9 Destroyers owned by the Yamamoto lost in sz18 1 B.Carrier, 4 Battleships, 2 Carriers and 8 Destroyers retreated to sz19 Yamamoto win with 13 Destroyers remaining. Battle score for attacker is 26 Casualties for Americans: 2 B.Transports and 5 Transports Casualties for Yamamoto: 9 Destroyers Battle in sz3 Americans attack with 4 Destroyers Yamamoto defend with 3 Destroyers Americans roll dice for 4 Destroyers in sz3, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 3 Destroyers in sz3, round 2 : 0/3 hits, 1.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz3 Americans roll dice for 4 Destroyers in sz3, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Destroyers in sz3, round 3 : 2/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz3 Americans roll dice for 2 Destroyers in sz3, round 4 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz3, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz3 Americans win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Yamamoto: 3 Destroyers Casualties for Americans: 3 Destroyers Non Combat Move - Americans 1 Elite moved from Pearl Harbor to sz25 2 Artillerys moved from Kauai to sz25 1 Marine moved from Kauai to sz25 4 Infantrys moved from Kauai to sz25 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Elite, 4 Infantrys, 1 Marine and 1 S.Sub moved from sz25 to sz20 1 Elite and 1 S.Sub moved from sz20 to sz19 1 EarlyFighter moved from sz18 to sz19 1 Elite moved from sz19 to Wake 2 Artillerys, 4 Infantrys and 1 Marine moved from sz20 to Wake Place Units - Americans 1 Submarine placed in sz19 1 B.Carrier placed in sz25 1 EarlyFighter and 1 Fighter placed in sz25 1 Fighter placed in sz25 2 Destroyers placed in sz4 2 Destroyers placed in sz5 Turn Complete - Americans Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00 Americans : 3.50
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TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 1 Bomber moved from Belogorsk to Jinan 1 EarlyFighter moved from Quingdao to Jinan 3 Infantrys moved from Hsingan to Jinan 1 Infantry moved from Vostok to Irkutsk Masaharu take Irkutsk from Russians 3 Infantrys moved from Vostok to Angarsk 8 Infantrys moved from N.Japan to sz1 7 Infantrys and 5 Transports moved from sz1 to sz15 3 Infantrys moved from Akina to sz15 10 Infantrys and 5 Transports moved from sz15 to sz1 5 Infantrys moved from Akina to N.Japan 11 Infantrys moved from sz1 to Vostok 7 Infantrys moved from Vostok to Quingdao 1 Elite and 5 Infantrys moved from Belogorsk to Quingdao 1 Infantry moved from Hsingan to Jinan 4 Infantrys moved from Manchuria to Hsingan 3 Infantrys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 18 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Bomber, 1 EarlyFighter and 4 Infantrys Russians defend with 2 Infantrys Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 4 Infantrys in Jinan, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantrys in Jinan, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantrys in Jinan, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Masaharu win, taking Jinan from Russians with 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Angarsk Masaharu attack with 3 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 3 Infantrys in Angarsk, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 3 Infantrys in Angarsk, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Angarsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Angarsk Masaharu win, taking Angarsk from Russians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Bomber and 1 EarlyFighter moved from Jinan to Quingdao Place Units - Masaharu 3 Infantrys placed in Belogorsk 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu : -2.67 Russians : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Elite, 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 2 Infantrys Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 3 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 4 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 5 : 1/2 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Masaharu: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Infantry moved from Tulun to Ustkut 7 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 2 Tankettes moved from Bratsk to Ulaan Ude 2 Infantrys moved from Bratsk to Ustkut 1 Elite and 5 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Kaask 1 Tank moved from Achinsk to Kaask 3 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 1 Infantry, 1 Tank and 2 Tankettes placed in Achinsk Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu : -0.67 Russians : -0.17
