yelrae (Axis) vs Simon33 (Allies) BM3

  • '19 '15 '12

    I did a bunch of edit shuffling with noncombat moves and unit placements at the end.

  • '19 '15 '12

    Realized I needed to get the hell out of Egypt :)

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter and 2 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '19 '17 '16

    @Yelrae said in yelrae (Axis) vs Simon33 (Allies) BM3:

    Realized I needed to get the hell out of Egypt :)

    Yeah, the allies were getting up some real strength. So looks like I’ll get some use out of that factory you built.

  • '19 '15 '12

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Bessarabia to 100 Sea Zone
            2 infantry moved from Bessarabia to 100 Sea Zone
            2 artilleries moved from 100 Sea Zone to Caucasus
            2 infantry moved from 100 Sea Zone to Caucasus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from Romania to Western Ukraine
            2 fighters moved from Romania to Western Ukraine
            1 tactical_bomber moved from Romania to Caucasus
            1 fighter moved from Romania to Caucasus
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Romania
            1 tactical_bomber moved from Caucasus to Romania
            2 fighters moved from Western Ukraine to Romania
            2 tactical_bombers moved from Western Ukraine to Romania
            1 aaGun moved from Bessarabia to Romania
            13 infantry moved from Bessarabia to Romania
            9 armour and 1 mech_infantry moved from Bessarabia to Belarus
            2 aaGuns, 2 artilleries and 16 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Romania
            1 aaGun and 8 infantry moved from Poland to Eastern Poland
            4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Romania
            3 armour, 1 artillery and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Ukraine to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Finland to Russia
            1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Norway to Finland
            2 fighters moved from Western Ukraine to Volgograd
            1 armour and 1 mech_infantry moved from Vologda to Volgograd
            2 infantry moved from Vologda to Russia
            2 aaGuns, 5 artilleries and 35 infantry moved from Ukraine to Bryansk
            14 infantry moved from Ukraine to Bryansk
            5 artilleries moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Volgograd
            8 artilleries, 1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -1.33
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Suiyuyan
            1 artillery moved from Shensi to Suiyuyan
            1 armour moved from Hunan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            3 armour moved from French Indo China to Szechwan
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Hopei to Suiyuyan
            1 tactical_bomber moved from Kweichow to Suiyuyan
            1 fighter moved from Kweichow to Suiyuyan
            3 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 4 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 4 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Cleaning up during movement phase
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Anhwe
            1 armour moved from Anhwe to Chahar
            1 tactical_bomber moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            EDIT: 2 fighters moved from Philippines to 6 Sea Zone
            EDIT: 2 fighters moved from Japan to 6 Sea Zone
            EDIT: 1 fighter moved from 19 Sea Zone to 6 Sea Zone
            EDIT: 1 fighter moved from 22 Sea Zone to 6 Sea Zone
            EDIT: 5 transports moved from 36 Sea Zone to 6 Sea Zone
            EDIT: 2 carriers moved from 35 Sea Zone to 6 Sea Zone
            EDIT: 2 battleships moved from 35 Sea Zone to 6 Sea Zone
            EDIT: 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            EDIT: 1 fighter moved from 34 Sea Zone to 6 Sea Zone
            EDIT: 1 fighter moved from 6 Sea Zone to Japan
            EDIT: 2 tactical_bombers moved from 35 Sea Zone to Yunnan
            EDIT: Japanese undo move 22.
            EDIT: 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            EDIT: 1 tactical_bomber moved from 35 Sea Zone to Japan
            EDIT: 4 tactical_bombers moved from Philippines to Japan
            EDIT: 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            EDIT: Japanese undo move 16.
            EDIT: 4 transports moved from 36 Sea Zone to 6 Sea Zone
            EDIT: 1 transport moved from 36 Sea Zone to 37 Sea Zone
            EDIT: 5 infantry moved from Japan to 6 Sea Zone
            EDIT: 5 infantry moved from 6 Sea Zone to Korea
            EDIT: 1 aaGun moved from Japan to 6 Sea Zone
            EDIT: 1 aaGun moved from 6 Sea Zone to Korea
            EDIT: 5 tactical_bombers moved from Japan to Korea
            EDIT: Japanese undo move 31.
            EDIT: 1 fighter moved from Chahar to Japan
            EDIT: 1 tactical_bomber moved from Japan to Chahar
            EDIT: 1 fighter moved from 37 Sea Zone to Japan
            EDIT: 1 tactical_bomber moved from Japan to 37 Sea Zone
            EDIT: 2 infantry moved from Anhwe to Hopei
            EDIT: Japanese undo move 35.
            EDIT: 1 infantry moved from Anhwe to Hopei
            EDIT: 1 infantry moved from Hopei to Shensi
            EDIT: 4 infantry moved from Yunnan to Szechwan
            EDIT: Japanese undo move 37.
            EDIT: 2 infantry moved from Yunnan to Szechwan
            EDIT: 1 infantry moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 submarine placed in 37 Sea Zone
            2 armour placed in Malaya
            2 armour and 1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            Japanese undo move 4.
            2 armour and 4 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
            Japanese undo move 4.
            2 armour placed in Kiangsu
            4 infantry placed in Japan
            Japanese undo move 6.
            1 infantry placed in Kiangsu
            3 infantry placed in Japan
            Japanese undo move 3.
            2 armour placed in French Indo China
            1 infantry placed in Japan
            Japanese undo move 5.
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : 0.33
    Japanese : -2.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Kansu to Hopei
            2 bombers moved from Queensland to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Hopei
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Alaska: 2 infantry
            EDIT: Changing ownership of Alaska from Japanese to Americans
            EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 bombers moved from 42 Sea Zone to India
            1 fighter moved from Hopei to Kansu
            1 bomber moved from Hopei to India
            1 artillery and 1 infantry moved from Manchuria to Amur
            1 destroyer moved from 119 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from British Columbia to Alaska
            1 armour moved from Western United States to Alaska
            1 bomber moved from Western United States to Alaska
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns moved from British Columbia to Western United States
            1 destroyer moved from 2 Sea Zone to 10 Sea Zone
            1 bomber moved from Alaska to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 10 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 artillery and 1 infantry moved from Kansu to Shensi
            1 artillery, 1 fighter and 2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                1 artillery owned by the Chinese retreated to Kansu
                Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            3 fighters moved from Russia to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Eastern Persia to Trans-Jordan
            3 fighters moved from Persia to Trans-Jordan
            2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            EDIT: 1 fighter moved from Belgian Congo to Iraq
    
