2019 Sovietishcat (Allies) vs SixUnder (Axis) BM

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers and 2 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 destroyers and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win, taking Morocco from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 92 Sea Zone
            1 carrier and 6 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
            Americans collect 55 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            12 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Anhwe
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Anhwe, round 2 : 3/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Anhwe
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 armour, 4 infantry and 3 submarines; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            19 infantry and 4 mech_infantrys moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 19 infantry and 4 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 19 infantry and 4 mech_infantrys in Shan State, round 2 : 7/23 hits, 3,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Shan State
            3 infantry moved from India to Burma
            1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
            1 aaGun, 1 artillery and 7 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
            1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 armour and 2 infantry placed in United Kingdom
            1 armour and 2 infantry placed in Persia
            3 submarines placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 3,17
    Americans : 0,33
    Chinese : 1,00
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Caucasus to Sikang
                  Italians take Sikang from Chinese
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Romania to Ukraine
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : 0.33
    

    Territory Summary for Italians :

    Sikang : 1 flag, 1 armour
    Kazakhstan : 1 flag, 1 mech_infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
    Bryansk : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 1 factory_minor and 5 mech_infantrys
    Western Ukraine : 1 flag
    Volgograd : 1 flag, 1 armour, 1 factory_minor and 5 mech_infantrys
    Caucasus : 1 flag, 1 mech_infantry
    

    Production/PUs Summary :

    Germans : 56 / 98
    Russians : 6 / 0
    Japanese : 47 / 55
    Americans : 56 / 82
    Chinese : 15 / 18
    British : 34 / 46
    UK_Pacific : 7 / 9
    Italians : 25 / 26
    ANZAC : 14 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 220 times
            2 was rolled 211 times
            3 was rolled 221 times
            4 was rolled 185 times
            5 was rolled 218 times
            6 was rolled 253 times
        Average roll : 3.557
        Median : 4.000
        Variance : 1.818
        Standard Deviation : 1.348
        Total rolls : 1308
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.316
        Median : 3.000
        Variance : 1.157
        Standard Deviation : 1.076
        Total rolls : 19
    
    Germans Combat
            1 was rolled 47 times
            2 was rolled 46 times
            3 was rolled 61 times
            4 was rolled 49 times
            5 was rolled 55 times
            6 was rolled 61 times
        Average roll : 3.633
        Median : 4.000
        Variance : 0.732
        Standard Deviation : 0.856
        Total rolls : 319
    
    British Combat
            1 was rolled 33 times
            2 was rolled 25 times
            3 was rolled 12 times
            4 was rolled 15 times
            5 was rolled 17 times
            6 was rolled 16 times
        Average roll : 3.051
        Median : 3.000
        Variance : 2.627
        Standard Deviation : 1.621
        Total rolls : 118
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.469
        Median : 3.000
        Variance : 0.241
        Standard Deviation : 0.490
        Total rolls : 98
    
    Americans Combat
            1 was rolled 21 times
            2 was rolled 13 times
            3 was rolled 13 times
            4 was rolled 10 times
            5 was rolled 16 times
            6 was rolled 22 times
        Average roll : 3.558
        Median : 4.000
        Variance : 1.222
        Standard Deviation : 1.105
        Total rolls : 95
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 36 times
            2 was rolled 39 times
            3 was rolled 38 times
            4 was rolled 30 times
            5 was rolled 40 times
            6 was rolled 59 times
        Average roll : 3.727
        Median : 4.000
        Variance : 1.997
        Standard Deviation : 1.413
        Total rolls : 242
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 22 times
        Average roll : 3.729
        Median : 4.000
        Variance : 0.764
        Standard Deviation : 0.874
        Total rolls : 118
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.538
        Median : 2.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Russians Combat
            1 was rolled 33 times
            2 was rolled 36 times
            3 was rolled 51 times
            4 was rolled 32 times
            5 was rolled 39 times
            6 was rolled 40 times
        Average roll : 3.554
        Median : 3.000
        Variance : 1.033
        Standard Deviation : 1.016
        Total rolls : 231
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 17 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 47 Sea Zone
            1 fighter moved from Celebes to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 47 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 fighter in 47 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 47 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 47 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 47 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 47 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from 37 Sea Zone to Shan State
            2 fighters moved from Celebes to Shan State
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 31 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 17 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 47 Sea Zone
            1 fighter moved from Celebes to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 47 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 fighter in 47 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 47 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 47 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 47 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 47 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from 37 Sea Zone to Shan State
            2 fighters moved from Celebes to Shan State
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 31 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x airfield, 2x factory_minor; Remaining resources: 94 PUs; 
            Germans buy 4 armour, 5 artilleries, 1 factory_upgrade, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            3 mech_infantrys moved from Smolensk to Samara
            7 armour moved from Russia to Samara
            2 infantry moved from Ukraine to Rostov
            10 mech_infantrys moved from Bryansk to Samara
            2 fighters and 1 tactical_bomber moved from Bryansk to Samara
            5 infantry moved from Smolensk to Russia
            4 transports moved from 112 Sea Zone to 113 Sea Zone
            4 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 mech_infantry moved from Germany to 113 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            2 marines moved from Western Germany to 112 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 marines and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to United Kingdom
            5 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Germany to United Kingdom
    
