@GeneralDisarray I kill a destroyer and a sub
G40 BM 19L Adam514 Allies +3 vs Karl7 Axis (how long can I stay in the ring?)
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Ok, moved 3 german AA to Volgagorad
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Samara to Tambov Russians take Tambov from Italians 1 armour, 10 artilleries, 37 infantry and 2 mech_infantrys moved from Russia to Smolensk 2 infantry moved from Vologda to Smolensk Combat - Russians Battle in Novgorod Russians attack with 4 fighters and 1 tactical_bomber Germans defend with 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 tactical_bombers Russians roll dice for 4 fighters and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 2 bombers and 3 tactical_bombers in Novgorod, round 2 : 3/5 hits, 1.83 expected hits 3 fighters owned by the Russians, 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in Novgorod Russians roll dice for 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 tactical_bomber in Novgorod, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 tactical_bomber in Novgorod, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 tactical_bomber owned by the Germans lost in Novgorod Russians win with 1 fighter remaining. Battle score for attacker is 16 Casualties for Russians: 3 fighters and 1 tactical_bomber Casualties for Germans: 2 bombers and 3 tactical_bombers Battle in Smolensk Russians attack with 1 armour, 10 artilleries, 39 infantry and 2 mech_infantrys Germans defend with 10 armour and 1 artillery Russians roll dice for 1 armour, 10 artilleries, 39 infantry and 2 mech_infantrys in Smolensk, round 2 : 15/52 hits, 12.33 expected hits Germans roll dice for 10 armour and 1 artillery in Smolensk, round 2 : 5/11 hits, 5.33 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 10 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys remaining. Battle score for attacker is 49 Casualties for Russians: 5 infantry Casualties for Germans: 10 armour and 1 artillery Non Combat Move - Russians 1 aaGun moved from Vologda to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun and 1 infantry moved from Samara to Russia 1 fighter moved from Novgorod to Vologda 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 1 aaGun and 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 2.67
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I moved before your edit. Feel free to move your AA guns to Volgograd, it doesn’t change my move.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 11 infantry moved from Malaya to Shan State 2 artilleries moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 2 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 2 fighters moved from Malaya to Yunnan 2 tactical_bombers moved from Malaya to Yunnan 1 infantry moved from Hunan to Kweichow 2 tactical_bombers moved from French Indo China to Kweichow 2 bombers moved from Philippines to Kweichow 1 fighter moved from Philippines to 20 Sea Zone 2 tactical_bombers moved from Philippines to 20 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 6 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries and 11 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 11 infantry in Shan State, round 2 : 3/14 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 19 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to French Indo China 2 tactical_bombers moved from Kweichow to French Indo China 2 bombers moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 5 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 1 aaGun and 10 infantry moved from Korea to Manchuria 3 fighters moved from Japan to Shantung Place Units - Japanese 1 factory_minor placed in Manchuria 3 destroyers placed in 19 Sea Zone 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4 Japanese collect 37 PUs (4 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 0.67 UK_Pacific : -0.33 Japanese : -3.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 harbour, 4 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 submarine moved from 44 Sea Zone to 20 Sea Zone Americans take 35 Sea Zone from Japanese 8 fighters moved from 44 Sea Zone to 20 Sea Zone Combat - Americans Battle in Philippines Battle in 20 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters in 20 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking Philippines from Japanese with 8 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode 8 fighters moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 carrier and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 tactical_bomber moved from Northern Territory to Caroline Islands 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from French West Africa to Morocco 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 airfield and 1 harbour placed in Morocco 1 submarine and 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 artillery and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 29 PUs; British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 armour and 4 mech_infantrys moved from Egypt to Tobruk 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Battle in Tobruk British attack with 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 1/8 hits, 3.00 expected hits Italians roll dice for 4 infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 3 infantry in Tobruk, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 4 infantry Casualties for British: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 7 mech_infantrys moved from Egypt to Iraq 2 infantry moved from West India to India 3 aaGuns, 3 artilleries, 11 infantry and 1 tactical_bomber moved from Burma to India 1 fighter moved from Szechwan to India 3 fighters moved from Eastern Persia to India 1 bomber moved from Tobruk to Iraq 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 3 fighters moved from United Kingdom to Morocco 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Iraq British undo move 2. British undo move 1. 1 armour and 2 infantry placed in Iraq 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
British : -1.00 Italians : -0.33 Americans : -1.33 Chinese : -0.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 3 destroyers moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Morocco 1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport Americans defend with 1 submarine Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Algeria Italians attack with 2 infantry Americans defend with 1 infantry Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Morocco Italians attack with 3 fighters British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys AA fire in Morocco : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Morocco Italians roll dice for 2 fighters in Morocco, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys in Morocco, round 2 : 11/21 hits, 9.33 expected hits 2 fighters owned by the Italians lost in Morocco Americans win with 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -30 Casualties for Italians: 3 fighters Non Combat Move - Italians 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 3 artilleries moved from Northern Italy to France 2 infantry moved from Southern France to France 2 aaGuns moved from Bryansk to Ukraine 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Italians 3 infantry placed in Southern France 1 fighter placed in Southern Italy 3 infantry and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Gibraltar: 3 fighters EDIT: Removing units owned by Italians from Southern Italy: 1 marine EDIT: Adding units owned by Italians to Gibraltar: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50 Italians : 0.50 Americans : 1.17
