@GeneralDisarray I kill a destroyer and a sub
VonAlba (Axis) vs Yelrae (Allied) BM3
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hey, are you here?
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@VonAlba Hey sorry – I’ve been traveling for work this week. I’ll be able to take my turn this weekend.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 6 armour, 2 fighters and 8 infantry; Remaining resources: 5 PUs; Combat Move - Americans 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 armour, 4 artilleries and 8 infantry moved from Normandy Bordeaux to Holland Belgium 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries moved from 110 Sea Zone to Holland Belgium 4 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 armour, 8 artilleries, 5 fighters, 12 infantry and 1 tactical_bomber Germans defend with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 8 artilleries, 5 fighters, 12 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 8/27 hits, 9.67 expected hits Germans roll dice for 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys in Holland Belgium, round 2 : 8/23 hits, 7.83 expected hits 8 infantry owned by the Germans and 8 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 8 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 5/19 hits, 7.67 expected hits Germans roll dice for 1 armour, 3 artilleries, 6 infantry and 5 mech_infantrys in Holland Belgium, round 3 : 3/15 hits, 5.17 expected hits 5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 8 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 4/16 hits, 6.67 expected hits Germans roll dice for 1 armour, 3 artilleries, 1 infantry and 5 mech_infantrys in Holland Belgium, round 4 : 5/10 hits, 3.50 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Holland Belgium Americans roll dice for 1 armour, 4 artilleries, 5 fighters and 1 tactical_bomber in Holland Belgium, round 5 : 5/11 hits, 5.00 expected hits Germans roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Holland Belgium, round 5 : 1/6 hits, 2.17 expected hits 3 artilleries owned by the Germans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans roll dice for 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber in Holland Belgium, round 6 : 5/10 hits, 4.67 expected hits Germans roll dice for 1 armour in Holland Belgium, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 5 artilleries and 12 infantry Casualties for Germans: 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys Non Combat Move - Americans 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Norway 3 fighters moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 10 transports moved from 110 Sea Zone to 107 Sea Zone 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Normandy Bordeaux to United Kingdom 1 carrier moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 armour placed in Norway 3 armour placed in Normandy Bordeaux 8 infantry placed in Eastern United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans 1 infantry moved from Normandy Bordeaux to Southern France French take Southern France from Germans 3 infantry moved from Normandy Bordeaux to France 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Alexandria to Egypt Combat - British Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3 Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3 Non Combat Move - British 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to Norway 2 fighters moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 3 infantry moved from Iraq to Persia Place Units - British 2 artilleries and 6 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2.17 Americans : -7.83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Morocco 1 artillery moved from Algeria to Morocco 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Libya to Algeria 1 armour moved from Libya to Algeria 1 artillery and 4 infantry moved from Libya to Tunisia 4 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Poland to Slovakia Hungary 2 armour moved from Poland to Slovakia Hungary Combat - Italians Battle in Gibraltar Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 4 infantry Americans defend with 1 armour and 3 artilleries Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 1,83 expected hits Americans roll dice for 1 armour and 3 artilleries in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 4 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 5 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 armour in Holland Belgium, round 5 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Holland Belgium Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter and 4 infantry Casualties for Americans: 1 armour and 3 artilleries Battle in Morocco Italians attack with 2 artilleries, 1 fighter and 1 infantry Americans defend with 5 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits, 1,50 expected hits French roll dice for 5 infantry in Morocco, round 2 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery and 1 fighter in Morocco, round 3 : 1/2 hits, 0,83 expected hits French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Italians win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 2 artilleries and 1 infantry Casualties for Americans: 5 infantry Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 2 aaGuns moved from Poland to Slovakia Hungary 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 4 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0,67 French : 1,00 Americans : 1,00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 armour, 1 artillery, 3 fighters and 7 