        Combat - Germans
            Battle in Samara
                Germans attack with 7 armour, 2 fighters, 13 mech_infantrys and 1 tactical_bomber
                Russians defend with 17 infantry
                    Germans roll dice for 7 armour, 2 fighters, 13 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 6/23 hits, 7.33 expected hits
                    Russians roll dice for 17 infantry in Samara, round 2 : 5/17 hits, 5.67 expected hits
                    6 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 7 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 7/18 hits, 6.50 expected hits
                    Russians roll dice for 11 infantry in Samara, round 3 : 6/11 hits, 3.67 expected hits
                    7 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 7 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Samara, round 4 : 6/12 hits, 5.50 expected hits
                    Russians roll dice for 4 infantry in Samara, round 4 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 7 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 13 mech_infantrys
                Casualties for Russians: 17 infantry
            Battle in United Kingdom
                Germans attack with 3 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 2/10 hits, 1.67 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 2 : 8/18 hits, 7.83 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/17 hits, 6.50 expected hits
                    5 aaGuns owned by the British, 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom
                2 bombers owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                    Germans roll dice for 2 marines in United Kingdom, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/14 hits, 5.50 expected hits
                    2 marines owned by the Germans lost in United Kingdom
                British win with 1 armour, 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -24
                Casualties for Germans: 3 artilleries, 2 fighters, 4 infantry, 2 marines and 1 mech_infantry
                Casualties for British: 5 aaGuns and 2 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            3 tactical_bombers moved from United Kingdom to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Samara to Volgograd
            2 aaGuns moved from Bryansk to Rostov
            1 aaGun moved from Smolensk to Russia
    
        Place Units - Germans
            1 transport placed in 110 Sea Zone
            5 artilleries and 4 infantry placed in Western Germany
            3 armour placed in Russia
            1 armour, 1 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 2.00
    Russians : 2.33
    AA fire in United Kingdom : : 0.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
    Germany : 1 aaGun, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
    Holland Belgium : 2 bombers, 3 fighters and 3 tactical_bombers
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 flag, 2 aaGuns and 2 infantry
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Russia : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 5 infantry
    Tambov : 1 flag
    Vologda : 1 flag, 1 infantry
    Volgograd : 2 fighters and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Smolensk : 1 flag
    Samara : 1 flag, 7 armour
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 7 submarines and 5 transports
    

    Production/PUs Summary :

    Germans : 58 / 78
    Russians : 4 / 0
    Japanese : 47 / 55
    Americans : 56 / 82
    Chinese : 15 / 18
    British : 34 / 46
    UK_Pacific : 7 / 9
    Italians : 25 / 26
    ANZAC : 14 / 34
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 250 times
            2 was rolled 236 times
            3 was rolled 251 times
            4 was rolled 211 times
            5 was rolled 241 times
            6 was rolled 278 times
        Average roll : 3.539
        Median : 3.000
        Variance : 1.638
        Standard Deviation : 1.280
        Total rolls : 1467
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.316
        Median : 3.000
        Variance : 1.157
        Standard Deviation : 1.076
        Total rolls : 19
    
    Germans Combat
            1 was rolled 61 times
            2 was rolled 55 times
            3 was rolled 78 times
            4 was rolled 59 times
            5 was rolled 68 times
            6 was rolled 73 times
        Average roll : 3.602
        Median : 4.000
        Variance : 0.996
        Standard Deviation : 0.998
        Total rolls : 394
    
    British Combat
            1 was rolled 42 times
            2 was rolled 33 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 22 times
            6 was rolled 20 times
        Average roll : 3.069
        Median : 3.000
        Variance : 2.680
        Standard Deviation : 1.637
        Total rolls : 159
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.469
        Median : 3.000
        Variance : 0.241
        Standard Deviation : 0.490
        Total rolls : 98
    