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 8 Destroyers moved from sz78 to sz18 1 Infantry moved from N.G to New Guinea Yamamoto take New Guinea from British 1 Marine moved from N.G to Sarong Yamamoto take Sarong from British 2 Destroyers moved from sz81 to sz70 1 Battleship moved from sz59 to sz70 1 Elite and 1 Marine moved from Buru to sz58 1 Elite, 1 Marine and 1 Transport moved from sz58 to sz81 1 Elite and 1 Marine moved from sz81 to S.G Yamamoto take S.G from British 1 Infantry moved from Davao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz58 1 Infantry moved from sz58 to Flores 1 Infantry and 1 Marine moved from Davao to sz70 1 Infantry, 1 Marine and 1 Transport moved from sz70 to sz58 1 Infantry and 1 Marine moved from sz58 to Flores 2 Infantrys moved from Davao to sz70 2 Infantrys and 1 Transport moved from sz70 to sz81 2 Infantrys moved from sz81 to Nayumo 2 Infantrys moved from Davao to sz70 1 B.Transport and 2 Infantrys moved from sz70 to sz58 1 Tank moved from Buru to sz58 1 B.Transport, 2 Infantrys and 1 Tank moved from sz58 to sz81 2 Infantrys and 1 Tank moved from sz81 to Nayumo 1 Transport moved from sz58 to sz70 1 Infantry moved from Boho to sz70 1 B.Transport moved from sz59 to sz60 2 Elites moved from W.Borneo to sz60 1 Infantry moved from W.Borneo to sz60 1 B.Transport, 2 Elites and 1 Infantry moved from sz60 to sz59 2 Elites and 1 Infantry moved from sz59 to Lambok 1 Infantry and 1 Transport moved from sz70 to sz58 1 Infantry moved from sz58 to Flores 1 B.Transport moved from sz67 to sz74 2 Infantrys and 1 Marine moved from S.Japan to sz74 1 B.Transport, 2 Infantrys and 1 Marine moved from sz74 to sz67 1 Infantry moved from Chunking to N.Chunking 1 Infantry moved from N.French I. to Chunking 2 Infantrys and 1 Marine moved from sz67 to N.French I. 2 Transports moved from sz74 to sz78 Purchase Units - Yamamoto Yamamoto buy 8 Destroyers, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 3 Infantrys and 1 Marine Anzac defend with 1 Artillery Yamamoto roll dice for 3 Infantrys and 1 Marine in Flores, round 2 : 0/4 hits, 0.83 expected hits Anzac roll dice for 1 Artillery in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 2 Infantrys and 1 Marine in Flores, round 3 : 0/3 hits, 0.67 expected hits Anzac roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Marine in Flores, round 4 : 0/3 hits, 0.67 expected hits Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Marine in Flores, round 5 : 2/3 hits, 0.67 expected hits Anzac roll dice for 1 Artillery in Flores, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery Battle in Lambok Yamamoto attack with 2 Elites and 1 Infantry Anzac defend with 1 Artillery Yamamoto roll dice for 2 Elites and 1 Infantry in Lambok, round 2 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Artillery in Lambok, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Lambok Yamamoto win, taking Lambok from Anzac with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Battle in Nayumo Yamamoto attack with 4 Infantrys and 1 Tank British defend with 1 Infantry Yamamoto roll dice for 4 Infantrys and 1 Tank in Nayumo, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nayumo Yamamoto win, taking Nayumo from British with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 1 Destroyer moved from sz18 to sz17 Place Units - Yamamoto 8 Destroyers placed in sz78 4 Infantrys placed in Davao 2 Elites and 1 Infantry placed in W.Borneo Turn Complete - Yamamoto Yamamoto collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
British : -0.33 Yamamoto : -0.17 Anzac : -0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Chinese 2 Infantrys moved from Nancheng to Sikang Purchase Units - Chinese Chinese buy 1 EarlyFighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Sikang, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang 1 Infantry retreated to Nancheng Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Nancheng to Tsingnan 1 Artillery moved from Tsingnan to Xining 1 Artillery moved from Nancheng to Xining 4 Infantrys moved from Ming Jong to Xining 1 Infantry moved from Quyan to Ming Jong 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 EarlyFighter and 5 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : -0.33
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Hisaichi 1 Artillery, 4 Elites, 13 Infantrys, 2 Marines, 7 Tanks and 19 Tankettes moved from Gansu to Tsingnan 6 Infantrys moved from N.Shangsi to Gansu 2 Infantrys moved from Shangsi to Gansu 2 Infantrys moved from E.Shansi to N.Shangsi 1 Infantry moved from Shansi to Shangsi 1 Infantry moved from Hopeh to E.Shansi 1 Infantry and 8 Tankettes moved from Sian to Szechwan 8 Tankettes moved from Szechwan to Gansu 6 Tankettes moved from Kiangsi to Sian 1 Bomber moved from E.Borneo to sz56 2 EarlyFighters moved from sz60 to sz56 4 Infantrys moved from S.Borneo to sz60 1 Artillery moved from Malaya to sz60 1 Infantry moved from Malaya to sz60 1 Artillery and 5 Infantrys moved from sz60 to N.S 1 B.Transport moved from sz58 to sz60 2 Artillerys moved from Malaya to sz60 1 Infantry moved from Malaya to sz60 2 Artillerys moved from sz60 to N.S 1 Infantry moved from sz60 to N.S 2 Transports moved from sz58 to sz60 6 Tankettes moved from Hongkong to Kiangsi Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 5 Infantrys, 1 Marine and 12 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz56 Hisaichi attack with 1 Bomber and 2 EarlyFighters British defend with 1 Destroyer and 1 Submarine Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz56, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 Destroyer in sz56, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz56 Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 EarlyFighter Casualties for British: 1 Destroyer and 1 Submarine Battle in Tsingnan Hisaichi attack with 1 Artillery, 4 Elites, 13 Infantrys, 2 Marines, 7 Tanks and 19 Tankettes Chinese defend with 4 Infantrys Hisaichi roll dice for 1 Artillery, 4 Elites, 13 Infantrys, 2 Marines, 7 Tanks and 19 Tankettes in Tsingnan, round 2 : 17/46 hits, 15.17 expected hits Chinese roll dice for 4 Infantrys in Tsingnan, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 1 Artillery, 4 Elites, 11 Infantrys, 2 Marines, 7 Tanks and 19 Tankettes remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 4 Infantrys Non Combat Move - Hisaichi 1 EarlyFighter moved from sz56 to sz60 1 Bomber moved from sz56 to N.S Place Units - Hisaichi 4 Artillerys placed in S.Borneo 5 Infantrys and 1 Marine placed in Malaya 6 Tankettes placed in Hongkong 3 Tankettes placed in Sian 2 Tankettes placed in E.Shansi 1 Tankette placed in Shansi Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 3.50 British : 0.50 Chinese : 0.67
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Please skip the Dutch
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Thai 2 Elites, 1 Infantry, 4 Marines and 1 Tank moved from Thailand to Burma 1 Transport moved from sz59 to sz81 1 T.Boat moved from sz60 to sz59 1 EarlyFighter moved from Malaya to Burma Purchase Units - Thai Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 EarlyFighter, 2 Elites, 1 Infantry, 4 Marines and 1 Tank British defend with 1 AAGun, 2 Bunkers and 2 EarlyFighters AA fire in Burma : 0/1 hits, 0.17 expected hits Thai roll dice for 1 EarlyFighter, 2 Elites, 1 Infantry, 4 Marines and 1 Tank in Burma, round 2 : 2/9 hits, 3.33 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 2 Bunkers and 2 EarlyFighters in Burma, round 2 : 1/4 hits, 2.00 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 EarlyFighter, 2 Elites, 4 Marines and 1 Tank in Burma, round 3 : 5/8 hits, 3.17 expected hits British roll dice for 2 Bunkers and 2 EarlyFighters in Burma, round 3 : 0/4 hits, 2.00 expected hits 2 Bunkers owned by the British and 2 EarlyFighters owned by the British lost in Burma Thai win, taking Burma from British with 1 EarlyFighter, 2 Elites, 4 Marines and 1 Tank remaining. Battle score for attacker is 26 Casualties for Thai: 1 Infantry Casualties for British: 2 Bunkers and 2 EarlyFighters Non Combat Move - Thai 5 Infantrys moved from Malaya to Thailand 4 Infantrys and 1 Marine moved from Phuket to Thailand 1 EarlyFighter moved from Burma to Thailand 6 Infantrys moved from N.S to Sumatra Place Units - Thai 4 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : -3.00 AA fire in Burma : : -0.17 Thai : 0.50
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - British 1 Infantry moved from Moresby to sz49 1 Infantry and 1 S.Sub moved from sz49 to sz48 1 Infantry moved from sz48 to N.G 1 Infantry moved from Moresby to New Guinea 1 Artillery and 1 Marine moved from Moresby to New Guinea 1 Tankette moved from Moresby to New Guinea 1 Artillery and 2 Infantrys moved from Palana to Magadan Russians take Magadan from Masaharu 1 Transport moved from sz4 to sz6 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery and 1 Infantry moved from sz6 to N.Canada 1 Artillery moved from Vancouver to British Columbia 4 Artillerys moved from Calcutta to sz63 5 Infantrys moved from Calcutta to sz63 4 Artillerys, 5 Infantrys and 5 Transports moved from sz63 to sz66 4 Artillerys and 5 Infantrys moved from sz66 to Thailand 2 Fighters moved from sz66 to Thailand 3 Transports moved from sz66 to sz63 2 Tankettes moved from Nepal to Bengal 2 Tankettes moved from Dheli to Nepal 1 Mech.Inf moved from Dheli to Bengal 2 Tankettes moved from W.Chunking to Bengal Purchase Units - British British buy 4 Artillerys, 1 Bunker, 2 Destroyers, 4 Infantrys, 1 Mech.Inf and 2 Tankettes; Remaining resources: 1 PUs; Combat - British Battle in sz48 British attack with 1 S.Sub Yamamoto defend with 1 Transport British roll dice for 1 S.Sub in sz48, round 2 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Yamamoto lost in sz48 British win with 1 S.Sub remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in N.G Battle in New Guinea British attack with 1 Artillery, 1 Infantry, 1 Marine and 1 Tankette Yamamoto defend with 1 Infantry British roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tankette in New Guinea, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in New Guinea British win, taking N.G from Yamamoto, taking New Guinea from Yamamoto with 1 Artillery, 1 Infantry, 1 Marine and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Thailand British attack with 4 Artillerys, 2 Fighters and 5 Infantrys Thai defend with 1 EarlyFighter, 9 Infantrys and 1 Marine British roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 4 Artillerys, 2 Fighters and 5 Infantrys in Thailand, round 2 : 6/11 hits, 3.83 expected hits Thai roll dice for 1 EarlyFighter, 9 Infantrys and 1 Marine in Thailand, round 2 : 6/11 hits, 3.83 expected hits 6 Infantrys owned by the Thai, 1 Artillery owned by the British and 5 Infantrys owned by the British lost in Thailand British roll dice for 3 Artillerys and 2 Fighters in Thailand, round 3 : 2/5 hits, 2.00 expected hits Thai roll dice for 1 EarlyFighter, 3 Infantrys and 1 Marine in Thailand, round 3 : 1/5 hits, 1.83 expected hits 2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in Thailand British roll dice for 2 Artillerys and 2 Fighters in Thailand, round 4 : 3/4 hits, 1.67 expected hits Thai roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Thailand, round 4 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Thai, 1 EarlyFighter owned by the Thai, 1 Artillery owned by the British and 1 Marine owned by the Thai lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 7 Casualties for British: 3 Artillerys and 5 Infantrys Casualties for Thai: 1 EarlyFighter, 9 Infantrys and 1 Marine Non Combat Move - British 2 Fighters moved from Thailand to sz66 1 Submarine moved from sz66 to sz56 Place Units - British 1 Bunker placed in Bengal 3 Artillerys and 3 Infantrys placed in Calcutta 1 Mech.Inf and 2 Tankettes placed in Dheli 1 Artillery and 1 Infantry placed in Moresby 1 Destroyer placed in sz49 1 Destroyer placed in sz63 Turn Complete - British British collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 4.00 Yamamoto : -0.33 Thai : 1.17
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Anzac 3 Artillerys moved from W.Australia to sz50 3 Infantrys moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java Anzac take Java from Yamamoto 2 Artillerys and 2 Infantrys moved from sz50 to Flores 2 EarlyFighters moved from sz50 to Flores 1 Fighter moved from Darwin to Flores Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Infantry, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Artillerys, 2 EarlyFighters, 1 Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys and 1 Marine Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 1 Fighter and 2 Infantrys in Flores, round 2 : 4/7 hits, 2.50 expected hits Yamamoto roll dice for 2 Infantrys and 1 Marine in Flores, round 2 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Artillerys, 2 EarlyFighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys and 1 Marine Non Combat Move - Anzac 1 Fighter moved from Flores to sz50 1 EarlyFighter moved from Flores to sz50 1 EarlyFighter moved from Flores to Derby 1 Destroyer moved from sz50 to sz57 Place Units - Anzac 1 Transport placed in sz50 1 Artillery and 1 Infantry placed in W.Australia 1 Artillery placed in Derby 2 Artillerys placed in Darwin 1 Submarine placed in sz37 Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto : -1.00 Anzac : 1.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Americans 5 units repaired. 2 Infantrys moved from Gaferut to Ifalk Americans take Ifalk from Yamamoto 1 EarlyFighter and 2 Fighters moved from sz25 to sz18 1 Destroyer moved from sz4 to sz9 1 Destroyer moved from sz3 to sz17 1 Destroyer moved from sz4 to sz9 2 Destroyers moved from sz20 to sz18 1 Marine moved from Wake to sz20 2 Artillerys moved from Wake to sz20 2 Artillerys moved from Wake to sz20 1 Marine moved from Wake to sz20 4 Artillerys, 2 B.Transports and 2 Marines moved from sz20 to sz18 4 Artillerys moved from sz18 to Marcus 2 Marines moved from sz18 to Marcus 1 Elite moved from Wake to sz19 1 B.Carrier, 4 Battleships, 2 Carriers, 8 Destroyers, 1 EarlyFighter, 1 Elite, 1 S.Sub and 1 Submarine moved from sz19 to sz18 1 Elite moved from sz18 to Marcus 2 Destroyers moved from sz5 to sz9 Purchase Units - Americans Americans buy 1 B29, 1 Bunker, 1 Destroyer, 2 Elites, 1 Factory, 1 L.Fighter and 2 S.Subs; Remaining resources: 0 PUs; Combat - Americans Battle in sz9 Americans attack with 4 Destroyers Yamamoto defend with 1 Destroyer Americans roll dice for 4 Destroyers in sz9, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 3 Destroyers remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in sz17 Americans attack with 1 Destroyer Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz17 Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in sz18 Americans attack with 1 B.Carrier, 2 B.Transports, 4 Battleships, 2 Carriers, 10 Destroyers, 2 EarlyFighters, 2 Fighters, 1 S.Sub and 1 Submarine Yamamoto defend with 20 Destroyers Americans roll dice for 1 S.Sub and 1 Submarine in sz18, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 B.Carrier, 2 B.Transports, 4 Battleships, 2 Carriers, 10 Destroyers, 2 EarlyFighters and 2 Fighters in sz18, round 2 : 5/21 hits, 8.17 expected hits Yamamoto roll dice for 20 Destroyers in sz18, round 2 : 12/20 hits, 10.00 expected hits Units damaged: 4 Battleships owned by the Americans 2 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 1 B.Carrier owned by the Americans, 2 Carriers owned by the Americans, 5 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18 Americans roll dice for 1 S.Sub in sz18, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 B.Transports, 4 Battleships, 8 Destroyers, 1 EarlyFighter and 2 Fighters in sz18, round 3 : 6/15 hits, 6.67 expected hits Yamamoto roll dice for 15 Destroyers in sz18, round 3 : 8/15 hits, 7.50 expected hits 1 Fighter owned by the Americans, 6 Destroyers owned by the Americans, 6 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18 Americans roll dice for 1 S.Sub in sz18, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 B.Transports, 4 Battleships, 2 Destroyers and 1 Fighter in sz18, round 4 : 4/7 hits, 3.83 expected hits Yamamoto roll dice for 9 Destroyers in sz18, round 4 : 4/9 hits, 4.50 expected hits 2 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 1 S.Sub owned by the Americans and 4 Destroyers owned by the Yamamoto lost in sz18 1 Marine owned by the Americans, 1 Elite owned by the Americans and 2 Artillerys owned by the Americans lost in Marcus 1 B.Transport and 4 Battleships retreated to sz19 Yamamoto win with 5 Destroyers remaining. Battle score for attacker is -57 Casualties for Americans: 1 B.Carrier, 1 B.Transport, 2 Carriers, 10 Destroyers, 2 EarlyFighters, 1 Fighter, 1 S.Sub and 1 Submarine Casualties for Yamamoto: 15 Destroyers Non Combat Move - Americans 1 Fighter could not land in sz18 and was removed 1 B.Carrier moved from sz25 to sz20 Place Units - Americans 1 Destroyer placed in sz19 1 Bunker and 1 Factory placed in Sukhalin 2 S.Subs placed in sz25 2 Elites placed in Pearl Harbor 1 B29 and 1 L.Fighter placed in Alaska Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto : 3.00 Americans : -5.17
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TripleA Turn Summary: Masaharu round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Masaharu 2 Infantrys moved from Hsingan to Jinan 1 Bomber and 1 EarlyFighter moved from Quingdao to Jinan 5 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 2 Infantrys moved from N.Japan to sz15 1 Infantry moved from N.Japan to sz1 10 Infantrys and 5 Transports moved from sz15 to sz1 11 Infantrys moved from sz1 to Yakutsk 11 Infantrys moved from Vostok to Quingdao 2 Infantrys moved from Hsingan to Quingdao 6 Infantrys moved from Belogorsk to Quingdao 4 Infantrys moved from Manchuria to Hsingan 3 Infantrys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 18 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Bomber and 1 EarlyFighter moved from Jinan to Quingdao Place Units - Masaharu 3 Infantrys placed in Belogorsk 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu : 1.67 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Irkutsk 1 Tankette moved from Ulaan Ude to Irkutsk 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 2 Infantrys and 1 Tankette Masaharu defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tankette in Irkutsk, round 2 : 2/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 2 Infantrys Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 3 : 1/2 hits, 0.50 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Russians roll dice for 1 EarlyFighter in Jinan, round 4 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits 1 EarlyFighter owned by the Russians lost in Jinan Masaharu win with 1 Infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 EarlyFighter and 2 Infantrys Casualties for Masaharu: 1 Infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Masaharu from Jinan: 1 Infantry EDIT: Adding units owned by Russians to Ulaan Ude: 1 EarlyFighter EDIT: Turning off Edit Mode 1 Elite and 5 Infantrys moved from Tulun to Ulaan Ude 3 Infantrys moved from Ustkut to Irkutsk 1 Infantry moved from Ulaan Ude to Ustkut 1 Elite moved from Kaask to Tulun 7 Infantrys moved from Kaask to Tulun 1 Tank moved from Kaask to Ulaan Ude 3 Infantrys moved from Krasnoyarsk to Kaask 1 Tank moved from Achinsk to Kaask 2 Tankettes moved from Achinsk to Kaask 1 Infantry moved from Achinsk to Krasnoyarsk Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu : 1.00 Russians : 0.83
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Sorry about the edit. It didn’t post the first time so I just redid it and edited re results.