@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Disappointing.
In any case, scramble to 56?
no scramble. when it’s that overwhelming, you can assume no scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 7 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
8 fighters moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 submarine moved from 91 Sea Zone to 110 Sea Zone
6 fighters moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Kamis in sz 19?
Yes, 3
KILL?
Euh pretty sure I did the whole turn. Hmm I usually verify that it’s posted and everything. I’ll go through the dice and redo everything, I doubt it have it on autosave.
ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 7 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
8 fighters moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 submarine moved from 91 Sea Zone to 110 Sea Zone
6 fighters moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 3,1,1
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 2 destroyers
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 110 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Germans: 2 destroyers
Battle in 19 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
8 fighters moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 marine and 9 submarines moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
6 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 1 infantry moved from Western United States to Central United States
1 bomber moved from Aleutian Islands to British Columbia
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 101 Sea Zone
7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 3 infantry moved from Hopei to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
2 infantry placed in Chahar
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Burma to India
1 artillery and 2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Shan State to Yunnan
3 aaGuns, 4 artilleries and 21 infantry moved from Shan State to Burma
1 tactical_bomber moved from India to Iraq
2 fighters moved from Northwest Persia to Egypt
1 bomber moved from India to Egypt
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Libya to Alexandria
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour, 3 artilleries, 1 fighter, 14 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from India to West India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 4 infantry
EDIT: Adding units owned by British to Trans-Jordan: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 artilleries placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 22 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
EDIT: Removing units owned by ANZAC from 22 Sea Zone: 2 fighters
EDIT: Removing units owned by British from Marianas: 1 marine
EDIT: Adding units owned by British to Philippines: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.33
Japanese : -0.33
@Karl7 Only been 1 day and I forgot what I was doing :joy: .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Non Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns moved from Volgograd to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
2 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from Marianas to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Northwest Persia to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France
3 aaGuns, 24 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
3 artilleries moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Vologda to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
3 infantry moved from Russia to Samara
4 infantry moved from Germany to Western Germany
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
1 fighter placed in Western Germany
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Russia
1 destroyer placed in 110 Sea Zone
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 10 infantry moved from Timguska to Urals
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 9 infantry; Remaining resources: 6 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to 39 Sea Zone
2 fighters and 5 tactical_bombers moved from Japan to French Indo China
2 bombers moved from Caucasus to Northwest Persia
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 infantry placed in French Indo China
6 infantry placed in Japan
Japanese undo move 1.
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 24 PUs (5 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to Algeria
3 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Americans roll dice for 2 fighters in 105 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Germans: 1 destroyer
Battle in Algeria
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Americans
EDIT: Turning off Edit Mode
3 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
6 fighters moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 12 fighters, 1 infantry, 1 marine, 10 submarines and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Caroline Islands to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from British Columbia to Scotland
Place Units - Americans
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
5 fighters placed in Eastern United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Anhwe to Shantung
1 fighter moved from Kweichow to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Shantung to Jehol
2 infantry moved from Chahar to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
2 artilleries and 4 infantry moved from Kweichow to Anhwe
Place Units - Chinese
1 artillery placed in Hunan
2 artilleries and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 3 aaGuns, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
5 infantry moved from Trans-Jordan to Iraq
1 armour, 1 bomber, 2 fighters and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery and 8 infantry moved from India to West India
2 aaGuns, 2 artilleries and 14 infantry moved from Burma to India
1 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from India to Iraq
1 bomber moved from Iraq to India
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 aaGun, 1 artillery and 9 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Libya to Alexandria
3 mech_infantrys moved from Belgian Congo to Egypt
6 fighters moved from Morocco to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Morocco
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
Place Units - British
3 aaGuns placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter placed in 39 Sea Zone
UK_Pacific undo move 2.
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,6,5,2,2,3,6,5,6,6,6,1,6,4,4,2,1,5,2,4,2,2,4,2,1,2,6,1,4,3
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : 2.00
Italians : -0.33
Americans : 0.50
Chinese : 0.17
Japanese : -0.33
Uff, ok, you win. Forgetting you could plunk a DD off India was the deal breaker.
Don’t think there was any long term chance to get Egypt. USA could just plunk 6+ fighters there anytime.
GG
I’ll post.
rematch, you give me allies at +6?
Yeah felt a bit bad doing it. But as you say, Egypt was locked either way.
Good game! It was close at times!
I want to play Allies, I need to get better at em, so I must refuse. We can do me Allies at +3 again.
+3? Ha! You just killed me at +3. Try your hand at even steven?
Well I think you had a pretty good shot of winning in this one. Only +3 is already a handicap.
Fine, if you insist. go gently!