    Americans Combat
            1 was rolled 21 times
            2 was rolled 13 times
            3 was rolled 13 times
            4 was rolled 10 times
            5 was rolled 16 times
            6 was rolled 22 times
        Average roll : 3.558
        Median : 4.000
        Variance : 1.222
        Standard Deviation : 1.105
        Total rolls : 95
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 36 times
            2 was rolled 40 times
            3 was rolled 40 times
            4 was rolled 31 times
            5 was rolled 40 times
            6 was rolled 60 times
        Average roll : 3.725
        Median : 4.000
        Variance : 1.987
        Standard Deviation : 1.410
        Total rolls : 247
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 5 times
        Average roll : 4.200
        Median : 5.000
        Variance : 1.704
        Standard Deviation : 1.305
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 22 times
        Average roll : 3.729
        Median : 4.000
        Variance : 0.764
        Standard Deviation : 0.874
        Total rolls : 118
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.538
        Median : 2.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Russians Combat
            1 was rolled 40 times
            2 was rolled 42 times
            3 was rolled 55 times
            4 was rolled 38 times
            5 was rolled 44 times
            6 was rolled 44 times
        Average roll : 3.517
        Median : 3.000
        Variance : 0.675
        Standard Deviation : 0.822
        Total rolls : 263
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Manchuria to Korea
                  Russians take Korea from Japanese
            1 armour moved from Szechwan to Shensi
            1 infantry moved from Kansu to Shensi
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                    Russians roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 fighter moved from Burma to Anhwe
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0,83
    Japanese : 1,00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Manchuria to Korea
                  Russians take Korea from Japanese
            1 armour moved from Szechwan to Shensi
            1 infantry moved from Kansu to Shensi
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                    Russians roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 fighter moved from Burma to Anhwe
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kansu: 2 aaGuns
            EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun
            EDIT: Adding units owned by Russians to Kansu: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : 0,83
    Japanese : 1,00
    

    Savegame

  • '19

    @SixUnder Please use last post, I had to make a small non combat!


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 artillery and 5 mech_infantrys moved from Kiangsi to Kwangsi
            5 mech_infantrys moved from Kwangsi to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
            2 infantry moved from New Britain to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 47 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking New Guinea from ANZAC, taking 37 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Korea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Amur to Korea
            1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 transport placed in 6 Sea Zone
            3 armour placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Russians : 0.50
    Japanese : 0.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
    Kwangsi : 1 flag, 1 artillery
    Korea : 1 artillery and 1 infantry
    Kiangsu : 1 flag, 1 artillery
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
    Yunnan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Britain : 1 flag
    New Guinea : 1 flag, 2 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Sakha : 1 flag
    Evenkiyskiy : 1 flag, 1 infantry
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Siberia : 1 flag, 1 infantry
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 airfield, 7 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
    Sumatra : 1 flag, 1 artillery
    41 Sea Zone : 1 flag
    46 Sea Zone : 1 submarine and 1 transport
    37 Sea Zone : 1 flag, 1 submarine
    36 Sea Zone : 1 battleship, 1 carrier and 4 transports
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 destroyers and 3 transports
    

    Production/PUs Summary :

    Germans : 58 / 78
    Russians : 3 / 0
    Japanese : 50 / 53
    Americans : 56 / 82
    Chinese : 13 / 18
    British : 34 / 46
    UK_Pacific : 7 / 9
    Italians : 25 / 26
    ANZAC : 14 / 34
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 254 times
            2 was rolled 240 times
            3 was rolled 254 times
            4 was rolled 214 times
            5 was rolled 245 times
            6 was rolled 279 times
        Average roll : 3.534
        Median : 3.000
        Variance : 1.523
        Standard Deviation : 1.234
        Total rolls : 1486
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 9 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.310
        Median : 3.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    Germans Combat
            1 was rolled 61 times
            2 was rolled 55 times
            3 was rolled 78 times
            4 was rolled 59 times
            5 was rolled 68 times
            6 was rolled 73 times
        Average roll : 3.602
        Median : 4.000
        Variance : 0.996
        Standard Deviation : 0.998
        Total rolls : 394
    
    British Combat
            1 was rolled 40 times
            2 was rolled 31 times
            3 was rolled 17 times
            4 was rolled 22 times
            5 was rolled 20 times
            6 was rolled 19 times
        Average roll : 3.054
        Median : 3.000
        Variance : 2.668
        Standard Deviation : 1.633
        Total rolls : 149
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.469
        Median : 3.000
        Variance : 0.241
        Standard Deviation : 0.490
        Total rolls : 98
    
    Americans Combat
            1 was rolled 21 times
            2 was rolled 13 times
            3 was rolled 13 times
            4 was rolled 10 times
            5 was rolled 16 times
            6 was rolled 22 times
        Average roll : 3.558
        Median : 4.000
        Variance : 1.222
        Standard Deviation : 1.105
        Total rolls : 95
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 39 times
            2 was rolled 42 times
            3 was rolled 43 times
            4 was rolled 32 times
            5 was rolled 43 times
            6 was rolled 60 times
        Average roll : 3.687
        Median : 4.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 259
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 6 times
        Average roll : 4.364
        Median : 6.000
        Variance : 2.283
        Standard Deviation : 1.511
        Total rolls : 11
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 22 times
        Average roll : 3.729
        Median : 4.000
        Variance : 0.764
        Standard Deviation : 0.874
        Total rolls : 118
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.538
        Median : 2.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 44 times
            3 was rolled 55 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.506
        Median : 3.000
        Variance : 0.533
        Standard Deviation : 0.730
        Total rolls : 269
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 carrier, 6 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Southern France
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @SixUnder OOL sz 110?


  • max defense please
    ty

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 carrier, 6 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in 46 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 7 destroyers and 2 fighters
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 7 submarines and 5 transports
                    Americans roll dice for 1 carrier, 7 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/9 hits, 3,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 7 submarines in 110 Sea Zone, round 2 : 2/7 hits, 1,17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 6 destroyers and 2 fighters in 110 Sea Zone, round 3 : 5/8 hits, 3,00 expected hits
                    Germans roll dice for 5 submarines in 110 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 110 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    5 submarines owned by the Germans and 4 destroyers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 110 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits
                    1 destroyer owned by the Germans and 2 destroyers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 5 transports in 110 Sea Zone, round 5 : 1/2 hits, 1,17 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 battleship and 5 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 1 carrier, 7 destroyers and 1 fighter
                Casualties for Germans: 1 cruiser, 1 destroyer and 7 submarines
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 destroyer and 2 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Americans : 0,67
    Japanese : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            11 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Kweichow, round 2 : 2/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Kiangsu, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 3 infantry in Kiangsu, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 carrier, 6 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in 46 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 7 destroyers and 2 fighters
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 7 submarines and 5 transports
                    Americans roll dice for 1 carrier, 7 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/9 hits, 3,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 7 submarines in 110 Sea Zone, round 2 : 2/7 hits, 1,17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 6 destroyers and 2 fighters in 110 Sea Zone, round 3 : 5/8 hits, 3,00 expected hits
                    Germans roll dice for 5 submarines in 110 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 110 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    5 submarines owned by the Germans and 4 destroyers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 110 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits
                    1 destroyer owned by the Germans and 2 destroyers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 5 transports in 110 Sea Zone, round 5 : 1/2 hits, 1,17 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 battleship and 5 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 1 carrier, 7 destroyers and 1 fighter
                Casualties for Germans: 1 cruiser, 1 destroyer and 7 submarines
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 destroyer and 2 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            11 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Kweichow, round 2 : 2/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Kiangsu, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 3 infantry in Kiangsu, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 carrier, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to France
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 carrier and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 armour moved from Morocco to Algeria
                  British take Algeria from Italians
            1 armour moved from Algeria to Morocco
            2 infantry moved from Burma to Yunnan
            2 infantry moved from Shan State to Yunnan
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 carrier, 2 destroyers and 1 fighter
                Germans defend with 1 battleship and 5 transports
                    British roll dice for 1 carrier, 2 destroyers and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 battleship and 5 transports in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the British
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
                    4 transports owned by the Germans lost in 110 Sea Zone
                British win with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 55
                Casualties for Germans: 1 battleship and 5 transports
            Battle in Yunnan
                British attack with 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in France
                British attack with 2 fighters
                Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                    British roll dice for 2 fighters in France, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in France
                British win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from France to Normandy Bordeaux
            2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 aaGuns and 4 mech_infantrys moved from Shan State to Burma
            16 infantry moved from Shan State to Burma
            3 infantry moved from India to Burma
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 7 infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 aaGun moved from Iraq to Northwest Persia
    