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Apologies for the edits. As you can see, I misdragged my 3 ftrs to attack Morocco instead of Algeria… yikes!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 3 destroyers moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Morocco 1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport Americans defend with 1 submarine Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Algeria Italians attack with 2 infantry Americans defend with 1 infantry Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Morocco Italians attack with 3 fighters British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys AA fire in Morocco : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Morocco Italians roll dice for 2 fighters in Morocco, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys in Morocco, round 2 : 11/21 hits, 9.33 expected hits 2 fighters owned by the Italians lost in Morocco Americans win with 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -30 Casualties for Italians: 3 fighters Non Combat Move - Italians 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 3 artilleries moved from Northern Italy to France 2 infantry moved from Southern France to France 2 aaGuns moved from Bryansk to Ukraine 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Italians 3 infantry placed in Southern France 1 fighter placed in Southern Italy 3 infantry and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Gibraltar: 3 fighters EDIT: Removing units owned by Italians from Southern Italy: 1 marine EDIT: Adding units owned by Italians to Gibraltar: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 3 artilleries EDIT: Adding units owned by Italians to Southern France: 3 artilleries EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Adding units owned by Italians to Southern France: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50 Italians : 0.50 Americans : 1.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 3 destroyers moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Morocco 1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport Americans defend with 1 submarine Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Algeria Italians attack with 2 infantry Americans defend with 1 infantry Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Morocco Italians attack with 3 fighters British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys AA fire in Morocco : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Morocco Italians roll dice for 2 fighters in Morocco, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys in Morocco, round 2 : 11/21 hits, 9.33 expected hits 2 fighters owned by the Italians lost in Morocco Americans win with 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -30 Casualties for Italians: 3 fighters Non Combat Move - Italians 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 3 artilleries moved from Northern Italy to France 2 infantry moved from Southern France to France 2 aaGuns moved from Bryansk to Ukraine 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Italians 3 infantry placed in Southern France 1 fighter placed in Southern Italy 3 infantry and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Gibraltar: 3 fighters EDIT: Removing units owned by Italians from Southern Italy: 1 marine EDIT: Adding units owned by Italians to Gibraltar: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 3 artilleries EDIT: Adding units owned by Italians to Southern France: 3 artilleries EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Adding units owned by Italians to Southern France: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50 Italians : 0.50 Americans : 1.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 35 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Battle in Guam ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Guam, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam ANZAC win, taking Marshall Islands from Japanese, taking Guam from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Guam to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from Eastern Persia to India 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Eastern Persia to Egypt 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33
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@Karl7 Did you forget to move your Italian Atlantic sub?
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia 15 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 2 artilleries moved from Bryansk to Smolensk 19 armour moved from Bryansk to Smolensk 1 armour moved from Western Ukraine to Smolensk 2 armour moved from Western Ukraine to Russia 3 armour moved from Ukraine to Russia 2 mech_infantrys moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 mech_infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Russia 10 mech_infantrys moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Smolensk Combat - Germans Battle in Vologda Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 1 fighter Germans roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Vologda Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter Casualties for Russians: 1 fighter Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 10 infantry AA fire in Russia : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 7/17 hits, 6.67 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Russia, round 2 : 6/10 hits, 3.33 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 5 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 5/11 hits, 4.83 expected hits Russians roll dice for 5 infantry in Russia, round 3 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 10 infantry Battle in Smolensk Germans attack with 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys Russians defend with 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys Germans roll dice for 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys in Smolensk, round 2 : 11/53 hits, 16.17 expected hits Russians roll dice for 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys in Smolensk, round 2 : 16/47 hits, 15.83 expected hits 9 infantry owned by the Russians, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk Germans roll dice for 20 armour, 2 artilleries and 15 mech_infantrys in Smolensk, round 3 : 12/37 hits, 13.50 expected hits Russians