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,4,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,2,4 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs Combat Move - French Non Combat Move - French 1 infantry moved from France to Holland Belgium 1 infantry moved from French West Africa to French Central Africa Turn Complete - French French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Norway 1 bomber moved from Germany to Norway 9 infantry moved from Finland to Norway 2 artilleries and 2 infantry moved from Poland to Slovakia Hungary 2 artilleries and 7 infantry moved from Germany to Slovakia Hungary 2 armour, 1 artillery, 4 infantry and 10 mech_infantrys moved from Western Germany to France 1 carrier and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Denmark to France Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry French defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Norway Germans attack with 2 bombers and 9 infantry British defend with 1 fighter; Americans defend with 3 armour, 1 factory_minor and 2 fighters Germans roll dice for 2 bombers and 9 infantry in Norway, round 2 : 3/11 hits, 2,83 expected hits Americans roll dice for 3 armour and 3 fighters in Norway, round 2 : 1/6 hits, 3,50 expected hits 1 infantry owned by the Germans and 3 armour owned by the Americans lost in Norway Germans roll dice for 2 bombers and 8 infantry in Norway, round 3 : 2/10 hits, 2,67 expected hits Americans roll dice for 3 fighters in Norway, round 3 : 2/3 hits, 2,00 expected hits 2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Norway Germans roll dice for 2 bombers and 6 infantry in Norway, round 4 : 2/8 hits, 2,33 expected hits Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 2 bombers and 6 infantry remaining. Battle score for attacker is 39 Casualties for Germans: 3 infantry Casualties for Americans: 3 armour and 2 fighters Casualties for British: 1 fighter Battle in France Germans attack with 3 armour, 1 artillery, 4 infantry and 10 mech_infantrys British defend with 1 aaGun and 4 infantry; French defend with 1 airfield, 1 factory_minor and 3 infantry Germans roll dice for 3 armour, 1 artillery, 4 infantry and 10 mech_infantrys in France, round 2 : 6/18 hits, 4,33 expected hits French roll dice for 1 aaGun and 7 infantry in France, round 2 : 4/7 hits, 2,33 expected hits 1 aaGun owned by the British, 4 infantry owned by the Germans, 1 infantry owned by the French and 4 infantry owned by the British lost in France Germans roll dice for 3 armour, 1 artillery and 10 mech_infantrys in France, round 3 : 5/14 hits, 3,67 expected hits French roll dice for 2 infantry in France, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in France Germans destroys 15PUs while taking French capital Germans win, taking France from French with 3 armour, 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 4 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for French: 3 infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to Germany 2 bombers moved from Norway to Germany Place Units - Germans 4 artilleries and 6 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 2,50 French : 1,00 Americans : -2,50
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Wow, Norway rolled so poorly.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 armour moved from Baltic States to Slovakia Hungary 1 armour, 2 artilleries and 9 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Novgorod to Slovakia Hungary 1 tactical_bomber moved from Novgorod to Slovakia Hungary 2 artilleries and 6 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 mech_infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 1 artillery and 2 infantry moved from Novgorod to Karelia Combat - Russians Battle in Slovakia Hungary Russians attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 artilleries and 9 infantry; Italians defend with 2 aaGuns, 2 armour and 1 infantry AA fire in Slovakia Hungary : 0/2 hits, 0.33 expected hits Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/16 hits, 4.83 expected hits Germans roll dice for 2 aaGuns, 2 armour, 4 artilleries and 10 infantry in Slovakia Hungary, round 2 : 5/16 hits, 5.67 expected hits 5 infantry owned by the Russians, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans and 1 infantry owned by the Italians lost in Slovakia Hungary Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 6/11 hits, 4.00 expected hits Germans roll dice for 2 armour, 4 artilleries and 6 infantry in Slovakia Hungary, round 3 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 4 : 5/8 hits, 3.50 expected hits Germans roll dice for 2 armour and 4 artilleries in Slovakia Hungary, round 4 : 3/6 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 4 artilleries owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 5 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Slovakia Hungary, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for Russians: 1 artillery, 9 infantry and 1 mech_infantry Casualties for Germans: 4 artilleries and 9 infantry Casualties for Italians: 2 aaGuns, 2 armour and 1 infantry Non Combat Move - Russians 2 aaGuns and 4 artilleries moved from Baltic States to Poland 1 aaGun moved from Bessarabia to Romania 2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 6 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Belarus to Novgorod 3 artilleries and 4 infantry moved from Russia to Bryansk 1 fighter moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 2 armour placed in Novgorod 1 infantry placed in Novgorod 3 artilleries placed in Ukraine 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine Turn Complete - Russians Russians collect 47 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Slovakia Hungary : : -0.33 Germans : -1.83 Russians : 4.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 5 fighters, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers, 1 cruiser and 2 tactical_bombers moved from 63 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 3 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 2 armour moved from Philippines to 35 Sea Zone 2 mech_infantrys moved from Philippines to 35 Sea Zone 5 infantry moved from Philippines to 35 Sea Zone 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 35 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to Burma 5 artilleries and 11 infantry moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 bomber, 4 fighters and 3 tactical_bombers moved from Malaya to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 3 armour moved from Anhwe to Yunnan 1 artillery, 2 infantry and 1 marine moved from Anhwe to Kweichow 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 artillery and 6 infantry moved from Manchuria to Jehol Non Combat Move - Japanese Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports EDIT: Adding units owned by Japanese to 38 Sea Zone: 5 transports EDIT: Adding units owned by Japanese to Burma: 2 armour, 1 artillery and 2 mech_infantrys EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Manchuria 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 5 fighters placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 8 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Normandy Bordeaux to 110 Sea Zone 3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from 112 Sea Zone to Norway 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Norway 1 tactical_bomber moved from Normandy Bordeaux to Norway 1 fighter moved from United Kingdom to Norway 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 91 Sea Zone to 86 Sea Zone Combat - Americans Battle in Aleutian Islands Battle in Norway Americans attack with 3 armour, 3 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3.67 expected hits Germans roll dice for 6 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Germans and 2 armour owned by the Americans lost in Norway Americans win, taking Aleutian Islands from Japanese, taking Norway from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 armour Casualties for Germans: 6 infantry Battle in Gibraltar Americans attack with 8 infantry Italians defend with 1 harbour and 1 marine Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 8 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - Americans 1 tactical_bomber moved from Norway to Finland 3 fighters moved from Norway to Finland 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 10 transports moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 fighters moved from 10 Sea Zone to Western United States 2 carriers and 3 destroyers moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 2 fighters and 3 infantry placed in Western United States 2 artilleries and 8 infantry placed in Eastern United States 6 artilleries placed in Central United States Americans undo move 1. 1 fighter and 3 infantry placed in Central United States 1 fighter placed in Western United States Americans undo move 4. Americans undo move 3. 2 fighters and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 armour moved from 99 Sea Zone to Greece 1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 armour moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk Combat - British Battle in Greece Non Combat Move - British 1 tactical_bomber moved from Egypt to Tobruk 1 fighter moved from Egypt to Tobruk 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 aaGuns, 3 artilleries and 21 infantry moved from India to West India 1 infantry moved from Persia to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from United Kingdom to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Iraq to West India 2 fighters moved from Iraq to West India 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 artillery and 1 infantry placed in Iraq 5 infantry placed in United Kingdom 1 artillery placed in United Kingdom 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Americans : 1.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 5 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Algeria to Morocco Italians take Morocco from French 1 armour moved from Morocco to Algeria 1 fighter moved from Algeria to Southern Italy 1 bomber moved from Southern Italy to Norway 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 3 infantry moved from Tunisia to Algeria 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Italians Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Norway to Germany 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from 95 Sea Zone to Northern Italy Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 9 PUs (2 lost to blockades); end with 9 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