        Place Units - British
            1 carrier, 2 destroyers and 2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 3,33
    British : 2,17
    Americans : 0,67
    Chinese : -0,83
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from British
            1 infantry moved from Tunisia to Libya
                  Italians take Libya from British
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Italians take Tobruk from British
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 armour moved from Sikang to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour moved from Tsinghai to Kansu
            5 mech_infantrys moved from Ukraine to Rostov
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Italians take Turkmenistan from Russians
            1 armour moved from Volgograd to Turkmenistan
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kansu
                Italians attack with 1 armour
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Kansu
                Italians win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novosibirsk
                Italians attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Novosibirsk
                Italians win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 armour placed in Volgograd
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,5,1
            Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Kansu : 1 flag, 1 armour
    Tsinghai : 1 flag
    Sikang : 1 flag
    Kazakhstan : 1 flag
    Algeria : 1 flag, 1 infantry
    Tunisia : 1 flag, 1 artillery
    Tobruk : 1 armour and 1 mech_infantry
    Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
    Libya : 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
    Bryansk : 1 flag
    Rostov : 5 mech_infantrys
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 1 factory_minor and 2 mech_infantrys
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag, 1 mech_infantry
    Volgograd : 1 flag, 3 armour, 1 factory_minor and 4 mech_infantrys
    Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
    Caucasus : 1 flag, 1 mech_infantry
    

    Production/PUs Summary :

    Germans : 54 / 78
    Russians : 2 / 0
    Japanese : 44 / 53
    Americans : 63 / 93
    Chinese : 17 / 18
    British : 33 / 44
    UK_Pacific : 7 / 9
    Italians : 26 / 24
    ANZAC : 14 / 34
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 316 times
            2 was rolled 281 times
            3 was rolled 281 times
            4 was rolled 249 times
            5 was rolled 277 times
            6 was rolled 314 times
        Average roll : 3.484
        Median : 3.000
        Variance : 1.854
        Standard Deviation : 1.362
        Total rolls : 1718
    
    Null / Other
            1 was rolled 45 times
            2 was rolled 33 times
            3 was rolled 19 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 22 times
        Average roll : 3.061
        Median : 3.000
        Variance : 3.002
        Standard Deviation : 1.733
        Total rolls : 164
    
    Germans Combat
            1 was rolled 68 times
            2 was rolled 59 times
            3 was rolled 82 times
            4 was rolled 63 times
            5 was rolled 70 times
            6 was rolled 77 times
        Average roll : 3.570
        Median : 4.000
        Variance : 0.878
        Standard Deviation : 0.937
        Total rolls : 419
    
    British Combat
            1 was rolled 45 times
            2 was rolled 33 times
            3 was rolled 19 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 22 times
        Average roll : 3.061
        Median : 3.000
        Variance : 3.002
        Standard Deviation : 1.733
        Total rolls : 164
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.469
        Median : 3.000
        Variance : 0.241
        Standard Deviation : 0.490
        Total rolls : 98
    
    Americans Combat
            1 was rolled 25 times
            2 was rolled 20 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 23 times
            6 was rolled 25 times
        Average roll : 3.528
        Median : 4.000
        Variance : 0.898
        Standard Deviation : 0.947
        Total rolls : 123
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 40 times
            2 was rolled 43 times
            3 was rolled 43 times
            4 was rolled 34 times
            5 was rolled 44 times
            6 was rolled 61 times
        Average roll : 3.687
        Median : 4.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 265
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 6 times
        Average roll : 4.364
        Median : 6.000
        Variance : 2.283
        Standard Deviation : 1.511
        Total rolls : 11
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 24 times
            3 was rolled 21 times
            4 was rolled 23 times
            5 was rolled 29 times
            6 was rolled 27 times
        Average roll : 3.738
        Median : 4.000
        Variance : 0.654
        Standard Deviation : 0.808
        Total rolls : 141
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.538
        Median : 2.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 44 times
            3 was rolled 55 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.506
        Median : 3.000
        Variance : 0.533
        Standard Deviation : 0.730
        Total rolls : 269
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Shan State to Burma
            2 fighters moved from Burma to India
            1 fighter moved from Shan State to India
            2 infantry moved from Iraq to Northwest Persia
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
            2 submarines placed in 62 Sea Zone
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 13 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Samara to Sikang
            1 armour moved from Samara to Timguska
                  Germans take Timguska from Russians
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Samara to Tsinghai
            5 infantry moved from Russia to Tambov
            4 armour moved from Samara to Volgograd
            3 armour moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Germany to Yugoslavia
            1 bomber moved from Holland Belgium to 105 Sea Zone
            1 mech_infantry moved from Germany to Yugoslavia
            1 mech_infantry moved from Germany to Yugoslavia
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber, 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            5 artilleries moved from Western Germany to France
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 105 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
    
        Non Combat Move - Germans
            1 bomber moved from 105 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Russia
            3 armour placed in Novgorod
            3 armour placed in France
            4 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,5,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Germans :

    Tsinghai : 1 armour
    Sikang : 1 armour
    Timguska : 1 flag, 1 armour
    France : 1 flag, 1 airfield, 3 armour, 5 artilleries and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 4 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
    Germany : 1 aaGun and 1 factory_major
    Holland Belgium : 1 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 flag, 2 aaGuns and 2 infantry
    Nenetsia : 1 flag
    Urals : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag
    Russia : 1 flag, 1 aaGun, 1 airfield, 3 armour and 1 factory_minor
    Tambov : 1 flag, 3 armour and 5 infantry
    Vologda : 1 flag
    Volgograd : 4 armour, 2 fighters and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
    Smolensk : 1 flag
    Samara : 1 flag
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag, 1 armour and 3 mech_infantrys
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 56 / 74
    Russians : 0 / 0
    Japanese : 44 / 53
    Americans : 63 / 93
    Chinese : 17 / 18
    British : 33 / 44
    UK_Pacific : 7 / 9
    Italians : 26 / 24
    ANZAC : 14 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 314 times
            2 was rolled 287 times
            3 was rolled 281 times
            4 was rolled 249 times
            5 was rolled 275 times
            6 was rolled 312 times
        Average roll : 3.477
        Median : 3.000
        Variance : 1.733
        Standard Deviation : 1.316
        Total rolls : 1718
    
    Null / Other
            1 was rolled 44 times
            2 was rolled 36 times
            3 was rolled 19 times
            4 was rolled 23 times
            5 was rolled 21 times
            6 was rolled 21 times
        Average roll : 3.024
        Median : 3.000
        Variance : 3.198
        Standard Deviation : 1.788
        Total rolls : 164
    
    Germans Combat
            1 was rolled 68 times
            2 was rolled 59 times
            3 was rolled 82 times
            4 was rolled 63 times
            5 was rolled 70 times
            6 was rolled 77 times
        Average roll : 3.570
        Median : 4.000
        Variance : 0.878
        Standard Deviation : 0.937
        Total rolls : 419
    
    British Combat
            1 was rolled 44 times
            2 was rolled 36 times
            3 was rolled 19 times
            4 was rolled 23 times
            5 was rolled 21 times
            6 was rolled 21 times
        Average roll : 3.024
        Median : 3.000
        Variance : 3.198
        Standard Deviation : 1.788
        Total rolls : 164
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.469
        Median : 3.000
        Variance : 0.241
        Standard Deviation : 0.490
        Total rolls : 98
    
    Americans Combat
            1 was rolled 25 times
            2 was rolled 20 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 23 times
            6 was rolled 25 times
        Average roll : 3.528
        Median : 4.000
        Variance : 0.898
        Standard Deviation : 0.947
        Total rolls : 123
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 40 times
            2 was rolled 43 times
            3 was rolled 43 times
            4 was rolled 34 times
            5 was rolled 44 times
            6 was rolled 61 times
        Average roll : 3.687
        Median : 4.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 265
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 6 times
        Average roll : 4.364
        Median : 6.000
        Variance : 2.283
        Standard Deviation : 1.511
        Total rolls : 11
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 24 times
            3 was rolled 21 times
            4 was rolled 23 times
            5 was rolled 29 times
            6 was rolled 27 times
        Average roll : 3.738
        Median : 4.000
        Variance : 0.654
        Standard Deviation : 0.808
        Total rolls : 141
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.538
        Median : 2.000
        Variance : 1.569
        Standard Deviation : 1.253
        Total rolls : 13
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 44 times
            3 was rolled 55 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.506
        Median : 3.000
        Variance : 0.533
        Standard Deviation : 0.730
        Total rolls : 269
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Suiyuyan to Kansu
            1 armour moved from Shensi to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 armour and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 armour and 1 infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kansu
                Russians win, taking Kansu from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Anhwe to India
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Russians : 1,33
    

    Savegame

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