Hmm, sounds like ya’ll play with some serious contenders. I don’t know even what RR stands for but i do know this. I like the challenge of playing the axis against all odds. Sure the game is slanted against you, but damnit… I’m gonna try my best to wipe the allies off the board.
Likely the guys I’ve played against just suck, but as germany I’ve kept the seas clear of allied ships for 3 rounds or so and always have moscow by turn 2 or 3, it is usually a bit gamble but it works. As japan, I’ve been notorious for assaulting the US navy and invading alaska with 4+ troops on turn 3 while still having secure boarders in china.
Spread thin? Yup, Gotten beat, you bet… But I’ve won nearly 60-70% of the games and always made 'em sweat. So I say bring it…screw the bidding and the RR…Damn the torpedoes and stuff. If I wanted a fair game I’d play Candy Land with my 2yr old.
-The Fuzzy One
The cruiser and generic AAA units in the first printing of Guadalcanal similarly got colour-switched. It made no difference for the AAA sculpts, since they were a generic common design, but in the case of the other unit the game had a Japanese-orange American-design Portland-class cruiser and an American-green Japanese-design Takao-class cruiser.
It’s too bad that the colour-switched green German and grey American infantry units are rare production errors, and thus aren’t widely available: they would be perfect for use in A&A Battle of the Bulge as house-ruled special units representing Otto Skorzeny’s disguised infiltration units.
Sounds good, but I’d like to request that you get AIM or MSN MEssenger so that I can talk to you in real time about it and so that maybe I can try it by telling you my moves and you could play them out for me.
I was at a local gaming convention. This guy had a large, 6x3, Axis and Allies board. He said it was home made, but wouldn’t tell me how to make it unless I went to another convention a few months later, much farther away. I couldn’t go to that convention for various reasons, so I never found out. This board looked just like the one that comes with Axis and Allies. Does anyone know how to make one? Is there a site I can go to with instructions? I thank you all for any help that is given!
Wow a whopping six votes. Hold on I want to make sure I counted right. (don’t want a recount demanded).
I kinda thought thats how it would play out. But I do think that Agent orange makes a good point. Then again I suppose I guess it depends on what you are looking for in a game.
They usually destroy both baltic ships with fighters, leave 3 or so inf in the caucasus, and stack all available inf in karelia (placing the 8 they buy also). Consolidate their force in asia either in yakut or mongolia for some reason…occasionally will try to reinforce sinkiang in hopes of building an IC as the americans. Leaves transport with UK battleship, attacks west europe sub with sub.
Russia makes 24
Big mistake not to attack ukraine. Also try manchuria (uk get’s kwang). People will argue against it, but top players do it. Otherwise, that’s about right.
I buy 10 inf
attack british sub with battleship and transport, loaded with 2 guys from italy. These 2 inf and the tank and inf in libya attack egypt. Sub attacks US transport. Fighter in western europe attacks british transport in labrador sea. 3 fighters and bomber in europe attack UK fleet. Consolidate my inf and armor in eastern europe.
Germany makes 35
I consider this move decent actually, i reject attacking the us transport, i’d rather see it go as fodder in the north sea but this depends. Also with 10 infantry build, you will lose your med fleet, and without a bid in africa, you will lose it. Have you considered 1 sub 8 infantry?
usually sends fighters to aid karelia, sends bomber against one of my factories. Buys fighters and maybe some infantry
UK makes 27
WHAT!!! here is the big mistake, don’t bomb the factory, attack german med fleet with bomber, fighter battleship sub if it’s alive, and/or attack egypt transporting men off of india. If germany has 2 units on egypt you should certainly do both. Otherwise you can save the battleship, and only hit egypt allowing for 3 transports 2 men build. If russia did manch, then just kill the fleet, and hit kwang. Don’t build fighters until you have established a minimum of 3 transports, I have only recently heard of building fighters as uk this way, I recommend building 4 and moving in 8 infantry a turn to karelia/africa…
if you don’t save the bb, build carrier transport man.
buy an IC and 2 tanks
attack china with inf in kwangtung and manchuria, attack india with inf from phillipines and burma. use fighters and bombers from wherever necessary to reinforce these fights this part of the game usually changes a lot, the basic idea is to take a strategic area like india, china, sinkiang or even mongolia, while having at least one territory worth 3 well out of reach of the enemy Use carrier fighter and 2 battleships to attack americans at pearl harbor II. Place IC in kwantung usually, provided nobody can get at it…. Japan ends this turn making 30 usually
I don’t like this strategy much. First of all I love it when the phil trn goes to india. The uk bombers is in kenya (or italian east africa!) So the transport is wasted. Also industry first turn i don’t agree with. and why 2 tanks. You only have 2 transports, and you are throwing one away? build 2 transports 3 men.
Buy ships to replace its sunken fleet… attack japanese fleet with fighters, bomber, battleship, send transport to alaska to be used with future sneakiness. Place most ships in pacific (for some reason…he alternates between working on japan and germany it seems).
replace sunken fleet. try not attacking japan with the usa. Try 3 transports 4 men the first turn, placed in e us sz, if the german bomber is in western europe, you could try 4 transports. Don’t send battleship to alaska send it to panama, block with transport.
The most important thing, play the allies more!! If you do this they can use your strategies against you I guess… Also a tip for usa: build men in eusa, and move them to ecanada, then each turn you can move there, load them and drop them in finland. It’s good to have about 5 us transports doing this, thus +10 infantry in russia each turn from usa, and +8 from uk.
Sorry if i sound harsh, just trying to help!