roll dice for 1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Smolensk, round 3 : 12/38 hits, 12.83 expected hits 12 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 20 armour, 2 artilleries and 3 mech_infantrys in Smolensk, round 4 : 13/25 hits, 11.50 expected hits Russians roll dice for 1 armour, 10 artilleries, 13 infantry and 2 mech_infantrys in Smolensk, round 4 : 5/26 hits, 8.83 expected hits 13 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 20 armour in Smolensk, round 5 : 12/20 hits, 10.00 expected hits Russians roll dice for 1 armour, 10 artilleries and 2 mech_infantrys in Smolensk, round 5 : 1/13 hits, 4.50 expected hits 2 mech_infantrys owned by the Russians, 10 artilleries owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans roll dice for 19 armour in Smolensk, round 6 : 12/19 hits, 9.50 expected hits Russians roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 18 armour remaining. Battle score for attacker is 38 Casualties for Germans: 2 armour, 2 artilleries, 16 infantry and 15 mech_infantrys Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys Battle in Tambov Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 2 tactical_bombers moved from Tambov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Vologda to Novgorod 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Volgograd to Caucasus 1 destroyer moved from 113 Sea Zone to 110 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 2 mech_infantrys placed in Western Ukraine 1 destroyer and 1 fighter placed in 113 Sea Zone 10 infantry placed in Western Germany 1 infantry placed in France Germans undo move 4. Germans undo move 4. 1 fighter and 9 infantry placed in Western Germany 1 infantry placed in France 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 61 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 2.00 AA fire in Russia : : -0.17 Russians : -4.83
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia 15 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 2 artilleries moved from Bryansk to Smolensk 19 armour moved from Bryansk to Smolensk 1 armour moved from Western Ukraine to Smolensk 2 armour moved from Western Ukraine to Russia 3 armour moved from Ukraine to Russia 2 mech_infantrys moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 mech_infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Russia 10 mech_infantrys moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Smolensk Combat - Germans Battle in Vologda Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 1 fighter Germans roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Vologda Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter Casualties for Russians: 1 fighter Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 10 infantry AA fire in Russia : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 7/17 hits, 6.67 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Russia, round 2 : 6/10 hits, 3.33 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 5 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 5/11 hits, 4.83 expected hits Russians roll dice for 5 infantry in Russia, round 3 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 10 infantry Battle in Smolensk Germans attack with 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys Russians defend with 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys Germans roll dice for 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys in Smolensk, round 2 : 11/53 hits, 16.17 expected hits Russians roll dice for 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys in Smolensk, round 2 : 16/47 hits, 15.83 expected hits 9 infantry owned by the Russians, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk Germans roll dice for 20 armour, 2 artilleries and 15 mech_infantrys in Smolensk, round 3 : 12/37 hits, 13.50 expected hits Russians roll dice for 1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Smolensk, round 3 : 12/38 hits, 12.83 expected hits 12 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 20 armour, 2 artilleries and 3 mech_infantrys in Smolensk, round 4 : 13/25 hits, 11.50 expected hits Russians roll dice for 1 armour, 10 artilleries, 13 infantry and 2 mech_infantrys in Smolensk, round 4 : 5/26 hits, 8.83 expected hits 13 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 20 armour in Smolensk, round 5 : 12/20 hits, 10.00 expected hits Russians roll dice for 1 armour, 10 artilleries and 2 mech_infantrys in Smolensk, round 5 : 1/13 hits, 4.50 expected hits 2 mech_infantrys owned by the Russians, 10 artilleries owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans roll dice for 19 armour in Smolensk, round 6 : 12/19 hits, 9.50 expected hits Russians roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 18 armour remaining. Battle score for attacker is 38 Casualties for Germans: 2 armour, 2 artilleries, 16 infantry and 15 mech_infantrys Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys Battle in Tambov Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 2 tactical_bombers moved from Tambov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Vologda to Novgorod 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Volgograd to Caucasus 1 destroyer moved from 113 Sea Zone to 110 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 2 mech_infantrys placed in Western Ukraine 1 destroyer and 1 fighter placed in 113 Sea Zone 10 infantry placed in Western Germany 1 infantry placed in France Germans undo move 4. Germans undo move 4. 1 fighter and 9 infantry placed in Western Germany 1 infantry placed in France 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 61 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 67 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 52 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Ukraine: 2 tactical_bombers EDIT: Adding units owned by Germans to Eastern Poland: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 AA fire in Russia : : -0.17 Russians : -4.83