        Combat - British
            Battle in Egypt
                British attack with 2 armour, 1 artillery, 8 infantry and 4 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Egypt, round 2 : 5/15 hits, 3.50 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 4/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery and 1 mech_infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Caucasus
                British attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 2 artilleries and 1 infantry
                    British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                 retreated to Caucasus
                Germans win with 2 artilleries remaining. Battle score for attacker is -7
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Caucasus to Iraq
            1 fighter moved from Persia to India
            1 bomber moved from Trans-Jordan to Eastern Persia
            3 fighters moved from Trans-Jordan to Iraq
            2 fighters moved from Iraq to Persia
            2 artilleries and 1 infantry moved from Persia to Iraq
            EDIT: 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 aaGun, 11 infantry and 1 mech_infantry moved from India to Burma
            3 infantry moved from India to Burma
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,5
            British collect 32 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 1.50
    Italians : 1.67
    Americans : -0.83
    Chinese : 2.00
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    Had to edit a couple of US moves, including an attack on Alaska. Sorry about that.

  • '19 '15 '12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from Syria to 99 Sea Zone
            4 infantry moved from Syria to 99 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry
                British defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 4 mech_infantrys
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/14 hits, 4.67 expected hits
                    British roll dice for 2 armour, 1 artillery, 7 infantry and 4 mech_infantrys in Egypt, round 2 : 3/14 hits, 5.00 expected hits
                    5 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 3 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 1/11 hits, 4.17 expected hits
                    British roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Egypt, round 3 : 3/9 hits, 3.33 expected hits
                    1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 3 artilleries, 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/8 hits, 3.33 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Egypt, round 4 : 4/8 hits, 3.00 expected hits
                    2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -5
                Casualties for Italians: 3 artilleries, 6 infantry and 1 mech_infantry
                Casualties for British: 7 infantry and 2 mech_infantrys
                4 fighters owned by the Italians retreated
    
        Non Combat Move - Italians
            3 fighters moved from Egypt to Syria
            1 fighter moved from Egypt to Alexandria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Syria
            1 infantry moved from 99 Sea Zone to Syria
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Syria: 1 armour and 1 infantry
            EDIT: Removing units owned by Italians from Syria: 3 fighters
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Syria: 1 aaGun
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 aaGun
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 aaGun and 1 transport
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to Alexandria: 1 aaGun, 1 armour, 3 fighters and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            4 transports placed in 97 Sea Zone
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.33
    British : -1.33
    

    Savegame

  • '19 '15 '12

    I clicked end too soon at non-combat so finished with editing. I rolled terrible trying to take back Egypt :(

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    ANZAC roll dice for 1 artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from India to Burma
            2 fighters moved from India to Kansu
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : -0.33
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 armour moved from Belarus to Nenetsia
            1 armour moved from Belarus to Nenetsia
            2 infantry moved from Romania to 100 Sea Zone
            2 infantry moved from Romania to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Ukraine
            2 infantry moved from 100 Sea Zone to Rostov
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Belarus to Vologda
                  Germans take Vologda from Russians
            3 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 artilleries moved from Caucasus to Volgograd
            1 bomber, 4 fighters and 4 tactical_bombers moved from Romania to Volgograd
    
        Combat - Germans
            Battle in Ukraine
            Battle in Rostov
            Battle in Western Ukraine
                Germans attack with 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                4 infantry owned by the Germans retreated to Eastern Poland
            Battle in Volgograd
                Germans attack with 2 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers
                Russians defend with 1 armour, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers in Volgograd, round 2 : 6/11 hits, 6.00 expected hits
                    Russians roll dice for 1 armour, 2 fighters, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 3/7 hits, 3.17 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Volgograd
                    Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in Volgograd, round 3 : 5/8 hits, 4.50 expected hits
                    Russians roll dice for 1 fighter in Volgograd, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
                Germans winRussians win, taking Ukraine from Russians, taking Rostov from Russians with 2 infantry remaining, taking Volgograd from Russians with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery, 2 fighters and 1 tactical_bomber
                Casualties for Russians: 1 armour, 2 fighters, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Volgograd to Caucasus
            1 bomber moved from Volgograd to Romania
            3 tactical_bombers moved from Volgograd to Caucasus
            1 artillery and 11 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Eastern Poland to Bessarabia
            2 aaGuns, 5 armour, 2 artilleries and 13 infantry moved from Belarus to Novgorod
            4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Eastern Poland to Bessarabia
            3 armour moved from Germany to Eastern Poland
            1 artillery and 6 infantry moved from Germany to Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Romania: 2 fighters and 3 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 3 tactical_bombers
            EDIT: Turning off Edit Mode
            1 transport placed in 100 Sea Zone
            1 artillery and 1 infantry placed in Romania
            5 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            5 artilleries and 5 infantry moved from Russia to Vologda
            4 artilleries and 7 infantry moved from Bryansk to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            3 artilleries and 8 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 4 artilleries and 7 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 artilleries and 7 infantry in Rostov, round 2 : 3/11 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 3 artilleries and 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 8 infantry in Smolensk, round 2 : 5/11 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 armour
                    Russians roll dice for 5 artilleries and 5 infantry in Vologda, round 2 : 4/10 hits, 3.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            7 infantry moved from Bryansk to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            12 infantry moved from Russia to Vologda
            3 artilleries moved from Russia to Smolensk
            2 artilleries moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 aaGun and 24 infantry moved from Bryansk to Smolensk
            1 aaGun, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Finland to Norway
            2 aaGuns and 18 infantry moved from Manchuria to Amur
    
        Place Units - Russians
            1 armour, 7 artilleries, 1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Russians : 2.83
    

    Savegame

  • '19 '17 '16

    uk really needed to win that Caucasus battle. Could’ve put some planes on Stalingrad though.

  • '19 '15 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 artillery, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            5 infantry moved from Korea to Amur
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            3 tactical_bombers moved from Japan to Amur
            6 fighters moved from 6 Sea Zone to Amur
            3 fighters moved from Japan to Amur
            2 tactical_bombers moved from Chahar to Amur
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 armour moved from Kiangsu to 19 Sea Zone
            2 armour and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            2 armour, 6 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
            2 armour moved from 5 Sea Zone to Amur
            6 infantry moved from 5 Sea Zone to Amur
            1 armour moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 armour moved from Szechwan to Hopei
            2 infantry moved from Kweichow to Hopei
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 armour moved from Chahar to Hopei
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 37 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 2 armour, 9 fighters, 11 infantry and 5 tactical_bombers
                Americans defend with 1 artillery and 1 infantry; Russians defend with 2 aaGuns and 18 infantry
                    AA fire in Amur : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 2 armour, 8 fighters, 11 infantry and 5 tactical_bombers in Amur, round 2 : 10/26 hits, 10.17 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 19 infantry in Amur, round 2 : 3/20 hits, 6.67 expected hits
                    3 infantry owned by the Japanese, 7 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 infantry owned by the Americans lost in Amur
                    Japanese roll dice for 2 armour, 8 fighters, 8 infantry and 5 tactical_bombers in Amur, round 3 : 9/23 hits, 9.67 expected hits
                    Russians roll dice for 1 artillery and 11 infantry in Amur, round 3 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 2 armour, 8 fighters, 3 infantry and 5 tactical_bombers in Amur, round 4 : 8/18 hits, 8.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Amur, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 2 armour, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 1 fighter and 9 infantry
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Battle in Hopei
                Japanese attack with 4 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour and 2 infantry in Hopei, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 4 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from Amur to 5 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Amur to Chahar
            3 tactical_bombers moved from Amur to Chahar
            2 tactical_bombers moved from Amur to Korea
            2 fighters moved from Amur to 6 Sea Zone
            1 fighter moved from Amur to 6 Sea Zone
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Anhwe
            1 armour moved from French Indo China to Hunan
            1 armour moved from French Indo China to Kweichow
            2 armour moved from Malaya to French Indo China
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            3 armour placed in French Indo China
            2 armour and 1 mech_infantry placed in Kiangsu
            Japanese undo move 1.
            3 mech_infantrys placed in Malaya
            1 artillery and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : 0.00
    Chinese : -0.33
    Russians : -2.67
    Japanese : -2.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from India to Yunnan
            1 bomber moved from India to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Iraq to Egypt
                  British take Trans-Jordan from Italians
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from Queensland to India
            2 bombers moved from Yunnan to India
            1 bomber moved from Szechwan to India
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 16 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Iraq to Egypt
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 bombers and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 artillery and 2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
            1 artillery and 3 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Szechwan
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            11 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 bomber moved from Eastern Persia to Shan State
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - British
            Battle in Shan State
                British attack with 1 bomber, 1 fighter and 11 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 11 infantry in Shan State, round 2 : 2/13 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 10 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Shan State to India
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from India to Burma
            1 infantry moved from India to Burma
            2 fighters moved from Persia to India
            1 armour and 1 artillery moved from Persia to Iraq
            4 fighters moved from Iraq to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 fighter moved from Finland to United Kingdom
            1 infantry moved from Burma to Shan State
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,3
            British collect 30 PUs (3 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -1.00
    Americans : -0.33
    Chinese : -0.67
    Japanese : -0.67
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 artilleries moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Russians to Italians
            EDIT: Adding units owned by Italians to Western Ukraine: 1 armour
            EDIT: Removing units owned by Italians from Baltic States: 1 armour
            EDIT: Turning off Edit Mode
            1 armour moved from Alexandria to 98 Sea Zone
            1 aaGun moved from Alexandria to 98 Sea Zone
            1 aaGun, 1 armour, 1 battleship, 1 cruiser, 1 destroyer and 5 transports moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Southern Italy
            1 aaGun moved from 97 Sea Zone to Southern Italy
            4 fighters moved from Alexandria to Southern Italy
            4 infantry moved from Romania to Bulgaria
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 artillery and 9 infantry placed in Northern Italy
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 fighters moved from Queensland to Shan State
            1 fighter moved from Burma to Shan State
            2 fighters moved from Kansu to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            3 infantry moved from Bessarabia to 100 Sea Zone
            1 artillery moved from Romania to 100 Sea Zone
            1 infantry moved from Romania to 100 Sea Zone
            4 infantry moved from 100 Sea Zone to Caucasus
            1 artillery moved from 100 Sea Zone to Caucasus
            1 artillery moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 artillery and 12 infantry moved from Bessarabia to Ukraine
            3 armour moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Romania to Caucasus
            1 fighter moved from Romania to Caucasus
            1 bomber moved from Romania to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Germans attack with 3 armour, 1 artillery and 12 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 1 artillery and 12 infantry in Ukraine, round 2 : 4/16 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Romania
            1 tactical_bomber moved from Caucasus to Romania
            1 fighter moved from Romania to Novgorod
            1 tactical_bomber moved from Romania to Novgorod
            1 artillery and 6 infantry moved from Poland to Eastern Poland
            5 artilleries and 5 infantry moved from Germany to Poland
            1 aaGun moved from Bessarabia to Ukraine
            1 aaGun moved from Bessarabia to Western Ukraine
            5 armour moved from Novgorod to Eastern Poland
            2 artilleries moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            2 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from 91 Sea Zone to Gibraltar
    
        Place Units - Germans
            1 bomber placed in France
            3 infantry placed in Volgograd
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in Romania
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 0.00
    

    Savegame

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