AA fire in Norway : : -0,17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,3,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2,6,4 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Western Germany 1 artillery moved from Holland Belgium to Western Germany 3 armour and 10 mech_infantrys moved from France to Germany 2 bombers moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Slovakia Hungary 4 artilleries and 3 infantry moved from Germany to Poland 1 carrier and 2 transports moved from 92 Sea Zone to 95 Sea Zone Combat - Germans Battle in Poland Germans attack with 4 artilleries and 3 infantry Russians defend with 2 aaGuns, 4 artilleries and 1 infantry Germans roll dice for 4 artilleries and 3 infantry in Poland, round 2 : 0/7 hits, 2,33 expected hits Russians roll dice for 2 aaGuns, 4 artilleries and 1 infantry in Poland, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans lost in Poland 4 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Germany Russians win with 2 aaGuns, 4 artilleries and 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Slovakia Hungary Germans attack with 2 bombers and 3 infantry Russians defend with 2 armour and 1 artillery Germans roll dice for 2 bombers and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 2 armour and 1 artillery in Slovakia Hungary, round 2 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 2 bombers and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 2 armour in Slovakia Hungary, round 3 : 1/2 hits, 1,00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win with 2 bombers remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 1 artillery Non Combat Move - Germans 2 bombers moved from Slovakia Hungary to Southern Italy Place Units - Germans 10 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 24 PUs (2 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Germans : -2,67 Russians : 1,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 2 artilleries and 5 infantry moved from Romania to Yugoslavia 1 fighter moved from Eastern Poland to Yugoslavia 1 tactical_bomber moved from Eastern Poland to Yugoslavia 2 armour moved from Novgorod to Eastern Poland Combat - Russians Battle in Yugoslavia Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Italians defend with 4 artilleries and 5 infantry Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 4 artilleries and 5 infantry in Yugoslavia, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Italians lost in Yugoslavia Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 4 artilleries and 2 infantry in Yugoslavia, round 3 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Yugoslavia 1 artillery owned by the Russians retreated to Romania Germans win with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 5 infantry Casualties for Italians: 2 artilleries and 5 infantry Non Combat Move - Russians 1 fighter moved from Yugoslavia to Romania 1 tactical_bomber moved from Yugoslavia to Romania 2 artilleries and 1 infantry moved from Bessarabia to Romania 2 aaGuns moved from Poland to Eastern Poland 4 artilleries moved from Poland to Eastern Poland 6 infantry moved from Western Ukraine to Eastern Poland 3 artilleries moved from Ukraine to Bessarabia 3 artilleries and 4 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk 1 aaGun and 1 infantry moved from Novgorod to Baltic States 1 artillery and 2 infantry moved from Karelia to Novgorod 3 infantry moved from Finland to Karelia 1 infantry moved from Eastern Poland to Slovakia Hungary 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 2 artilleries and 1 fighter placed in Russia 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 1.50
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@VonAlba Oh right, you win with taking India. I thought you had to take one more VC. Oops.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 harbour, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 armour moved from Manchuria to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Amur 3 armour moved from Burma to India 4 mech_infantrys moved from Burma to India 7 artilleries moved from Burma to India 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 5 transports moved from 38 Sea Zone to 36 Sea Zone 2 armour moved from Yunnan to French Indo China 12 infantry moved from Burma to India 1 armour moved from Yunnan to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery, 3 infantry and 1 marine moved from Kweichow to Shensi 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 1 artillery and 2 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 3 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 6 submarines moved from 26 Sea Zone to 10 Sea Zone 2 battleships, 3 carriers, 6 destroyers and 2 fighters moved from 26 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone 2 fighters moved from Hawaiian Islands to 8 Sea Zone 1 fighter moved from Japan to 8 Sea Zone 4 fighters moved from Japan to Caroline Islands 1 bomber, 4 fighters and 3 tactical_bombers moved from Burma to Java 1 submarine moved from 39 Sea Zone to 80 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 2 battleships, 3 carriers, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 2 battleships, 3 carriers, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Aleutian Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 0/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 3 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Japanese win, taking Aleutian Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 3 armour, 7 artilleries, 12 infantry and 4 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 armour, 7 artilleries, 12 infantry and 4 mech_infantrys in India, round 2 : 11/26 hits, 7,67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 7 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 harbour placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Manchuria 1 armour, 1 artillery and 2 infantry placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 107 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans : -0,67 UK_Pacific : 0,33 Japanese : 2,33
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yeah, if game continue i lose for sure. Why you don’t push with usa against jap first, to stop me to take 6 vc?
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 63 PUs; Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 8 infantry moved from Gibraltar to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Norway to 112 Sea Zone 1 armour moved from 112 Sea Zone to Denmark 6 artilleries moved from Central United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 8 artilleries moved from 91 Sea Zone to Morocco 8 infantry moved from 91 Sea Zone to Morocco 2 carriers and 3 destroyers moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Finland to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Holland Belgium Battle in Morocco Battle in Denmark Non Combat Move - Americans 2 aaGuns moved from Eastern United States to 101 Sea Zone 2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 3 artilleries placed in Norway 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Americans undo move 3. 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,1,3,1,6,5,5,2,6,5,6,3 Americans collect 49 PUs (11 lost to blockades); end with 50 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 artilleries, 11 infantry and 1 mech_infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans 1 infantry moved from Libya to Tunisia French take Tunisia from Italians 1 infantry moved from Greece to Albania British take Albania from Italians 1 armour moved from Greece to Albania 3 artilleries, 3 fighters and 21 infantry moved from West India to India 2 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Tobruk to Greece 1 fighter moved from Tobruk to Greece Combat - British Battle in India British attack with 3 artilleries, 3 fighters and 21 infantry Japanese defend with 1 airfield, 3 armour, 7 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 4 mech_infantrys British roll dice for 3 artilleries, 3 fighters and 21 infantry in India, round 2 : 11/27 hits, 6.50 expected hits Japanese roll dice for 3 armour, 7 artilleries, 11 infantry and 4 mech_infantrys in India, round 2 : 15/25 hits, 8.83 expected hits 11 infantry owned by the Japanese and 15 infantry owned by the British lost in India British roll dice for 3 artilleries, 3 fighters and 6 infantry in India, round 3 : 6/12 hits, 4.00 expected hits Japanese roll dice for 3 armour, 7 artilleries and 4 mech_infantrys in India, round 3 : 8/14 hits, 5.17 expected hits 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 6 infantry owned by the British lost in India 1 artillery owned by the British retreated to West India Japanese win with 3 armour and 5 artilleries remaining. Battle score for attacker is -14 Casualties for British: 2 artilleries and 21 infantry Casualties for Japanese: 2 artilleries, 11 infantry and 4 mech_infantrys Non Combat Move - British 3 fighters moved from India to Persia 1 artillery and 5 infantry moved from Iraq to Persia 1 infantry moved from Eastern Persia to Persia 3 aaGuns moved from West India to Eastern Persia 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 fighter moved from United Kingdom to Morocco Place Units - British 2 artilleries and 1 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by British to France: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 British collect 33 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 6.50 Japanese : 9.00
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@VonAlba I wanted to try a game where I focus all the allies on Europe. If I put more of an effort to hold Hawaii or India that would of been better.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 artilleries moved from Yugoslavia to Slovakia Hungary 2 artilleries and 5 infantry moved from Northern Italy to Western Germany 1 bomber moved from Germany to Novgorod Combat - Italians Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in Gibraltar Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter British defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits British roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British and 2 submarines owned by the British lost in 99 Sea Zone Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 99 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking Gibraltar from British, taking 99 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 39 Casualties for British: 1 cruiser, 1 destroyer, 2 submarines and 1 transport Battle in Tunisia Italians attack with 1 armour, 3 infantry and 1 mech_infantry British defend with 2 armour, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1,17 expected hits French roll dice for 2 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/4 hits, 1,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Tunisia 1 armour owned by the Italians retreated to Algeria French win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 infantry and 1 mech_infantry Casualties for British: 1 infantry Battle in Slovakia Hungary Italians attack with 2 artilleries Russians defend with 1 infantry Italians roll dice for 2 artilleries in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from Novgorod to Germany Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 2,17 British : -0,67 French : 2,33 Russians : 0,67 AA fire in Novgorod : : -0,17