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia 15 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 2 artilleries moved from Bryansk to Smolensk 19 armour moved from Bryansk to Smolensk 1 armour moved from Western Ukraine to Smolensk 2 armour moved from Western Ukraine to Russia 3 armour moved from Ukraine to Russia 2 mech_infantrys moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 mech_infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Russia 10 mech_infantrys moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Smolensk Combat - Germans Battle in Vologda Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 1 fighter Germans roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Vologda Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter Casualties for Russians: 1 fighter Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 10 infantry AA fire in Russia : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 7/17 hits, 6.67 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Russia, round 2 : 6/10 hits, 3.33 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 5 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 5/11 hits, 4.83 expected hits Russians roll dice for 5 infantry in Russia, round 3 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 10 infantry Battle in Smolensk Germans attack with 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys Russians defend with 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys Germans roll dice for 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys in Smolensk, round 2 : 11/53 hits, 16.17 expected hits Russians roll dice for 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys in Smolensk, round 2 : 16/47 hits, 15.83 expected hits 9 infantry owned by the Russians, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk Germans roll dice for 20 armour, 2 artilleries and 15 mech_infantrys in Smolensk, round 3 : 12/37 hits, 13.50 expected hits Russians roll dice for 1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Smolensk, round 3 : 12/38 hits, 12.83 expected hits 12 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 20 armour, 2 artilleries and 3 mech_infantrys in Smolensk, round 4 : 13/25 hits, 11.50 expected hits Russians roll dice for 1 armour, 10 artilleries, 13 infantry and 2 mech_infantrys in Smolensk, round 4 : 5/26 hits, 8.83 expected hits 13 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 20 armour in Smolensk, round 5 : 12/20 hits, 10.00 expected hits Russians roll dice for 1 armour, 10 artilleries and 2 mech_infantrys in Smolensk, round 5 : 1/13 hits, 4.50 expected hits 2 mech_infantrys owned by the Russians, 10 artilleries owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans roll dice for 19 armour in Smolensk, round 6 : 12/19 hits, 9.50 expected hits Russians roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 18 armour remaining. Battle score for attacker is 38 Casualties for Germans: 2 armour, 2 artilleries, 16 infantry and 15 mech_infantrys Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys Battle in Tambov Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 2 tactical_bombers moved from Tambov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Vologda to Novgorod 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Volgograd to Caucasus 1 destroyer moved from 113 Sea Zone to 110 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 2 mech_infantrys placed in Western Ukraine 1 destroyer and 1 fighter placed in 113 Sea Zone 10 infantry placed in Western Germany 1 infantry placed in France Germans undo move 4. Germans undo move 4. 1 fighter and 9 infantry placed in Western Germany 1 infantry placed in France 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 61 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 67 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 52 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Ukraine: 2 tactical_bombers EDIT: Adding units owned by Germans to Eastern Poland: 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 aaGun EDIT: Adding units owned by Germans to Volgograd: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 AA fire in Russia : : -0.17 Russians : -4.83
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :
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Going to have to think about next move… Japan is on the ropes!
So move will be tomorrow! KILL
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 3 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Manchuria to Jehol 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 2 infantry moved from Shan State to Yunnan 1 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone 7 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Shantung to 6 Sea Zone 2 fighters moved from Shantung to Manchuria 1 tactical_bomber moved from 21 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Manchuria 2 fighters moved from Yunnan to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 3 mech_infantrys moved from Shan State to French Indo China 2 infantry moved from Shan State to French Indo China 1 fighter moved from Manchuria to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Manchuria 2 infantry placed in Shantung 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5 Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Chinese : 0.00 Japanese : -3.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 5 fighters moved from 35 Sea Zone to 19 Sea Zone 5 fighters moved from 35 Sea Zone to 18 Sea Zone 2 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Paulau Island Battle in Marianas Battle in 110 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 18 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 18 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 3 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 3 fighters and 1 infantry in Algeria, round 3 : 3/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Algeria to 91 Sea Zone 1 fighter moved from Algeria to Morocco 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 2 fighters, 1 marine and 8 submarines moved from 35 Sea Zone to 22 Sea Zone 5 fighters moved from 18 Sea Zone to 22 Sea Zone 5 fighters moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Shensi Place Units - Chinese 3 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from Iraq to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to Caucasus 1 armour moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco Combat - British Battle in Caucasus British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Iraq 4 infantry moved from Iraq to Northwest Persia 1 armour and 7 mech_infantrys moved from Iraq to Persia 2 artilleries and 6 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Tobruk to Libya 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 3 aaGuns, 4 artilleries and 24 infantry moved from India to Burma 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 35 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 bomber EDIT: Adding units owned by British to Persia: 1 bomber EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 armour and 7 mech_infantrys EDIT: Adding units owned by British to Caucasus: 1 armour and 7 mech_infantrys EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -1.33 Italians : 0.67 British : 0.00 Americans : 0.00 Chinese : 2.00 Japanese : 1.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania 2 aaGuns moved from Ukraine to Rostov 1 artillery moved from Greece to Albania 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 3 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Southern France 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania 2 aaGuns moved from Ukraine to Rostov 1 artillery moved from Greece to Albania 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 3 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Southern France 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 52 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 28 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :